Oblivion: What's your overiding memory of this game?

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DarkCatalyst

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#51 DarkCatalyst
Member since 2002 • 21074 Posts

Ok, perhaps "crap" was a bit harsh of me.Planeforger

No, no it wasn't. Morrowind was one of the biggest gameplay disasters ever. Before Morrowind, I'd never seen a game feature token button presses or strictly-cosmetic action. You get one attack for every what, eight, nine pulls of the R-trigger? I mean, seriously, if you're going to limit attack rate like that, why even bother with the first-person, real-time approach? Just go turn/menu-based and tell it like it is.

When you pull the R-trigger three times a second, watch your character attack on-screen at the same pace, and have something completely different (and significantly slower) going on in the actual programming, you're playing a turd.

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noobkiller205

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#52 noobkiller205
Member since 2007 • 236 Posts
I remember getting pissed off cause I got turned into a vampire.
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InsomniacZombie

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#53 InsomniacZombie
Member since 2003 • 805 Posts

Anytime id get in a rut or just bored I would save and proceed to SLAUGHTER the entire town. Great fun, espically when i happen to be in a castle.

I went through as a goodie goodie noble fella, Someday ill play again on the dark side of the coin.

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TriangleHard

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#54 TriangleHard
Member since 2005 • 9097 Posts
[QUOTE="HiResDes"]

[QUOTE="DarkCatalyst"]Watching it dominate precious hours of my Spring 06 semester at Utah State, only for me to drop it like a hot potato the instant I got my hands on Grandia III.DarkCatalyst

I'm still playing Grandia II on my DC, is it that much better?

I'd put them in about the same class, with Grandia III being somewhat superior. If I were to rank the series, it'd go something like this.

1) Grandia (Greatest RPG ever, a joy to play with hours you can pour into it.)
2) Grandia III (Evolved well from Xtreme, fun customization, lots of playtime.)
3) Grandia Xtreme (FF-like customization with a couple hundred hours of playtime if you do it right.)
4) Grandia II (A worthy follow-up to Grandia, but short, and needed better customization.)

That being said, that's also how I'd rank the RPG genre in general, so they're all really damn good when you get down to it.

[QUOTE="HiResDes"][QUOTE="DarkCatalyst"]Watching it dominate precious hours of my Spring 06 semester at Utah State, only for me to drop it like a hot potato the instant I got my hands on Grandia III.TriangleHard

I'm still playing Grandia II on my DC, is it that much better?

Grandia III combat system is one of the best in RPG.

However as RPG as a whole, I'd say Grandia III is mediocre. It had very poor pacing due to needlessly long dungeons (which probably was designed so you can enjoy more of it's good combat sytem, but it ended up being a drag), and it had very poor pacing of the storyline and plot. Also the development of the story was poor. It did have good character design and personalities for the character but many of the characters ended up feeling like cliche characters.

Let the record show that no arguments against Grandia III have anything to do with it as a game.

Story is backbone of RPG genre. Story has everything to do with the game in RPG genre.

Grandia III is a failure.

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HandsomeDead

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#55 HandsomeDead
Member since 2006 • 596 Posts
One of my favourite moments was when I first got a horse and explored the wilderness of Cyrodiil properly. It just seemed so epic. Particularly up in the Jerall(sp?) Mountains, especially when the Wings of Kynareth music was playing.
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Funkyhamster

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#56 Funkyhamster
Member since 2005 • 17366 Posts

[QUOTE="Funkyhamster"]:lol: @ calling Morrowind an "overrated piece of crap" though; I've never seen anyone do that before.UpInFlames

Heh...well, I'm just tired of seeing people ragging on Oblivion and acting as if Morrowind was the peak of the genre and completely flawless or something. Personally, I'm happy with the direction Bethesda took The Elder Scrolls.

