[QUOTE="Emerald_Warrior"][QUOTE="TigerSuperman"] Because while RR64 did not do that bad, a ton of games they published at the time, like icromachines for GBC, most of their Nick license games OUTSIDE of rugrats which did well, Quest 64, a few other movies licensed games, That other rpg on the N64, and X-tension all flopped hard. RR was actually loosing success right before the THQ by out, which is why EA let it go so easily. RR64 did not better, and along with the above, THQ was also starting its new policy where it would split its devs doing more mature and late teen games on one side, and movie, kids, tv show licensed games on the other (which would inevitably fail and it did.) and games like Red Faction etc, made more money.TigerSuperman
Multiplatform releases, and Greatest Hits editions seem to say otherwise.
You already lost me at Multiplatform releases which means nothing for game success whatsoever. May I remind you Road Rash 3D slumped in sales after a few months after release and got bad reviews. Road Rash 3D promised more of what the earlier games had with a nice big campaign, there was no interest at all, and it did not sell well, and Jail break most people forget. Oh and THQ had someone try and publish and remake Jailbreak for the GBA thinking that games like that would do well in the portable market and also failed. In 2003.Road Rash 3D got a Greatest Hits edition. Which means it did sell well.
And I mentioned the multiplatform release, because it was released for other systems AFTER the initial release of Road Rash on 3DO and Saturn. If it was a failure, they wouldn't have bothered porting it to later systems.
Jail Break I've never played nor have I seen a Greatest Hits edition of, though, so I can't really say if that was good game.
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