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I know this topic probably came up before,but it´s a discussion that I find relevant.
Games like Fahrenheit(Indigo prophecy)and Mass effect did have love scenes but they are just a drop on the ocean.
Your thoughts?
Arach666
No -- but not for reasons of nudity. This doesn't just apply to games, but I've seen too many instances [in fiction] of people engaging in sexual relationships before they [in real life] would really be "ready" or mentally/emotionally/spiritually mature for that kind of commitment (i.e. they were treating sex as just another perk of the relationship).
Other than Mass Effect, what other video games have portrayed sex?
gopulpfiction
-- Fahrenheit/Indigo Prophecy
-- God of War games (if I'm not mistaken, both of the PS2 titles and the one on the PSP
-- Deus Ex 1 (if audial cues count)
-- Do games that give strong hints (Fallout games, Planescape: Torment and similar titles) count?
I think games should work on getting better stories before getting to the point of putting sex in. 90% of games these days have laughable story lines.
well, i find the beauty of games is that everyone with every age can play them. so, i would say no. i grew upplaying video games.
I don't think sex is needed in games. First tons of children and teens believe they're big stuff and trick their parents into buying games that probably aren't for their age group. And i know some will argue that parents know better, but really parents wouldn't really try to understand the gaming world as long as their kids are happy.
until this genre is respected in the masses its going to continue to be an issue. I for one have no problem, but they claim games is not an art form like movies are. Its jus a matter of respect, even the movie industry back in the day didn't have a notion for sex. It took near 20 years for them to push the envelop. It won't takes games that long but it is still a relatively new genre to the masses. There's movie for kids and movies for adults, games work the same way.
How about an actual and believable love story in a game before we start seeing two characters get it on.
This, this, this, a thousand times this! Before we talk about sex, let's talk about love ...How about an actual and believable love story in a game before we start seeing two characters get it on.
WindedSailor
This isn't exactly a new idea...
I don't believe this issue has nothing to do with with the average age of gamers, ratings, debates over sex and violence in games, etc, etc.
Unfortunately, the genre has already been weighed, measured, and found seriously wanting.
So far, sex based games have been about as much fun as watching your mother in the shower.
Hence, no reputable games developer is likely go near it.
No good games developers = No good games.
why the **** not?!? now that we have Infinity Ward with the balls toinclude a virtual massacre of civilians in MW2, to suck you in to the world of their game,games are clearly becoming more mature themed. developers like Bioware already try representcomplex human relations in their games, of which sex can be a part. they just need to take it a step forward and make it competely revealing and "realistic". if anyone has a problem with it just include an option which turns off/skips such scenes. why cater to any one demo when there is a clear democratic solution. the argumen has a weak foundation. with the same basis you can start a new thread "Violence in videogames...yes or no?" or "Blood in videogames.." or "Revealing bikinis at the beach...?"
What exactly are people afraid of? It's not like youhaven't been exposedto the horros of the world before.
My issue, in particular, isn't the nudity but rather the context. As for "complex human situations," I haven't played a whole lot of BioWare RPGs to really know how that developer handles "romance" (never played Mass Effect or the Baldur's Gates), but if they really do know how to do a realistic and deep story about love -- and commitment -- then that will place them ahead of so many writers who toss in romance as an afterthought (I thought even the first Mass Effect novel was a bit questionable, in terms of depth, in this area).why the **** not?!? now that we have Infinity Ward with the balls toinclude a virtual massacre of civilians in MW2, to suck you in to the world of their game,games are clearly becoming more mature themed. developers like Bioware already try representcomplex human relations in their games, of which sex can be a part. they just need to take it a step forward and make it competely revealing and "realistic". if anyone has a problem with it just include an option which turns off/skips such scenes. why cater to any one demo when there is a clear democratic solution. the argumen has a weak foundation. with the same basis you can start a new thread "Violence in videogames...yes or no?" or "Blood in videogames.." or "Revealing bikinis at the beach...?"
What exactly are people afraid of? It's not like youhaven't been exposedto the horros of the world before.
crazyfist36
i read some where that some company has patent a new gaming console called the sexbox i do not think that i will get one but i think that it is a good thing . every one looks at video games like thay are for kids even statistics show that the mane age for gamers are in there 20s to lat 30s. we have games where we kill ppl hijack cars & all sorts of things that are destructive & in real life we would go to jail for it but i have never heard of any one going to jail for having sex lol.but do we not have a rating system on games & a parental controls on consoles i just think that porn games should be soled from behind the counter & not poot on the shelfs.
