SMW VS Yoshi's Island

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GreekGameManiac

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#1 GreekGameManiac
Member since 2010 • 6439 Posts

I always liked Yoshi's Island better,despite SMW being timeless.

Artstyle,music,and gameplay are better imo.

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DerveCreaves

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#2 DerveCreaves
Member since 2013 • 345 Posts

I always liked Yoshi's Island better,despite SMW being timeless.

Artstyle,music,and gameplay are better imo.

GreekGameManiac
Holy crap dude.................How many more?
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GreekGameManiac

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#3 GreekGameManiac
Member since 2010 • 6439 Posts

Holy crap dude.................How many more?DerveCreaves

Here's a suggestion.

Instead of goofing around in this forum,give an answer to my question.

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DerveCreaves

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#4 DerveCreaves
Member since 2013 • 345 Posts

[QUOTE="DerveCreaves"] Holy crap dude.................How many more?GreekGameManiac

Here's a suggestion.

Instead of goofing around in this forum,give an answer to my question.

Wha?
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#5 GreySeal9
Member since 2010 • 28247 Posts

Yoshi's Island. SMW might be a little tighter platforming-wise, but Yoshi's Island's visuals are so much more interesting and its level design is more interesting as well.

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deactivated-5e0e425ee91d8

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#6 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts
Nostalgia factor wants me to say SMW, but the visuals in YI are objectively better, and the gameplay is more involving. Also, dat final boss music.
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#7 BlendThree
Member since 2012 • 181 Posts

It's a tough call- I feel like I can convince myself that the better one is whatever one I'm playing at the time; even though Yoshi's Island definitely represents some of my fave video gaming memories. I like how The New Super Mario Bros (wii) integrates the look and style of Super Mario World with the witch/ boss battles reminiscent of Yoshi's Island. The "push down to make eggs" element would have been an absolutely awesome addition in the few moments that you do encounter Yoshi in my opinion as well.

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deactivated-57ad0e5285d73

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#8 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Yoshi's Island. SMW might be a little tighter platforming-wise, but Yoshi's Island's visuals are so much more interesting and its level design is more interesting as well.

GreySeal9
I disagree. I find Yoshis Island visuals to be a little gimmicky. When an art direction goes towards, "alright, let's make this game look like a coloring book"--or yarn, or whatever it may be, it feels forced--as if the art team ran out of ideas. World looks original and fresh. ...yes I was referring to Epic Yarn--that game looks terrible.
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#9 MonsieurX
Member since 2008 • 39858 Posts
[QUOTE="GreekGameManiac"]

I always liked Yoshi's Island better,despite SMW being timeless.

Artstyle,music,and gameplay are better imo.

DerveCreaves
Holy crap dude.................How many more?

Tons more,always
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#10 despa1r_fact0r
Member since 2008 • 24611 Posts

Super Mario World. I think it's the greatest 2D Mario game ever

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nameless12345

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#11 nameless12345
Member since 2010 • 15125 Posts

Yoshi eats SMW, makes an egg and thows it away...

But Yoshi's Story was a huge step back from the wonderful Yoshi's Island on the SNES.

Yoshi's Island is subtitled "Super Mario World 2" after all, whereas Yoshi's Story was just a "2nd rate" spin-off.

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#12 logicalfrank
Member since 2011 • 1686 Posts

[QUOTE="GreySeal9"]

Yoshi's Island. SMW might be a little tighter platforming-wise, but Yoshi's Island's visuals are so much more interesting and its level design is more interesting as well.

Heirren

I disagree. I find Yoshis Island visuals to be a little gimmicky. When an art direction goes towards, "alright, let's make this game look like a coloring book"--or yarn, or whatever it may be, it feels forced--as if the art team ran out of ideas. World looks original and fresh. ...yes I was referring to Epic Yarn--that game looks terrible.

Super Mario World was just an iteration of the visuals in Super Mario Bros. 3--not that that is a bad thing, SMB3 being the wonderful looking game that it is.

I like the visuals a lot on Yoshi's Island and the sound design as well--except for Mario crying, of course, which is something you're not supposed to like. I felt like it was more fun overall too, though the floaty jumping kind of diminished the challenge of the platforming.

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deactivated-57ad0e5285d73

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#13 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"][QUOTE="GreySeal9"]

Yoshi's Island. SMW might be a little tighter platforming-wise, but Yoshi's Island's visuals are so much more interesting and its level design is more interesting as well.

logicalfrank

I disagree. I find Yoshis Island visuals to be a little gimmicky. When an art direction goes towards, "alright, let's make this game look like a coloring book"--or yarn, or whatever it may be, it feels forced--as if the art team ran out of ideas. World looks original and fresh. ...yes I was referring to Epic Yarn--that game looks terrible.

Super Mario World was just an iteration of the visuals in Super Mario Bros. 3--not that that is a bad thing, SMB3 being the wonderful looking game that it is.

I like the visuals a lot on Yoshi's Island and the sound design as well--except for Mario crying, of course, which is something you're not supposed to like. I felt like it was more fun overall too, though the floaty jumping kind of diminished the challenge of the platforming.

Hmmm. From my perspective Mario World doesn't resemble Mario 3 all that much. The design of the goombas, for example, is remarkably different.
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#14 kittensRjerks
Member since 2010 • 3802 Posts

Super Mario World

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IveDatedUrMom

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#15 IveDatedUrMom
Member since 2008 • 451 Posts
Stop making threads, please stop.
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logicalfrank

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#16 logicalfrank
Member since 2011 • 1686 Posts

[QUOTE="logicalfrank"]

[QUOTE="Heirren"] I disagree. I find Yoshis Island visuals to be a little gimmicky. When an art direction goes towards, "alright, let's make this game look like a coloring book"--or yarn, or whatever it may be, it feels forced--as if the art team ran out of ideas. World looks original and fresh. ...yes I was referring to Epic Yarn--that game looks terrible.Heirren

Super Mario World was just an iteration of the visuals in Super Mario Bros. 3--not that that is a bad thing, SMB3 being the wonderful looking game that it is.

I like the visuals a lot on Yoshi's Island and the sound design as well--except for Mario crying, of course, which is something you're not supposed to like. I felt like it was more fun overall too, though the floaty jumping kind of diminished the challenge of the platforming.

Hmmm. From my perspective Mario World doesn't resemble Mario 3 all that much. The design of the goombas, for example, is remarkably different.

You're right. And the Koopas walk around on their hind legs, fists balled like a bunch of badasses. I guess it always just felt like a continuation to me. I never really knew Yoshi's Island even existed until I was an adult so there's that too.

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#17 dbz987
Member since 2006 • 3765 Posts

Super Mario World for me

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#18 N8A
Member since 2007 • 18602 Posts
I personally prefer SMW. I didn't care for the gameplay in YI.
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#19 MLBknights58
Member since 2006 • 5016 Posts

Gotta go with SMW.

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#20 WiiCubeM1
Member since 2009 • 4735 Posts

SMW all the way, although Yoshi's Island is a damn fine game in its own right.