Yeah, people do bash Oblivion by comparing it to Morrowind way too much... although it'll probably be the same way with TESIV and Oblivion. :|

Heck, I remember hearing people complain about how Daggerfall was much better than Morrowind back before Oblivion. :lol:

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Joe-145

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#57 Joe-145
Member since 2007 • 56 Posts
So i just started to do the crusaders relics quest, where you have to swim under the bridge. I hold my breath FOREVER trying to find the stupid door, i go through the door, the game autosaves, when i go through the door, i have no breah left. Thus enturing me into a never ending death loop of drowning. I started over
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BobZany

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#58 BobZany
Member since 2004 • 1407 Posts

It's hard to choose. Especially after the first fighter's guild quest was mentiond earlier. I remember thinking "they're going to rehash that quest?" The twist was pretty funny.

My most overriding memory of the game would either have to be when first leaving the sewer and running across the water to a small encampment and taking down a couple of bandits. Seeing the outdoor scenery for the first time, it was striking. As much as I dislike the leveling in some ways, it was also fun to be able to take on humans right off the bat without first leveling up my skills a whole lot.

The other overriding memory is more an encapsulation of events during the assassin's guild quests. Everything from murdering my first victim and getting a visit in the night onward. It reminded me of playing Thief in a lot of ways, but open in a way I had always wished Thief could have been. I also started doing the thieves guild quests around the same time which added to the feeling. Too bad it ended so soon. I'd love to see an entire game like that.

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Dutch_Mix

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#59 Dutch_Mix
Member since 2005 • 29266 Posts
Oh... my... gosh. So much Oblivion hate. :? Didn't this game score a 9.6/10?
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GodModeEnabled

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#60 GodModeEnabled
Member since 2005 • 15314 Posts
Oh... my... gosh. So much Oblivion hate. :? Didn't this game score a 9.6/10?Dutch_Mix
Part of it is the same reason why people hate on Halo, GTA or Final Fantasy, because its popular and it makes them "cool".
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MarcusAntonius

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#61 MarcusAntonius
Member since 2004 • 15667 Posts
Just a question about Oblivion, does the game actually end at some point? How long does it go on for anyway?
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DarkCatalyst

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#62 DarkCatalyst
Member since 2002 • 21074 Posts
[QUOTE="DarkCatalyst"][QUOTE="HiResDes"]

[QUOTE="DarkCatalyst"]Watching it dominate precious hours of my Spring 06 semester at Utah State, only for me to drop it like a hot potato the instant I got my hands on Grandia III.TriangleHard

I'm still playing Grandia II on my DC, is it that much better?

I'd put them in about the same class, with Grandia III being somewhat superior. If I were to rank the series, it'd go something like this.

1) Grandia (Greatest RPG ever, a joy to play with hours you can pour into it.)
2) Grandia III (Evolved well from Xtreme, fun customization, lots of playtime.)
3) Grandia Xtreme (FF-like customization with a couple hundred hours of playtime if you do it right.)
4) Grandia II (A worthy follow-up to Grandia, but short, and needed better customization.)

That being said, that's also how I'd rank the RPG genre in general, so they're all really damn good when you get down to it.

[QUOTE="HiResDes"][QUOTE="DarkCatalyst"]Watching it dominate precious hours of my Spring 06 semester at Utah State, only for me to drop it like a hot potato the instant I got my hands on Grandia III.TriangleHard

I'm still playing Grandia II on my DC, is it that much better?

Grandia III combat system is one of the best in RPG.

However as RPG as a whole, I'd say Grandia III is mediocre. It had very poor pacing due to needlessly long dungeons (which probably was designed so you can enjoy more of it's good combat sytem, but it ended up being a drag), and it had very poor pacing of the storyline and plot. Also the development of the story was poor. It did have good character design and personalities for the character but many of the characters ended up feeling like cliche characters.

Let the record show that no arguments against Grandia III have anything to do with it as a game.

Story is backbone of RPG genre. Story has everything to do with the game in RPG genre.

Grandia III is a failure.

Funny. I loved every minute of every Grandia game I've played, yet I've found it a chore to sleep through a Suikoden or Dragon Quest game.

Story can make a good game great, it can not make a bad game good. Just like graphics.

I play games, regardless of what genre they fall into.

