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If it was something like Okam, I'd be fine. But full blown voice acting? History has shown that, while they make great games, Nintendo can't find good voice actors to save their life.
It probably won't. The Legend of Zelda series has always done dialogue only and only provides certain sounds from the characters when you talk to them.
Probably not which is a shame. I am not trying to troll but i am tired of nintendo getting a free pass when it comes to the critics. Like really think about it, past few mario/zelda games have had subpar stories, no character developtment (twighlight princess did a better job at this though), and no voice acting!!!!! it is 2011 game critics stop giving them slack, if it were anyone else their ratings would be lowryden14Twilight princess was criticised for not having voice acting by Gamespot at least. But the reason the scores were high is because the gameplay made up for it.
Twilight princess was criticised for not having voice acting by Gamespot at least. But the reason the scores were high is because the gameplay made up for it. yes but that was jeff, who happens to call out developers more than other critics, and yes it made up for it but not by enough to give a 9.6 by ign. IDK call me pesstimistic but the only games i think deserved such high score was the galaxy series, and super smash[QUOTE="ryden14"]Probably not which is a shame. I am not trying to troll but i am tired of nintendo getting a free pass when it comes to the critics. Like really think about it, past few mario/zelda games have had subpar stories, no character developtment (twighlight princess did a better job at this though), and no voice acting!!!!! it is 2011 game critics stop giving them slack, if it were anyone else their ratings would be lowlazyathew
Probably not which is a shame. I am not trying to troll but i am tired of nintendo getting a free pass when it comes to the critics. Like really think about it, past few mario/zelda games have had subpar stories, no character developtment (twighlight princess did a better job at this though), and no voice acting!!!!! it is 2011 game critics stop giving them slack, if it were anyone else their ratings would be lowryden14
First of all, Mario has NEVER been about the story at all so you probably shouldn't have put it there, and IMO Twilight Princess had a perfectly fine storyline. It was nothing revolutionary, but it was enjoyable. Games are not required to have voice acting. If Nintendo doesnt want to add it then they have a good reason. SOmetimes voice acting can seriously take away from a game. Look at the original Resident Evil for example. What was basically a serious story about Zombies was almost a freaking comedy because of the voice acting.
Fixed :PIf it was something like Okam, I'd be fine. But full blown voice acting? History has shown that, while they make great games, japanese developers other than Konami can't find good voice actors to save their life.
turtlethetaffer
The problem with TP was that the cutscenes had some lip-synching and the game pretended to have VA. That made the lack of it feel cheap.
That said, Zelda should never have VA. It would take anyway from the magic IMO, and I too enjoy making unfitting voices for the characters.
[QUOTE="ryden14"]Probably not which is a shame. I am not trying to troll but i am tired of nintendo getting a free pass when it comes to the critics. Like really think about it, past few mario/zelda games have had subpar stories, no character developtment (twighlight princess did a better job at this though), and no voice acting!!!!! it is 2011 game critics stop giving them slack, if it were anyone else their ratings would be lowNoj_Leakim
First of all, Mario has NEVER been about the story at all so you probably shouldn't have put it there, and IMO Twilight Princess had a perfectly fine storyline. It was nothing revolutionary, but it was enjoyable. Games are not required to have voice acting. If Nintendo doesnt want to add it then they have a good reason. SOmetimes voice acting can seriously take away from a game. Look at the original Resident Evil for example. What was basically a serious story about Zombies was almost a freaking comedy because of the voice acting.
i understand the mario statement but look at the paper mario series, a little story would be appreciated. And yes voice acting is a must how could people take gaming serious in the year 2011 when there isnt voice acting. If assassins creed,halo,etc. didnt have VA everyone would be bashing and trolling them like crazyi understand the mario statement but look at the paper mario series, a little story would be appreciated. And yes voice acting is a must how could people take gaming serious in the year 2011 when there isnt voice acting. If assassins creed,halo,etc. didnt have VA everyone would be bashing and trolling them like crazyryden14No, video games do not always need voice acting to be taken seriously.I think it's when thevoice acting is very bad that ittruly gets hard to take seriously, like the old Resident Evil games that were previously mentioned.