If it's for the story sure.... I don't really want a full blown porn scene in my video game though..... If I want to see porn I'll use my computer.
I've yet to see sex in video games used in a manner that was stimulating, interesting, or at all believable, which is quite a failure considering we're talking about practically the most hard-wired excitement human beings possess (woe to desensitivity? I think not). Yet I'm still all for it. Practice makes perfect, and I suggest that perfection is desired for the following reason:
Games as an art form must ultimately mean games as a medium for telling a story. Even most highly respected games don't make this cut: I'd be the last to suggest that Starcraft is an unimportant (or unfun) game that didn't shape the role of video games in culture, but was it a masterpiece like The Godfather was a masterpiece? The Godfather altered the way people think about crime and introduced the romance of the mobster. Starcraft's only cultural impact that I can think of is that it altered the way westerners view asian gamers, and that not by the story of the game itself. Games, if they ever want to reach that rarefied level of creation called 'art', must be about stories, which are ultimately about human people and their desires and fears, their strengths and weaknesses, their triumphs and failures. Sex is part of the story of humanity, from crazy ol' cave-drawings, to Adam and Eve, to the Arabian Nights, to the 1896 May Irwin's Kiss (the first kiss on film), to Herbal Essence's marketing campaign. Sex must be confronted eventually, and why not? People dream of it, they raise it up on the highest pedestal and drag it down through the deepest muds, they go to ludicrous lengths to get it and once gotten sometimes cast it away without a second thought. In a word, it's exciting, for both mind and body. If games want to ever be taken seriously and I mean seriously in the sense of Armond White film criticisms (and not World of Warcraft's profits, which are admittedly FO' SRS), then they're going to have to confront sex.
Course even if you find this whole games as art a bunch of hogwash, then what care have you about it? Sex can be entertaining even if it's exploitative.
Either way, you win by practice makes perfect.
As for the idea that we should concentrate on love before sex, what is this the 1920s? Whether you like it or not, sex and love in modern western culture have become somewhat divorced. I prefer my stories to confront the reality of society, not some wishy washy Disneyland version of it (unless, y'know, it's a disney game in a disney world). Not that I'm saying that romances in games don't need serious work, just that it's silly to think games ought to be used as some sort of medium for teaching morality (luckily I don't think they're in any danger of that ;O).
Believe it or not, their were some Adult video games in the Atari system. Look it up.
We got games that involve in war, crime, drugs, but I think not, cause so many underage children playing M rated games.
We already have sex in movies, and seeing that the line between Gaming and Movie is starting to become more and more blurred, I could see sex in video gaming, just off-camera and at angles where you won't see it.hiphops_savior
Reminds me of the vice city pornography missions :P
"Wishy-washy Disneyland version of society" ? Welcome to the world of modern (and, to some extent, classical) romance. Hence why people are complaining in the first place. Also, if we don't "concentrate on love before sex," then sex (which has little if any inherent value) loses all of its meaning. Compare to all of the people who wanted to see love stories done "right" before dealing with sex. Anyone can insert a few throwaway "I-love-yous" before having their characters engage in intercourse, but what the industry needs is a change in the ways and the reasons it chooses to tell love stories in the first place.I've yet to see sex in video games used in a manner that was stimulating, interesting, or at all believable, which is quite a failure considering we're talking about practically the most hard-wired excitement human beings possess (woe to desensitivity? I think not). Yet I'm still all for it. Practice makes perfect, and I suggest that perfection is desired for the following reason:
Games as an art form must ultimately mean games as a medium for telling a story. Even most highly respected games don't make this cut: I'd be the last to suggest that Starcraft is an unimportant (or unfun) game that didn't shape the role of video games in culture, but was it a masterpiece like The Godfather was a masterpiece? The Godfather altered the way people think about crime and introduced the romance of the mobster. Starcraft's only cultural impact that I can think of is that it altered the way westerners view asian gamers, and that not by the story of the game itself. Games, if they ever want to reach that rarefied level of creation called 'art', must be about stories, which are ultimately about human people and their desires and fears, their strengths and weaknesses, their triumphs and failures. Sex is part of the story of humanity, from crazy ol' cave-drawings, to Adam and Eve, to the Arabian Nights, to the 1896 May Irwin's Kiss (the first kiss on film), to Herbal Essence's marketing campaign. Sex must be confronted eventually, and why not? People dream of it, they raise it up on the highest pedestal and drag it down through the deepest muds, they go to ludicrous lengths to get it and once gotten sometimes cast it away without a second thought. In a word, it's exciting, for both mind and body. If games want to ever be taken seriously and I mean seriously in the sense of Armond White film criticisms (and not World of Warcraft's profits, which are admittedly FO' SRS), then they're going to have to confront sex.
