Nintendo Gamcube or Nintendo 64?

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deactivated-57ad0e5285d73

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#51 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Jakandsigz"][QUOTE="conkertheking1"]

Gotta say it... N64.

It had the better starfox, the better Zelda, the better Mario, better Mario Kart, etc (IMO)

I mean, come on, it had Rareware.

nameless12345

So did the Gamecube, they had rareware to.

 

Poor troll attempt...

If Rare stayed with Nintendo we would see:

 

- Donkey Kong Racing (the spiritual sequel to Diddy Kong Racing - often considered one of the best "cartoon" racers)

- Kameo (was eventually released on 360 but the GC version looked different, may I say more appealing)

- Perfect Dark Zero (the Cel-shaded version that would keep the qualities of the original game instead of the average 360 version)

- Banjo-Threeie (true successor to Tooie, not that "vehicle building sim" called Nuts N Bolts)

- Killer Instinct 3 (likely)

- Conker 2 (also likely - not a censored remake of BFD)

- Jet Force Gemini 2 (one can dream...)

- even more new IPs

 

Make no mistake, the loss of Rare was a huge blow for Nintendo and undoubtly the GC sold millions of units less because of it.

Really? Because as much as I think Rare is great, the GameCube offerings didn't touch the N64.
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vashkey

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#52 vashkey
Member since 2005 • 33781 Posts
Personally I preferred the Gamecube. I feel like it had more variety. But I don't feel that strongly about it and I can totally see why someone may prefer the N64
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bowserjr123

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#53 bowserjr123
Member since 2006 • 2478 Posts

[QUOTE="bowserjr123"]

Even though I think Paper Mario 64>Thousand Year Door and Super Mario 64>Super Mario Sunshine, in every other way I like Gamecube better.  Better controller, actually having Metroid games, a better Mario Kart, 2 Star Fox games instead of one, a better F-Zero game, better and more 3rd party games, and also better graphics lead to a much better system IMO.

YoshiYogurt

WTH? Thousand year door is a much better game than the original Paper Mario.

Nah I don't think so.  I know this is personal bias with the fact that I played the first one way more and that it's one of my all-time favorites games but while Thousand Year Door is great, it just doesn't stand out as much to me.  I liked the partners, enemies, story, soundtrack, and worlds of the first one better.

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silent_bomber

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#54 silent_bomber
Member since 2009 • 767 Posts

When in the f*** did originality matter THAT much? Just because something is original, doesn't make it good or superior.nintendoboy16

Nobody said it did.

Now what I'm talking about is how Factor 5 copy and pasted level designs across Rogue Squadron games, and how by RSIII they did absolutely nothing with the flight sections that they hadn't done multiple times before.

With that game they tried to add new things by adding the on foot missions, and they made an utter mess with those, so it the end we have the same old flight sections with better graphics interspersed with crappy on-foot levels.

btw, what was so unfinished about the third one?nintendoboy16

I dunno, maybe the fact that half the levels looked liked smoothed out PS1 graphics whilst the other half looked like some of the best graphics on the system? the graphics in that game went up and down like a yoyo.

The on-foot levels had horrible controls, were poorly animated, and had awful, clunky gameplay.

What was so lazy about REmake?nintendoboy16

It was a remake.

I guess Capcom were like "Shit! we have to make polygon environments for our survival horror games now, after Code Veronica we'd never get away with just scanning artwork and hanging it on the background like wallpaper anymore, oh wait! we'll just remake the 1st game! journalists will go easy on its old gameplay due to it being widely regarded as a classic, and nostalgia, and the consumer base is already there as the game already has tons of exposure and there's already and audience for it." etc etc

Remakes are always inherently lazy, low risk ventures to make extra cash.

Not only that, why are you crediting Nintendo for it when it was CAPCOM'S decision to remake it?nintendoboy16

I didn't credit Nintendo, I said it helped to make Nintendo realise they could just re-release their old games with a new coat of polish as a means to print money.

Both Rogue game are high rated on MC.jakandsigz

RSIII is fortunate in that it includes the entirety of RSII in it as a co-op game.

That a deal you just can't ignore.

the definitive version of ooTjakandsigz

The main thing that I noticed about Oot on GameCube was that it was neutered and censored (with the ending especially losing impact), and that it had inferior Fire Temple music.

------------------------------------

Also, only on GameCube would Geist be considered a notable fps

I really wanted to like that game, I got it soon after release, it was painfully dated and mediocre.

and judging by the Metacritic & Gamerankings scores critics agreed with my opinion.

its a 5/10 - 6/10 game through and through.

I own both. Gamecube is far better than N64 because Gamecube regains third party supported very slowly.deafnycplayer

Pffft, scraps is what they got. Nintendo went from having a few companies creating dedicated N64 games to slightly more handing them PS2 & Dreamcast scraps.

and then there's Capcom with their "we're going to give Nintendo fans loads of high profile exclusives" schlock, translated as "we're going to use GameCube as a test market for a few games and unload a ton of lazy ports to squeeze more money out of our old software".

And that's not even going into 2nd parties, with them losing Rare

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#55 nintendoboy16
Member since 2007 • 42250 Posts

Nobody said it did.

Domino_slayer

Sure about that? 

N64 is better by a landslide.

PortCube was Nintendo's laziest consoles, the majority of games were belated ps2 ports, and 1st party software was usually rushed and disappointing. Nintendo basically coasted along on their established IPs during that whole generation putting in little effort.

The only saving graces of GameCube were Smash Bros, F-Zero, Metroid Prime, Eternal Darkness, and its controller.

N64 was about re-inventing Nintendo's games, and thinking outside of the box

GameCube was about rehashing, re-releasing, remaking, and porting.

During the N64 gen Nintendo led the way in many genre's, such as platformers, fps, and even some racers

During the GameCube gen 3rd party's completely trashed Nintendo's offerings.

The simple formula for GameCube is -

N64 + 3rd party belated ports - Rareware - 3rd party exclusives = GameCube

Domino_slayer

Also, I find it funny how you called the GameCube out for rehash and remake and yet you defended Metroid, Smash Bros. and F-Zero, three franchises that, like Nintendo's current triforce (Mario/Zelda/Pokemon), get/got called out (well, F-Zero doesn't anymore as Nintendo put that on hiatus) for rehashing. Didn't N64 get an F-Zero game?

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nintendoboy16

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#56 nintendoboy16
Member since 2007 • 42250 Posts

I dunno, maybe the fact that half the levels looked liked smoothed out PS1 graphics whilst the other half looked like some of the best graphics on the system? the graphics in that game went up and down like a yoyo.

The on-foot levels had horrible controls, were poorly animated, and had awful, clunky gameplay.

Domino_slayer

Okay, I'll give you that the third person gameplay wasn't great (Star Fox Assault had it better), but looking like a PS1 game? What the hell am I missing? A PS1 would catch fire running something like that.

It was a remake.

I guess Capcom were like "Shit! we have to make polygon environments for our survival horror games now, after Code Veronica we'd never get away with just scanning artwork and hanging it on the background like wallpaper anymore, oh wait! we'll just remake the 1st game! journalists will go easy on its old gameplay due to it being widely regarded as a classic, and nostalgia, and the consumer base is already there as the game already has tons of exposure and there's already and audience for it." etc etc

Remakes are always inherently lazy, low risk ventures to make extra cash.

