So. How did Call Of Duty 4 end up more popular than Halo 3?

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Fusible

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#51 Fusible
Member since 2005 • 2828 Posts

I tend to like Halo 3's online more simply because it doesn't suffer from glitches and poor development like COD4. For example:

- In COD4 your avatar can get caught on small terrain features like small rocks, corners, bricks, etc. Gotta love how soldiers in COD4 lack the knowledge of how to step/crawl over a small bump in the ground.

- Bullet lag. COD4 didn't have this at first but these days it can be pretty bad. Nothing is more frustrating than knowing the guy who killed you should have been dead before he fired a shot since you poured a full clip of ammo into him at point blank only to have the server not notice what you were doing.

- Spawn points. The great thing about Halo 3 is the spawn system; it will spawn you in the safest part of the map possible along with several other variables taken into account. COD4 just chooses a spawn point at random which results in you getting spawned in the same place five times before the game finally realizes that it probably shouldn't be respawning you in a spot where you keep dying. And this is to say nothing of the times where the game will spawn you on top of grenades or in front of an enemy player.

- Some of the perks are broken. For example, Last Stand often results in other players unable to get their kills counted whenever they down a player with LS. 3x Frag turns every map into a demolition zone since most players just randomly lob grenades over buildings in the hope that one of them will nab another player.

gameguy6700
Glitches are you kidding me. Do I have to send you to youtube to look at the hundreds of videos posted about glitches alone. Glitches have always been part of every game even H3 suffers from it. Bullet Lag... I rarely ever or at all get bullet lag, although I also play COD4 on my PS3 as well. Bullet lag is more apparent on that system than on Xbox. The only time there ever really is a problem with a safe spot as you say which I could give rats @55 is on Shipment because the map is so small. I have never had a problem getting my kill with somebody on LS and the 3 frag perk I don't care thats why I usually play hardcore matches as there is friendly kill and less frags flying around.
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TheEscape15

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#52 TheEscape15
Member since 2008 • 26 Posts

Because (EDIT) COD4 isn't... Uuhhh... How do I put this?

Stale?

No cheap weapons, either.

"Where's the sword, guys?"

"UP YOUR ASS! NOW LEAVE ME ALONE!"

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azad_champ

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#53 azad_champ
Member since 2005 • 3482 Posts

Cod4 is multiplat, Halo3 isn't.

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crummyname

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#54 crummyname
Member since 2007 • 28 Posts
They're both great games but COD4 was better done as a whole
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owatanssiam

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#55 owatanssiam
Member since 2007 • 37 Posts
The action is hotter and you don't need no fancy schmancy aliens to make it a cool game.
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Bloodbath_87

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#56 Bloodbath_87
Member since 2008 • 7586 Posts
Halo 3 just wasn't as fun, no matter how many new features they had.
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appokalipto

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#58 appokalipto
Member since 2008 • 43 Posts

i completely agree with ninety_2, halo 3 is a good game but theres nothing groundbreaking about it..

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qwertyoip

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#59 qwertyoip
Member since 2007 • 1681 Posts

halo 3 had approximatley 1 groundbreaking feature: theater. Even then....

Cod4 was the first game to have a melee attack that wasnt too lame (hitting some1 with the butt of a pistol not equal instant death) bullet penetration with the penetration affecting the bullets explding flashbangs harm people, etc etc etc

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twopic58

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#60 twopic58
Member since 2007 • 3710 Posts
I think it is because Halo has WAY too many flaws.