So..when will we see some unique and innovative games this gen?

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NexusMako

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#1 NexusMako
Member since 2003 • 697 Posts
Im still waiting for a game this gen that is unique and makes me feel like im playing something revolutionary.So far this generationhas been nothing butthe same old stuff with better graphics. Oh and the wiimote which is innovative if you didn't have a light gun with your NES. Sure they are good games but we have played games just like it on the previous gen. Give me something different gamedevelopers! Stop pulling stuff off the shelf and rewrapping it.Create something we havn't seen.
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feel_freetwo

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#2 feel_freetwo
Member since 2006 • 1888 Posts
well i dont think innovation is something as simple as "SOMETHING NEW". theres different sorts of innovation. take crysis its aprouch to how to tackle your missions is innovation, but its a fps still. assassions creed's freedom is innovative. innovative games arent always the katamari damcay (sp?) of the industry.
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Video_Game_King

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#3 Video_Game_King
Member since 2003 • 27545 Posts
*cough* Super Mario Galay *cough* I'm a sheep *cough*
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NexusMako

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#4 NexusMako
Member since 2003 • 697 Posts
You both mentioned great games....but again we have seen them before. Crysis is just another FPS and Mario is well...Mario :D
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m3ss

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#5 m3ss
Member since 2004 • 1163 Posts

If you haven't been "wow'ed" yet by some of the recently released Next-Gen games (Crysis, Mass Effect, Super Mario Galaxy, BioShock, The Orange Box, etc.), then you probably never will be, but here are some upcoming games that could bring the innovation, or at the very least, some much needed originality:

Spore (PC)

echochrome (PS3)

MGS4

RE5

Brutal Legend

Fallout 3

Dead Space

Borderlands

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foxhound_fox

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#6 foxhound_fox
Member since 2005 • 98532 Posts
Portal is already out.
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RK-Mara

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#7 RK-Mara
Member since 2006 • 11489 Posts

Portal is already out.foxhound_fox

Aye. Or has someone played a game like Portal before?

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NexusMako

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#8 NexusMako
Member since 2003 • 697 Posts

Somegames have wow'd mebut not in the way games from the last gen did. This gen so far it has been"wow look at the graphics" instead of "wow I have never seen something like that".

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duxup

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#9 duxup
Member since 2002 • 43443 Posts
I thought Portal did some awesome and new stuff.
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NexusMako

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#10 NexusMako
Member since 2003 • 697 Posts

Portal is already out.foxhound_fox

Portal is the exception :)

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foxhound_fox

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#11 foxhound_fox
Member since 2005 • 98532 Posts

If you haven't been "wow'ed" yet by some of the recently released Next-Gen games (Crysis, Mass Effect, Super Mario Galaxy, BioShock, The Orange Box, etc.), then you probably never will be, but here are some upcoming games that could bring the innovation, or at the very least, some much needed originality:

MGS4

RE5

Fallout 3

m3ss


I'd like to know what Fallout 3, Resident Evil 5 and Metal Gear Solid 4 plan on doing "new."

I'd also like to know what Mass Effect and BioShock have done "new."
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duxup

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#12 duxup
Member since 2002 • 43443 Posts

[QUOTE="foxhound_fox"]Portal is already out.NexusMako

Portal is the exception :)

You asked for unique and innovative...

But you're right if you ignore the unique and innovative game, you're not going to find any.

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feel_freetwo

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#13 feel_freetwo
Member since 2006 • 1888 Posts
[QUOTE="m3ss"]

If you haven't been "wow'ed" yet by some of the recently released Next-Gen games (Crysis, Mass Effect, Super Mario Galaxy, BioShock, The Orange Box, etc.), then you probably never will be, but here are some upcoming games that could bring the innovation, or at the very least, some much needed originality:

MGS4

RE5

Fallout 3

foxhound_fox


I'd like to know what Fallout 3, Resident Evil 5 and Metal Gear Solid 4 plan on doing "new."