Domino_slayer

Remake =/= lazy. Especially when you put quite a bit of effort into them. It's not just the new graphics, but the voice acting, the re-tweaked atmosphere and new content are among several reasons prevent REmake from being lazy.

Is Tomb Raider: Anniversary lazy because it's a remake of the original TR, except running on the same engine as Legend with NO tank controls, re-tweaked storyline to work with the continuity and (obviously) better visuals that aren't just a clean up?

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deactivated-57ad0e5285d73

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#57 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Domino_slayer"]

I dunno, maybe the fact that half the levels looked liked smoothed out PS1 graphics whilst the other half looked like some of the best graphics on the system? the graphics in that game went up and down like a yoyo.

The on-foot levels had horrible controls, were poorly animated, and had awful, clunky gameplay.

nintendoboy16

Okay, I'll give you that the third person gameplay wasn't great (Star Fox Assault had it better), but looking like a PS1 game? What the hell am I missing? A PS1 would catch fire running something like that.

It was a remake.

I guess Capcom were like "Shit! we have to make polygon environments for our survival horror games now, after Code Veronica we'd never get away with just scanning artwork and hanging it on the background like wallpaper anymore, oh wait! we'll just remake the 1st game! journalists will go easy on its old gameplay due to it being widely regarded as a classic, and nostalgia, and the consumer base is already there as the game already has tons of exposure and there's already and audience for it." etc etc

Remakes are always inherently lazy, low risk ventures to make extra cash.

Domino_slayer

Remake =/= lazy. Especially when you put quite a bit of effort into them. It's not just the new graphics, but the voice acting, the re-tweaked atmosphere and new content are among several reasons prevent REmake from being lazy.

Is Tomb Raider: Anniversary lazy because it's a remake of the original TR, except running on the same engine as Legend with NO tank controls, re-tweaked storyline to work with the continuity and (obviously) better visuals that aren't just a clean up?

I think the "lazy" aspect is referring to, "not inventive/why not a completely new game" more than anything else. I have mixed feelings on this vs topic. In the shortest terms possible I'd say both consoles have about the same amount of games I continue to go back to. Some will call me crazy but I even think some n64 games have aged much better visually than some GameCube titles. For example, IMO Wave Race 64 is more visually appealing than Blue Storm. The tech of the n64 era couldn't really do ultra realism, so it wasn't attempted. The game artists--the ones that worked within the strengths of the console--made some wonderful looking games that hold up great. GameCube on the other hand was an era where developers strived for a more realistic approach a lot of the time. While it was impressive then, most of these games look archaic today because that direction has enveloped so much.
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#58 logicalfrank
Member since 2011 • 1686 Posts

I think their libraries are about equal. I voted for the cube since the controller is better (note: I actually like N64 controllers). I could have just as easily said N64 since I think the multiplayer games for that were a little better (MK64 vs. Double Dash and I can't think of a shooter as fun as Goldeneye on GameCube).

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nameless12345

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#59 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nintendoboy16"]

[QUOTE="Domino_slayer"]

I dunno, maybe the fact that half the levels looked liked smoothed out PS1 graphics whilst the other half looked like some of the best graphics on the system? the graphics in that game went up and down like a yoyo.

The on-foot levels had horrible controls, were poorly animated, and had awful, clunky gameplay.

Heirren

Okay, I'll give you that the third person gameplay wasn't great (Star Fox Assault had it better), but looking like a PS1 game? What the hell am I missing? A PS1 would catch fire running something like that.

It was a remake.

I guess Capcom were like "Shit! we have to make polygon environments for our survival horror games now, after Code Veronica we'd never get away with just scanning artwork and hanging it on the background like wallpaper anymore, oh wait! we'll just remake the 1st game! journalists will go easy on its old gameplay due to it being widely regarded as a classic, and nostalgia, and the consumer base is already there as the game already has tons of exposure and there's already and audience for it." etc etc

Remakes are always inherently lazy, low risk ventures to make extra cash.

Domino_slayer

Remake =/= lazy. Especially when you put quite a bit of effort into them. It's not just the new graphics, but the voice acting, the re-tweaked atmosphere and new content are among several reasons prevent REmake from being lazy.

Is Tomb Raider: Anniversary lazy because it's a remake of the original TR, except running on the same engine as Legend with NO tank controls, re-tweaked storyline to work with the continuity and (obviously) better visuals that aren't just a clean up?

I think the "lazy" aspect is referring to, "not inventive/why not a completely new game" more than anything else. I have mixed feelings on this vs topic. In the shortest terms possible I'd say both consoles have about the same amount of games I continue to go back to. Some will call me crazy but I even think some n64 games have aged much better visually than some GameCube titles. For example, IMO Wave Race 64 is more visually appealing than Blue Storm. The tech of the n64 era couldn't really do ultra realism, so it wasn't attempted. The game artists--the ones that worked within the strengths of the console--made some wonderful looking games that hold up great. GameCube on the other hand was an era where developers strived for a more realistic approach a lot of the time. While it was impressive then, most of these games look archaic today because that direction has enveloped so much.

 

Actually, Nintendo were too inventive for their own good in the GC era.

People didn't want SM Sunshine, they wanted Super Mario 128.

People didn't want Wind Waker, they wanted Ocarina of Time 2.

People didn't want Metroid Prime, they wanted a "Halo killer" with online multiplayer.

Nintendo failed to see what people actually want.

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#60 NationProtector
Member since 2013 • 1609 Posts

[QUOTE="Heirren"][QUOTE="nintendoboy16"]Remake =/= lazy. Especially when you put quite a bit of effort into them. It's not just the new graphics, but the voice acting, the re-tweaked atmosphere and new content are among several reasons prevent REmake from being lazy.

Is Tomb Raider: Anniversary lazy because it's a remake of the original TR, except running on the same engine as Legend with NO tank controls, re-tweaked storyline to work with the continuity and (obviously) better visuals that aren't just a clean up?

nameless12345

I think the "lazy" aspect is referring to, "not inventive/why not a completely new game" more than anything else. I have mixed feelings on this vs topic. In the shortest terms possible I'd say both consoles have about the same amount of games I continue to go back to. Some will call me crazy but I even think some n64 games have aged much better visually than some GameCube titles. For example, IMO Wave Race 64 is more visually appealing than Blue Storm. The tech of the n64 era couldn't really do ultra realism, so it wasn't attempted. The game artists--the ones that worked within the strengths of the console--made some wonderful looking games that hold up great. GameCube on the other hand was an era where developers strived for a more realistic approach a lot of the time. While it was impressive then, most of these games look archaic today because that direction has enveloped so much.

 

Actually, Nintendo were too inventive for their own good in the GC era.

People didn't want SM Sunshine, they wanted Super Mario 128.

People didn't want Wind Waker, they wanted Ocarina of Time 2.

People didn't want Metroid Prime, they wanted a "Halo killer" with online multiplayer.

Nintendo failed to see what people actually want.

