Most beloved franchises. What you hope will come back in the future too.

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outworld222

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#1 outworld222
Member since 2004 • 4673 Posts

So I've been thinking this one over a lot. We've all grown up as gamers. But....we're still fond of the older games and go back and play them whenever we are bored or after a long days work when we just want to relax and just enjoy the games.

 

So I'm thinking, are there any franchises that you want to make a future comeback, (A sequel persay) and be nostalgic about it like the days of old?

 

Is that even a possible concept in your point of view?

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LittleMac19

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#2 LittleMac19
Member since 2009 • 1638 Posts
-Chrono Series -Psychonauts -KOTOR (Like the first two games not the MMO) -Crash Bandicoot - Spyro -Unreal -Quake
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Panzer_Zwei

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#3 Panzer_Zwei
Member since 2006 • 15498 Posts

I'm not fond of comebacks. In most instances you only get the franchise name, but the people that made the games you liked so much are long gone.

KONAMI games for example. What does it matter if they release a new CONTRA or GRADIUS game, when they've stopped making them themselves long time ago?

I'm just not interestested in new iterations of those games anymore.

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Renegade_Fury

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#4 Renegade_Fury
Member since 2003 • 21757 Posts

Dark Forces/Jedi Knight
X-Wing/Tie Fighter
Rogue Squadron
Republic Commando
Age of Mythology
Streets of Rage
F-Zero
Metroid Prime
Aleste
Thunder Force

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BarbaricAvatar

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#5 BarbaricAvatar
Member since 2006 • 1000 Posts

Off the top of my head:

  • Unreal
  • Black & White
  • Freelancer
  • Psychonauts
  • Syberia
  • The Longest Journey
  • Monkey Island

 

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outworld222

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#6 outworld222
Member since 2004 • 4673 Posts

I'm not fond of comebacks. In most instances you only get the franchise name, but the people that made the games you liked so much are long gone.

KONAMI games for example. What does it matter if they release a new CONTRA or GRADIUS game, when they've stopped making them themselves long time ago?

I'm just not interestested in new iterations of those games anymore.

Panzer_Zwei
But the people that made the games you liked so much are gone. Sooooooooo true.
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JML897

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#7 JML897
Member since 2004 • 33134 Posts
I want Mutant League Football, Hockey, etc to make a comeback as $15 XBLA/PSN games.
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willtsherman

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#8 willtsherman
Member since 2007 • 667 Posts

Republic Commando

A Battlefront not made by EA

KotOR not made by EA

Super Mario RPG

A linear Castlevania

All the Virtual Boy Games

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nameless12345

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#9 nameless12345
Member since 2010 • 15125 Posts

Banjo-Threeie (or a really good spiritual successor of sorts), Jet Force Gemini (XBLA release in HD and 60 fps at least...), Star Fox (needs a reboot that brings it back to glory days of SNES and N64 versions and perhaps innovates in some ways), F-Zero (GX HD remake with online play atleast...), Mega Man 3D (third-person adventure platformer shooter plox), Wave Race (imagine dem water effects that could be possible today...), Outrun 3 (more good arcade racers never hurt...), Road Rash (or real good spiritual successor), Sacrifice (either remake or a great spiritual successor), Project IGI (some sort of spiritual successor would be nice - more tactical FPS is needed), Quake Arena 2 (designed for mouse control, not gamepads), ect.

That about it from the top of my head.

I'd also love to see a real good action Star Wars game that would combine the best parts of the movies into a one whole great game.

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JML897

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#10 JML897
Member since 2004 • 33134 Posts

Banjo-Threeie (or a really good spiritual successor of sorts)
Road Rash (or real good spiritual successor)

nameless12345

Yes please.

Nuts & Bolts was good I thought but it wasn't the same.

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Jag85

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#11 Jag85
Member since 2005 • 20700 Posts

Alex Kidd series

Alundra series

Chrono series

Lufia series

Mana series

Shinobi series

Streets of Rage series

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LittleMac19

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#12 LittleMac19
Member since 2009 • 1638 Posts

KotOR not made by EA

willtsherman

They need to hand it back off to Obsidian so they finish what they started without any interruptions like last time.

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Aquat1cF1sh

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#13 Aquat1cF1sh
Member since 2006 • 11096 Posts

[QUOTE="nameless12345"]

Banjo-Threeie (or a really good spiritual successor of sorts)
Road Rash (or real good spiritual successor)

JML897

Yes please.

Nuts & Bolts was good I thought but it wasn't the same.