I'd also like to know what Mass Effect and BioShock have done "new."

i was thinking the exact same thing, re5 is re4 with a punch instead of a kick it seems. and mgs4 is basically splinter cell now with a cardnoard box. although i will defend bioshock as innnovative game. bioshock took atmosphere and design into new heights.
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AtomicTangerine

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#14 AtomicTangerine
Member since 2005 • 4413 Posts

Looks like somebody didn't play Gears of War...

Say what you want, but it was an original IP with some new, interesting, and awesome game mechanics. Probably the best game to come out last year, and still nothing like it.

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foxhound_fox

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#15 foxhound_fox
Member since 2005 • 98532 Posts
i was thinking the exact same thing, re5 is re4 with a punch instead of a kick it seems. and mgs4 is basically splinter cell now with a cardnoard box. although i will defend bioshock as innnovative game. bioshock took atmosphere and design into new heights.feel_freetwo


Well, technically, MGS4 and RE5 are just sequels to already successful formulas. BioShock is just a carbon-copy of System Shock 2... which IMO, had a far more intimidating atmosphere, even with extremely dated graphics it is the better game.

BioShock really did nothing "new." Everything Ken Levine put into the game was taken from somewhere else, most of it from the spiritual predecessor.

Fallout 3 is just a dumbed down version of the previous two games in first person.
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klusps

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#16 klusps
Member since 2005 • 10386 Posts
I do have to say that innovation is something hard to achieve. Also if you're looking for an innovative game play Portal.
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xTheExploited

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#17 xTheExploited
Member since 2007 • 12094 Posts
Wow. Assassin's Creed, Gears of War, and the Wii is innovative, for home consoles. The gun didn't do as much as the Wii is doing.
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190586385885857957282413308806

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#18 190586385885857957282413308806
Member since 2002 • 13084 Posts



Fallout 3 is just a dumbed down version of the previous two games in first person.foxhound_fox

oh cool so you played it already? what's it like?

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m3ss

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#19 m3ss
Member since 2004 • 1163 Posts
Just because a game is a "sequel" does not mean it can't bring something new the franchise or gaming in general. I have high hopes for all of the games that I listed. Now whether they will deliver is another story entirely, but everyone is certainly entitled to their own opinion.
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rragnaar

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#20 rragnaar
Member since 2005 • 27023 Posts
Assassin's Creed is both unique and innovative, especially the controls, which IMO are perfect.  As for the future, I expect Little Big Planet to be all it is cracked up to be, Echochrome looks great, and I fully expect GTA4 to be mind blowing, and to completely raise the bar for sandbox games specifically, and gaming in general.  I will admit that this gen has yet to have a defining moment such as GTA3, or RE4, but that moment is coming I think.  Let's not forget that we don't even know what Team Ico is working on as well.  Besides any of that, if none of the games that have come out over the past few months have blown you away, you might want to give up playing games.
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drspaz898

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#21 drspaz898
Member since 2006 • 25 Posts
im waiting for a game thats story driven like farenhiet for ps2 i think that is the future of games
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Dalek200

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#22 Dalek200
Member since 2007 • 171 Posts

Hello, isn't anyone going to bring up Spore as this game looks AWESOME.

And really you can't say this is not different.

Or can you?

What do you think.

Goodbye.

I like cardboard boxes because if you get cold you can go and sit in one.

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m3ss

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#23 m3ss
Member since 2004 • 1163 Posts

Hello, isn't anyone going to bring up Spore as this game looks AWESOME.Dalek200

I mentioned it already. :P

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ASK_Story

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#24 ASK_Story
Member since 2006 • 11455 Posts

Well, I think games on the Wii and DS like Zack and Wiki, Trauma Center, Professor Layton, Hotel Dusk, Ace Attorney 4, and non-games like Nintendogs, New York Times Crosswords, and Brain Training have all been unique/creative.

Also, Puzzle Quest, Portal, and Rock Band also fit into this mold.

