Mega Man Classic and X character correlations

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tjoeb123

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#1 tjoeb123
Member since 2004 • 6843 Posts
So I did some thinking, and...well, I figured out something interesting. There are characters in the X series who pretty much share the same role as some Classic characters, if you know what I mean. Here they are: Light = Cain (aside from the capsules) Proto Man = Zero Bass = Vile Wily = Sigma But my main question is... Roll = ??? Is there anyone in the X series that provides similar support to X like Roll (sometimes) does to Mega? (My guess would be Alia but I'm not sure as I only beat MMX 1-3 and 5...) All of this is purely my opinion.
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Aero5555

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#3 Aero5555
Member since 2006 • 1333 Posts

Both series are actually directly connected to each other incontinuity. Dr. Wily created Bass to be an evil doppleganger of Megaman. He then states to Bass that he's actually "perfected" his design and is building his successor. That successor turns out to be Zero. If you beat MMX4 with Zero and watch Bass' ending on Megaman 2: The Power Fighters it'll all make sense. Dr. Light created X and sealed him off. It was a century or so until he was discovered by Dr. Cain. Cain subsiquently used X's specs as a basis to create other reploids (Sigma, Vile... etc), meaning that X is the father of all reploids in the X series. The Sigma virus was sealed in Zero when he was created and transferred to Sigma during a battle that ensued with him. Sigma defeats Zero, sends him to Cain, who then reprograms Zero to be a maverick/irregular hunter.

Your correlation is interesting. But yeah, purely subjective.

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branketra

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#4 branketra
Member since 2006 • 51726 Posts
Roll= There's Doppler, but he's just an enemy in disguise. Besides that, X is part of the Maverick Hunters, so he has an organized force behind him, like the police.
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MAILER_DAEMON

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#5 MAILER_DAEMON
Member since 2003 • 45906 Posts
Alia would probably be the best correlation, as she provides support in X5 and beyond. She's actually playable in X8, along with Layer and Palette (the other navigators introduced in X8), and they play similar to X, Zero, and Axl, respectively. I just wish they'd make a Mega Man X9 in X1-X3 graphical style, but keeping the tag-anytime system of X8 and maybe a limited version of the navigators. Instead they wasted their time with Mega Man Universe, which ended up getting canceled. >_>
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tjoeb123

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#6 tjoeb123
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[QUOTE="MAILER_DAEMON"]Alia would probably be the best correlation, as she provides support in X5 and beyond. She's actually playable in X8, along with Layer and Palette (the other navigators introduced in X8), and they play similar to X, Zero, and Axl, respectively. I just wish they'd make a Mega Man X9 in X1-X3 graphical style, but keeping the tag-anytime system of X8 and maybe a limited version of the navigators. Instead they wasted their time with Mega Man Universe, which ended up getting canceled. >_>

Really? Kinda reminds me of Powered Up in that sense. I too wish they'd just forget the storyline established by the latest X games and make a X9 as well in the same way they did 9 and 10, only 16-bit. But with many of the reasons that got Universe canceled (Japan disasters, tester complaints, and most importantly, Iufane leaving Capcom), I doubt it'll happen. Unless Capcom comes up on stage (during either of the press confs or at their booth) at E3 and announces it, that is.