This. I haven't played Nuts and Bolts but I've heard it's just not the same.
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Emerald_Warrior

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#14 Emerald_Warrior
Member since 2008 • 6581 Posts

More than anything else I want a new King's Field game. That series is one of my all-time favorites, and I want to explore and discover a whole new dungeon-crawling world.

Crystalis is one I want to see get a sequel. It has to be THE most deserving game of sequel that never received one. A Legend of Zelda-like game on NES by SNK. But it did nearly EVERYTHING better than Legend of Zelda did: Better graphics, a more fleshed-out story, better music (instead of the same 2 chiptune recycled over and over until the final dungeon FINALLY changes it up in LoZ), more RPG-elements (including a level-up system), more towns and NPCs, an actual magic-system, and a larger world.

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willtsherman

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#15 willtsherman
Member since 2007 • 667 Posts

[QUOTE="willtsherman"]

KotOR not made by EA

LittleMac19

They need to hand it back off to Obsidian so they finish what they started without any interruptions like last time.

I'd rather have Philips, Wisdom Tree, and LJN make a new KotOR than EA even touch another KotOR game

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Lance2500

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#16 Lance2500
Member since 2009 • 680 Posts

Battlezone and more Mechwarrior.

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Emerald_Warrior

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#17 Emerald_Warrior
Member since 2008 • 6581 Posts

Battlezone and more Mechwarrior.

Lance2500

Battlezone seriously was one of the most impressive looking games of the 2nd generation.

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nameless12345

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#18 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="Lance2500"]

Battlezone and more Mechwarrior.

Emerald_Warrior

Battlezone seriously was one of the most impressive looking games of the 2nd generation.

 

I think he means the PC RTS/FPS hybrid from 1998. (also released on N64 as "Rise of the Black Dogs")

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Emerald_Warrior

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#19 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="Lance2500"]

Battlezone and more Mechwarrior.

nameless12345

Battlezone seriously was one of the most impressive looking games of the 2nd generation.

I think he means the PC RTS/FPS hybrid from 1998. (also released on N64 as "Rise of the Black Dogs")

Not the classic Tank arcade game of the same name that used Vectrex graphics?

Because that's the more well-known game.

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Lance2500

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#20 Lance2500
Member since 2009 • 680 Posts

[QUOTE="nameless12345"]

[QUOTE="Emerald_Warrior"]

Battlezone seriously was one of the most impressive looking games of the 2nd generation.

Emerald_Warrior

 

I think he means the PC RTS/FPS hybrid from 1998. (also released on N64 as "Rise of the Black Dogs")

Not the classic Tank arcade game of the same name that used Vectrex graphics?

Because that's the more well-known game.

Yeah I meant the one from 1998 and its sequel.

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Jag85

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#21 Jag85
Member since 2005 • 20700 Posts

More than anything else I want a new King's Field game. That series is one of my all-time favorites, and I want to explore and discover a whole new dungeon-crawling world.

Crystalis is one I want to see get a sequel. It has to be THE most deserving game of sequel that never received one. A Legend of Zelda-like game on NES by SNK. But it did nearly EVERYTHING better than Legend of Zelda did: Better graphics, a more fleshed-out story, better music (instead of the same 2 chiptune recycled over and over until the final dungeon FINALLY changes it up in LoZ), more RPG-elements (including a level-up system), more towns and NPCs, an actual magic-system, and a larger world.

Emerald_Warrior
Aren't the Souls games supposed to be spiritual successors to the King's Field games?
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Jag85

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#22 Jag85
Member since 2005 • 20700 Posts

Alex Kidd series

Alundra series

Chrono series

Lufia series

Mana series

Shinobi series

Streets of Rage series

Jag85
And oh yeah, there's one more I forgot... Shenmue!
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Emerald_Warrior

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#23 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

More than anything else I want a new King's Field game. That series is one of my all-time favorites, and I want to explore and discover a whole new dungeon-crawling world.

Crystalis is one I want to see get a sequel. It has to be THE most deserving game of sequel that never received one. A Legend of Zelda-like game on NES by SNK. But it did nearly EVERYTHING better than Legend of Zelda did: Better graphics, a more fleshed-out story, better music (instead of the same 2 chiptune recycled over and over until the final dungeon FINALLY changes it up in LoZ), more RPG-elements (including a level-up system), more towns and NPCs, an actual magic-system, and a larger world.

Jag85

Aren't the Souls games supposed to be spiritual successors to the King's Field games?

"Spiritual" being the key word there. They aren't the same game series. They just share a few similarities such as being produced by the same developer, and it being a 3D action-RPG with a challenge, set in a medieval world.