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Dalek200

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#25 Dalek200
Member since 2007 • 171 Posts

[QUOTE="Dalek200"]Hello, isn't anyone going to bring up Spore as this game looks AWESOME.m3ss

I mentioned it already. :P

Sorry. Missed that.

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lordlors

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#26 lordlors
Member since 2004 • 6128 Posts

Well, I think games on the Wii and DS like Zack and Wiki, Trauma Center, Professor Layton, Hotel Dusk, Ace Attorney 4, and non-games like Nintendogs, New York Times Crosswords, and Brain Training have all been unique/creative.

Also, Puzzle Quest, Portal, and Rock Band also fit into this mold.

ASK_Story

QFT. With the Wii and DS, there are more unique and innovative games. The Wii and DS are definitely innovative gaming platforms. Hopefully devs would be able to utilise their features well for more creative, innovative games.

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SemiMaster

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#27 SemiMaster
Member since 2006 • 19011 Posts
I take it you missed Dead Rising then?
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Dalek200

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#28 Dalek200
Member since 2007 • 171 Posts

I take it you missed Dead Rising then?SemiMaster

?

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ShenlongBo

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#29 ShenlongBo
Member since 2004 • 3800 Posts
[QUOTE="m3ss"]

If you haven't been "wow'ed" yet by some of the recently released Next-Gen games (Crysis, Mass Effect, Super Mario Galaxy, BioShock, The Orange Box, etc.), then you probably never will be, but here are some upcoming games that could bring the innovation, or at the very least, some much needed originality:

MGS4

RE5

Fallout 3

foxhound_fox


I'd like to know what Fallout 3, Resident Evil 5 and Metal Gear Solid 4 plan on doing "new."

I'd also like to know what Mass Effect and BioShock have done "new."

This whole "omg there's nothing original anymore!" emo nonsense drivel is more played out that ANYTHING that's been released this gen.
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foxhound_fox

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#30 foxhound_fox
Member since 2005 • 98532 Posts
oh cool so you played it already? what's it like?smerlus


It's called assumption. Based on Bethesda's previous works and the Fallout franchise in general. I myself don't want to play it. I'd much rather play the first two and the demo of Black Isle's third.
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Tuvac

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#31 Tuvac
Member since 2007 • 222 Posts

[QUOTE="smerlus"]oh cool so you played it already? what's it like?foxhound_fox


It's called assumption. Based on Bethesda's previous works and the Fallout franchise in general. I myself don't want to play it. I'd much rather play the first two and the demo of Black Isle's third.

You know what they say about making assumptions? It makes an ass of u and me.

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jsmoke03

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#32 jsmoke03
Member since 2004 • 13719 Posts

thats fair for you to call out the industry, but the saying goes "if it aint broke, dont fix it". the game industry is still selling like hotcakes so the industry doesnt need to call for an overhaul.

with that said, i personally am not bothered by it as long as i still enjoy the games. its different experiences and twists to the same formula,which is still enjoyable. the revolutionary games will come, just be patient

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foxhound_fox

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#33 foxhound_fox
Member since 2005 • 98532 Posts
thats fair for you to call out the industry, but the saying goes "if it aint broke, dont fix it". the game industry is still selling like hotcakes so the industry doesnt need to call for an overhaul.

with that said, i personally am not bothered by it as long as i still enjoy the games. its different experiences and twists to the same formula,which is still enjoyable. the revolutionary games will come, just be patient

jsmoke03


"If it aint broke, don't fix it" leads to stagnation. That phrase may apply to something like a radio... but it does not apply to the gaming industry. To keep things fresh and interesting, developers need to come up with and release games with new ideas. If you've played games for at least the last decade you can already see the stagnation happening. Many developers now are just recycling games we had from last gen.

What do you think has made games like the Mario series stay so popular and interesting over the last nearly 3 decades? It isn't recycled ideas, that's for sure. Look at Mario Sunshine and Mario Galaxy, they added new ideas (albeit, those in Sunshine weren't as well accepted) to the already successful formula and have come up with (in Galaxy's case) an extremely "revolutionary" (or evolutionary if you like) title that is gaining critical acclaim from the masses.