Metroid Prime was considered a Halo killer by Prime fans back in that gen, and even a little now. Sure, it failed, and got worse every installment, and sold worse every installment. Metroid PRime was like the reverse Killzone, excpet the first game was polished and worked.
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nameless12345

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#61 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Heirren"] I think the "lazy" aspect is referring to, "not inventive/why not a completely new game" more than anything else. I have mixed feelings on this vs topic. In the shortest terms possible I'd say both consoles have about the same amount of games I continue to go back to. Some will call me crazy but I even think some n64 games have aged much better visually than some GameCube titles. For example, IMO Wave Race 64 is more visually appealing than Blue Storm. The tech of the n64 era couldn't really do ultra realism, so it wasn't attempted. The game artists--the ones that worked within the strengths of the console--made some wonderful looking games that hold up great. GameCube on the other hand was an era where developers strived for a more realistic approach a lot of the time. While it was impressive then, most of these games look archaic today because that direction has enveloped so much.NationProtector

 

Actually, Nintendo were too inventive for their own good in the GC era.

People didn't want SM Sunshine, they wanted Super Mario 128.

People didn't want Wind Waker, they wanted Ocarina of Time 2.

People didn't want Metroid Prime, they wanted a "Halo killer" with online multiplayer.

Nintendo failed to see what people actually want.

Metroid Prime was considered a Halo killer by Prime fans back in that gen, and even a little now. Sure, it failed, and got worse every installment, and sold worse every installment. Metroid PRime was like the reverse Killzone, excpet the first game was polished and worked.

 

It was hardly a "Halo killer".

Great game, sure, but no online MP and a more exploration-based gameplay hurt it's success to an extent.

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#62 NationProtector
Member since 2013 • 1609 Posts

[QUOTE="NationProtector"][QUOTE="nameless12345"]

 

Actually, Nintendo were too inventive for their own good in the GC era.

People didn't want SM Sunshine, they wanted Super Mario 128.

People didn't want Wind Waker, they wanted Ocarina of Time 2.

People didn't want Metroid Prime, they wanted a "Halo killer" with online multiplayer.

Nintendo failed to see what people actually want.

nameless12345

Metroid Prime was considered a Halo killer by Prime fans back in that gen, and even a little now. Sure, it failed, and got worse every installment, and sold worse every installment. Metroid PRime was like the reverse Killzone, excpet the first game was polished and worked.

 

It was hardly a "Halo killer".

Great game, sure, but no online MP and a more exploration-based gameplay hurt it's success to an extent.

Halo 1 had online MP? :(
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nameless12345

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#63 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="NationProtector"] Metroid Prime was considered a Halo killer by Prime fans back in that gen, and even a little now. Sure, it failed, and got worse every installment, and sold worse every installment. Metroid PRime was like the reverse Killzone, excpet the first game was polished and worked.NationProtector

 

It was hardly a "Halo killer".

Great game, sure, but no online MP and a more exploration-based gameplay hurt it's success to an extent.

Halo 1 had online MP? :(

 

PC version had, yes.

I know as I own it.

Xbox version should have it too, besides co-op play. (which was absent in PC version)

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#64 NationProtector
Member since 2013 • 1609 Posts

[QUOTE="NationProtector"][QUOTE="nameless12345"]

 

It was hardly a "Halo killer".

Great game, sure, but no online MP and a more exploration-based gameplay hurt it's success to an extent.

nameless12345

Halo 1 had online MP? :(

 

PC version had, yes.

I know as I own it.

Xbox version should have it too, besides co-op play. (which was absent in PC version)

Halo 1 had no online MP on Xbox.
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Emerald_Warrior

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#65 Emerald_Warrior
Member since 2008 • 6581 Posts

Nobody considered Metroid Prime a Halo killer, because they have completely different gameplay.

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#66 NationProtector
Member since 2013 • 1609 Posts

Nobody considered Metroid Prime a Halo killer, because they have completely different gameplay.

Emerald_Warrior
Incorrect, the reason Nintenod released a statement saying MP was not a FPS was because people were calling it a FPS and a Halo killer.
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Emerald_Warrior

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#67 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

Nobody considered Metroid Prime a Halo killer, because they have completely different gameplay.

NationProtector

Incorrect, the reason Nintenod released a statement saying MP was not a FPS was because people were calling it a FPS and a Halo killer.

lol, no, not incorrect. Have you played both games? There's no doubt about it. Halo is a high-action, military shooter with an emphasis on the multiplayer. Metroid-Prime is a slow-plodding, exploration and upgrade-driven game that's a single-player experience.

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#68 NationProtector
Member since 2013 • 1609 Posts

[QUOTE="NationProtector"][QUOTE="Emerald_Warrior"]

Nobody considered Metroid Prime a Halo killer, because they have completely different gameplay.

Emerald_Warrior

Incorrect, the reason Nintenod released a statement saying MP was not a FPS was because people were calling it a FPS and a Halo killer.

lol, no, not incorrect. Have you played both games? There's no doubt about it. Halo is a high-action, military shooter with an emphasis on the multiplayer. Metroid-Prime is a slow-plodding, exploration and upgrade-driven game that's a single-player experience.

What does that have to do what FANS OF BOTH said to eachother and on the internet THAT GEN? It was considered a FPS back then and was compared to Halo many times, Nintendo then stated later that FPS was not what they were aiming for, and that actually lost Prime some hype. Either way,Prime became worse each entry. I still think they should try a 4th time with some new mechanics. After other M's reception I think people would have no issue with a Prime 4. Also, another F-zero, and another Starfox, but one at a time.
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#69 Stinger78
Member since 2003 • 5846 Posts
I found more entertainment in the GameCube exclusives than those on N64, or at the very least I own more. Optical media made-up for the limited storage found in carts, and I also found the GC controller more comfortable.
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#70 Megavideogamer
Member since 2004 • 6554 Posts

This would just about end in a draw if the number of Nintendo 64 and Gamecube great games were taken into consideration. One Console is 64 bit and the other is 128 bit. Both consoles made some missteps in choice of media for games. Both media were too small compared to other offering at the time.

But Nintendo managed to make money and survive the lean times with both of these systems. Due to there were just enough great games for this two systems to keep Nintendo in the game.

So I would call it a draw.

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Emerald_Warrior

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#71 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="NationProtector"] Incorrect, the reason Nintenod released a statement saying MP was not a FPS was because people were calling it a FPS and a Halo killer.NationProtector

lol, no, not incorrect. Have you played both games? There's no doubt about it. Halo is a high-action, military shooter with an emphasis on the multiplayer. Metroid-Prime is a slow-plodding, exploration and upgrade-driven game that's a single-player experience.

What does that have to do what FANS OF BOTH said to eachother and on the internet THAT GEN? It was considered a FPS back then and was compared to Halo many times, Nintendo then stated later that FPS was not what they were aiming for, and that actually lost Prime some hype. Either way,Prime became worse each entry. I still think they should try a 4th time with some new mechanics. After other M's reception I think people would have no issue with a Prime 4. Also, another F-zero, and another Starfox, but one at a time.

I am a fan of both, I have never compared Metroid Prime to Halo, because it's apples and oranges, and neither has anyone else that I know. And I never said anything either way about what Nintendo said, that's all you. I'm going by what I can see with my own two eyes because I've played both games. I don't need Nintendo to tell me that Metroid Prime is completely different than Halo. Anyone that's played both can plainly see the difference.

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AFBrat77

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#72 AFBrat77
Member since 2004 • 26848 Posts

[QUOTE="nameless12345"]

[QUOTE="Heirren"] I think the "lazy" aspect is referring to, "not inventive/why not a completely new game" more than anything else. I have mixed feelings on this vs topic. In the shortest terms possible I'd say both consoles have about the same amount of games I continue to go back to. Some will call me crazy but I even think some n64 games have aged much better visually than some GameCube titles. For example, IMO Wave Race 64 is more visually appealing than Blue Storm. The tech of the n64 era couldn't really do ultra realism, so it wasn't attempted. The game artists--the ones that worked within the strengths of the console--made some wonderful looking games that hold up great. GameCube on the other hand was an era where developers strived for a more realistic approach a lot of the time. While it was impressive then, most of these games look archaic today because that direction has enveloped so much.NationProtector

Actually, Nintendo were too inventive for their own good in the GC era.