But I mean really,novels are still taken seriously aren't they? Why would it be so important that all games need voice acting to be taken seriously?
No, video games do not always need voice acting to be taken seriously.I think it's when thevoice acting is very bad that ittruly gets hard to take seriously, like the old Resident Evil games that were previously mentioned.[QUOTE="ryden14"]i understand the mario statement but look at the paper mario series, a little story would be appreciated. And yes voice acting is a must how could people take gaming serious in the year 2011 when there isnt voice acting. If assassins creed,halo,etc. didnt have VA everyone would be bashing and trolling them like crazylazyathew
But I mean really,novels are still taken seriously aren't they? Why would it be so important that all games need voice acting to be taken seriously?
Not trying to sound like a jerk but it is really stupid to compare novels to videogames lol completely different please do not try to argue that they can be compared. Yes you could at times say games are an interactive story but thats where the similarities end. Fact is no matter how bad voiceacting is i believe it is a standard in our day and age. And sorry if it sucked to be a RE fan due to the VA, I never got into that series but you should have switched to japanese and read subtitles. I know your reading again, which goes against my argument, but at lease you know the ***. VA is better[QUOTE="lazyathew"]No, video games do not always need voice acting to be taken seriously.I think it's when thevoice acting is very bad that ittruly gets hard to take seriously, like the old Resident Evil games that were previously mentioned.[QUOTE="ryden14"]i understand the mario statement but look at the paper mario series, a little story would be appreciated. And yes voice acting is a must how could people take gaming serious in the year 2011 when there isnt voice acting. If assassins creed,halo,etc. didnt have VA everyone would be bashing and trolling them like crazyryden14
But I mean really,novels are still taken seriously aren't they? Why would it be so important that all games need voice acting to be taken seriously?
Not trying to sound like a jerk but it is really stupid to compare novels to videogames lol completely different please do not try to argue that they can be compared. Yes you could at times say games are an interactive story but thats where the similarities end. Fact is no matter how bad voiceacting is i believe it is a standard in our day and age. And sorry if it sucked to be a RE fan due to the VA, I never got into that series but you should have switched to japanese and read subtitles. I know your reading again, which goes against my argument, but at lease you know the ***. VA is betterYes, they are very different. Novels are genereally more story heavy. So why is it so important for games to have voice acting if novels can be taken seriously?And not all games have the option to switch languages.
[QUOTE="ryden14"][QUOTE="lazyathew"]No, video games do not always need voice acting to be taken seriously.I think it's when thevoice acting is very bad that ittruly gets hard to take seriously, like the old Resident Evil games that were previously mentioned.
But I mean really,novels are still taken seriously aren't they? Why would it be so important that all games need voice acting to be taken seriously?
Not trying to sound like a jerk but it is really stupid to compare novels to videogames lol completely different please do not try to argue that they can be compared. Yes you could at times say games are an interactive story but thats where the similarities end. Fact is no matter how bad voiceacting is i believe it is a standard in our day and age. And sorry if it sucked to be a RE fan due to the VA, I never got into that series but you should have switched to japanese and read subtitles. I know your reading again, which goes against my argument, but at lease you know the ***. VA is betterYes, they are very different. Novels are genereally more story heavy. So why is it so important for games to have voice acting if novels can be taken seriously?And not all games have the option to switch languages.
You make no sense, yes novels are more story heavy bc ......................... it is a story!!!!!!!! again you are making no sense. What you are saying doesnt connect.. Its like trying to argue the difference between finding out the news from a news paper or on tv, each has its own audience and purposes. Fact remains that with technological powerhouse games like KZ3 and BF3 coming out there is no excuse for voice acting. Even a large amount of portables have VA. Nintendo just doesnt want to go out and get good voiceacting for its game just to cut cost.[QUOTE="lazyathew"]Yes, they are very different. Novels are genereally more story heavy. So why is it so important for games to have voice acting if novels can be taken seriously?[QUOTE="ryden14"] Not trying to sound like a jerk but it is really stupid to compare novels to videogames lol completely different please do not try to argue that they can be compared. Yes you could at times say games are an interactive story but thats where the similarities end. Fact is no matter how bad voiceacting is i believe it is a standard in our day and age. And sorry if it sucked to be a RE fan due to the VA, I never got into that series but you should have switched to japanese and read subtitles. I know your reading again, which goes against my argument, but at lease you know the ***. VA is betterryden14
And not all games have the option to switch languages.
