prob. ASSassin's Creed
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Mario Galaxy was fine (would've waited to pay $25 for it or something). In Mario 64 and Sunshine, part of the fun was the exploration of the levels to find the specific star/shine that you're hunting. In Sunshine there were hidden shines that you had to look for (maybe in 64 too? I don't remember). There was also a sometimes-difficult 100-coin star/shine. In Galaxy, there is a "hidden" star, which is always really really easy to find. I had to search for exactly one hidden star. Also, almost all of the levels are completely linear because of the "planet-to-planet" structure. The star bits mechanics felt tacked on and worthless. The coins were only useful to get lives. To unlock the final star you must beat the exact same game twice in a row. Beyond the gravity gimmick, the only good upgrade that I saw was the addition of the challenge comets.
Mingelo
Wow- you really nailed Mario Galaxy! I bought the game for my girlfriend and have played it a fair amount myself. It's a good game, but 9.5 and nearly at the top of Gamerankings? Hah!
Other games that got exceptional reviews that I really wish I hadn't believed:
Oblivion (terrible, terrible game...not even an RPG)
Metroid Prime 3
Halo 2
I basically find that megafranchises get reviews that are overally generous. Nostalgia seems to creep into the reviews. Yet, fantastic games that aren't huge franchises seem to have a much more difficult time getting high scores.
I don't think there's ever been a game that I've been disappointed with from the review scores. I thought Eternal Sonata would be one of them as I didn't really enjoy it to begin with but when I got towards the end it suddenly turned awesome.Robot_Vampire
Eternal Sonata seemed only nice in the beginning,but it really grew on me,too.That´s why my Review is marked with a 8.5 :-)
The most disappointing game was Tomb Raider back then...man this was one of the most boring games I´ve ever played.Revolutionary maybe,but controls out of the hell.
Wow. There are a lot of great titles that are being posted! Oh well, to each his/her own. I'm sure I said a game sucked when everyone else liked it at some point.
But for me, for the most part, I think reviews have been right on...well, except for that crappy, horrible PLAY Magazine, which sucks in all accounts. They gave Bullet Witch and other horrible games a 9. Terrible publication.
Anyway, I don't ever recall hating a good reviewed game. Well...actually, now that I think about it, I was disappointed with Rome Total War. For some reason, I just couldn't get into this game. It looked great, I loved the concept, it was amazing looking...but I didn't like the game for some reason. But it got great reveiws. I love RTSs but Rome TW wasn't my type of RTS...or turn-based strategy, Civilization type of gameplay, etc.. I thought the game suffered from a identity problem. Too many things going on.
Resident Evil Code Veronica. It got great reviews by GS and users alike. I played it almost all the way through and seriously wondered if the worlds most elaborate prank was pulled on me. Completely awful.garey017
I agree. That game was awful *erases from memory*
[QUOTE="Robot_Vampire"]I don't think there's ever been a game that I've been disappointed with from the review scores. I thought Eternal Sonata would be one of them as I didn't really enjoy it to begin with but when I got towards the end it suddenly turned awesome.Ash2X
Eternal Sonata seemed only nice in the beginning,but it really grew on me,too.That´s why my Review is marked with a 8.5 :-)
The most disappointing game was Tomb Raider back then...man this was one of the most boring games I´ve ever played.Revolutionary maybe,but controls out of the hell.
Oh yeah? the games got horrible reviews ouside of UK... I bet you couldn't get past the first level...
I wouldn't say they're wrong since they are just one persons opinion. Of course you may or may not agree with them so you should always take them with a grain of salt.
Anyway if your not sure about a game there are plenty of ways to try before you buy (ex. Gamefly). Obviously you can't do that with PC games but if you do even a little research you should get a pretty good idea if it's something you would like.
I'm going to have to have to say Call of Duty IV. The aiming system was too easy, there was no recoil on guns, The game was also quite boring for me because I've played the Battlefield and Counter-Strike series, so it was sort of a rehash with easymode gameplay. I'm sure it's great fun for newcomers to FPS or console FPS fans but I just can't stick my teeth into it :(112505
I totally agree. TF2 was half the cost and twice the fun...
