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Jacanuk

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#52 Jacanuk
Member since 2011 • 20281 Posts

@toast_burner said:
@Jacanuk said:

Thought it was pretty obvious that Syndicate has become the way it is because of the backlash Ubisoft experienced with Unity, not to mention the stupid comments some within ubisoft came out with.

Syndicate was made by a different studio and started development years before there was any backlash about Unity. Maybe the way Ubisoft tried to advertise the game was based around feedback of Unity, but it would be incredibly unlikely that they could make that many changes to the game in such a short amount of time.

So can you give any real examples?

You mean Syndicate was made by a different Ubisoft team, which is correct. The rate AC´s come out they switch between 2.

But sure they started years before but they made some drastic changes based on unity´s backlash, why for example do you think that most of the main story missions in Syndicate is Jacob? not to mention that besides a few tweaks, Jacob and Evie has identical skill trees. It´s very likely that Evie was already in the game, but her role as the main lead protagonist and the transgender character was a late addition imo.

So that is one example of pressure changing the dynamics of a game.

As to others, well it´s hard to say for sure but a few is WWE and FIFA 16.

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deactivated-5b19214ec908b

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#53 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

@Jacanuk said:
@toast_burner said:
@Jacanuk said:

Thought it was pretty obvious that Syndicate has become the way it is because of the backlash Ubisoft experienced with Unity, not to mention the stupid comments some within ubisoft came out with.

Syndicate was made by a different studio and started development years before there was any backlash about Unity. Maybe the way Ubisoft tried to advertise the game was based around feedback of Unity, but it would be incredibly unlikely that they could make that many changes to the game in such a short amount of time.

So can you give any real examples?

You mean Syndicate was made by a different Ubisoft team, which is correct. The rate AC´s come out they switch between 2.

But sure they started years before but they made some drastic changes based on unity´s backlash, why for example do you think that most of the main story missions in Syndicate is Jacob? not to mention that besides a few tweaks, Jacob and Evie has identical skill trees. It´s very likely that Evie was already in the game, but her role as the main lead protagonist and the transgender character was a late addition imo.

So that is one example of pressure changing the dynamics of a game.

As to others, well it´s hard to say for sure but a few is WWE and FIFA 16.

It's not an example, because you have absolutely no evidence supporting it. Like I said the game was in development for years, so do you honestly think that they were able to make that many changes in such a small amount of time? This is Ubisoft we're talking about, they're good, but they aren't that good.

And do you have any evidence that FIFA and WWE added female characters due to pressure from activist groups, rather than they wanted to and/or thought they would be a good addition that will help sales of the game? It's not like female football teams are fictional, the FIFA women's world cup has been going on since the 90's.

So again can you give any real examples? Simply pointing out games that have playable female characters doesn't cut it.

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Jacanuk

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#54  Edited By Jacanuk
Member since 2011 • 20281 Posts

@toast_burner said:
@Jacanuk said:
@toast_burner said:
@Jacanuk said:

Thought it was pretty obvious that Syndicate has become the way it is because of the backlash Ubisoft experienced with Unity, not to mention the stupid comments some within ubisoft came out with.

Syndicate was made by a different studio and started development years before there was any backlash about Unity. Maybe the way Ubisoft tried to advertise the game was based around feedback of Unity, but it would be incredibly unlikely that they could make that many changes to the game in such a short amount of time.

So can you give any real examples?

You mean Syndicate was made by a different Ubisoft team, which is correct. The rate AC´s come out they switch between 2.

But sure they started years before but they made some drastic changes based on unity´s backlash, why for example do you think that most of the main story missions in Syndicate is Jacob? not to mention that besides a few tweaks, Jacob and Evie has identical skill trees. It´s very likely that Evie was already in the game, but her role as the main lead protagonist and the transgender character was a late addition imo.

So that is one example of pressure changing the dynamics of a game.

As to others, well it´s hard to say for sure but a few is WWE and FIFA 16.

It's not an example, because you have absolutely no evidence supporting it. Like I said the game was in development for years, so do you honestly think that they were able to make that many changes in such a small amount of time? This is Ubisoft we're talking about, they're good, but they aren't that good.

And do you have any evidence that FIFA and WWE added female characters due to pressure from activist groups, rather than they wanted to and/or thought they would be a good addition that will help sales of the game? It's not like female football teams are fictional, the FIFA women's world cup has been going on since the 90's.

So again can you give any real examples? Simply pointing out games that have playable female characters doesn't cut it.

Do you have any proof that Ubisoft did not because of the media backlash they got over Unity, did not change their development of Syndicate? if you look at what there is, the chance of them altering it is much higher than the chance they did not, and sure it´s Ubisoft but do not belittle their development team. They have some talented people working for them.