You make no sense, yes novels are more story heavy bc ......................... it is a story!!!!!!!! again you are making no sense. What you are saying doesnt connect.. Its like trying to argue the difference between finding out the news from a news paper or on tv, each has its own audience and purposes. Fact remains that with technological powerhouse games like KZ3 and BF3 coming out there is no excuse for voice acting. Even a large amount of portables have VA. Nintendo just doesnt want to go out and get good voiceacting for its game just to cut cost.My point is, books prove that people can take a story seriously, even if it has no voice acting. And many video games, particularly Nintendo games, don't even focus on telling a story, so it's even less important. Just because something is possible, doesn't mean it's neccessary.Well thats really unfortunate if they do decide to not include voice acting of some sort. I am a bit baffled that it is still acceptable for Nintendo to exclude something that has become a standard in gaming. We are talking about a billion dollar company that is somehow unable to find good voice actors but companies like Bioware and Bethsda among many more companies can? Even if they add jiberish voice acting that can effectively convey emotion would be fine but just burst of screams is unacceptable especially in this day an age. I hope that they include some voice acting of some sort.
Never had a problem with no voice acting. Never even cared about voice acting, if there's written text in any particular game. And to be honest, i loved Xenogears for it's writting, wen i played it back in 2008. But at the same time i loved KOTOR's voice acting.
So i can honestly say that i'm indifferent if it's either good voice acting or good writting. I would enjoy it either way. **** being 2011, what, does that make reading obsolete? That's a laugh only a young boy would say. And it's sad sometimes.
No, video games do not always need voice acting to be taken seriously.I think it's when thevoice acting is very bad that ittruly gets hard to take seriously, like the old Resident Evil games that were previously mentioned.[QUOTE="ryden14"]i understand the mario statement but look at the paper mario series, a little story would be appreciated. And yes voice acting is a must how could people take gaming serious in the year 2011 when there isnt voice acting. If assassins creed,halo,etc. didnt have VA everyone would be bashing and trolling them like crazylazyathew
But I mean really,novels are still taken seriously aren't they? Why would it be so important that all games need voice acting to be taken seriously?
So you would have taken phrases like 'master of unlocking' and 'jill sandwich' seriously if only the voice actors had been better? Fair enough.
I think the VA and the scripts of the REs have been horrible (it doesn't matter if one of the two is good is if the other is bad) though sometimes they veer into 'so bad its good' territory.
Never had a problem with no voice acting. Never even cared about voice acting, if there's written text in any particular game. And to be honest, i loved Xenogears for it's writting, wen i played it back in 2008. But at the same time i loved KOTOR's voice acting.
So i can honestly say that i'm indifferent if it's either good voice acting or good writting. I would enjoy it either way. **** being 2011, what, does that make reading obsolete? That's a laugh only a young boy would say. And it's sad sometimes.
Lucianu
Good VA can convey info that words cannot (one reason people slap emoticons into their posts is that plain text alone often fails to convey tone). Heck, that's why during key moments (mostly cutscenes) Xenogears had VA.
I dont really care about voice acting at all. No voice acting is not a detriment to my enjoyment while good voice acting doesnt deter from my experience either. Overall, if I had a choice that all games should have VA or not, I would go with no VA, a lot of the VA is utterly terrible. And imo is more of a waste of resources than anything. In addition, I read a lot faster than they talk making the game flow much faster in addition to filling in it with my own imagination. This is definately the case for Zelda.
I am glad there is no voice acting in Skyward Sword.
I don't quite understand the logic behind "I prefer no voice acting than terrible voice acting" as if voice acting by default is bad or automatic. And I also find it extermely hard to believe that some people are stating that it doesn't make a difference. I really don't think that gaming would be what it is today if developers had this mindset.
That slipped my mind, CarnageHeart. Should have kept in mind that good voice acting portrays things that written text can't. Damn, that's something so common to any one's knowledge, forgeting that is comparable to forgeting to eat.