[QUOTE="Ash2X"]
[QUOTE="Robot_Vampire"]I don't think there's ever been a game that I've been disappointed with from the review scores. I thought Eternal Sonata would be one of them as I didn't really enjoy it to begin with but when I got towards the end it suddenly turned awesome.gamingqueen
Eternal Sonata seemed only nice in the beginning,but it really grew on me,too.That´s why my Review is marked with a 8.5 :-)
The most disappointing game was Tomb Raider back then...man this was one of the most boring games I´ve ever played.Revolutionary maybe,but controls out of the hell.
Oh yeah? the games got horrible reviews ouside of UK... I bet you couldn't get past the first level...
You mean Tomb Raider...well I whouldn´t call 90% horrible.And I´ve beaten the first level ;)
I would say Final Fantasy X has to be the most overrated game I have ever played.
Everytime I look at the game objectively, it seems more and more like a piece of crap.
The first problem with it is its linear structure. All you do outside the combat is walk to arrows indicated on your radar in strangely confined areas and activate cutscenes. That's all. You don't even get to fly the ship. The whole thing feels so darn limited. There's nothing in the way of puzzles besides those lame sphere trial things. There's absolutely no incentive to explore, and even if there was, the strangely confined linear paths don't feel suited to that purpose. Compare the environments to the wide-open stretches of Oblivion and you'll see what I mean.
Admittedly, the graphics were awesome in their day. Gorgeous art design. I have no argument there, but graphics can't carry a game and graphics seems to be the one leg FFX has to stand on (The music was pretty gorgeous too). The one gripe I have with the graphics is that with the tiny, pre-rendered areas, the characters seem oddly big in proportion to them. It's really weird, not to mention tacky.
The story had some beautiful cutscenes to speak for it, but the plot itself seemed pulled out of Square's ass. It had no real internal consistencies, it just seemed all over the place and the events that took place didn't seem to have any real reason behind them. It seemed like the developers were purposely trying to go over everybody's head with the story for the purpose of tricking people into thinking its good. After all, you do have your people who think something is sophisticated and deep if they can't grasp it. I challenge anybody to summarize its story in a few paragraphs. I bet it can't be done.
And then there's the characters. This is just personal opinion, but I found them annoying. Tidas was immature, Yuna was moronic and robotic (and hot), Rikku was like a little girl trying to get into an adult conversation, Khumari was a wuss, Wakka was a crybaby. That being said, I liked Lulu (and thought she was smokin') and Auron. Seymor was strangely effeminate. I couldn't bring myself to hate or fear him. He wasn't mean enough, he wasn't intimidating enough. All around lame bad guy (although his aeon freaked the sh1t out of me).
Skies of Arcadia for the Dreamcast had a far better story (and was a far better game, I thought that game was excellent--areas weren't linear, you got to explore, combat was more balanced, more things to do, etc.). Now I know it wasn't as mature or sophisticated, but it made more sense, it was alot funner and the characters were more vibrant. It was like a kid's movie done right: just plain fun. Compare that to FFX and FFX will start to look like the gaming equivalent of a dirge. Admittedly, FFX has voices which makes it much more immersive in that sense, but Skies of Arcadia was a considerably older game and FFX's voice acting is awkward and forced anyway (Yuna's voice acting was terrible).
As for the combat, I found most of the attacks save the aeons pretty borring. Some of the attacks were absurd. Wakka throwing a blitzball? Lulu's doll? Maybe these methods are clever from an artistic standpoint, but hardly awesome. They seem gimmicky more than anything.
Then there's the matter of the bosses having millions of health points, turning the battles into tedious affairs. The ungodly amounts of health points seems like the developers adding aritificial difficulty. And then there's the random encounters. Sometimes they were just painful. If there weren't so many random encounters and the bosses weren't loaded with hit points, the game would be extremely short. I think FFX did more than any other game to convince me that turned-based systems blow and real-time combat (i.e. Oblivion) is the way to go.