Course even if you find this whole games as art a bunch of hogwash, then what care have you about it? Sex can be entertaining even if it's exploitative.
Either way, you win by practice makes perfect.
As for the idea that we should concentrate on love before sex, what is this the 1920s? Whether you like it or not, sex and love in modern western culture have become somewhat divorced. I prefer my stories to confront the reality of society, not some wishy washy Disneyland version of it (unless, y'know, it's a disney game in a disney world). Not that I'm saying that romances in games don't need serious work, just that it's silly to think games ought to be used as some sort of medium for teaching morality (luckily I don't think they're in any danger of that ;O).
Xenrathe
Your post pretty much sums it up. My thougths exactly, thank you.I've yet to see sex in video games used in a manner that was stimulating, interesting, or at all believable, which is quite a failure considering we're talking about practically the most hard-wired excitement human beings possess (woe to desensitivity? I think not). Yet I'm still all for it. Practice makes perfect, and I suggest that perfection is desired for the following reason:
Games as an art form must ultimately mean games as a medium for telling a story. Even most highly respected games don't make this cut: I'd be the last to suggest that Starcraft is an unimportant (or unfun) game that didn't shape the role of video games in culture, but was it a masterpiece like The Godfather was a masterpiece? The Godfather altered the way people think about crime and introduced the romance of the mobster. Starcraft's only cultural impact that I can think of is that it altered the way westerners view asian gamers, and that not by the story of the game itself. Games, if they ever want to reach that rarefied level of creation called 'art', must be about stories, which are ultimately about human people and their desires and fears, their strengths and weaknesses, their triumphs and failures. Sex is part of the story of humanity, from crazy ol' cave-drawings, to Adam and Eve, to the Arabian Nights, to the 1896 May Irwin's Kiss (the first kiss on film), to Herbal Essence's marketing campaign. Sex must be confronted eventually, and why not? People dream of it, they raise it up on the highest pedestal and drag it down through the deepest muds, they go to ludicrous lengths to get it and once gotten sometimes cast it away without a second thought. In a word, it's exciting, for both mind and body. If games want to ever be taken seriously and I mean seriously in the sense of Armond White film criticisms (and not World of Warcraft's profits, which are admittedly FO' SRS), then they're going to have to confront sex.
Course even if you find this whole games as art a bunch of hogwash, then what care have you about it? Sex can be entertaining even if it's exploitative.
Either way, you win by practice makes perfect.
As for the idea that we should concentrate on love before sex, what is this the 1920s? Whether you like it or not, sex and love in modern western culture have become somewhat divorced. I prefer my stories to confront the reality of society, not some wishy washy Disneyland version of it (unless, y'know, it's a disney game in a disney world). Not that I'm saying that romances in games don't need serious work, just that it's silly to think games ought to be used as some sort of medium for teaching morality (luckily I don't think they're in any danger of that ;O).
Xenrathe
I modded The Withcher to the uncensored version, and that game was so great with the sexual content... far more provocative than Farenheit and Mass Effect. Geralt is a total ladies man in the novels, so it would have felt wrong for it to not have a robust sexual tone. I also applaud thebreasts in God of War... simply because it's based on Greek Mythology, and the greeks practically invented sexuality. I don't find it arousing when games do this, honestly, but I do appreciate nudity and sex in the sense that it's more realistic, and capable of eliciting a strong emotional response from players. While games embrace violence, they shy away from sex: a curious double standard. I would like it if more developers involved mature sexuality since culturally, we are OK with seeing similar content in movies, books, and other forms of art. I'm not advocating sex for sex's sake, but a little mature sexual content would go along way towards changing the public perception that video games are mere kids stuff.
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