I don't quite understand the logic behind "I prefer no voice acting than terrible voice acting" as if voice acting by default is bad or automatic. And I also find it extermely hard to believe that some people are stating that it doesn't make a difference. I really don't think that gaming would be what it is today if developers had this mindset.
Pedro
That's because people are afraid of changes from something they are used to, and that applies to anything in life. Changes can either be good or bad, there's no middle. With change, there is always a risk..
But like i said, i'm indifferent. I have no problem with either text or voice acting in games. I don't care. As long as it does what it does good.
And to be perfectly honest with my self, i love written text, and reading the dialogue. I feel as if it's more immersive. But then again, wen i'm reading a book, i'm much more immersed in it, than compared to wen i'm watching a movie. So i guess its something to do with one's mentality. Since i was a child, readin' was cool 'n all. Didn't have anything els, so it definitely got something to do with which method you're more accustomed to, maybe.. i dunno.
No, video games do not always need voice acting to be taken seriously.I think it's when thevoice acting is very bad that ittruly gets hard to take seriously, like the old Resident Evil games that were previously mentioned.[QUOTE="lazyathew"]
[QUOTE="ryden14"]i understand the mario statement but look at the paper mario series, a little story would be appreciated. And yes voice acting is a must how could people take gaming serious in the year 2011 when there isnt voice acting. If assassins creed,halo,etc. didnt have VA everyone would be bashing and trolling them like crazyCarnageHeart
But I mean really,novels are still taken seriously aren't they? Why would it be so important that all games need voice acting to be taken seriously?
So you would have taken phrases like 'master of unlocking' and 'jill sandwich' seriously if only the voice actors had been better? Fair enough.
I think the VA and the scripts of the REs have been horrible (it doesn't matter if one of the two is good is if the other is bad) though sometimes they veer into 'so bad its good' territory.
Well yeah, there are some lines that can't be taken seriously no matter how they are said. But for the most part, the game would have been a lot easier to take seriously if they had no voice actors.Actually,I read somewhere recently, in Japan they actually recorded voice acting for it, but then decided not to use it because it was so bad, lol.
That's because people are afraid of changes from something they are used to, and that applies to anything in life. Changes can either be good or bad, there's no middle. With change, there is always a risk..
But like i said, i'm indifferent. I have no problem with either text or voice acting in games. I don't care. As long as it does what it does good.
And to be perfectly honest with my self, i love written text, and reading the dialogue. I feel as if it's more immersive. But then again, wen i'm reading a book, i'm much more immersed in it, than compared to wen i'm watching a movie. So i guess its something to do with one's mentality. Since i was a child, readin' was cool 'n all. Didn't have anything els, so it definitely got something to do with which method you're more accustomed to, maybe.. i dunno.
Lucianu
I get where you are coming from with books and I guess its a mindset thing. When reading books I understand the medium and have certain expectations. So when book reading I know that certain things depends on my imagination to come to life. However, when it comes to videogames the expectations are different to that of a book because the medium that is more interactive.
What most people maybe most afraid off with regards to voice acting is the realisation that the dialogue is actually bad. Dialogue in text may read well but may not sound equally as entertaining when voiced.
What most people maybe most afraid off with regards to voice acting is the realisation that the dialogue is actually bad. Dialogue in text may read well but may not sound equally as entertaining when voiced.
Pedro
I guess that's a good way of looking at it. Let me give you a example i just tought of.
Some of the dialogues in Xenogears (it's one of the only games i've played recently with fully written text, so i gotta go with that) are really well written and portray the characters feelings pretty well trough good timing betwen words, exclamations points and certain letters. But part of why i probably liked it is because i can also add my own little interpretations as to how the characters would emote more exactly.
So if we add voice acting to that, what if my interpretations that gave that extra bit of immersion are gone because of the added, absolute, voice acting. What if the way the voices sound (in dramatic/funny/etc., etc. parts) do not represent, in a good way, what i felt would be natural for them to feel at that moment, at a certain dialogue. Can you feel me?
Those "What ifs.."
It's hard to explain in english, since it's not even my 3rd language, but i guess this is exactly why, in some cases, people fear voice acting in well establashed franchises.
I guess that's a good way of looking at it. Let me give you a example i just tought of.