The sphere grid is a good idea, but the execution of it was inane. My characters all ended up sharing the same attacks. Something about that really bothered me: it robbed the characters of their indivuality.
Blitzball has to be the most horrible minigame every designed by mankind. Painful controls. Also, the side quests (which served as a way to get new weapons) were moronic. The only way for an average player to figure out how to unlock some of these things are to go onto GameFAQS. Such unaccesable side quests just really defeat the purpose.
The game was drowned in cutscenes and had very little playtime, making me wonder how the developers in good consience could call it a role-playing game. Oblivion is a role-playing game, Star Wars Knights of the Old Republic is a role-playing game. In those games, you make choices and are free to play your own way. Final Fantasy is a slightly ineractive movie. The playtime you get is tantamount to a mini-game on a DVD (yes, I'm exaggerating, but you get my point).
With all these core gameplay flaws, it mystifies me why this game got such great reviews. When I read the reviews, I still don't get it, because they don't give very convincing reasons. I would think objective reviewers would atleast point out the lack of playime.
I'm starting to believe that if Squaresoft created a pretty game of Go-Fish and slapped Final Fantasy XIII on the cover, everyone would rave. It's madness.
I would say Final Fantasy X has to be the most overrated game I have ever played.
Everytime I look at the game objectively, it seems more and more like a piece of crap.
The first problem with it is its linear structure. All you do outside the combat is walk to arrows indicated on your radar in strangely confined areas and activate cutscenes. That's all. You don't even get to fly the ship. The whole thing feels so darn limited. There's nothing in the way of puzzles besides those lame sphere trial things. There's absolutely no incentive to explore, and even if there was, the strangely confined linear paths don't feel suited to that purpose. Compare the environments to the wide-open stretches of Oblivion and you'll see what I mean.
Admittedly, the graphics were awesome in their day. Gorgeous art design. I have no argument there, but graphics can't carry a game and graphics seems to be the one leg FFX has to stand on (The music was pretty gorgeous too). The one gripe I have with the graphics is that with the tiny, pre-rendered areas, the characters seem oddly big in proportion to them. It's really weird, not to mention tacky.
The story had some beautiful cutscenes to speak for it, but the plot itself seemed pulled out of Square's ass. It had no real internal consistencies, it just seemed all over the place and the events that took place didn't seem to have any real reason behind them. It seemed like the developers were purposely trying to go over everybody's head with the story for the purpose of tricking people into thinking its good. After all, you do have your people who think something is sophisticated and deep if they can't grasp it. I challenge anybody to summarize its story in a few paragraphs. I bet it can't be done.
And then there's the characters. This is just personal opinion, but I found them annoying. Tidas was immature, Yuna was moronic and robotic (and hot), Rikku was like a little girl trying to get into an adult conversation, Khumari was a wuss, Wakka was a crybaby. That being said, I liked Lulu (and thought she was smokin') and Auron. Seymor was strangely effeminate. I couldn't bring myself to hate or fear him. He wasn't mean enough, he wasn't intimidating enough. All around lame bad guy (although his aeon freaked the sh1t out of me).
Skies of Arcadia for the Dreamcast had a far better story (and was a far better game, I thought that game was excellent--areas weren't linear, you got to explore, combat was more balanced, more things to do, etc.). Now I know it wasn't as mature or sophisticated, but it made more sense, it was alot funner and the characters were more vibrant. It was like a kid's movie done right: just plain fun. Compare that to FFX and FFX will start to look like the gaming equivalent of a dirge. Admittedly, FFX has voices which makes it much more immersive in that sense, but Skies of Arcadia was a considerably older game and FFX's voice acting is awkward and forced anyway (Yuna's voice acting was terrible).
As for the combat, I found most of the attacks save the aeons pretty borring. Some of the attacks were absurd. Wakka throwing a blitzball? Lulu's doll? Maybe these methods are clever from an artistic standpoint, but hardly awesome. They seem gimmicky more than anything.
