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When I read this I thought it was a joke but apparently not. The Wii is good at doing one thing: capture the casual market. Yes it has its share of good games, but it has a mountain of really crappy games that all they do special is use the motion control. If the future of videogaming is motion control, then I'll probably stop playing videogames. I like playing videogames because it's an escape from my reality of work, work, eat, work,work sleep. That's why I'm so happy when I get to the weekend, because I get to sit down, relax on the couch and play my 360. I don't wanna do more work than what I've done all week.
This is kinda off-topic, but am I the only one to hate casual gamers? I mean, they only started playing a wii when it came out. Like my cousing who is 11 for example. I ask him if he's beaten Bowser in MArio Galaxy. He asks me who's Bowser. I tell him it's the boss of Mario Galaxy. He asks me what's a boss and I tell him, its a difficult enemy when you have finished a level or a world or a galaxy depending on the game. He says "Oh the brown mushroom thingies"(he meant the goombas...)
This is kinda off-topic, but am I the only one to hate casual gamers? I mean, they only started playing a wii when it came out. Like my cousing who is 11 for example. I ask him if he's beaten Bowser in MArio Galaxy. He asks me who's Bowser. I tell him it's the boss of Mario Galaxy. He asks me what's a boss and I tell him, its a difficult enemy when you have finished a level or a world or a galaxy depending on the game. He says "Oh the brown mushroom thingies"(he meant the goombas...)
HardcoreBunni
Everyone starts off as a casual gamer at some point. Nobody picks up a controller for the first time with a secret wish in his heart to join the "ranks of the hardcore".
Seriously man, you're complaining about an eleven-year-old being casual because he started gaming recently on the Wii and didn't know the secret language?
[QUOTE="SteelAttack"][QUOTE="Toilet_Water"]The controller was the deciding factor with the wii. It is a lame system without the controller.
sonicare
It is important, I'm just saying there's much more involved this system's level of success than just the Wiimote. Microsoft is going this route because they want some of that success, without realizing their system is still too damn expensive to reach that mass market appeal.
The success of the wii = wii sports. Seriously. The majority of nongamers that buy the system, buy it for that.
Wii sports does not exist without the Wiimote. The Wiimote is Nintendos competitive advantage.
[QUOTE="HardcoreBunni"]This is kinda off-topic, but am I the only one to hate casual gamers? I mean, they only started playing a wii when it came out. Like my cousing who is 11 for example. I ask him if he's beaten Bowser in MArio Galaxy. He asks me who's Bowser. I tell him it's the boss of Mario Galaxy. He asks me what's a boss and I tell him, its a difficult enemy when you have finished a level or a world or a galaxy depending on the game. He says "Oh the brown mushroom thingies"(he meant the goombas...)
m0zart
Everyone starts off as a casual gamer at some point. Nobody picks up a controller for the first time with a secret wish in his heart to join the "ranks of the hardcore".
Seriously man, you're complaining about an eleven-year-old being casual because he started gaming recently on the Wii and didn't know the secret language?
If Microsoft is smart (and IF this is true), they'll strongly reconsider making such a play.
There's a reason why historically, aftermarket peripherals have tanked. First, people don't buy them. And second, since people don't buy them, developers don't make games for them. Besides, I like what the 360 is just fine. I don't think it needs to have an identity crisis when what's there is already pretty damn fine to begin with.
If Microsoft is smart (and IF this is true), they'll strongly reconsider making such a play.
There's a reason why historically, aftermarket peripherals have tanked. First, people don't buy them. And second, since people don't buy them, developers don't make games for them. Besides, I like what the 360 is just fine. I don't think it needs to have an identity crisis when what's there is already pretty damn fine to begin with.
Shame-usBlackley
Well, the original dual shock did pretty well (I don't know what the adoption rate was, but all late model PS1 games seemed to support it). Not that I'm optimistic about the prospects of MS's wand.