Some of the dialogues in Xenogears (it's one of the only games i've played recently with fully written text, so i gotta go with that) are really well written and portray the characters feelings pretty well trough good timing betwen words, exclamations points and certain letters. But part of why i probably liked it is because i can also add my own little interpretations as to how the characters would emote more exactly.
So if we add voice acting to that, what if my interpretations that gave that extra bit of immersion are gone because of the added, absolute, voice acting. What if the way the voices sound (in dramatic/funny/etc., etc. parts) do not represent, in a good way, what i felt would be natural for them to feel at that moment, at a certain dialogue. Can you feel me?
Those "What ifs.."
It's hard to explain in english, since it's not even my 3rd language, but i guess this is exactly why, in some cases, people fear voice acting in well establashed franchises.
Lucianu
But,that only applies to games that were dependent on text to begin with and are not applicable to new games. None of those situations would have existed if voice acting was implemented from the start. However, I understand the concern but keep in mind that because each new Zelda game has new characters, there would be no expectations of what the characters supposed to sound like. Link speaking is implied and that doesn't need to change for it can be like Dragon Age Origins.
All of this reminds me of Aeon Flux getting voice acting and people were concern but in the end it turn out to be a great addition and was able to add certain character elements that cannot be effectively portrayed in text. Don't get me wrong, I do understand your statement and where you are coming from. :)
[QUOTE="wizdom"][QUOTE="MarthRingman"]I agee, Nintendo doesn't belive in voice acting, I personally hope we never see it in a Zelda game. And whats the reasoning behind this?I think it's safe to assume Skyward Sword will not have voice acting.
Pedro
Here the reason...
If it gets voice acting there should be the option to turn it into gibberish...
KungfuKitten
Or just turn it off period.
[QUOTE="ryden14"][QUOTE="lazyathew"]Yes, they are very different. Novels are genereally more story heavy. So why is it so important for games to have voice acting if novels can be taken seriously?
And not all games have the option to switch languages.
You make no sense, yes novels are more story heavy bc ......................... it is a story!!!!!!!! again you are making no sense. What you are saying doesnt connect.. Its like trying to argue the difference between finding out the news from a news paper or on tv, each has its own audience and purposes. Fact remains that with technological powerhouse games like KZ3 and BF3 coming out there is no excuse for voice acting. Even a large amount of portables have VA. Nintendo just doesnt want to go out and get good voiceacting for its game just to cut cost.My point is, books prove that people can take a story seriously, even if it has no voice acting. And many video games, particularly Nintendo games, don't even focus on telling a story, so it's even less important. Just because something is possible, doesn't mean it's neccessary. you make no sense now but ill let you think that novels and video games are comparable ok :)[QUOTE="lazyathew"]My point is, books prove that people can take a story seriously, even if it has no voice acting. And many video games, particularly Nintendo games, don't even focus on telling a story, so it's even less important. Just because something is possible, doesn't mean it's neccessary. you make no sense now but ill let you think that novels and video games are comparable ok :)You're just not even paying attention to what I'm saying, so I guess there is no point in continuing this discusion.[QUOTE="ryden14"] You make no sense, yes novels are more story heavy bc ......................... it is a story!!!!!!!! again you are making no sense. What you are saying doesnt connect.. Its like trying to argue the difference between finding out the news from a news paper or on tv, each has its own audience and purposes. Fact remains that with technological powerhouse games like KZ3 and BF3 coming out there is no excuse for voice acting. Even a large amount of portables have VA. Nintendo just doesnt want to go out and get good voiceacting for its game just to cut cost.ryden14
[QUOTE="ryden14"][QUOTE="lazyathew"]My point is, books prove that people can take a story seriously, even if it has no voice acting. And many video games, particularly Nintendo games, don't even focus on telling a story, so it's even less important. Just because something is possible, doesn't mean it's neccessary.