Again do you have any proof FIFA and WWE didn´t do what they did because of the increased media attention towards the subject? but to be fair no i do not have any iron clad proof , but common sense makes it more likely than not.

I have given you examples, you can take them or leave them,

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deactivated-5b19214ec908b

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#55 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

@Jacanuk said:
@toast_burner said:
@Jacanuk said:
@toast_burner said:
@Jacanuk said:

Thought it was pretty obvious that Syndicate has become the way it is because of the backlash Ubisoft experienced with Unity, not to mention the stupid comments some within ubisoft came out with.

Syndicate was made by a different studio and started development years before there was any backlash about Unity. Maybe the way Ubisoft tried to advertise the game was based around feedback of Unity, but it would be incredibly unlikely that they could make that many changes to the game in such a short amount of time.

So can you give any real examples?

You mean Syndicate was made by a different Ubisoft team, which is correct. The rate AC´s come out they switch between 2.

But sure they started years before but they made some drastic changes based on unity´s backlash, why for example do you think that most of the main story missions in Syndicate is Jacob? not to mention that besides a few tweaks, Jacob and Evie has identical skill trees. It´s very likely that Evie was already in the game, but her role as the main lead protagonist and the transgender character was a late addition imo.

So that is one example of pressure changing the dynamics of a game.

As to others, well it´s hard to say for sure but a few is WWE and FIFA 16.

It's not an example, because you have absolutely no evidence supporting it. Like I said the game was in development for years, so do you honestly think that they were able to make that many changes in such a small amount of time? This is Ubisoft we're talking about, they're good, but they aren't that good.

And do you have any evidence that FIFA and WWE added female characters due to pressure from activist groups, rather than they wanted to and/or thought they would be a good addition that will help sales of the game? It's not like female football teams are fictional, the FIFA women's world cup has been going on since the 90's.

So again can you give any real examples? Simply pointing out games that have playable female characters doesn't cut it.

Do you have any proof that Ubisoft did not because of the media backlash they got over Unity, did not change their development of Syndicate? if you look at what there is, the chance of them altering it is much higher than the chance they did not, and sure it´s Ubisoft but do not belittle their development team. They have some talented people working for them.

Again do you have any proof FIFA and WWE didn´t do what they did because of the increased media attention towards the subject? but to be fair no i do not have any iron clad proof , but common sense makes it more likely than not.

I have given you examples, you can take them or leave them,

You cannot prove a negative. You are the one making the claim so the burden of proof lies on you. If I were to claim that you are simply saying this in order to summon Satan does that mean it's true unless you provide solid evidence that it isn't? No the simple lack of evidence supporting that ridiculous claim is more than enough to dismiss it.

Common sense doesn't support your argument since what you're suggesting is highly unlikely. I'm not belittling Ubisoft, I even said in the post you quoted that I think they are good. However you don't seem to understand just how much work what you're suggesting would require. Games on this scale are very well planned out, so to change it so that there are now two different characters instead of one will require a large amount of work in redoing those original plans. It's not just creating character models and rigging animations (which alone are quite expensive and time consuming) but also rewriting the script, bringing back the actors to record more dialogue and motion capturing. It's not just for the female character either, you also have to change the dialogue for how the NPC's react to you depending on what character you are. And of course there are the gameplay changes between the characters, I haven't played the game so I don't know how big those are but even simple changes can create big problems due to the way the levels were originally designed with a specific gameplay style in mind. So with all that combined it's clearly not a simple feat.

Why do you think a developer would put such an insane amount of time and money into something as a result of a relatively small controversy that they most likely didn't really care about. You said it yourself the people complaining probably wouldn't have bought the game anyway, so why would they care. You accuse me of belittling them yet you think that they would be stupid enough to not realise that?

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LJS9502_basic

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#56  Edited By LJS9502_basic  Online
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@yukushi said:

@mastermetal777: Sorry as a straight male I would not enjoy having my character going into a male stripclub and having lap dances with men I would be uncomfortable with this.

You don't HAVE to go in the strip clubs if your insecurity is so strong...

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#57  Edited By yukushi
Member since 2011 • 2368 Posts

@LJS9502_basic: Maybe english is not your first language so I will help you, the word insecurity means lacking self confidence or being uncertain, so lets say I take you to a club with some 300 pound naked women dancing and you did not want to look at it and you wanted to leave, it means that is not your taste its not something you enjoy it does not mean that you are insecure.

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deactivated-5b19214ec908b

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#58 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

@yukushi said:

@LJS9502_basic: Maybe english is not your first language so I will help you, the word insecurity means lacking self confidence or being uncertain, so lets say I take you to a club with some 300 pound naked women dancing and you did not want to look at it and you wanted to leave, it means that is not your taste its not something you enjoy it does not mean that you are insecure.