People didn't want SM Sunshine, they wanted Super Mario 128.

People didn't want Wind Waker, they wanted Ocarina of Time 2.

People didn't want Metroid Prime, they wanted a "Halo killer" with online multiplayer.

Nintendo failed to see what people actually want.

Metroid Prime was considered a Halo killer by Prime fans back in that gen, and even a little now. Sure, it failed, and got worse every installment, and sold worse every installment. Metroid PRime was like the reverse Killzone, excpet the first game was polished and worked.

Metroid Prime was always a better game than any of the Halo games. I don't think it was a Halo killer because Metroid Prime is not a FPS.....but Prime is undeniably the better game and still seems fresh today.

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AFBrat77

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#73 AFBrat77
Member since 2004 • 26848 Posts

Nobody considered Metroid Prime a Halo killer, because they have completely different gameplay.

Emerald_Warrior

Exactly...

but Metroid Prime is the superior game, as I'm sure many would agree.

Metroid Prime is an Action-Adventure game with a first-person perspective.

Gamespot reviewer Greg Kasavin (best reviewer I've seen at GS) states right away that it is not a FPS, although I base my statement on actually playing through Prime several times.

Echoes was nearly as good as the original.

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sniper_99

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#74 sniper_99
Member since 2004 • 2820 Posts
N64. The jump from 2D to 3D was amazing at that time and wow'd me when I was a kid. Gamecube was an ok console, I was more of a PS2 guy during that generation.
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Aquat1cF1sh

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#75 Aquat1cF1sh
Member since 2006 • 11096 Posts
Gamecube for me. For me it had: Animal Crossing (The first version anywhere outside Japan got) Super Mario Sunshine > Super Mario 64 Double Dash > Mario Kart 64 Mario Party 4, which I like more than 1-3 It also had a lot of games I'm really interested in which I need to get when I rebuy one, like: Tons of Resident Evils (2-4, 0, Code: Veronica X, REmake) Wind Waker and Twilight Princess Metroid Prime and Metroid Prime 2 Eternal Darkness Super Monkey Ball And others I'm probably forgetting about. Although, the N64 had Banjo Tooie which is in my top three favorite video games of all time, as well as Donkey Kong 64 (and of course, Banjo Kazooie).
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silent_bomber

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#76 silent_bomber
Member since 2009 • 767 Posts

Sure about that?nintendoboy16

Yes, I'm sure that trying out new things is better than simply copying and pasting gameplay whilst improving graphics.

I find it funny how you called the GameCube out for rehash and remake and yet you defended Metroid, Smash Bros. and F-Zero, three franchises that, like Nintendo's current triforce (Mario/Zelda/Pokemon), get/got called out (well, F-Zero doesn't anymore as Nintendo put that on hiatus) for rehashing. Didn't N64 get an F-Zero game?nintendoboy16

None of those games really got called out for re-hashing on GameCube.

Metroid Prime was the first ever 3D Metroid, so that clearly doesn't count (would be classed under "re-invention")

Melee was an incredible leap over 64, for one thing the stages in Melee were incredibly dynamic in comparison, playing very differently, and creating a lot more excitement. On top of that, whilst I love the game and played it to death at the time, 64's fighting system is much weaker than Melee's, Melee made it harder to juggle people into oblivion for instance. Generally Melee is just a tighter, much more competitive, and skilled game than 64. In essence there were a lot of things about 64 which actually needed fixing.

F-Zero GX was made by Sega and honestly whilst retaining a lot of what makes F-Zero the series it is, it plays like a very diffferent game to me. The game feels more hardcore (original definition), its fast and exhilarating. To be honest I'm only a huge fan of GX, I like the other F-Zero games but I never loved them in the way that I did when I first played GX (and I bought F-Zero X when it first came out too).

but looking like a PS1 game? What the hell am I missing? A PS1 would catch fire running something like that.nintendoboy16

I think a PS1 could run areas like these pretty easily to be honest



Now this on the other hand, not a chance

But then that's what I was talking about when I said the graphics went up and down like a yoyo.

People didn't want SM Sunshine, they wanted Super Mario 128.nameless

They didn't want Sunshine because it was rushed out with half the number of levels that 64 had, relied on padding through blue coin searches, had a terrible camera, repeated the same objectives over and over, and because it had a really weird difficulty curve which veered up and down.

Seriously, after replaying it last month I searched through old threads about the game, generally there were more complaints about -

  1. The camera.
  2. The difficulty of the "Fludd-less" levels.
  3. The randomness of the hidden Blue Coins.

Than there were about the water elements (though the water stuff was brought up)

Fludd itself was just a dual character addition, thieved from Banjo-Kazooie, after BK all the platform developers started doing a dual character set-up (Ratchet and Clank, Jak and Daxter etc).

People didn't want Wind Waker, they wanted Ocarina of Time 2.nameless

Pfft, Wind Waker just jumped on the Cell shading band-wagon like every other game was doing at the time, Sega were inventive there with Jet Set Radio, everyone else just copied them en masse, that's not invention.

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WitIsWisdom

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#77 WitIsWisdom
Member since 2007 • 10463 Posts

I went N64

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Talldude80

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#78 Talldude80
Member since 2003 • 6321 Posts

[QUOTE="Shenmue_Jehuty"]

Nintendo 64 by a very, very wide margin. I love the Gamecube, but there are only about 50 games on the console that appeal to me, compared to about 120 on the N64. And yes, Ocarina of Time, Super Mario 64 and Perfect Dark alone make it way better imo.

VendettaRed07

120?...........

 

yeah i was thinking the same thing.  120 games that are good on the N64?  DOUBT IT!  I think it's more like 5 really good GC games and 20 really good N64 games.

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Emerald_Warrior

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#79 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="VendettaRed07"]

[QUOTE="Shenmue_Jehuty"]

Nintendo 64 by a very, very wide margin. I love the Gamecube, but there are only about 50 games on the console that appeal to me, compared to about 120 on the N64. And yes, Ocarina of Time, Super Mario 64 and Perfect Dark alone make it way better imo.

