[QUOTE="Metamania"]
[QUOTE="S0lidSnake"]
Uncharted 2 had far superior gunplay. It's the best cover based third person shooter out there.
S0lidSnake
I haven't played Uncharted 1 or 2 yet, but as far as I've seen, the Gears Of War franchise has been pretty consistent with having an excellent cover system. I'm not sure if you have even played any of the Gears games, but if you have, can you compare the two in terms of its cover system? I'm really curious to hear your thoughts! :)
I have played all three Gears games (I choose to believe that Judgement does not exist). Characters in Gears move like a tank. I am sure its by design, but it makes close quarters combat a pain in the ass. The cover system is nearly identical, but Drakes agility makes moving in and out of cover and traversing the enviornment a lot more smoother/quicker. The weapons in Uncharted all have their uses while Gears is basically a Lancer game in SP and Shotgun fest in MP. In uncharted, headshots are always a one hit kill. Not so much in Gears unless you are using a Sniper Rifle. I do like that the guns in Gears pack a punch. It feels like you are using a death machine.
Can you even shoot in Gears without pressing L1? Its absolutely essential in Uncharted with enemies working together to flank you. (In U3 they became suicidal and just bum rushed you which is why the combat in that game sucks).
Actually, you'd be surprised with the controls and how it is a little easier in Judgment. And yeah, the close quarters combat can be a pain in the ass, specifically when you are trying to mow down enemies with your chainsaw and then trying to out-distance yourself from the opposition by swinging the camera angle and moving at the same time. I already know that Uncharted 1-3 are a few games I'll be getting with my Playstation 3 soon, so I'll be able to finally find out why exactly these games are considered the shit, basically.
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