[QUOTE="HardcoreBunni"]This is kinda off-topic, but am I the only one to hate casual gamers? I mean, they only started playing a wii when it came out. Like my cousing who is 11 for example. I ask him if he's beaten Bowser in MArio Galaxy. He asks me who's Bowser. I tell him it's the boss of Mario Galaxy. He asks me what's a boss and I tell him, its a difficult enemy when you have finished a level or a world or a galaxy depending on the game. He says "Oh the brown mushroom thingies"(he meant the goombas...)
m0zart
Everyone starts off as a casual gamer at some point. Nobody picks up a controller for the first time with a secret wish in his heart to join the "ranks of the hardcore".
Seriously man, you're complaining about an eleven-year-old being casual because he started gaming recently on the Wii and didn't know the secret language?
I differentiate between new gamers who are just getting started playing full games like SMG and casual gamers who are only interested in the likes Wiifit, Wiiplay and Nintendogs.
I differentiate between new gamers who are just getting started playing full games like SMG and casual gamers who are only interested in the likes Wiifit, Wiiplay and Nintendogs.
CarnageHeart
I assume you mean in terms of target-audience rather than as individuals?
I hope this is not true. I hate the wiimote (it's just an opinion, I'm not trolling). I find the 360 controller very comfortable and intuitive, so want minimum tampering. I'm probably overeacting, as even if this is verified, it will only be used in minigames and so forth.Junkie_man
Hardly, it would be used for the many FPS available on the console, and it will make playing them far more enjoyable. In fact, most of the issues with the Wiimote is the lack of buttons, MS would add more buttons to their incarnation.
[QUOTE="CarnageHeart"]I differentiate between new gamers who are just getting started playing full games like SMG and casual gamers who are only interested in the likes Wiifit, Wiiplay and Nintendogs.
Mantorok
I assume you mean in terms of target-audience rather than as individuals?
what the hell do you only pop up when their is some sort of discussion involving the Wii and casual gaming.
Wouldn't it be funny if they did better than nintendo.
But they are just trying to see where the money is if its their they go their sony do it mintendo do everyone does it its just how they make money and there is nothing wrong with that.
It has an analog stick!! I knew it. Nintendo, please make an analog Wiimote...
Anyway, guys, look at that Microsob thing: it's ugly as controllers get and a blatant ripoff (they didn't even change the colour).
Ok, end of the fanboyism minute.
[QUOTE="Mantorok"][QUOTE="CarnageHeart"]I differentiate between new gamers who are just getting started playing full games like SMG and casual gamers who are only interested in the likes Wiifit, Wiiplay and Nintendogs.
HiResDes
I assume you mean in terms of target-audience rather than as individuals?
what the hell do you only pop up when their is some sort of discussion involving the Wii and casual gaming.
Who said I've popped-up? I frequently read these forums and have done so for years.
So, um, what's your point?
[QUOTE="HiResDes"][QUOTE="Mantorok"][QUOTE="CarnageHeart"]I differentiate between new gamers who are just getting started playing full games like SMG and casual gamers who are only interested in the likes Wiifit, Wiiplay and Nintendogs.
Mantorok
I assume you mean in terms of target-audience rather than as individuals?
what the hell do you only pop up when there is some sort of discussion involving the Wii and casual gaming.
Who said I've popped-up? I frequently read these forums and have done so for years.
So, um, what's your point?
small talk
[QUOTE="Mantorok"][QUOTE="HiResDes"][QUOTE="Mantorok"][QUOTE="CarnageHeart"]I differentiate between new gamers who are just getting started playing full games like SMG and casual gamers who are only interested in the likes Wiifit, Wiiplay and Nintendogs.
HiResDes
I assume you mean in terms of target-audience rather than as individuals?
what the hell do you only pop up when there is some sort of discussion involving the Wii and casual gaming.
Who said I've popped-up? I frequently read these forums and have done so for years.
So, um, what's your point?
small talk
So?
[QUOTE="CarnageHeart"]I differentiate between new gamers who are just getting started playing full games like SMG and casual gamers who are only interested in the likes Wiifit, Wiiplay and Nintendogs.
Mantorok
I assume you mean in terms of target-audience rather than as individuals?
I don't understand your quesiton, but I was saying that there is a difference between gamers who don't have much experience with full games under their belt (i.e. a kid who started gaming last year and whose game experience consists of CoD4 and Persona 3) and gamers who care nothing about full games (a guy who only purchases stuff like Wiisports and Brain Training).