The gameplay and the storylines are completely different. And there really isn't that same sense of exploration in the Souls games. Souls games are more about surviving and succeeding against difficult enemies.

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Jakandsigz

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#24 Jakandsigz
Member since 2013 • 6341 Posts

[QUOTE="Jag85"][QUOTE="Emerald_Warrior"]

More than anything else I want a new King's Field game. That series is one of my all-time favorites, and I want to explore and discover a whole new dungeon-crawling world.

Crystalis is one I want to see get a sequel. It has to be THE most deserving game of sequel that never received one. A Legend of Zelda-like game on NES by SNK. But it did nearly EVERYTHING better than Legend of Zelda did: Better graphics, a more fleshed-out story, better music (instead of the same 2 chiptune recycled over and over until the final dungeon FINALLY changes it up in LoZ), more RPG-elements (including a level-up system), more towns and NPCs, an actual magic-system, and a larger world.

Emerald_Warrior

Aren't the Souls games supposed to be spiritual successors to the King's Field games?

"Spiritual" being the key word there. They aren't the same game series. They just share a few similarities such as being produced by the same developer, and it being a 3D action-RPG with a challenge, set in a medieval world.

The gameplay and the storylines are completely different. And there really isn't that same sense of exploration in the Souls games. Souls games are more about surviving and succeeding against difficult enemies.

Yeah, I would put the KF games closer to Skyrim than DS.
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Jag85

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#25 Jag85
Member since 2005 • 20700 Posts

[QUOTE="Jag85"][QUOTE="Emerald_Warrior"]

More than anything else I want a new King's Field game. That series is one of my all-time favorites, and I want to explore and discover a whole new dungeon-crawling world.

Crystalis is one I want to see get a sequel. It has to be THE most deserving game of sequel that never received one. A Legend of Zelda-like game on NES by SNK. But it did nearly EVERYTHING better than Legend of Zelda did: Better graphics, a more fleshed-out story, better music (instead of the same 2 chiptune recycled over and over until the final dungeon FINALLY changes it up in LoZ), more RPG-elements (including a level-up system), more towns and NPCs, an actual magic-system, and a larger world.

Emerald_Warrior

Aren't the Souls games supposed to be spiritual successors to the King's Field games?

"Spiritual" being the key word there. They aren't the same game series. They just share a few similarities such as being produced by the same developer, and it being a 3D action-RPG with a challenge, set in a medieval world.

The gameplay and the storylines are completely different. And there really isn't that same sense of exploration in the Souls games. Souls games are more about surviving and succeeding against difficult enemies.

There were a few more King's Field games released exclusively in Japan a few years back, shortly before From Software moved on to Demon's Souls.
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AtelierFan

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#26 AtelierFan
Member since 2006 • 1544 Posts
Someone mentioned a linear Castlevania + 1 to that! Also, Weapon Lord. 2D, turn based Phantasy Star. Another ___Star game (Pulstar, Blazing Star). And... another Ogre Battle.
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Jakandsigz

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#27 Jakandsigz
Member since 2013 • 6341 Posts
[QUOTE="Emerald_Warrior"]

[QUOTE="Jag85"] Aren't the Souls games supposed to be spiritual successors to the King's Field games?Jag85

"Spiritual" being the key word there. They aren't the same game series. They just share a few similarities such as being produced by the same developer, and it being a 3D action-RPG with a challenge, set in a medieval world.

The gameplay and the storylines are completely different. And there really isn't that same sense of exploration in the Souls games. Souls games are more about surviving and succeeding against difficult enemies.

There were a few more King's Field games released exclusively in Japan a few years back, shortly before From Software moved on to Demon's Souls.

Uh, after IV was just mobile games. Maybe you got confused with Lost Kingdoms or something.
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zhnun

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#28 zhnun
Member since 2010 • 55 Posts

-Rocket Knight

-Jack and Daxter

-Pulseman

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Jakesta7

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#30 Jakesta7
Member since 2007 • 2472 Posts

Banjo series. Silent Hill (an actual good successor like the 1,2,&3rd). Jak & Daxter. Crash Bandicoot. I'd also love for another Diddy Kong Racing.