Talldude80

120?...........

yeah i was thinking the same thing. 120 games that are good on the N64? DOUBT IT! I think it's more like 5 really good GC games and 20 really good N64 games.

http://farm8.staticflickr.com/7070/6874536089_532509b3ab.jpg

Nintendo 64:

  1. 1080 (Snowboarding)
  2. Banjo-Kazooie
  3. Banjo-Tooie
  4. Donkey Kong 64
  5. Doom 64
  6. Duke Nukem 64
  7. Duke Nukem: Zero Hour
  8. F-Zero X
  9. Goldeneye: 007
  10. Jet Force Gemini
  11. The Legend of Zelda: Ocarina of Time
  12. The Legend of Zelda: Majora's Mask
  13. Mario Kart 64
  14. Mega Man 64
  15. Paper Mario
  16. Perfect Dark
  17. Quake
  18. Quake II
  19. Resident Evil 2
  20. Road Rash 64
  21. San Francisco Rush 2049
  22. Spider-Man
  23. Starfox 64
  24. Star Soldier: Vanishing Earth
  25. Star Wars: Rogue Squadron
  26. Star Wars: Shadows of the Empire
  27. Super Mario 64
  28. Super Smash Bros.
  29. Tony Hawk's Pro Skater
  30. Tony Hawk's Pro Skater 2
  31. Tony Hawk's Pro Skater 3
  32. Turok: Dinosaur Hunter
  33. Turok 2
  34. Turok 3
  35. Vigilante 8
  36. Vigilante 8: 2nd Offense
  37. Wave Race 64
  38. WCW/n.W.o: Revenge
  39. WCW/n.W.o.: World Tour
  40. WWF: Wrestlemania 2000
  41. WWF: No Mercy

GameCube:

  1. Baldur's Gate: Dark Alliance
  2. Crash Bandicoot: Wrath of Cortex
  3. Eternal Darkness: Sanity's Requiem
  4. F-Zero GX
  5. Geist
  6. The Legend of Zelda: Collector's Disc (Zelda Collection)
  7. The Legend of Zelda: Wind Waker
  8. The Legend of Zelda: Twilight Princess
  9. Mario Kart: Double-Dash
  10. Metal Gear Solid: Twin Snakes
  11. Metroid Prime
  12. Metroid Prime 2: Echoes
  13. Need For Speed: Underground
  14. Need For Speed: Underground 2
  15. Pac-Man World 2
  16. Pac-Man World 3
  17. Resident Evil: Zero
  18. Resident Evil (Remake)
  19. Resident Evil 2
  20. Resident Evil 3: Nemesis
  21. Resident Evil 4
  22. Skies of Aracadia: Legends
  23. Sonic Gems Collection
  24. Sonic Mega Collection
  25. Spider-Man: The Movie
  26. Spider-Man 2
  27. Spyro the Dragon: A Hero's Tail
  28. Starfox: Adventures
  29. Starfox: Assault
  30. Star Wars: Rogue Squadron II: Rogue Leader
  31. Star Wars: Rogue Squadron III: Rebel Strike
  32. Super Mario Sunshine
  33. Super Smash Bros.: Melee
  34. Tales of Symphonia
  35. Tony Hawk's Pro Skater 3
  36. Tony Hawk's Pro Skater 4
  37. Tony Hawk's Underground
  38. Tony Hawk's Underground 2
  39. WWE: Wrestlemania X-8
  40. WWE: Day of Reckoning
  41. WWE: Day of Reckoning 2
  42. X-Men Legends
  43. X-Men Legends 2: Rise of Apocalypse
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nintendoboy16

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#80 nintendoboy16
Member since 2007 • 42250 Posts

None of those games really got called out for re-hashing on GameCube.

Metroid Prime was the first ever 3D Metroid, so that clearly doesn't count (would be classed under "re-invention")

Melee was an incredible leap over 64, for one thing the stages in Melee were incredibly dynamic in comparison, playing very differently, and creating a lot more excitement. On top of that, whilst I love the game and played it to death at the time, 64's fighting system is much weaker than Melee's, Melee made it harder to juggle people into oblivion for instance. Generally Melee is just a tighter, much more competitive, and skilled game than 64. In essence there were a lot of things about 64 which actually needed fixing.

F-Zero GX was made by Sega and honestly whilst retaining a lot of what makes F-Zero the series it is, it plays like a very diffferent game to me. The game feels more hardcore (original definition), its fast and exhilarating. To be honest I'm only a huge fan of GX, I like the other F-Zero games but I never loved them in the way that I did when I first played GX (and I bought F-Zero X when it first came out too).

Domino_Slayer

Yes they did (well, I guess MP1 got a pass considering there was no N64 game in the series, but it changed when Prime 2 came out, and again, that changed after E3 2013 when DKCR: Tropical Freeze was announced). People called out the Cube (kind of like what you're doing) for rehashing of it's franchise based on name alone.

I think a PS1 could run areas like these pretty easily to be honest



Now this on the other hand, not a chance

Domino_Slayer

Yeah, I doubt it. The character models, the framerate and even the environments look better rendered than anything on the PS1.

Pfft, Wind Waker just jumped on the Cell shading band-wagon like every other game was doing at the time, Sega were inventive there with Jet Set Radio, everyone else just copied them en masse, that's not invention.

Domino_Slayer

Fear Effect on the PlayStation did cel-shading before Jet Set, Wind Waker, DBZ: Budokai (GameCube version specifically as the PS2 version used a different, and also weaker method that didn't really feel right for the series), XIII, etc.

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Suppaman100

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#81 Suppaman100
Member since 2013 • 5250 Posts

[QUOTE="Talldude80"]

[QUOTE="VendettaRed07"]

120?...........

Emerald_Warrior

yeah i was thinking the same thing. 120 games that are good on the N64? DOUBT IT! I think it's more like 5 really good GC games and 20 really good N64 games.

http://farm8.staticflickr.com/7070/6874536089_532509b3ab.jpg

Nintendo 64:

  1. 1080 (Snowboarding)
  2. Banjo-Kazooie
  3. Banjo-Tooie
  4. Donkey Kong 64
  5. Doom 64
  6. Duke Nukem 64
  7. Duke Nukem: Zero Hour
  8. F-Zero X
  9. Goldeneye: 007
  10. Jet Force Gemini
  11. The Legend of Zelda: Ocarina of Time
  12. The Legend of Zelda: Majora's Mask
  13. Mario Kart 64
  14. Mega Man 64
  15. Paper Mario
  16. Perfect Dark
  17. Quake
  18. Quake II
  19. Resident Evil 2
  20. Road Rash 64
  21. San Francisco Rush 2049
  22. Spider-Man
  23. Starfox 64
  24. Star Soldier: Vanishing Earth
  25. Star Wars: Rogue Squadron
  26. Star Wars: Shadows of the Empire
  27. Super Mario 64
  28. Super Smash Bros.
  29. Tony Hawk's Pro Skater
  30. Tony Hawk's Pro Skater 2
  31. Tony Hawk's Pro Skater 3
  32. Turok: Dinosaur Hunter
  33. Turok 2
  34. Turok 3
  35. Vigilante 8
  36. Vigilante 8: 2nd Offense
  37. Wave Race 64
  38. WCW/n.W.o: Revenge
  39. WCW/n.W.o.: World Tour
  40. WWF: Wrestlemania 2000
  41. WWF: No Mercy

GameCube:

  1. Baldur's Gate: Dark Alliance
  2. Crash Bandicoot: Wrath of Cortex
  3. Eternal Darkness: Sanity's Requiem
  4. F-Zero GX
  5. Geist
  6. The Legend of Zelda: Collector's Disc (Zelda Collection)
  7. The Legend of Zelda: Wind Waker
  8. The Legend of Zelda: Twilight Princess
  9. Mario Kart: Double-Dash
  10. Metal Gear Solid: Twin Snakes
  11. Metroid Prime
  12. Metroid Prime 2: Echoes
  13. Need For Speed: Underground
  14. Need For Speed: Underground 2
  15. Pac-Man World 2
  16. Pac-Man World 3
  17. Resident Evil: Zero
  18. Resident Evil (Remake)
  19. Resident Evil 2
  20. Resident Evil 3: Nemesis
  21. Resident Evil 4
  22. Skies of Aracadia: Legends
  23. Sonic Gems Collection
  24. Sonic Mega Collection
  25. Spider-Man: The Movie
  26. Spider-Man 2
  27. Spyro the Dragon: A Hero's Tail
  28. Starfox: Adventures
  29. Starfox: Assault
  30. Star Wars: Rogue Squadron II: Rogue Leader
  31. Star Wars: Rogue Squadron III: Rebel Strike
  32. Super Mario Sunshine
  33. Super Smash Bros.: Melee
  34. Tony Hawk's Pro Skater 3
  35. Tony Hawk's Pro Skater 4
  36. Tony Hawk's Underground
  37. Tony Hawk's Underground 2
  38. WWE: Wrestlemania X-8
  39. WWE: Day of Reckoning
  40. WWE: Day of Reckoning 2
  41. X-Men Legends
  42. X-Men Legends 2: Rise of Apocalypse

Tony hawk, WWE, Spider man, X-men,... Most of those games are multiplat
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nintendoboy16

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#82 nintendoboy16
Member since 2007 • 42250 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="Talldude80"]

 

yeah i was thinking the same thing. 120 games that are good on the N64? DOUBT IT! I think it's more like 5 really good GC games and 20 really good N64 games.

Suppaman100

 

http://farm8.staticflickr.com/7070/6874536089_532509b3ab.jpg

Nintendo 64:

  1. 1080 (Snowboarding)
  2. Banjo-Kazooie
  3. Banjo-Tooie
  4. Donkey Kong 64
  5. Doom 64
  6. Duke Nukem 64
  7. Duke Nukem: Zero Hour
  8. F-Zero X
  9. Goldeneye: 007
  10. Jet Force Gemini
  11. The Legend of Zelda: Ocarina of Time
  12. The Legend of Zelda: Majora's Mask
  13. Mario Kart 64
  14. Mega Man 64
  15. Paper Mario
  16. Perfect Dark
  17. Quake
  18. Quake II
  19. Resident Evil 2
  20. Road Rash 64
  21. San Francisco Rush 2049
  22. Spider-Man
  23. Starfox 64
  24. Star Soldier: Vanishing Earth
  25. Star Wars: Rogue Squadron
  26. Star Wars: Shadows of the Empire
  27. Super Mario 64
  28. Super Smash Bros.
  29. Tony Hawk's Pro Skater
  30. Tony Hawk's Pro Skater 2
  31. Tony Hawk's Pro Skater 3
  32. Turok: Dinosaur Hunter
  33. Turok 2
  34. Turok 3
  35. Vigilante 8
  36. Vigilante 8: 2nd Offense
  37. Wave Race 64
  38. WCW/n.W.o: Revenge
  39. WCW/n.W.o.: World Tour
  40. WWF: Wrestlemania 2000
  41. WWF: No Mercy

GameCube:

  1. Baldur's Gate: Dark Alliance
  2. Crash Bandicoot: Wrath of Cortex
  3. Eternal Darkness: Sanity's Requiem
  4. F-Zero GX
  5. Geist
  6. The Legend of Zelda: Collector's Disc (Zelda Collection)
  7. The Legend of Zelda: Wind Waker
  8. The Legend of Zelda: Twilight Princess
  9. Mario Kart: Double-Dash
  10. Metal Gear Solid: Twin Snakes
  11. Metroid Prime
  12. Metroid Prime 2: Echoes
  13. Need For Speed: Underground
  14. Need For Speed: Underground 2
  15. Pac-Man World 2
  16. Pac-Man World 3
  17. Resident Evil: Zero
  18. Resident Evil (Remake)
  19. Resident Evil 2
  20. Resident Evil 3: Nemesis
  21. Resident Evil 4
  22. Skies of Aracadia: Legends
  23. Sonic Gems Collection
  24. Sonic Mega Collection
  25. Spider-Man: The Movie
  26. Spider-Man 2
  27. Spyro the Dragon: A Hero's Tail
  28. Starfox: Adventures
  29. Starfox: Assault
  30. Star Wars: Rogue Squadron II: Rogue Leader
  31. Star Wars: Rogue Squadron III: Rebel Strike
  32. Super Mario Sunshine
  33. Super Smash Bros.: Melee
  34. Tony Hawk's Pro Skater 3
  35. Tony Hawk's Pro Skater 4
  36. Tony Hawk's Underground
  37. Tony Hawk's Underground 2
  38. WWE: Wrestlemania X-8
  39. WWE: Day of Reckoning
  40. WWE: Day of Reckoning 2
  41. X-Men Legends
  42. X-Men Legends 2: Rise of Apocalypse

Tony hawk, WWE, Spider man, X-men,... Most of those games are multiplat

Doesn't matter. They're still entertaining games.

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Eikichi-Onizuka

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#83 Eikichi-Onizuka
Member since 2008 • 9205 Posts

 


Nintendo 64:

  1. 1080 (Snowboarding)
  2. Banjo-Kazooie
  3. Banjo-Tooie 
  4. Donkey Kong 64
  5. Doom 64
  6. Duke Nukem 64
  7. Duke Nukem: Zero Hour
  8. F-Zero X
  9. Goldeneye: 007
  10. Jet Force Gemini
  11. The Legend of Zelda: Ocarina of Time
  12. The Legend of Zelda: Majora's Mask
  13. Mario Kart 64
  14. Mega Man 64
  15. Paper Mario
  16. Perfect Dark
  17. Quake
  18. Quake II
  19. Resident Evil 2
  20. Road Rash 64
  21. San Francisco Rush 2049
  22. Spider-Man
  23. Starfox 64
  24. Star Soldier: Vanishing Earth
  25. Star Wars: Rogue Squadron
  26. Star Wars: Shadows of the Empire
  27. Super Mario 64
  28. Super Smash Bros.
  29. Tony Hawk's Pro Skater
  30. Tony Hawk's Pro Skater 2
  31. Tony Hawk's Pro Skater 3
  32. Turok: Dinosaur Hunter
  33. Turok 2
  34. Turok 3
  35. Vigilante 8
  36. Vigilante 8: 2nd Offense
  37. Wave Race 64
  38. WCW/n.W.o: Revenge
  39. WCW/n.W.o.: World Tour
  40. WWF: Wrestlemania 2000
  41. WWF: No Mercy
  42. 007: The World Is Not Enough
  43. Beetle Adventure Racing
  44. Blast Corps
  45. Bomberman Hero
  46. Conker's Bad Fur Day 
  47. Diddy Kong Racing
  48. Excitebike 64
  49. Extreme-G
  50. Goemon's Great Adventure
  51. Harvest Moon 64
  52. Killer Instinct Gold
  53. Mario Golf
  54. Mario Party 2
  55. Mario Party 3
  56. Mario Tennis
  57. Mystical Ninja
  58. Ogre Battle 64
  59. Pilotwings 64
  60. Pokemon Snap
  61. Ridge Racer 64
  62. Rocket: Robot on Wheels
  63. San Francisco Rush: Extreme Racing
  64. Space Station Silicon Valley

    Emerald_Warrior

Here are some additions.

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Emerald_Warrior

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#84 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="Talldude80"]

yeah i was thinking the same thing. 120 games that are good on the N64? DOUBT IT! I think it's more like 5 really good GC games and 20 really good N64 games.