Then there's the matter of the bosses having millions of health points, turning the battles into tedious affairs. The ungodly amounts of health points seems like the developers adding aritificial difficulty. And then there's the random encounters. Sometimes they were just painful. If there weren't so many random encounters and the bosses weren't loaded with hit points, the game would be extremely short. I think FFX did more than any other game to convince me that turned-based systems blow and real-time combat (i.e. Oblivion) is the way to go.
The sphere grid is a good idea, but the execution of it was inane. My characters all ended up sharing the same attacks. Something about that really bothered me: it robbed the characters of their indivuality.
Blitzball has to be the most horrible minigame every designed by mankind. Painful controls. Also, the side quests (which served as a way to get new weapons) were moronic. The only way for an average player to figure out how to unlock some of these things are to go onto GameFAQS. Such unaccesable side quests just really defeat the purpose.
The game was drowned in cutscenes and had very little playtime, making me wonder how the developers in good consience could call it a role-playing game. Oblivion is a role-playing game, Star Wars Knights of the Old Republic is a role-playing game. In those games, you make choices and are free to play your own way. Final Fantasy is a slightly ineractive movie. The playtime you get is tantamount to a mini-game on a DVD (yes, I'm exaggerating, but you get my point).
With all these core gameplay flaws, it mystifies me why this game got such great reviews. When I read the reviews, I still don't get it, because they don't give very convincing reasons. I would think objective reviewers would atleast point out the lack of playime.
I'm starting to believe that if Squaresoft created a pretty game of Go-Fish and slapped Final Fantasy XIII on the cover, everyone would rave. It's madness.
Tragic_Kingdom7
Hmmm..pretty long post...I agree in most stuff you said
most games that have come out for 360 so far..
Halo, Gears of War, Bioshock and all the other big name titles I havnt considered very good.....waste of money....mostly mindless, repetitive shooting....gets boring after 10 minutes..
most games that have come out for 360 so far..
Halo, Gears of War, Bioshock and all the other big name titles I havnt considered very good.....waste of money....mostly mindless, repetitive shooting....gets boring after 10 minutes..
Fiji-Water
take it to system wars.
[QUOTE="Fiji-Water"]most games that have come out for 360 so far..
Halo, Gears of War, Bioshock and all the other big name titles I havnt considered very good.....waste of money....mostly mindless, repetitive shooting....gets boring after 10 minutes..
HiResDes
take it to system wars.
it answers the topic...here in General Games Discussion....:|
im sorry i have offended you
most games that have come out for 360 so far..
Halo, Gears of War, Bioshock and all the other big name titles I havnt considered very good.....waste of money....mostly mindless, repetitive shooting....gets boring after 10 minutes..
Fiji-Water
Just curious, what games do you consider good?
[QUOTE="Fiji-Water"]most games that have come out for 360 so far..
Halo, Gears of War, Bioshock and all the other big name titles I havnt considered very good.....waste of money....mostly mindless, repetitive shooting....gets boring after 10 minutes..
AwakenedMaster
Just curious, what games do you consider good?
well so far for 360 my favorite game is either Rainbow Six Vegas or Saints Row.....
my favorite game series of all time is probably the Marios....(other than those dumbass spinoffs), or GTA
and ive probably got the single most enjoyment out of Socom 2 online....just nostalgia and good memories makes it one of my favorites....
MGS2, VF4, DMC, theres other games i wish i hadnt gotten but they where cheap or free so i wont bother listin them-DirtySanchez-
I totally disagree in case of VF4.You just have to spend a lot of time with the game to see how great it really is,but in case of MGS2 and DMC...well I wasn´t really overwhelmed,not even the day they came out.I played both at a friend because he bought the US-Versions and finished them both there and I´m so happy I didn´t pay a buck for them.They´re both not completely bad,but not better then average as well.
I also totally disagree with Fiji-Water because I think the 360´s Game-Lineup is one of the greatest since a couple of generations.Maybe because the Online-play takes a big part and with the whole,good working XBL-Service who gives me what I want.But I´m not really disappointed of any game.Maybe Gears of War,because it was awfully short.Maybe Halo 3 a bit because I expected the levels from the Halo 2-Demos ehich had been kicked.But I had a great time with both after all.I never bought so many games in a short time (got it a bit over 1 year and I got 20 Games,bought most of them cheaper) and I wonder how to pay all the games I want to play.