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MarcusAntonius

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#63 MarcusAntonius
Member since 2004 • 15667 Posts
I have complaints about Grandia as a game. How about, it just isn't a fun game?
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UpInFlames

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#64 UpInFlames
Member since 2004 • 13301 Posts

Just a question about Oblivion, does the game actually end at some point? How long does it go on for anyway?MarcusAntonius

It depends on what you mean. Theoretically, you could keep on playing forever, but yeah, there's a main storyline which does indeed end. There are also the various Guild storylines and a plethora of side-quests. But what's truly fantastic about a game such as this is the ability to create your own storyline - if you really get into it and treat it like a grand adventure rather than a game.

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1fast6

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#65 1fast6
Member since 2004 • 729 Posts
getting off my horse to fight a bear and while I am fighting the bear, a mountain lion attacks my horse, who takes off running, with the mountain lion following close behind... so I chase after it, and the bear chases me... I think by the time everybody caught up we had quite a collection of creatures... the horse died... it was the priests horse, so I loaded up a save and took his horse back to the stables at waynon priory... I would go visit every now and then when I was in the area...
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DarkCatalyst

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#66 DarkCatalyst
Member since 2002 • 21074 Posts

I have complaints about Grandia as a game. How about, it just isn't a fun game?MarcusAntonius

Do you actually have a handle on the battle system?

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MarcusAntonius

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#67 MarcusAntonius
Member since 2004 • 15667 Posts

[QUOTE="MarcusAntonius"]Just a question about Oblivion, does the game actually end at some point? How long does it go on for anyway?UpInFlames

It depends on what you mean. Theoretically, you could keep on playing forever, but yeah, there's a main storyline which does indeed end. There are also the various Guild storylines and a plethora of side-quests. But what's truly fantastic about a game such as this is the ability to create your own storyline - if you really get into it and treat it like a grand adventure rather than a game.

Sounds rather underappreciated. I may have to give this WRPG a fair try.

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MarcusAntonius

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#68 MarcusAntonius
Member since 2004 • 15667 Posts

[QUOTE="MarcusAntonius"]I have complaints about Grandia as a game. How about, it just isn't a fun game?DarkCatalyst

Do you actually have a handle on the battle system?

Yes.

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DarkCatalyst

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#69 DarkCatalyst
Member since 2002 • 21074 Posts
[QUOTE="DarkCatalyst"]

[QUOTE="MarcusAntonius"]I have complaints about Grandia as a game. How about, it just isn't a fun game?MarcusAntonius

Do you actually have a handle on the battle system?

Yes.

Then what's not to like, specifically?

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Teuf_

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#70 Teuf_
Member since 2004 • 30805 Posts
I would have to say its Sean Bean's voice. :P
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MarcusAntonius

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#71 MarcusAntonius
Member since 2004 • 15667 Posts

I would have to say its Sean Bean's voice. :PTeufelhuhn

Sean Bean pwns, quit hatin':P

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Funkyhamster

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#72 Funkyhamster
Member since 2005 • 17366 Posts

[QUOTE="Teufelhuhn"]I would have to say its Sean Bean's voice. :PMarcusAntonius

Sean Bean pwns, quit hatin':P

When I first heard him, I was like "WTF Boromir's in this game?!" I had totally forgotten that he was in it... :|

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foxhound_fox

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#73 foxhound_fox
Member since 2005 • 98532 Posts
A buggy mess with very few worthwhile missions to play and only two decent plot-lines.
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TriangleHard

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#74 TriangleHard
Member since 2005 • 9097 Posts
[QUOTE="TriangleHard"][QUOTE="DarkCatalyst"][QUOTE="HiResDes"]

[QUOTE="DarkCatalyst"]Watching it dominate precious hours of my Spring 06 semester at Utah State, only for me to drop it like a hot potato the instant I got my hands on Grandia III.DarkCatalyst

I'm still playing Grandia II on my DC, is it that much better?

I'd put them in about the same class, with Grandia III being somewhat superior. If I were to rank the series, it'd go something like this.