There's a difference between not wanting to see seeing something and wanting to not see something. If the sight of a half naked man causes you discomfort then you are insecure, and like he said it's optional anyway.

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Jacanuk

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#59 Jacanuk
Member since 2011 • 20281 Posts

@toast_burner said:
@Jacanuk said:
@toast_burner said:
@Jacanuk said:
@toast_burner said:

Syndicate was made by a different studio and started development years before there was any backlash about Unity. Maybe the way Ubisoft tried to advertise the game was based around feedback of Unity, but it would be incredibly unlikely that they could make that many changes to the game in such a short amount of time.

So can you give any real examples?

You mean Syndicate was made by a different Ubisoft team, which is correct. The rate AC´s come out they switch between 2.

But sure they started years before but they made some drastic changes based on unity´s backlash, why for example do you think that most of the main story missions in Syndicate is Jacob? not to mention that besides a few tweaks, Jacob and Evie has identical skill trees. It´s very likely that Evie was already in the game, but her role as the main lead protagonist and the transgender character was a late addition imo.

So that is one example of pressure changing the dynamics of a game.

As to others, well it´s hard to say for sure but a few is WWE and FIFA 16.

It's not an example, because you have absolutely no evidence supporting it. Like I said the game was in development for years, so do you honestly think that they were able to make that many changes in such a small amount of time? This is Ubisoft we're talking about, they're good, but they aren't that good.

And do you have any evidence that FIFA and WWE added female characters due to pressure from activist groups, rather than they wanted to and/or thought they would be a good addition that will help sales of the game? It's not like female football teams are fictional, the FIFA women's world cup has been going on since the 90's.

So again can you give any real examples? Simply pointing out games that have playable female characters doesn't cut it.

Do you have any proof that Ubisoft did not because of the media backlash they got over Unity, did not change their development of Syndicate? if you look at what there is, the chance of them altering it is much higher than the chance they did not, and sure it´s Ubisoft but do not belittle their development team. They have some talented people working for them.

Again do you have any proof FIFA and WWE didn´t do what they did because of the increased media attention towards the subject? but to be fair no i do not have any iron clad proof , but common sense makes it more likely than not.

I have given you examples, you can take them or leave them,

You cannot prove a negative. You are the one making the claim so the burden of proof lies on you. If I were to claim that you are simply saying this in order to summon Satan does that mean it's true unless you provide solid evidence that it isn't? No the simple lack of evidence supporting that ridiculous claim is more than enough to dismiss it.

Common sense doesn't support your argument since what you're suggesting is highly unlikely. I'm not belittling Ubisoft, I even said in the post you quoted that I think they are good. However you don't seem to understand just how much work what you're suggesting would require. Games on this scale are very well planned out, so to change it so that there are now two different characters instead of one will require a large amount of work in redoing those original plans. It's not just creating character models and rigging animations (which alone are quite expensive and time consuming) but also rewriting the script, bringing back the actors to record more dialogue and motion capturing. It's not just for the female character either, you also have to change the dialogue for how the NPC's react to you depending on what character you are. And of course there are the gameplay changes between the characters, I haven't played the game so I don't know how big those are but even simple changes can create big problems due to the way the levels were originally designed with a specific gameplay style in mind. So with all that combined it's clearly not a simple feat.

Why do you think a developer would put such an insane amount of time and money into something as a result of a relatively small controversy that they most likely didn't really care about. You said it yourself the people complaining probably wouldn't have bought the game anyway, so why would they care. You accuse me of belittling them yet you think that they would be stupid enough to not realise that?

I have proven what i have said. You can again take it or leave it, but the evidence is there.

As to common sense, well looking at Syndicate , i think the proof is in the budding if you use common sense around the way the game is played. Also i do get how much work is take to create a game and i even had this conversation with a few AAA devs i know, And what they have done in terms of the transgender character and Evie, is actually not that hard as you think. As i have pointed out , Evie was probably already in the game in some form, but how he/she ended up was not how it was originally intended. Also how do you think Call of Duty is able to release full games every year? they spend about 2 years in dev, on each game so i do not understand why would think it would take them long to alter what i have pointed out?

As to why? well why do you think the UN or Google listen to a bunch of idiots? who advocates for stone age legal definitions and censorship. because public opinion is important.

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#60  Edited By digitaldame
Member since 2006 • 5401 Posts

@yukushi: A female protagonist would not fit in with GTA how am I going to pick up hookers and go to stripclubs.

Easy, the strip clubs would be more like this.

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#61 deactivated-5b19214ec908b
Member since 2007 • 25072 Posts

@Jacanuk said:

I have proven what i have said. You can again take it or leave it, but the evidence is there.