you make no sense now but ill let you think that novels and video games are comparable ok :)You're just not even paying attention to what I'm saying, so I guess there is no point in continuing this discusion. no i completely understand, but even a another user said that books leave you open for imagination you make what you want it to be compared to video games, you are interacting with set pieces, they are defined for you. So the whole books are still fun to read even though you read argument is kind of dumb, I dont like to say it, but most people would agree that you cant compare the two. Youre in the minority man sorry[QUOTE="lazyathew"]You're just not even paying attention to what I'm saying, so I guess there is no point in continuing this discusion. no i completely understand, but even a another user said that books leave you open for imagination you make what you want it to be compared to video games, you are interacting with set pieces, they are defined for you. So the whole books are still fun to read even though you read argument is kind of dumb, I dont like to say it, but most people would agree that you cant compare the two. Youre in the minority man sorryVideo games can leave you open for imagination just as well as graphic novels. They give you a picture of a character, but no voice.[QUOTE="ryden14"] you make no sense now but ill let you think that novels and video games are comparable ok :)ryden14
Its nintendos way of cutting corners. "OH NO WE DONT WANT LINK TO HAVE A VOICE BECAUSE IT WILL RUIN THE GAME OH NOES". Cmon...they can make it work if they wanted to. How about some nice sounding music instead of MIDI?
Just awful. Nintendo is perfectly content with staying 2 generations behind.
[QUOTE="Pedro"]
What most people maybe most afraid off with regards to voice acting is the realisation that the dialogue is actually bad. Dialogue in text may read well but may not sound equally as entertaining when voiced.
Lucianu
I guess that's a good way of looking at it. Let me give you a example i just tought of.
Some of the dialogues in Xenogears (it's one of the only games i've played recently with fully written text, so i gotta go with that) are really well written and portray the characters feelings pretty well trough good timing betwen words, exclamations points and certain letters. But part of why i probably liked it is because i can also add my own little interpretations as to how the characters would emote more exactly.
So if we add voice acting to that, what if my interpretations that gave that extra bit of immersion are gone because of the added, absolute, voice acting. What if the way the voices sound (in dramatic/funny/etc., etc. parts) do not represent, in a good way, what i felt would be natural for them to feel at that moment, at a certain dialogue. Can you feel me?
Those "What ifs.."
It's hard to explain in english, since it's not even my 3rd language, but i guess this is exactly why, in some cases, people fear voice acting in well establashed franchises.
Well there's an easy solution to that. Just mute your TV or turn down the 'voice volume' in options.
^ [looks at avatar pic] HUZZAH! PERSONA 3 :D
On Topic: Chris Metzen is gonna guest star and voice act every single character in Skyrim, even females. Preferably the BroodWars Battlecruiser voice.
[QUOTE="ryden14"][QUOTE="lazyathew"]You're just not even paying attention to what I'm saying, so I guess there is no point in continuing this discusion.
no i completely understand, but even a another user said that books leave you open for imagination you make what you want it to be compared to video games, you are interacting with set pieces, they are defined for you. So the whole books are still fun to read even though you read argument is kind of dumb, I dont like to say it, but most people would agree that you cant compare the two. Youre in the minority man sorryVideo games can leave you open for imagination just as well as graphic novels. They give you a picture of a character, but no voice. ok bro whatever you wanna think that lets you sleep at night, look at the majority of responses man its just a fact. People would be saying same thing if FF never implemented VA, they would either be complaing or defending it. Fact remains is that Square took the chance and implemented VA. Although it may not sound the best at times, i feel like people overall applaud them for doing it.........................bc its 2011!!!!!!!! 3d tvs are out, 3ds is out, get with the times[QUOTE="lazyathew"]Video games can leave you open for imagination just as well as graphic novels. They give you a picture of a character, but no voice. ok bro whatever you wanna think that lets you sleep at night, look at the majority of responses man its just a fact. People would be saying same thing if FF never implemented VA, they would either be complaing or defending it. Fact remains is that Square took the chance and implemented VA. Although it may not sound the best at times, i feel like people overall applaud them for doing it.........................bc its 2011!!!!!!!! 3d tvs are out, 3ds is out, get with the times You can also turn voice audio down :D[QUOTE="ryden14"] no i completely understand, but even a another user said that books leave you open for imagination you make what you want it to be compared to video games, you are interacting with set pieces, they are defined for you. So the whole books are still fun to read even though you read argument is kind of dumb, I dont like to say it, but most people would agree that you cant compare the two. Youre in the minority man sorryryden14
[QUOTE="lazyathew"]Video games can leave you open for imagination just as well as graphic novels. They give you a picture of a character, but no voice. ok bro whatever you wanna think that lets you sleep at night, look at the majority of responses man its just a fact. People would be saying same thing if FF never implemented VA, they would either be complaing or defending it. Fact remains is that Square took the chance and implemented VA. Although it may not sound the best at times, i feel like people overall applaud them for doing it.........................bc its 2011!!!!!!!! 3d tvs are out, 3ds is out, get with the times If you think my logic is so ridiculous, why don't you tell me this: How do Graphic novels allow more imagination then a Zelda game? Actually Ithink it's the other way around, because Link is a silent protagonist, you're free to imagine him however you want.[QUOTE="ryden14"] no i completely understand, but even a another user said that books leave you open for imagination you make what you want it to be compared to video games, you are interacting with set pieces, they are defined for you. So the whole books are still fun to read even though you read argument is kind of dumb, I dont like to say it, but most people would agree that you cant compare the two. Youre in the minority man sorryryden14
And don't just say they are different media's and leave it at that. Because if you do, that will just prove you are not giving my arguments any thought at all, and I'm just gonna stop bothering.