1) Grandia (Greatest RPG ever, a joy to play with hours you can pour into it.)
2) Grandia III (Evolved well from Xtreme, fun customization, lots of playtime.)
3) Grandia Xtreme (FF-like customization with a couple hundred hours of playtime if you do it right.)
4) Grandia II (A worthy follow-up to Grandia, but short, and needed better customization.)

That being said, that's also how I'd rank the RPG genre in general, so they're all really damn good when you get down to it.

[QUOTE="HiResDes"][QUOTE="DarkCatalyst"]Watching it dominate precious hours of my Spring 06 semester at Utah State, only for me to drop it like a hot potato the instant I got my hands on Grandia III.TriangleHard

I'm still playing Grandia II on my DC, is it that much better?

Grandia III combat system is one of the best in RPG.

However as RPG as a whole, I'd say Grandia III is mediocre. It had very poor pacing due to needlessly long dungeons (which probably was designed so you can enjoy more of it's good combat sytem, but it ended up being a drag), and it had very poor pacing of the storyline and plot. Also the development of the story was poor. It did have good character design and personalities for the character but many of the characters ended up feeling like cliche characters.

Let the record show that no arguments against Grandia III have anything to do with it as a game.

Story is backbone of RPG genre. Story has everything to do with the game in RPG genre.

Grandia III is a failure.

Funny. I loved every minute of every Grandia game I've played, yet I've found it a chore to sleep through a Suikoden or Dragon Quest game.

Story can make a good game great, it can not make a bad game good. Just like graphics.

I play games, regardless of what genre they fall into.

Funny because I thought it was chore to play Grandia III.

I lost sleep playing Suikoden 5, and recent Dragon Quest (7 and 8 ) hasn't had strong story to go with the game.

I can think of Saga Frontier II which is crap shoot of a game but it was good game strictly due to good story it had. Also I can think of Radiata Stories which was good game technically but chore to play due to poor story.

You don't really think .Hack series are lasting this long because the gameplay is solid do you?

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DarkCatalyst

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#75 DarkCatalyst
Member since 2002 • 21074 Posts
[QUOTE="DarkCatalyst"][QUOTE="TriangleHard"][QUOTE="DarkCatalyst"][QUOTE="HiResDes"]

[QUOTE="DarkCatalyst"]Watching it dominate precious hours of my Spring 06 semester at Utah State, only for me to drop it like a hot potato the instant I got my hands on Grandia III.TriangleHard

I'm still playing Grandia II on my DC, is it that much better?

I'd put them in about the same class, with Grandia III being somewhat superior. If I were to rank the series, it'd go something like this.

1) Grandia (Greatest RPG ever, a joy to play with hours you can pour into it.)
2) Grandia III (Evolved well from Xtreme, fun customization, lots of playtime.)
3) Grandia Xtreme (FF-like customization with a couple hundred hours of playtime if you do it right.)
4) Grandia II (A worthy follow-up to Grandia, but short, and needed better customization.)

That being said, that's also how I'd rank the RPG genre in general, so they're all really damn good when you get down to it.

[QUOTE="HiResDes"][QUOTE="DarkCatalyst"]Watching it dominate precious hours of my Spring 06 semester at Utah State, only for me to drop it like a hot potato the instant I got my hands on Grandia III.TriangleHard

I'm still playing Grandia II on my DC, is it that much better?

Grandia III combat system is one of the best in RPG.

However as RPG as a whole, I'd say Grandia III is mediocre. It had very poor pacing due to needlessly long dungeons (which probably was designed so you can enjoy more of it's good combat sytem, but it ended up being a drag), and it had very poor pacing of the storyline and plot. Also the development of the story was poor. It did have good character design and personalities for the character but many of the characters ended up feeling like cliche characters.

Let the record show that no arguments against Grandia III have anything to do with it as a game.

Story is backbone of RPG genre. Story has everything to do with the game in RPG genre.

Grandia III is a failure.

Funny. I loved every minute of every Grandia game I've played, yet I've found it a chore to sleep through a Suikoden or Dragon Quest game.