Suppaman100

http://farm8.staticflickr.com/7070/6874536089_532509b3ab.jpg

Nintendo 64:

  1. 1080 (Snowboarding)
  2. Banjo-Kazooie
  3. Banjo-Tooie
  4. Donkey Kong 64
  5. Doom 64
  6. Duke Nukem 64
  7. Duke Nukem: Zero Hour
  8. F-Zero X
  9. Goldeneye: 007
  10. Jet Force Gemini
  11. The Legend of Zelda: Ocarina of Time
  12. The Legend of Zelda: Majora's Mask
  13. Mario Kart 64
  14. Mega Man 64
  15. Paper Mario
  16. Perfect Dark
  17. Quake
  18. Quake II
  19. Resident Evil 2
  20. Road Rash 64
  21. San Francisco Rush 2049
  22. Spider-Man
  23. Starfox 64
  24. Star Soldier: Vanishing Earth
  25. Star Wars: Rogue Squadron
  26. Star Wars: Shadows of the Empire
  27. Super Mario 64
  28. Super Smash Bros.
  29. Tony Hawk's Pro Skater
  30. Tony Hawk's Pro Skater 2
  31. Tony Hawk's Pro Skater 3
  32. Turok: Dinosaur Hunter
  33. Turok 2
  34. Turok 3
  35. Vigilante 8
  36. Vigilante 8: 2nd Offense
  37. Wave Race 64
  38. WCW/n.W.o: Revenge
  39. WCW/n.W.o.: World Tour
  40. WWF: Wrestlemania 2000
  41. WWF: No Mercy

GameCube:

  1. Baldur's Gate: Dark Alliance
  2. Crash Bandicoot: Wrath of Cortex
  3. Eternal Darkness: Sanity's Requiem
  4. F-Zero GX
  5. Geist
  6. The Legend of Zelda: Collector's Disc (Zelda Collection)
  7. The Legend of Zelda: Wind Waker
  8. The Legend of Zelda: Twilight Princess
  9. Mario Kart: Double-Dash
  10. Metal Gear Solid: Twin Snakes
  11. Metroid Prime
  12. Metroid Prime 2: Echoes
  13. Need For Speed: Underground
  14. Need For Speed: Underground 2
  15. Pac-Man World 2
  16. Pac-Man World 3
  17. Resident Evil: Zero
  18. Resident Evil (Remake)
  19. Resident Evil 2
  20. Resident Evil 3: Nemesis
  21. Resident Evil 4
  22. Skies of Aracadia: Legends
  23. Sonic Gems Collection
  24. Sonic Mega Collection
  25. Spider-Man: The Movie
  26. Spider-Man 2
  27. Spyro the Dragon: A Hero's Tail
  28. Starfox: Adventures
  29. Starfox: Assault
  30. Star Wars: Rogue Squadron II: Rogue Leader
  31. Star Wars: Rogue Squadron III: Rebel Strike
  32. Super Mario Sunshine
  33. Super Smash Bros.: Melee
  34. Tales of Symphonia
  35. Tony Hawk's Pro Skater 3
  36. Tony Hawk's Pro Skater 4
  37. Tony Hawk's Underground
  38. Tony Hawk's Underground 2
  39. WWE: Wrestlemania X-8
  40. WWE: Day of Reckoning
  41. WWE: Day of Reckoning 2
  42. X-Men Legends
  43. X-Men Legends 2: Rise of Apocalypse

Tony hawk, WWE, Spider man, X-men,... Most of those games are multiplat

So what? He said there was only 5-20 good games on each system.

And there are still some fantastic exclusives on those lists (some of the best exclusives during those geneartions, I might add). But to be clear, neither were my favorite systems during either generation. But they are still have good game libraries that number far above 5-20 games.

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NationProtector

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#85 NationProtector
Member since 2013 • 1609 Posts

[QUOTE="Suppaman100"][QUOTE="Emerald_Warrior"]

http://farm8.staticflickr.com/7070/6874536089_532509b3ab.jpg

Nintendo 64:

  1. 1080 (Snowboarding)
  2. Banjo-Kazooie
  3. Banjo-Tooie
  4. Donkey Kong 64
  5. Doom 64
  6. Duke Nukem 64
  7. Duke Nukem: Zero Hour
  8. F-Zero X
  9. Goldeneye: 007
  10. Jet Force Gemini
  11. The Legend of Zelda: Ocarina of Time
  12. The Legend of Zelda: Majora's Mask
  13. Mario Kart 64
  14. Mega Man 64
  15. Paper Mario
  16. Perfect Dark
  17. Quake
  18. Quake II
  19. Resident Evil 2
  20. Road Rash 64
  21. San Francisco Rush 2049
  22. Spider-Man
  23. Starfox 64
  24. Star Soldier: Vanishing Earth
  25. Star Wars: Rogue Squadron
  26. Star Wars: Shadows of the Empire
  27. Super Mario 64
  28. Super Smash Bros.
  29. Tony Hawk's Pro Skater
  30. Tony Hawk's Pro Skater 2
  31. Tony Hawk's Pro Skater 3
  32. Turok: Dinosaur Hunter
  33. Turok 2
  34. Turok 3
  35. Vigilante 8
  36. Vigilante 8: 2nd Offense
  37. Wave Race 64
  38. WCW/n.W.o: Revenge
  39. WCW/n.W.o.: World Tour
  40. WWF: Wrestlemania 2000
  41. WWF: No Mercy

GameCube:

  1. Baldur's Gate: Dark Alliance
  2. Crash Bandicoot: Wrath of Cortex
  3. Eternal Darkness: Sanity's Requiem
  4. F-Zero GX
  5. Geist
  6. The Legend of Zelda: Collector's Disc (Zelda Collection)
  7. The Legend of Zelda: Wind Waker
  8. The Legend of Zelda: Twilight Princess
  9. Mario Kart: Double-Dash
  10. Metal Gear Solid: Twin Snakes
  11. Metroid Prime
  12. Metroid Prime 2: Echoes
  13. Need For Speed: Underground
  14. Need For Speed: Underground 2
  15. Pac-Man World 2
  16. Pac-Man World 3
  17. Resident Evil: Zero
  18. Resident Evil (Remake)
  19. Resident Evil 2
  20. Resident Evil 3: Nemesis
  21. Resident Evil 4
  22. Skies of Aracadia: Legends
  23. Sonic Gems Collection
  24. Sonic Mega Collection
  25. Spider-Man: The Movie
  26. Spider-Man 2
  27. Spyro the Dragon: A Hero's Tail
  28. Starfox: Adventures
  29. Starfox: Assault
  30. Star Wars: Rogue Squadron II: Rogue Leader
  31. Star Wars: Rogue Squadron III: Rebel Strike
  32. Super Mario Sunshine
  33. Super Smash Bros.: Melee
  34. Tales of Symphonia
  35. Tony Hawk's Pro Skater 3
  36. Tony Hawk's Pro Skater 4
  37. Tony Hawk's Underground
  38. Tony Hawk's Underground 2
  39. WWE: Wrestlemania X-8
  40. WWE: Day of Reckoning
  41. WWE: Day of Reckoning 2
  42. X-Men Legends
  43. X-Men Legends 2: Rise of Apocalypse

Emerald_Warrior

Tony hawk, WWE, Spider man, X-men,... Most of those games are multiplat

So what? He said there was only 5-20 good games on each system.