[QUOTE="ryden14"][QUOTE="lazyathew"]Video games can leave you open for imagination just as well as graphic novels. They give you a picture of a character, but no voice.
ok bro whatever you wanna think that lets you sleep at night, look at the majority of responses man its just a fact. People would be saying same thing if FF never implemented VA, they would either be complaing or defending it. Fact remains is that Square took the chance and implemented VA. Although it may not sound the best at times, i feel like people overall applaud them for doing it.........................bc its 2011!!!!!!!! 3d tvs are out, 3ds is out, get with the times If you think my logic is so ridiculous, why don't you tell me this: How do Graphic novels allow more imagination then a Zelda game? Actually Ithink it's the other way around, because Link is a silent protagonist, you're free to imagine him however you want.And don't just say they are different media's and leave it at that. Because if you do, that will just prove you are not giving my arguments any thought at all, and I'm just gonna stop bothering.
idk if i made it clear but i would agree that link should remain silent, as for the rest of the cast yea they should have VA. And i would agree that GN at times do not allow more imagination[QUOTE="lazyathew"]If you think my logic is so ridiculous, why don't you tell me this: How do Graphic novels allow more imagination then a Zelda game? Actually Ithink it's the other way around, because Link is a silent protagonist, you're free to imagine him however you want.[QUOTE="ryden14"] ok bro whatever you wanna think that lets you sleep at night, look at the majority of responses man its just a fact. People would be saying same thing if FF never implemented VA, they would either be complaing or defending it. Fact remains is that Square took the chance and implemented VA. Although it may not sound the best at times, i feel like people overall applaud them for doing it.........................bc its 2011!!!!!!!! 3d tvs are out, 3ds is out, get with the timesryden14
And don't just say they are different media's and leave it at that. Because if you do, that will just prove you are not giving my arguments any thought at all, and I'm just gonna stop bothering.
idk if i made it clear but i would agree that link should remain silent, as for the rest of the cast yea they should have VA. And i would agree that GN at times do not allow more imaginationI see. So do you think they shouldn't make any more Graphic Novels? Since it's 2011?[QUOTE="ryden14"][QUOTE="lazyathew"] If you think my logic is so ridiculous, why don't you tell me this: How do Graphic novels allow more imagination then a Zelda game? Actually Ithink it's the other way around, because Link is a silent protagonist, you're free to imagine him however you want.
And don't just say they are different media's and leave it at that. Because if you do, that will just prove you are not giving my arguments any thought at all, and I'm just gonna stop bothering.
idk if i made it clear but i would agree that link should remain silent, as for the rest of the cast yea they should have VA. And i would agree that GN at times do not allow more imaginationI see. So do you think they shouldn't make any more Graphic Novels? Since it's 2011? If the colors were black and white and had dated drawings then yes they prob shouldnt make it, and you need to calm down bc i never said they shouldnt make games or that theyre bad games, i was just speaking of one aspect. Dont take it personal buddyPlease Log In to post.
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