Story can make a good game great, it can not make a bad game good. Just like graphics.

I play games, regardless of what genre they fall into.

Funny because I thought it was chore to play Grandia III.

I lost sleep playing Suikoden 5, and recent Dragon Quest (7 and 8 ) hasn't had strong story to go with the game.

I can think of Saga Frontier II which is crap shoot of a game but it was good game strictly due to good story it had. Also I can think of Radiata Stories which was good game technically but chore to play due to poor story.

You don't really think .Hack series are lasting this long because the gameplay is solid do you?

I enjoy them.

As for SaGa Frontier II, I refuse to tolerate a bad game just to get a story.

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toment

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#76 toment
Member since 2005 • 8396 Posts
[QUOTE="MarcusAntonius"]

[QUOTE="Teufelhuhn"]I would have to say its Sean Bean's voice. :PFunkyhamster

Sean Bean pwns, quit hatin':P

When I first heard him, I was like "WTF Boromir's in this game?!" I had totally forgotten that he was in it... :|

I had forgotten he was in the game untill the second or third quest concerning him, did not recognise his voice :(

Not really the greatest voice work in this game. The three or four NPC VAs get old pretty fast, and the way they seem to have recorded in different tempos and switching between happy/sad/wtf with every sentence takes you out of the experience:

"My son!:cry: by the gods, the deadra have slain my son! :cry:"

which is followed by,

":) my son's death was a great loss, but we can not mourn his slaying forever. Now how about buying that house I was telling you about earlier? Hmm?:)"

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gaminggeek

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#77 gaminggeek
Member since 2003 • 14223 Posts

[QUOTE="MarcusAntonius"]Just a question about Oblivion, does the game actually end at some point? How long does it go on for anyway?UpInFlames

It depends on what you mean. Theoretically, you could keep on playing forever, but yeah, there's a main storyline which does indeed end. There are also the various Guild storylines and a plethora of side-quests. But what's truly fantastic about a game such as this is the ability to create your own storyline - if you really get into it and treat it like a grand adventure rather than a game.

It does end when you've done all the quests. There really isn't any point on keeping on playing once you pass the completion of the quests. I don't think you create your own story, I mean the game is basically a hundred sidequests that you can undertake in random order. Rather than creating a unique story mostly what you're doing is dipping in and out of microstories, which usually have unique setups, but end up featuring repetitive and similar tasks. Usually fetch questing.

Not saying I don't love it though, cause I do. :P

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UpInFlames

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#78 UpInFlames
Member since 2004 • 13301 Posts
It does end when you've done all the quests. There really isn't any point on keeping on playing once you pass the completion of the quests. I don't think you create your own story, I mean the game is basically a hundred sidequests that you can undertake in random order. Rather than creating a unique story mostly what you're doing is dipping in and out of microstories, which usually have unique setups, but end up featuring repetitive and similar tasks. Usually fetch questing.

Not saying I don't love it though, cause I do. :Pgaminggeek

Did anyone actually complete all of the quests? I never even came close. Also, I specifically said - if you really get into it and treat it like a grand adventure rather than a game. :wink:

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Archangel3371

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#79 Archangel3371  Online
Member since 2004 • 46929 Posts
Oh yeah I forgot about Sean Bean being in the game, love his work. Same with Patrick Stewart. The only one missing that would have really topped off the voice work would have been Keith David.
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shr0Uder

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#80 shr0Uder
Member since 2007 • 25 Posts
after you do the arena you geta supporter right he follows you every where i took him to the very tiptop of the imperila city castle (the tallest point on the game then pushed him off) i teleported bak down to see his body splatered all ober the side walk with all the guards looking at him... what a laugh :D
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InsomniacZombie

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#81 InsomniacZombie
Member since 2003 • 805 Posts

after you do the arena you geta supporter right he follows you every where i took him to the very tiptop of the imperila city castle (the tallest point on the game then pushed him off) i teleported bak down to see his body splatered all ober the side walk with all the guards looking at him... what a laugh :Dshr0Uder