Hardly, it would be used for the many FPS available on the console, and it will make playing them far more enjoyable. In fact, most of the issues with the Wiimote is the lack of buttons, MS would add more buttons to their incarnation.
Mantorok
Hopefully it would only be an optionl deal, because personally, I found the Wii FPS games to be an unplayable nightmare of terrible graphics and experimental and unstable new control methods, which combined, made for a terrible experience all around. Their is a reason games like MP3 are all but forgotten already, and everyone is still playing Orange Box, COD4, and Halo 3, and having no problem playing them the usual way. The Wii FPS revolution was a complete dud.
[QUOTE="Toilet_Water"]The controller was the deciding factor with the wii. It is a lame system without the controller.
SteelAttack
It is important, I'm just saying there's much more involved this system's level of success than just the Wiimote. Microsoft is going this route because they want some of that success, without realizing their system is still too damn expensive to reach that mass market appeal.
If we're talking about proving the concept that the Wii control scheme could offer a strong alternative to dual analog for FPS's, I wouldn't say it was a 'complete dud,' since there have been a handful of games that have demonstrated the utility/strength of the Wii's control scheme in a first person shooter setting (namely the likes of Medal of Honor Heroes 2).Hopefully it would only be an optionl deal, because personally, I found the Wii FPS games to be an unplayable nightmare of terrible graphics and experimental and unstable new control methods, which combined, made for a terrible experience all around. Their is a reason games like MP3 are all but forgotten already, and everyone is still playing Orange Box, COD4, and Halo 3, and having no problem playing them the usual way. The Wii FPS revolution was a complete dud.
VegetaJr
The problem in most FPSs for the Wii wasn't the control scheme itself (with the exception of Red Steel, which was glitched to the point of being unstable), moreso than it was other general flaws in game design. Furthermore, the 'terrible graphics' part of your argument is irrelevent because we're talking about the control scheme being implemented onto the 360, which would address that problem, anyways, making the only 'issue' the control scheme istelf.
Lastly, the reason why the games you listed are still being played is because they're all part of well established/known franchises that all have a strong multiplayer aspect integrated to allow the replayability and staying power you emphasize in the post here.
If we're talking about proving the concept that the Wii control scheme could offer a strong alternative to dual analog for FPS's, I wouldn't say it was a 'complete dud,' since there have been a handful of games that have demonstrated the utility/strength of the Wii's control scheme in a first person shooter setting (namely the likes of Medal of Honor Heroes 2).Hopefully it would only be an optionl deal, because personally, I found the Wii FPS games to be an unplayable nightmare of terrible graphics and experimental and unstable new control methods, which combined, made for a terrible experience all around. Their is a reason games like MP3 are all but forgotten already, and everyone is still playing Orange Box, COD4, and Halo 3, and having no problem playing them the usual way. The Wii FPS revolution was a complete dud.
VegetaJr
The problem in most FPSs for the Wii wasn't the control scheme itself (with the exception of Red Steel, which was glitched to the point of being unstable), moreso than it was other general flaws in game design. Furthermore, the 'terrible graphics' part of your argument is irrelevent because we're talking about the control scheme being implemented onto the 360, which would address that problem, anyways, making the only 'issue' the control scheme istelf.
Lastly, the reason why the games you listed are still being played is because they're all part of well established/known franchises that all have a strong multiplayer aspect integrated to allow the replayability and staying power you emphasize in the post here, while Metroid Prime 3 doesn't have any multiplayer aspect to it, and hence isn't going to be talked about as much after the first month or so, since the single player campaign is all there is to the game.
That's because the Wii has had a higher demand for the hardware than the 360, and has maintained a higher demand this whole time, even if its price is more than the hardware's power should allow for.
And the Wii isn't expensive..at all?
$250 is WAY too much for a console like the Wii!
They've been lowering 360 prices, but I haven't seen anything happening with the Wii.
A console with that kind of hardware should not be that expensive. The 360 has far more powerful hardware and is nearly the price of the Wii now.
(Stores here sell it for $300)mastersword007
Despite having the highest volume of game sales, the 360's hardware numbers simply aren't as high as they should be for being in such a position, hence why Microsoft had to drop their price.
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