I'm going to guess that the question is, because Spore is allowing such customization, will future games be much more impacted by player decision?
I would hope so, but I think Spore's release will be interesting to watch. I've heard some things lately about some more perverted or questionable creatures being concocted, but I'd hate for that to kill the game. Ultimately, I think most players want the ability to influence the game and arrive at a pretty much, unique ending based on what they did, their decisions, and how well they dealt with issues. I've certainly noticed more titles like this coming about. We have Spore which allows for a lot of superficial customization, but little interaction outside of AI, Beyond Protocol which allows for a lot of unit/building/play style customization, and plenty of PvPing, and AoC which allows for fighting style customization in an MMO world which has been largely neglected...
I know, those were three very different examples, but I think the consensus is that customization is on the rise. Huzzah!
Now hopefully, that does apply to the original topic...
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