Obviously new ideas help fuel the gaming industry and move it forward. Without them, we would still be playing the simple games from the days of Atari.
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AtomicTangerine

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#34 AtomicTangerine
Member since 2005 • 4413 Posts

Assassin's Creed is both unique and innovative, especially the controls, which IMO are perfect. As for the future, I expect Little Big Planet to be all it is cracked up to be, Echochrome looks great, and I fully expect GTA4 to be mind blowing, and to completely raise the bar for sandbox games specifically, and gaming in general. I will admit that this gen has yet to have a defining moment such as GTA3, or RE4, but that moment is coming I think. Let's not forget that we don't even know what Team Ico is working on as well. Besides any of that, if none of the games that have come out over the past few months have blown you away, you might want to give up playing games.rragnaar

Dude, Gears of War was that moment. It was awesome and different from every other game out there and redefined what it means to be a shooter.

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foxhound_fox

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#35 foxhound_fox
Member since 2005 • 98532 Posts
Dude, Gears of War was that moment. It was awesome and different from every other game out there and redefined what it means to be a shooter.AtomicTangerine


Really? Because when I played Gears of War all I kept saying to myself was: "this feels a lot like Kill.Switch."
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#36 basicusername
Member since 2007 • 25 Posts
[QUOTE="foxhound_fox"][QUOTE="m3ss"]

If you haven't been "wow'ed" yet by some of the recently released Next-Gen games (Crysis, Mass Effect, Super Mario Galaxy, BioShock, The Orange Box, etc.), then you probably never will be, but here are some upcoming games that could bring the innovation, or at the very least, some much needed originality:

ShenlongBo


I'd like to know what Fallout 3, Resident Evil 5 and Metal Gear Solid 4 plan on doing "new."

I'd also like to know what Mass Effect and BioShock have done "new."

This whole "omg there's nothing original anymore!" emo nonsense drivel is more played out that ANYTHING that's been released this gen.



I have to agree. Honestly, the systems are still young and the jump from XBOX to 360 and PS2 to PS3 is nowhere near as big as the jump from PS1 to PS2 and 64 to GameCube. Three cheers for high expectations.
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NexusMako

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#37 NexusMako
Member since 2003 • 697 Posts
A lot of you are missing what im trying to say. Im not saying there aren't any good games or even great games coming out for current gen. Plenty of them are enjoyable, but apart from Portal nothing has really shownnew gameplay to compete with the strides taken on the last gen consoles. So far this gen it seems graphics are taking the forefront for creating hype around a game rather than the gameplay. Of course there are exceptions like the already mentioned Spore(hopefully) and Portal. But as for the other games mentioned sure they are pretty and fun but what are they really doing besides adding a few new tricks to the same old games?
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deactivated-586249e1b64ba

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#38 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts

[QUOTE="foxhound_fox"]Portal is already out.RK-Mara

Aye. Or has someone played a game like Portal before?

Well, actually, if you listen to developer commentary in Portal, you'd learn that Portal was inspired by a student project called Narbacular Drop. You'd also learn about level design andhow rendering when viewing through a portal works among other things that'll interest you and help you if you want to design your own games some day.

http://www.gamespot.com/pc/action/narbaculardrop/index.html?tag=result;title;0

I myself haven't played it yet, so I can't tell you if Portal made any improvements from Narbacular Drop.

Edit: And as for the topic question, we saw Super Mario Galaxy not so long ago. :D

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AtomicTangerine

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#39 AtomicTangerine
Member since 2005 • 4413 Posts

[QUOTE="AtomicTangerine"]Dude, Gears of War was that moment. It was awesome and different from every other game out there and redefined what it means to be a shooter.foxhound_fox


Really? Because when I played Gears of War all I kept saying to myself was: "this feels a lot like Kill.Switch."

