[QUOTE="Emerald_Warrior"]
[QUOTE="sayyy-gaa"] I realize this isn't system wars, but I disagree with almost everything you wrote. First off, the SNES was graphically superior to the Genesis(this coming from a Sega fanboy*points at name*). I don't think the jump from PS1 was all that eye popping. To me, the jump was gradual. From PS1 to DC was eyepopping and from DC to PS2 was minimal. However, I think the jump from SNES era to PS era was most eyepopping. Many of us tend to forget what an awesome jump that was and how awesome 3d was at the time. I remember seing Gran Turismo for PS and Bloody Roar for N64 and thinking we had reached the pinnacle of graphic achievement. It is all flat textures and muted palettes now, but it was HUGE at the time man. Heirren
Indeed it was awesome. I don't think we'll ever have as huge of a graphical jump as we did from the 16-bit era to the first 3D systems (PSX, Saturn, N64 & 3DO). Most of us gaming at the time had to change our entire gaming habits and the way we played a game because all the rules suddenly changed.
I don't know about that anymore. The jump from nes to snes was huge. I can remember being amazed at what was to come--the backs of game boxes, and overall what was delivered seemed perfect a lot of the times. The jump from snes to playstation was big as well, but you have to remember that Arcades were huge around this time as well. There were already far better looking driving and fighting games around. I can remember thinking even originally that a lot of playstation games looked bad and played clumsy. It really wasn't until Mario 64 arrived where the controls began to change. This is why N64 was a better console than the playstation, it just pushed things forward more.
I kinda have to agree , though you have to remember there were always better graphics in the arcades, when the SNES was released, there were already better looking arcade games that what was available on the SNES or Mega Drive, that was just the way of things. alot of arcade games lost quite a bit when making the jump to the home, Dead Or Alive was originally on the Model 2 board , and looked great for it, the Saturn version took away the 3D backgrounds and replaced them with 2D ones which mimicked 3D, and the PS1 port had backgrounds that looked like wallpaper, and had an even worse polygon count. for some reason , if you read the GS review of the PS1 version of DOA, they claim the PS1 version looks "significantly better" then either the Saturn or even arcade version . I can understand liking it over the Saturn , since both have their strengths and weaknesses, but the arcade??
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