Oh hell ya i did the arena long ago, i forgot about that little weasel and how many times i got him killed. Death to the arena fanboy

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rragnaar

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#82 rragnaar
Member since 2005 • 27023 Posts
after you do the arena you geta supporter right he follows you every where i took him to the very tiptop of the imperila city castle (the tallest point on the game then pushed him off) i teleported bak down to see his body splatered all ober the side walk with all the guards looking at him... what a laugh :Dshr0Uder

For some reason I always like to crush his dreams and tell him to leave me alone, only to sneak up on him and kill him.  I love that he respawns, because I can just keep doing it at random times throughout the game.  That kid is such a weiner.
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Gen-Gawl

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#83 Gen-Gawl
Member since 2004 • 3925 Posts
My over-riding memory of Oblivion is when I was about 35 hours in and the game glitched out on me forcing me to restart. I was doing mainly side quests for the guilds and such. If I had focused more on the main I probably would have noticed it sooner and saved myself some trouble. I'll pick it up again soon once the memories fade a bit. I want the quests to get a bit of their freshness back first.
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Gen-Gawl

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#84 Gen-Gawl
Member since 2004 • 3925 Posts
[QUOTE="UpInFlames"]

[QUOTE="MarcusAntonius"]Just a question about Oblivion, does the game actually end at some point? How long does it go on for anyway?gaminggeek

It depends on what you mean. Theoretically, you could keep on playing forever, but yeah, there's a main storyline which does indeed end. There are also the various Guild storylines and a plethora of side-quests. But what's truly fantastic about a game such as this is the ability to create your own storyline - if you really get into it and treat it like a grand adventure rather than a game.

It does end when you've done all the quests. There really isn't any point on keeping on playing once you pass the completion of the quests. I don't think you create your own story, I mean the game is basically a hundred sidequests that you can undertake in random order. Rather than creating a unique story mostly what you're doing is dipping in and out of microstories, which usually have unique setups, but end up featuring repetitive and similar tasks. Usually fetch questing.

Not saying I don't love it though, cause I do. :P

You can on the PC. Hurray mods!

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GodModeEnabled

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#85 GodModeEnabled
Member since 2005 • 15314 Posts
[QUOTE="gaminggeek"]It does end when you've done all the quests. There really isn't any point on keeping on playing once you pass the completion of the quests. I don't think you create your own story, I mean the game is basically a hundred sidequests that you can undertake in random order. Rather than creating a unique story mostly what you're doing is dipping in and out of microstories, which usually have unique setups, but end up featuring repetitive and similar tasks. Usually fetch questing.

Not saying I don't love it though, cause I do. :PUpInFlames

Did anyone actually complete all of the quests? I never even came close. Also, I specifically said - if you really get into it and treat it like a grand adventure rather than a game. :wink:

I have 90 hrs clocked and I came close to finishing all the quests. I did every guild quests and every quest in about half the towns in the game (Skingrad, Anvil, Imperial City and Bravil I believe) I also did ALL the daedra shrine quests, bought all the houses and did a few dozen miscallenoues quests you find out in the wilderness. Really all I had left was like 30 quests or so from the remaining towns but I got so powerfull it became boring. My level 30 nord warrior guy just tanks everything with ease. In the battle where you are closing the great gate and all those daedra keep pouring out and attacking I had no ida I was supposed to go in the gate so I kept killing them all for like 45 minutes and had to use one magic potion I believe. This is why im hesitant to get Shivering Isles...theres no where left for my guy to go really. OH one of my favorite memorys is getting a horse high into the moments and running him off the side of the mountain and following him down listenting to him neigh and go crunch and roll several thousand feet hahahaha
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fiscope

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#86 fiscope
Member since 2006 • 2426 Posts
The dark brotherhood quests were awesome, especially the one where you had to kill those people at the house party. Good times!!
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gaminggeek

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#87 gaminggeek
Member since 2003 • 14223 Posts
[QUOTE="gaminggeek"]It does end when you've done all the quests. There really isn't any point on keeping on playing once you pass the completion of the quests. I don't think you create your own story, I mean the game is basically a hundred sidequests that you can undertake in random order. Rather than creating a unique story mostly what you're doing is dipping in and out of microstories, which usually have unique setups, but end up featuring repetitive and similar tasks. Usually fetch questing.