And there are still some fantastic exclusives on those lists (some of the best exclusives during those geneartions, I might add). But to be clear, neither were my favorite systems during either generation. But they are still have good game libraries that number far above 5-20 games.

That's a systemwars troll you are trying to communicate with.
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NationProtector

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#86 NationProtector
Member since 2013 • 1609 Posts

[QUOTE="NationProtector"][QUOTE="Emerald_Warrior"]

lol, no, not incorrect. Have you played both games? There's no doubt about it. Halo is a high-action, military shooter with an emphasis on the multiplayer. Metroid-Prime is a slow-plodding, exploration and upgrade-driven game that's a single-player experience.

Emerald_Warrior

What does that have to do what FANS OF BOTH said to eachother and on the internet THAT GEN? It was considered a FPS back then and was compared to Halo many times, Nintendo then stated later that FPS was not what they were aiming for, and that actually lost Prime some hype. Either way,Prime became worse each entry. I still think they should try a 4th time with some new mechanics. After other M's reception I think people would have no issue with a Prime 4. Also, another F-zero, and another Starfox, but one at a time.

I am a fan of both, I have never compared Metroid Prime to Halo, because it's apples and oranges, and neither has anyone else that I know. And I never said anything either way about what Nintendo said, that's all you. I'm going by what I can see with my own two eyes because I've played both games. I don't need Nintendo to tell me that Metroid Prime is completely different than Halo. Anyone that's played both can plainly see the difference.

Anecdotal, the vast majority consider MP a FPS, and still alot do consider Halo a FPS. Clearly some people DID need Nintendo. TO be honest though, their reason were pretty poor to attempt to separate them at first. Yes they are clearly different, to us, and not the vast amounts that continue to this day to say it's a FPS. I blame the 3rd games for the more current group though.
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nameless12345

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#87 nameless12345
Member since 2010 • 15125 Posts

This would just about end in a draw if the number of Nintendo 64 and Gamecube great games were taken into consideration. One Console is 64 bit and the other is 128 bit. Both consoles made some missteps in choice of media for games. Both media were too small compared to other offering at the time.

But Nintendo managed to make money and survive the lean times with both of these systems. Due to there were just enough great games for this two systems to keep Nintendo in the game.

So I would call it a draw.

Megavideogamer

 

GC was 64-bits too, going by it's CPU.

Of course that doesn't mean they were nearly comparable in power and features.

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nameless12345

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#88 nameless12345
Member since 2010 • 15125 Posts

F-Zero GX was made by Sega and honestly whilst retaining a lot of what makes F-Zero the series it is, it plays like a very diffferent game to me. The game feels more hardcore (original definition), its fast and exhilarating. To be honest I'm only a huge fan of GX, I like the other F-Zero games but I never loved them in the way that I did when I first played GX (and I bought F-Zero X when it first came out too).

Domino_slayer

 

I personally think F-Zero X was "more hardcore". (esp. with the 2500 kph hack)

It also had a better soundtrack. (a rock/metal one instead of the techno one in GX)

imo, Miyamoto & co could make a really great new F-Zero but it probably won't happen due to Miyamoto "not seeing a sense in the series anymore" or something like that...

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#89 Shadowchronicle
Member since 2008 • 26969 Posts
This is hard for me as I liked some of the stuff on the N64 more than the GC but the GC had a vast library in comparison to the N64. Hard choice.
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silent_bomber

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#90 silent_bomber
Member since 2009 • 767 Posts

Yeah, I doubt it. The character models, the framerate and even the environments look better rendered than anything on the PS1.nintendoboy16

The character models look like crap, the texture's may be higher res than PS1, but they're bland, and there's no variety.

If Metal Gear Solid 1 was smoothed out it would look arguably better in my opinion (I did say it looked like a "smoothed out PS1 game" after all), sure its grainy as hell, but at least there's loads of texture variety, good art design, and some attempts at effects.

Also Metal Gear Solid is animated, and moves FAR, FAR better.

--------------------------------------

N64

 

  1. Doom 64
  2. Battle Tanx: Global Assault
  3. Ocarina of Time
  4. Majora's Mask
  5. Rocket: Robot on Wheels
  6. Ready 2 Rumble Boxing
  7. Diddy Kong Racing
  8. Turok
  9. Turok II
  10. Turok: Rage Wars
  11. Hybrid Heaven
  12. Rayman 2
  13. Star Fox 64
  14. Banjo Kazooie
  15. Banjo Tooie
  16. Top Gear Rally
  17. Top Gear Rally 2
  18. Top Gear Overdrive
  19. Duke Nukem 64
  20. Extreme G
  21. Indianna Jones and the Infernal Machine
  22. Nuclear Strike
  23. Gauntlet Legends
  24. Iggy's Wrekin' Balls
  25. Tom Clancy's Rainbow 6
  26. Panel De Pon/Pokemon Puzzle League
  27. Snowboard Kids
  28. Quake 64
  29. Quake II
  30. Duck Dodgers
  31. Forsaken 64
  32. Fighters Destiny
  33. Star Wars: Episode 1 Racer
  34. Duke Nukem: Zero Hour
  35. Mario Golf
  36. Resident Evil 2
  37. F-Zero X
  38. Wave Race 64
  39. Smash Bros
  40. Harvest Moon
  41. Rogue Squadron
  42. Tetrisphere
  43. Battle For Naboo
  44. Space Station Silicon Valley
  45. Dr Mario 64
  46. Buck Bumble
  47. Hydro Thunder
  48. Vigilante 8
  49. Vigilante 8: Second Offence
  50. F-1 World Grand Prix
  51. Mortal Kombat 4
  52. Starcraft
  53. Mario Party series
  54. Worms Amageddon
  55. Operation Winback
  56. Mystical Ninja 64
  57. Goemon's Great Adventure
  58. Roadsters
  59. Rakuga Kids
  60. Micro Machines 64 Turbo
  61. Glover
  62. Puyo Puyo Sun
  63. Rush 2049
  64. Army Men: Air Combat
  65. Wetrix
  66. Castlevania: Legacy of Darkness
  67. Donkey Kong 64
  68. Bust A Move 3
  69. World Driver Championship
  70. Bangai-O
  71. Wipeout 64
  72. The World is Not Enough
  73. GoldenEye
  74. Perfect Dark
  75. Beetle Adventure Racing
  76. Jet Force Gemini
  77. Pilotwings
  78. Mario Tennis
  79. Mischief Makers
  80. Shadow Man
  81. Spider-Man
  82. Body Harvest
  83. Kirby 64
  84. Excite Bike 64
  85. Ogre Battle 64
  86. Tony Hawks 1
  87. Tony Hawks 2
  88. Tony Hawks 3
  89. Mario Kart 64
  90. Ridge Racer 64
  91. S.C.A.R.S
  92. Stunt Racer 64
  93. Blast Corps
  94. 1080
  95. Paper Mario
  96. Sin and Punishment
  97. Mario 64
  98. Conker's Bad Fur Day
  99. Bomberman 64
  100. Sasume Puzzle Dama
  101. No Mercy
  102. ISS Series
  103. NBA Courtside series
  104. All Star Baseball series
  105. EA Sports stuff etc

If you split up some of the better sports series' you could probably get to over 120, there are also other games which I haven't played that have fans, such as Lode Runner 64, and Robotron 64.

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Kaszilla

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#91 Kaszilla
Member since 2011 • 1841 Posts
GC is nintendo's best console since the snes. The n64 is their worst