My only complaint so far is how fast enemies re-spawn... I kill an entire stronghold and before I can escape the area it's full again.
My criticism is the same. Just leaving an area for one second and enemies will already be respawned immediately. This problem keeps fights going for longer than they should if your near a stronghold or makeshift camp. And I can't make myself run away because it is too tempting to kill them since they're so easy. This makes the game feel more "video game-y" if you know what I mean. It makes the world feel a bit less organic and in-drawing, but only by a little bit.
It isn't a huge issue, but if Monolith plans to throw patches out for this game, the one addition that would be really good is putting respawn times/delays across the entire world.
Glad I wasn't the only one who felt that way. I tend to like a little time to sit back and enjoy the carnage that I've wrought.
Yeah, that is what the game needs. More breathing room. Time for the player to both rest and reflect on what they just did. I think this game needs it more than others since it can get very chaotic at times.
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