NBA Street V3.
The game was tons of fun to start, but eventually fell into the "Grab me a pillow" category, and was one of the few games I had to force myself to beat. V2 was so much better.
[QUOTE="-DirtySanchez-"]MGS2, VF4, DMC, theres other games i wish i hadnt gotten but they where cheap or free so i wont bother listin themAsh2X
I totally disagree in case of VF4.You just have to spend a lot of time with the game to see how great it really is,but in case of MGS2 and DMC...well I wasn´t really overwhelmed,not even the day they came out.I played both at a friend because he bought the US-Versions and finished them both there and I´m so happy I didn´t pay a buck for them.They´re both not completely bad,but not better then average as well.
I also totally disagree with Fiji-Water because I think the 360´s Game-Lineup is one of the greatest since a couple of generations.Maybe because the Online-play takes a big part and with the whole,good working XBL-Service who gives me what I want.But I´m not really disappointed of any game.Maybe Gears of War,because it was awfully short.Maybe Halo 3 a bit because I expected the levels from the Halo 2-Demos ehich had been kicked.But I had a great time with both after all.I never bought so many games in a short time (got it a bit over 1 year and I got 20 Games,bought most of them cheaper) and I wonder how to pay all the games I want to play.
yea i didnt completely hate VF4 and frankly i really liked it at first, but it just couldnt hold me, and i started to get a meh feelin just lookin at itby the way im takein about the original not evo
MGS2, VF4, DMC, theres other games i wish i hadnt gotten but they where cheap or free so i wont bother listin them-DirtySanchez-
I agree about VF4.
I'm also not sure how such a game should be handled on gaming sites, since while I can appreciate that it's a good game it's not for me, and not for most people in general as it ends up being more work than play.
It seems to me that the 'but's for the entire Virtua Fighter series should be enough to knock kit down a few pegs on a review scale, since they're very narrow in scope and only cater to a small subsection of the most hardcore gamers. Giving it above an 8 gives the wrong impression about the game.
I very often disagree with game reviews.
Final Fantasy XII: I just plain didn't like it. The new battle system i find less interesting that the older ones, and the gambits make the game completely pointless. I always play without them.
GTA series: I enjoy III and VC, but they are both highly over rated. And San Andreas i though was terrible. Certainly not worthy of a 9.6
Twisted Metal 4: Just a pathetic, unfinished game. Lacks polish in every way, terrible AI, even for the ps1, glitchy and crappy characters. I can go on all day
God Of War: Not bad at all, but still over rated
I personally don't care about reviews since they are usually built around of the appeal of those who go to the site and rarely reflect about the stuff I think that truly matters so things like this rarely happen. Last time I brought a game based on review scores was Bioshock and let's just say that I was happy when I beat it (in a bad way).
When I get games I usually go by either what intrests me, word of mouth, or if I am fond of the developer/publisher.
For example I recently purchased Aquaria because I had much intrest in the concept and it was really fun. I also got Skies of Arcadia from a friend due to all the talk about it (people are right it really is one of the best RPG's ever made). Finally I got Trauma Center: New Blood because I pretty much buy anything from Atlus because they are a great developer/publisher.
This way I almost never get dissapointed.
Recently Devil May Cry 4, it is a mere shadow of DMC3 talk about a victim of casualization. Sorry Capcom ive been a fan since the NES days and always love your games, pader to me not to mr johnny sucks at videogames.GodModeEnabled
That game got casualized too? Ugh I pray that the same doesn't happen to Street Fighter IV.
Metroid Prime 1 & 2. So bad/boring they literally made me sick. The only Metroid games that are any good are the old ones, seriously.
AwakenedMaster
I couldn't agree more... I couldn't believe how way off the reviews were on those games. Also, Guild wars, I hated, Viva Pinata was badly overrated... ah and Gears of War was also.
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