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Stinger78

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#31 Stinger78
Member since 2003 • 5846 Posts
An HD upgrade version of Twisted Metal Head-On with online multiplayer, to make up for the Twisted Metal game that came out last year. Maybe a new Road Rash in the same game engine as Battlefield 3 and Need for Speed: The Run. Maybe a new Tourist Trophy, or a bike mode included in Gran Turismo 6.
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Stinger78

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#32 Stinger78
Member since 2003 • 5846 Posts

-Rocket Knight

-Jack and Daxter

-Pulseman

zhnun
Have you seen the Rocket Knight update that came out recently? It's on Xbox 360, PS3 and on PC through Steam.
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Emerald_Warrior

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#33 Emerald_Warrior
Member since 2008 • 6581 Posts

Maybe a new Road Rash in the same game engine as Battlefield 3 and Need for Speed: The Run..Stinger78

I fail to understand why EA decided to end the series. They were great games, and from all the signs (releases on multiple platforms, Greatest Hits releases, etc.) the series was selling well.

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sonyfreak456

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#34 sonyfreak456
Member since 2013 • 46 Posts
I love the Klonoa Franchise. The games were wonderful. I want this franchise to return.
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BarbaricAvatar

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#35 BarbaricAvatar
Member since 2006 • 1000 Posts

[QUOTE="Stinger78"]Maybe a new Road Rash in the same game engine as Battlefield 3 and Need for Speed: The Run..Emerald_Warrior

I fail to understand why EA decided to end the series. They were great games, and from all the signs (releases on multiple platforms, Greatest Hits releases, etc.) the series was selling well.

 

Wanton violence. There's always someone who will try to copy a game, and we don't want to start a trend of bikers being hit with chains.

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Lach0121

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#36 Lach0121
Member since 2007 • 11815 Posts

Some good 007 games

The Strike SEries (helicopter games)

Golgo:13

Parasite Eve

A straight Predator game (not AvP, just P)

And for once somebody make an underwater RTS that has factions you fight against, and underwater sea creatures to worry about too.

Duke Nukem, Blood, Shadow Warrior (not like that crap Duke Nukem Forever)

Quake

Hell even Hexen

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insanegame377

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#37 insanegame377
Member since 2013 • 392 Posts
As much as I love the Uncharted series, I'd love to see Naughty Dog make either another Crash Bandicoot or Jak and Daxter game at some point in the future!
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logicalfrank

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#38 logicalfrank
Member since 2011 • 1686 Posts

I love the Klonoa Franchise. The games were wonderful. I want this franchise to return.sonyfreak456

 

Never played the PS games but loved the GBA ones and have been hoping for more. The other thing I'd like to see come back are the Wario games. I'd like to see both a Warioware and a Warioland title come out for 3DS.

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benleslie5

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#39 benleslie5  Moderator
Member since 2006 • 9197 Posts
  • Psychonauts
  • Hogs of War
  • Croc
  • Klonoa
  • Onimusha
  • Parappa the Rapper
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#40 NaveedLife
Member since 2010 • 17179 Posts

Not so muc a comeback but a rejuvenation for an existing series.  I want Metroid and Zelda to both go back to their old feeling, but also revamp and evolve them greatly.  They are both headed down the wrong path currently.

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#41 zhnun
Member since 2010 • 55 Posts

I meant more of a sequal not just a remake.

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#42 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="Stinger78"]Maybe a new Road Rash in the same game engine as Battlefield 3 and Need for Speed: The Run..Emerald_Warrior

I fail to understand why EA decided to end the series. They were great games, and from all the signs (releases on multiple platforms, Greatest Hits releases, etc.) the series was selling well.

Because THQ got the rights, so you should be thinking about why THQ did not make anymore.
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JML897

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#43 JML897
Member since 2004 • 33134 Posts
[QUOTE="Emerald_Warrior"]

[QUOTE="Stinger78"]Maybe a new Road Rash in the same game engine as Battlefield 3 and Need for Speed: The Run..TigerSuperman

I fail to understand why EA decided to end the series. They were great games, and from all the signs (releases on multiple platforms, Greatest Hits releases, etc.) the series was selling well.

Because THQ got the rights, so you should be thinking about why THQ did not make anymore.

Because the PS1/N64 versions were blah at best, probably. Road Rash 2013 would be an ideal $15 XBLA/PSN game.
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#44 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="Stinger78"]Maybe a new Road Rash in the same game engine as Battlefield 3 and Need for Speed: The Run..TigerSuperman

I fail to understand why EA decided to end the series. They were great games, and from all the signs (releases on multiple platforms, Greatest Hits releases, etc.) the series was selling well.

Because THQ got the rights, so you should be thinking about why THQ did not make anymore.

Didn't realize that. But the question remains, why did they just stop making games for a successful series?