Yep, it did borrow a lot. The major difference is that it took those basic mechanics and then made a game that was actually good around them. That's like saying Pitfall was the game that really created the platformer we know today, not Super Mario Bros.

Also, the active reloading was actually pretty cool and made reloading a gun more fun than in any other game ever.

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190586385885857957282413308806

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#40 190586385885857957282413308806
Member since 2002 • 13084 Posts

[QUOTE="smerlus"]oh cool so you played it already? what's it like?foxhound_fox


It's called assumption. Based on Bethesda's previous works and the Fallout franchise in general. I myself don't want to play it. I'd much rather play the first two and the demo of Black Isle's third.

then since you know what bethesda offers and what the fallout franchise has done.. i wouldn't call a dev that can improve on the immersion factor, the way the combat works, the AI, and overall fix bugs "dumbing down" a game especially making that claim a year before it comes out

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AlternatingCaps

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#41 AlternatingCaps
Member since 2007 • 1714 Posts

HELLO, YOU WANT INNOVATION?! HALO 3'S ALREADY OUT!!!

Seriously though, I've really been wow'd by some games this generation. Company of Heroes and World in Conflict as far as RTSs go. CoH for its action-packed gameplay, awesome commander trees, exciting units, and unique factions. WiC for it's easy accessibility, grand scale, beautiful graphics, and really great story.

For shooters, I was impressed by the Crysis demo. Call of Duty is also great fun, but not exactly revolutionary.

Oh and Wii Sports. I was really impressed by how fun that is.

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oscar530

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#42 oscar530
Member since 2005 • 4430 Posts
Bioshock
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Grammaton-Cleric

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#43 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="AtomicTangerine"]Dude, Gears of War was that moment. It was awesome and different from every other game out there and redefined what it means to be a shooter.foxhound_fox


Really? Because when I played Gears of War all I kept saying to myself was: "this feels a lot like Kill.Switch."

I can't believe people still play the KillSwitch card in comparison to Gears of War. KillSwitch sucked and shares, at best, some very rudimentary similarities.

Honestly, saying KillSwitch feels a lot like Gears is the equivalent of claiming Super Mario Galaxyfeels a lot like Crash Bandicot.

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Grammaton-Cleric

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#44 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="SemiMaster"]I take it you missed Dead Rising then?Dalek200

?

Dead Rising is an incredibly innovative game as it took the zombie/survival horrorsubgenre and used improved technology to create scenariosinvolving literally hundreds of zombies and allowed an amazing level of interactivity with the environment. It also featured a controversial save system that forces you as the gamer to make difficult choices.

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#45 foxhound_fox
Member since 2005 • 98532 Posts
I can't believe people still play the KillSwitch card in comparison to Gears of War. KillSwitch sucked and shares, at best, some very rudimentary similarities.

Honestly, saying KillSwitch feels a lot like Gears is the equivalent of claiming Super Mario Galaxyfeels a lot like Crash Bandicot.

Grammaton-Cleric


Big difference between "refinement" and "innovation." Gears refined the gameplay of KillSwitch, it didn't innovate anything. This is a thread about new and creative ideas, not refined ones.
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SemiMaster

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#46 SemiMaster
Member since 2006 • 19011 Posts
[QUOTE="Dalek200"]

[QUOTE="SemiMaster"]I take it you missed Dead Rising then?Grammaton-Cleric

?

Dead Rising is an incredibly innovative game as it took the zombie/survival horrorsubgenre and used improved technology to create scenariosinvolving literally hundreds of zombies and allowed an amazing level of interactivity with the environment. It also featured a controversial save system that forces you as the gamer to make difficult choices.

Thanks, just got back and didn't have time to fill it in.

Just because it's made by Capcom and filled with Zombies doesn't mean it's Resident Evil. The game is epic, the game is refreshing and most of all, fun.

I guess the best way to say it is like this.

Take State of Emergency, remove all the suck, add a bit of Resident Evil for Zombie flavor, some Grand Theft Auto for free roaming and a bit of Dynasty Warriors thrown in for massive scale combat and zombie deaths by the thousands. That's a recipie for this game.

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Grammaton-Cleric

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#47 Grammaton-Cleric
Member since 2002 • 7515 Posts
[QUOTE="Grammaton-Cleric"]I can't believe people still play the KillSwitch card in comparison to Gears of War. KillSwitch sucked and shares, at best, some very rudimentary similarities.

Honestly, saying KillSwitch feels a lot like Gears is the equivalent of claiming Super Mario Galaxyfeels a lot like Crash Bandicot.

foxhound_fox



Big difference between "refinement" and "innovation." Gears refined the gameplay of KillSwitch, it didn't innovate anything. This is a thread about new and creative ideas, not refined ones.

Actually, the two are not as mutually exclusive as you seem to think. I do think Gears was more an example of evolution than innovation but I think the cover system was innovative if not entirely revolutionary.

And Gears didn't refine anything found in KillSwitch. KillSwitch is bascially an arcade shooter with blindfire which is why I don't really see the comparisons between the two. There have been other games before KillSwitch that allowed blindfire and, truth be told, blindfire isn't really the focal point of Gears gameplay.

If anything, I'd say Gears borrows more from RE4 than KillSwitch.

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ShenlongBo

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#48 ShenlongBo
Member since 2004 • 3800 Posts
[QUOTE="foxhound_fox"][QUOTE="Grammaton-Cleric"]I can't believe people still play the KillSwitch card in comparison to Gears of War. KillSwitch sucked and shares, at best, some very rudimentary similarities.

Honestly, saying KillSwitch feels a lot like Gears is the equivalent of claiming Super Mario Galaxyfeels a lot like Crash Bandicot.

Grammaton-Cleric



Big difference between "refinement" and "innovation." Gears refined the gameplay of KillSwitch, it didn't innovate anything. This is a thread about new and creative ideas, not refined ones.

Actually, the two are not as mutually exclusive as you seem to think. I do think Gears was more an example of evolution than innovation but I think the cover system was innovative if not entirely revolutionary.

And Gears didn't refine anything found in KillSwitch. KillSwitch is bascially an arcade shooter with blindfire which is why I don't really see the comparisons between the two. There have been other games before KillSwitch that allowed blindfire and, truth be told, blindfire isn't really the focal point of Gears gameplay.

If anything, I'd say Gears borrows more from RE4 than KillSwitch.

I honestly don't know why you even bother. Apparently these jaded critics have been around the block so many times that nothing's impressive anymore unless it's completely, totally, and utterly new in every conceivable way. Whatever, I'm off to play some Virtua Fighter FIVE,and I'm going to love it. Somehow...
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Grammaton-Cleric

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#49 Grammaton-Cleric
Member since 2002 • 7515 Posts

I honestly don't know why you even bother. Apparently these jaded critics have been around the block so many times that nothing's impressive anymore unless it's completely, totally, and utterly new in every conceivable way. Whatever, I'm off to play some Virtua Fighter FIVE,and I'm going to love it. Somehow...

ShenlongBo

Ironically, when true innovation does hit many of these people ignore it, or so the sales data would suggest.

Seriously, how many people actually bought Okami last year? How many people completely ignored God Hand? How many gamers haven't even played Shadow of the Colossus? How many of our forum members bought Beyond Good and Evil in the bargain bin instead of supporting the game by nabbing it at full retail price when it was initially released? How many praised the first Prince of Persia: Sands of Time even as it languished at retail?

Despite the verbose clamor for innovation, I see a large portion of gamers clinging to certain established paradigms and ignoring or downplaying innovation as it comes their way. I think for a segment of the gaming populace, innovation is part of the vernacular but hardly a viable ideology for gauging quality or basing their purchases on.

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TAMKFan

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#50 TAMKFan
Member since 2004 • 33353 Posts
I don't know about the rest of you, but I play games for enjoyment, not innovation. I really don't mind if the game is unoriginal as long as I can enjoy it.