This topic is locked from further discussion.
After watching Bridge to Terabithia today it got me thinking about a few things. One of those things is that no matter how visually great games have gotten they have never gotten to an emotional high of a great movie. I have played a lot of games in my time and none have ever made me cry or even really care about it's characters. I have never felt any really emotion in any game. The way a great movie builds it's characters and plot and the connection you feel with a movie's story and characters has never really be captured in a game ( Any game I have played ). Just my 2 cents.anime-2k3~-~Emotional high? Movie!? LMFAO!:lol: How the hell do you really build up a character in less then 2 hours? Now I'm not saying video games are emotional crap box but hell no are movies even close to being emotional. Either I'm watching the wrong movies or you get attached way easier then I do... and you play the wrong video games... Because I've been slightly attached to characters in video games several times.~-~
Well, you are CONTROLLING the character in a game, versus watching them in a movie. So while they might go to the darkside in the movie, you probably would rethink that.
Another thing is that movies flow so perfectly from scene to scene. A game however, might have you continue like 5 times because you keep dying on a boss.
Movies and games don't belong with each other. One has smooth flowing segments. The other is met with retries to perfection.
There have been movies where it drove me emotional at times. Usually, these films are made by good filmmakers and a excellent film crew who knows how to push the right buttons. The musical score and acting as a lot to do with it as well, not just good directing or a good script.
But in a game, it's tough to feel that same emotional surge or be touched on the same level. A movie, after all, is live-action with real people portraying realistic things. For example, I never cried or got emotional with a animated movie, hand-drawn nor CGI, so games are kind of the same. But on the contrary, the only animated film that ever got me emotional was Grave of the Fireflies. And this movie proves that even an animated movie can have the same powerful effect as a live-action movie.
In other words, it's not that games can't be emotional like films or whatnot, but like Grave of the Fireflies, it just has to be done right. This is my own personal critique on Japanese developed games, particularily RPGs, but they do tend to be a little too melodramatic at times. But there was only one series that really did touch me in a genuine way and it was Suikoden II & III. I won't give away spoilers but the endings for these games was impactual because it dealt with the characters rather than the state or circumstances of the world.
I always believed that characters make a great story and so I just encourage RPG developers to make stories that deal with universal themes that deal with the characters so that players can relate to what's going on. That one game, Trusty Bell looks like it can be quite emotional since it deals with touchy themes.
Anyway, this is what I think about it.
I always believed that characters make a great story and so I just encourage RPG developers to make stories that deal with universal themes that deal with the characters so that players can relate to what's going on.ASK_Story~-~You hit the nail dead on the head with that one. When I look for RPGs 70% of my decision is how the characters look and act. (And maybe a little bit of gameplay.) So yea, quote for truth.~-~
[QUOTE="anime-2k3"]After watching Bridge to Terabithia today it got me thinking about a few things. One of those things is that no matter how visually great games have gotten they have never gotten to an emotional high of a great movie. I have played a lot of games in my time and none have ever made me cry or even really care about it's characters. I have never felt any really emotion in any game. The way a great movie builds it's characters and plot and the connection you feel with a movie's story and characters has never really be captured in a game ( Any game I have played ). Just my 2 cents.The_PirateKing~-~Emotional high? Movie!? LMFAO!:lol: How the hell do you really build up a character in less then 2 hours? Now I'm not saying video games are emotional crap box but hell no are movies even close to being emotional. Either I'm watching the wrong movies or you get attached way easier then I do... and you play the wrong video games... Because I've been slightly attached to characters in video games several times.~-~ Except during those two hours, they're actually telling the story and developing said characters.
Try playing Persona. It's out in a week. If you can get past the opening cut scene which depicts a tense moment where a young girl is holding a gun to her head, then you probably just found the game you're looking for. maddog95376I have it on pre-order so he is hoping that it awesome :D.
The first time I cried in a videogame was actually in Fire Emblem (technically the 7th game). It was the scene where [spoiler] Ninian dies in Eliwood's arms after he kills her in her dragon form, not realizing that it was actually her until she used the last of her power to turn human again [/spoiler] MAILER_DAEMON
omg same here. I may not have cried, but it hurt. FE games seem to be the only games I've played that have good characters.
Please Log In to post.
Log in to comment