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TigerSuperman

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#45 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="TigerSuperman"][QUOTE="Emerald_Warrior"]

I fail to understand why EA decided to end the series. They were great games, and from all the signs (releases on multiple platforms, Greatest Hits releases, etc.) the series was selling well.

Emerald_Warrior

Because THQ got the rights, so you should be thinking about why THQ did not make anymore.

Didn't realize that. But the question remains, why did they just stop making games for a successful series?

Because while RR64 did not do that bad, a ton of games they published at the time, like icromachines for GBC, most of their Nick license games OUTSIDE of rugrats which did well, Quest 64, a few other movies licensed games, That other rpg on the N64, and X-tension all flopped hard. RR was actually loosing success right before the THQ by out, which is why EA let it go so easily. RR64 did not better, and along with the above, THQ was also starting its new policy where it would split its devs doing more mature and late teen games on one side, and movie, kids, tv show licensed games on the other (which would inevitably fail and it did.) and games like Red Faction etc, made more money.
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Emerald_Warrior

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#46 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="TigerSuperman"] Because THQ got the rights, so you should be thinking about why THQ did not make anymore.TigerSuperman

Didn't realize that. But the question remains, why did they just stop making games for a successful series?

Because while RR64 did not do that bad, a ton of games they published at the time, like icromachines for GBC, most of their Nick license games OUTSIDE of rugrats which did well, Quest 64, a few other movies licensed games, That other rpg on the N64, and X-tension all flopped hard. RR was actually loosing success right before the THQ by out, which is why EA let it go so easily. RR64 did not better, and along with the above, THQ was also starting its new policy where it would split its devs doing more mature and late teen games on one side, and movie, kids, tv show licensed games on the other (which would inevitably fail and it did.) and games like Red Faction etc, made more money.

Multiplatform releases, and Greatest Hits editions seem to say otherwise.

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#47 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="TigerSuperman"][QUOTE="Emerald_Warrior"]

Didn't realize that. But the question remains, why did they just stop making games for a successful series?

Emerald_Warrior

Because while RR64 did not do that bad, a ton of games they published at the time, like icromachines for GBC, most of their Nick license games OUTSIDE of rugrats which did well, Quest 64, a few other movies licensed games, That other rpg on the N64, and X-tension all flopped hard. RR was actually loosing success right before the THQ by out, which is why EA let it go so easily. RR64 did not better, and along with the above, THQ was also starting its new policy where it would split its devs doing more mature and late teen games on one side, and movie, kids, tv show licensed games on the other (which would inevitably fail and it did.) and games like Red Faction etc, made more money.

Multiplatform releases, and Greatest Hits editions seem to say otherwise.

You already lost me at Multiplatform releases which means nothing for game success whatsoever. May I remind you Road Rash 3D slumped in sales after a few months after release and got bad reviews. Road Rash 3D promised more of what the earlier games had with a nice big campaign, there was no interest at all, and it did not sell well, and Jail break most people forget. Oh and THQ had someone try and publish and remake Jailbreak for the GBA thinking that games like that would do well in the portable market and also failed. In 2003.
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Emerald_Warrior

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#48 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="TigerSuperman"] Because while RR64 did not do that bad, a ton of games they published at the time, like icromachines for GBC, most of their Nick license games OUTSIDE of rugrats which did well, Quest 64, a few other movies licensed games, That other rpg on the N64, and X-tension all flopped hard. RR was actually loosing success right before the THQ by out, which is why EA let it go so easily. RR64 did not better, and along with the above, THQ was also starting its new policy where it would split its devs doing more mature and late teen games on one side, and movie, kids, tv show licensed games on the other (which would inevitably fail and it did.) and games like Red Faction etc, made more money.TigerSuperman

Multiplatform releases, and Greatest Hits editions seem to say otherwise.

You already lost me at Multiplatform releases which means nothing for game success whatsoever. May I remind you Road Rash 3D slumped in sales after a few months after release and got bad reviews. Road Rash 3D promised more of what the earlier games had with a nice big campaign, there was no interest at all, and it did not sell well, and Jail break most people forget. Oh and THQ had someone try and publish and remake Jailbreak for the GBA thinking that games like that would do well in the portable market and also failed. In 2003.

Road Rash 3D got a Greatest Hits edition. Which means it did sell well.

And I mentioned the multiplatform release, because it was released for other systems AFTER the initial release of Road Rash on 3DO and Saturn. If it was a failure, they wouldn't have bothered porting it to later systems.

Jail Break I've never played nor have I seen a Greatest Hits edition of, though, so I can't really say if that was good game.