[QUOTE="gamingqueen"][QUOTE="Hulabaloza"]MGS sucks. High production values, but shallow gameplay and pathetic story telling. It's outdated gameplay wrapped around the worst movie ever made.
Hulabaloza
You haven't played any mgs game obviously.
The story-telling isn't pathetic and the game-play isn't shallow nor outdated. Anyone who played mgs games would know that well. MGS and Uncharted are among the few games which allow you to shoot in two modes and more* and max payne since those are the only games I've played where you can do that*. MGS4 features 3 different shooting modes. MGS also has a combat system which was improved in mgs3. I could go on about mgs features but MGS simply redifined the stealth genre.
I played every MGS game, even if I couldn't finish force myself to finish #3.
The story in the game is wordy and extremely cheesey. Listening to 5 minutes of inane talk between people every time I save the game is not my idea of fun. What's bad about the story? Everything...including a Fat guy on roller blades, spraying hair spray to defuse bombs, comic book eletricity shooting cheese enemies. The worst thing about the story is not just how bad it is (alot of games have bad stories), but how much time they take showing it to you. They actually think that it is good, but it's painful.
I'm not against a big story either....I like the Final Fantasy games. They blast you with long cut scenes, and can definitely be cheesey, but it's actually done fairly well. That is NOT the case with MGS....the story is bad in every way.
The characters are shallow and boring. Snake has a mullet, smokes cigarettes and looks like he came from a trailer park. It's borderline racist that this is some Japanese game designer's view of an American character. Oh, and Snake is the 'cool' character, lets not get started onRaiden.
The gameplay elements are pretentious if not just outdated. In Metal Gear you hide in closets and under boxes, while games like thief and Splinter Cell have used lighting and real cover for years. MGS's gameplay really hasn't changed since the PS1 era. I'm not a fan of Splinter Cell, but its 'stealth' elements actually make sense.
Finally, the whole series rides on hype. MGS 2 sold twice as many as MGS 3.....so there were obviously alot of disappointed people. Compare that to a game like Halo, also overhyped, but Halo 2 sold alot more than Halo 1 and Halo 3 is on track to way outsell #2.
Just my opinion though....
you played every mgs game AND THEN YOU COULDN'T FINISH MGS3? WHAT THE?
These are the sayings of someone who haven't even touched the case of metal gear solid games. If you claim to have played any of metal gear games you'd know that of all videogames which have a good storyline, only metal gear offers characters bios. Of all videogames which have a good storyline, only metal gear offers none cheesy cut-scenes just as I explained to a guy before you. None of the cut-scenes are cheesy nor predictable and to prove my point, Raiden's existence wasn't cheesy nor predictable. All mgs1 scenes weren't cheesy nor predictable. the same goes
Metal gear REDIFINED the genre. Metal gear not only introduced stealth fans to the box trick, it also was the first game to include stealth camoflauge and stealth customs which you could use to blend your character with the environments. Metal gear also uses real time sniping battles like the end's, sniper wolf's, the fury's and saving emma's quest. Metal gear was the first to include many unique concepts like psycho mantis' bossfight, vulcan raven's, saving emma, fortune's bossfight, fatman's. the boss', liquid's, bomb disposing and many other concepts.
Metal gear solid was never hyped. NEVER! I had the Japanese copy of metal gear solid back in late 97 before anyone else have it and it had the eng subs and dubs option thank's to my bro's friend. When I finished playing I was speechless. When the magazines reviewd the game I was angry because I honestly expected the game to get better because it desrevs better scores.
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