As to common sense, well looking at Syndicate , i think the proof is in the budding if you use common sense around the way the game is played. Also i do get how much work is take to create a game and i even had this conversation with a few AAA devs i know, And what they have done in terms of the transgender character and Evie, is actually not that hard as you think. As i have pointed out , Evie was probably already in the game in some form, but how he/she ended up was not how it was originally intended. Also how do you think Call of Duty is able to release full games every year? they spend about 2 years in dev, on each game so i do not understand why would think it would take them long to alter what i have pointed out?

As to why? well why do you think the UN or Google listen to a bunch of idiots? who advocates for stone age legal definitions and censorship. because public opinion is important.

No you haven't. I asked for examples of developers buckling under pressure of feminist activist groups, what you gave was a list of games that have female characters.

I highly doubt these conversations with AAA devs actually happened. You don't seem to understand even the basics on how game development works so why would I believe that you have inside connections? Sure it's possible that they could do what you think they did, but you haven't answered the question as to why. It's not like it could be done in a few days, you're talking about a huge investment and provided no evidence.

Ubisoft is a for-profit company. Considering that Unity sold very well, it clearly didn't impact their public opinion very much. So why would they spend so much time on something that is going to have as you said a negligible effect on their sales? Every investment they make was done thinking that it will bring in more money, so why do you think that they would have decided that going through all that effort simply to please a group of people who won't buy their game no matter what is a likely thing for them to do? Like I said you clearly don't understand how the industry works and your attempts to belittle devs is pathetic.

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Jacanuk

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#62  Edited By Jacanuk
Member since 2011 • 20281 Posts

@toast_burner said:
@Jacanuk said:

I have proven what i have said. You can again take it or leave it, but the evidence is there.

As to common sense, well looking at Syndicate , i think the proof is in the budding if you use common sense around the way the game is played. Also i do get how much work is take to create a game and i even had this conversation with a few AAA devs i know, And what they have done in terms of the transgender character and Evie, is actually not that hard as you think. As i have pointed out , Evie was probably already in the game in some form, but how he/she ended up was not how it was originally intended. Also how do you think Call of Duty is able to release full games every year? they spend about 2 years in dev, on each game so i do not understand why would think it would take them long to alter what i have pointed out?

As to why? well why do you think the UN or Google listen to a bunch of idiots? who advocates for stone age legal definitions and censorship. because public opinion is important.

No you haven't. I asked for examples of developers buckling under pressure of feminist activist groups, what you gave was a list of games that have female characters.

I highly doubt these conversations with AAA devs actually happened. You don't seem to understand even the basics on how game development works so why would I believe that you have inside connections? Sure it's possible that they could do what you think they did, but you haven't answered the question as to why. It's not like it could be done in a few days, you're talking about a huge investment and provided no evidence.

Ubisoft is a for-profit company. Considering that Unity sold very well, it clearly didn't impact their public opinion very much. So why would they spend so much time on something that is going to have as you said a negligible effect on their sales? Every investment they make was done thinking that it will bring in more money, so why do you think that they would have decided that going through all that effort simply to please a group of people who won't buy their game no matter what is a likely thing for them to do? Like I said you clearly don't understand how the industry works and your attempts to belittle devs is pathetic.

And i have given you examples , i have given you a gamedeveloper Ubisoft who now also has included it in their launch statement.

Unity did well? ok, that is sure news, but do please back that up with more than just your imagination, because last i checked Ubisoft included Rogue and Unity together and it sold 10mill combined, compared to Black Flag which sold 10 mill alone and Watch Dogs.

So sorry mate, but you do really need to stop making up things and also i think this debate has run it´s course, when you go down the personal road , you already lost.

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Archangel3371

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#63 Archangel3371
Member since 2004 • 46906 Posts

I fail to see how being more inclusive because society asks for it is a bad thing. Assassin's Creed Syndicate seems to have done a fine job in doing so. Saying that WWE and Fifa 'buckled' under pressure just sounds ridiculous since there are women in the actual sport so representing them in the video game format makes perfect sense.

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#66 gamespot
Member since 2003 • 901323 Posts

While we welcome discussion when it comes to topics of this nature, I would like to take a moment to remind everyone that if you expect to keep these types of discussions open, we expect users who post in the forums to follow the site's Community Code of Conduct.

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yukushi

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#67 yukushi
Member since 2011 • 2368 Posts

Man you guys are real PG around here we are grown men having a discussion nobody is trying to be rude, nobody is insulting anybody we are just trying to get our points across I see no reason for our replies to be deleted but it is what is it I guess.

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OmegaTau

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#68 OmegaTau
Member since 2007 • 908 Posts

Why does some always through in the needs more this "card".