Not saying I don't love it though, cause I do. :PUpInFlames

Did anyone actually complete all of the quests? I never even came close. Also, I specifically said - if you really get into it and treat it like a grand adventure rather than a game. :wink:

Explain yourself sire.

I think I had 3 quests left, thathad ridiculous requirements to even start, like having various combinations of items and stats.

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rragnaar

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#88 rragnaar
Member since 2005 • 27023 Posts
[QUOTE="UpInFlames"][QUOTE="gaminggeek"]It does end when you've done all the quests. There really isn't any point on keeping on playing once you pass the completion of the quests. I don't think you create your own story, I mean the game is basically a hundred sidequests that you can undertake in random order. Rather than creating a unique story mostly what you're doing is dipping in and out of microstories, which usually have unique setups, but end up featuring repetitive and similar tasks. Usually fetch questing.

Not saying I don't love it though, cause I do. :Pgaminggeek

Did anyone actually complete all of the quests? I never even came close. Also, I specifically said - if you really get into it and treat it like a grand adventure rather than a game. :wink:

Explain yourself sire.

I think I had 3 quests left, thathad ridiculous requirements to even start, like having various combinations of items and stats.


Once I exhausted all of the quests I wanted to complete, I set out to become the Lupin the Third of Tamriel, breaking into all of the castles and just seeing what I could get away with.  Between that and the dungeons respawning, I had quite a bit to do with my master thief.
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Myrkan

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#89 Myrkan
Member since 2004 • 1304 Posts

Green foliage and 1 dungeon cloned 100 times. Gangans

lol :D - I've had many great experiences with Oblivion, hmm, the Gray Fox forgetting that he was the count after completing all of the Thieves Guild quests was funny, but I cant really recall many spectacular and original experiences I've had, except for installing OOO and enjoying Oblivion 10x more :)

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UpInFlames

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#90 UpInFlames
Member since 2004 • 13301 Posts
Explain yourself sire.

I think I had 3 quests left, thathad ridiculous requirements to even start, like having various combinations of items and stats.gaminggeek

3 quests left? In all of Cyrodiil? How the hell did you manage to do that?

I'm not sure how to further explain it. If you approach games such as this as a collection of random quests and mini-storylines, you can't expect to have the same experience as someone who really gets into the gameworld, into the lore. The point is to role-play, I devised a backstory for my character, his personality, wants and needs. As a result, I flat out refused a number of quests, went only to certain places of interest, and treated the gameworld as a living, breathing place as much as possible. Because of that, once I decide to start with a new character, I am guaranteed to have an entirely different experience.

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gaminggeek

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#91 gaminggeek
Member since 2003 • 14223 Posts
[QUOTE="gaminggeek"]Explain yourself sire.

I think I had 3 quests left, thathad ridiculous requirements to even start, like having various combinations of items and stats.UpInFlames

3 quests left? In all of Cyrodiil? How the hell did you manage to do that?

I'm not sure how to further explain it. If you approach games such as this as a collection of random quests and mini-storylines, you can't expect to have the same experience as someone who really gets into the gameworld, into the lore. The point is to role-play, I devised a backstory for my character, his personality, wants and needs. As a result, I flat out refused a number of quests, went only to certain places of interest, and treated the gameworld as a living, breathing place as much as possible. Because of that, once I decide to start with a new character, I am guaranteed to have an entirely different experience.

Errrr okay. Always knew you were crazy :P

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zoe256

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#92 zoe256
Member since 2007 • 2821 Posts

not realising the voice of the emporer was patrick stewart/jean luc picard/professor xavier till the very end of the game.

and being annoyed that i'm stuck because i'm a knight of the nine and can't get infamy or i'll be kicked out.

oh and the 'adoring fan' :evil: