Stranglehold demo is out (360), and it is badass

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SteelAttack

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#51 SteelAttack
Member since 2005 • 10520 Posts

My friend just called and said he heard the game was..... delayed indefinitely? Can anyone shed any light on this?Shame-usBlackley

Only the PS3 version, it would seem. The worrying part is that the delay is indeed for an unknown amount of time. CVG has this news piece. Found it via Evil Avatar.

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Shame-usBlackley

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#53 Shame-usBlackley
Member since 2002 • 18266 Posts

Only the PS3 version, it would seem. The worrying part is that the delay is indeed for an unknown amount of time. CVG has this news piece. Found it via Evil Avatar.

SteelAttack

Ah okay, I wasn't buying the PS3 version anyway. That still sucks, though. The game seems pretty damn sweet, and it's going to literally need every sale it can muster given the holiday lineup.

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donwoogie

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#54 donwoogie
Member since 2004 • 3707 Posts

My friend just called and said he heard the game was..... delayed indefinitely? Can anyone shed any light on this?Shame-usBlackley

Hmm... after a bit os scouring, the Xbox360 and PC versions are on track, but the PS3 version is delayed but will definately be released before the end of the year, but no date is confirmed. This just f**** me off :(

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duxup

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#55 duxup
Member since 2002 • 43443 Posts
It is about dang time someone took the Max Payne formula, added some good things, and made another game. That style of game play is way too much fun to sit on the shelf for as long as it has.

My only complaint about the demo was the video at the end. Do they really need to show us everything that is going to happen in the game in the video?
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martialbullet

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#56 martialbullet
Member since 2006 • 10948 Posts

All I can say is: CROTCH SHOTS!

I love a game where enemies react to different shots to the body. especially when you use that special aim that makes everything slo mo and goes to a cut scene of your enemy in pain. Eyes, throat, behind, hands, feet, and more. Though I do have to say that A special aimed shot to the foot is more lethal than a shotto the behind. WTF?! A one shot kill? but the behind does little?

Another thing I thought was pretty cool even though its scripted is the fact that many enemies stand under an object in which you can shoot at and have it fall on them. Its funny the first times you try it.

The only bad parts I had with with the game was that it did get repetitive and a bit glitchy.

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martialbullet

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#57 martialbullet
Member since 2006 • 10948 Posts
Me loves it!
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sjona

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#58 sjona
Member since 2005 • 42 Posts

having had bad experinces with some game demos i dont think ill buy it.i thought the superman game was fun when you played the demo - one fire to put out, 4 gangs of enemies to kill and then a boss. and then if you buy the game you end up seeing this is the ONLY thing in the entire game.

ofcourse instead of 4 gangs, its 40 gangs and 5 bosses who just wanders aimlessly around in the streets.

stranglehold had me thinking: its arcadish in some way, and really takes their inspiration from max payne. first i have to say i dont hate max payne. actually think its one of the greatest FPS evah, but the arcade gaming(wave after wave of stupid enemies who just fire 3-4 shots before getting shot in the head.. ) and then add it up 50 times and you probably have the game atleast thats what they did with the superman demo and i also had the impression with the crackdown demo(each mission were completely identical)

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Grammaton-Cleric

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#59 Grammaton-Cleric
Member since 2002 • 7515 Posts

Why are people complaining that this game looks like Max Payne?

Can you say "DUH?"

Max Payne ripped off Hong Kong action flicks to begin with so yeah, the slo-mo thing looks like Max Payne.

This game also does plenty of things MP doesn't do, contains some insanely impressive physics and the environmental destruction is perhaps the best seen to date in a shooter.

Seriously, I'm amazed people haven't choked on their own hypocrisy around here. I guess you need a Nintendo mascot or the word HALO in the title of a game for it to be acceptable to revisit game play conventions.

The demo was exactly what it needed to be and the final game looks to be coming together nicely. If the shooting seems repetitive then some peoplewere severely misinformed about the nature of this particular game.

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F1Lengend

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#60 F1Lengend
Member since 2005 • 7909 Posts
One kool thing that happend when i was playing was when i went into precision aiming mode and there were two guys on a platform, I missed the one guys head but it hit the sign behind them and took them both out. Great stuff.
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N00bOfAllTrades

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#61 N00bOfAllTrades
Member since 2007 • 48 Posts
I was so excited for this game last year, then lost interest, I suppose I'll check it out though.
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GodModeEnabled

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#62 GodModeEnabled
Member since 2005 • 15314 Posts
Sweet thanks for the impressions guys. It sounds like they nailed the hit detection so its a buy for me. The last Max Payne formula gamlayed was Max Payne 2.....yep definetly getting this.
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-Karmum-

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#63 -Karmum-
Member since 2007 • 3775 Posts
I thought the demo was great. I mean, it took me like a hour and a half for like 83 percent and a minute later it was done downloading. Was a slow day though. >_>
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james28893

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#64 james28893
Member since 2007 • 3252 Posts
[QUOTE="SteelAttack"]

[QUOTE="Shame-usBlackley"]My friend just called and said he heard the game was..... delayed indefinitely? Can anyone shed any light on this?dvader654

Only the PS3 version, it would seem. The worrying part is that the delay is indeed for an unknown amount of time. CVG has this news piece. Found it via Evil Avatar.

Yeah its PS3 only, not good for Sony, not cause this game will specifically hurt it but cause it just adds to the evidence of how hard it is to develop for the PS3.

Seems to me like every multiplatform game scheduled for release on the PS3 has been delayed (see Spiderman 3(yeah I know its out now), Colin McRae Dirt etc.)

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Grieverr

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#65 Grieverr
Member since 2002 • 2835 Posts

I loved the demo. I was one of those that had no interest in the game whatsoever, and now, Midway got themselves a sale. For those that say the game is repetetive, yea, it is, but so is every game. there isn't any game out there where you're not doing the same things over an over over the span of 10 levels.

I think someone else nailed it when they said a good part of the fun in this game will be killing your enemies in as many different and creative ways as possible.

This game will be a very solid action game. I'm in!

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AlwaysSoft

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#66 AlwaysSoft
Member since 2007 • 154 Posts

I found the game enjoyable, but PLEASE do something about that butt slide. you literally butt slide on any table or ledge that is waist high, and it is absolutely ridiculous when walking slowly up to along bar table and accidentally touching it makes you butt slide across the whole thing like youhad just been slung shotat it with an ass covered in Crisco.

I find many games are doing things these days that are dampening the enjoyability of an otherwise great looking game.

Does everyone you walk up close to or choose to target in Assassin's Creed really have to light up like a light bulb and become bathed in milky white to the point that the person is completely unrecognizable? Is a small icon over the head too much to ask for? I'd much rather see my opponent and the expressions on his face while I fight him.

Another one is the Aggro meter in Army of Two. Game looks like a blast, but do I have to turn into a glowing red blob every time I fire a gun and my partner doesn't? Do I have to turn see-through every time my partner starts shooting?

Be a little more subtle devs.....

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AlwaysSoft

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#67 AlwaysSoft
Member since 2007 • 154 Posts
Did I mention how unpleasant it looks to see wooden chairs burst into a million splinters (among other objects) every time you walk or butt slide into them?
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GodModeEnabled

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#68 GodModeEnabled
Member since 2005 • 15314 Posts
Did I mention how unpleasant it looks to see wooden chairsburst into a million splinters (among other objects) every time you walk or butt slide into them?AlwaysSoft
Never underestimate the power of buttslide. *buttslides*
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AlwaysSoft

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#69 AlwaysSoft
Member since 2007 • 154 Posts
[QUOTE="AlwaysSoft"]Did I mention how unpleasant it looks to see wooden chairsburst into a million splinters (among other objects) every time you walk or butt slide into them?GodModeEnabled
Never underestimate the power of buttslide. *buttslides*

Well I never knew the incredible power that butt slide possessed until I played Stranglehold. I will not take it lightly the next time someone threatens to give me a butt slide.
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MyopicCanadian

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#70 MyopicCanadian
Member since 2004 • 8345 Posts

Alright, so I played the demo once partway through and I didn't think it was anything special. Hard Boiled and the Killer are two of my favourite movies of all time, btw.

Then today I played the demo a second time and I absolutely love it. I have the urge to play it again, but unfortunately can't crank the speaker system at this time of night. I think once I realized that you can interact more with the environment, and I cranked the sound to get much more impact, as well as going through the showdowns and precise aim and such, I really started liking the game.

There's just sooo much stuff you can blow up. I'm going to try out the PC demo and figure out if I'll get this for 360 or PC :) Not sure yet.

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The_Rayzor

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#71 The_Rayzor
Member since 2003 • 467 Posts
Go into the tequila special shot in the demo and shot them in the crouch.
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Heat_Guy_D

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#72 Heat_Guy_D
Member since 2005 • 5534 Posts
Loved the demo, just like Woo's oldschool flicks. Now all Fat and Woo have to do is make another live action movie.
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Gen-Gawl

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#73 Gen-Gawl
Member since 2004 • 3925 Posts

I found the game enjoyable, but PLEASE do something about that butt slide. you literally butt slide on any table or ledge that is waist high, and it is absolutely ridiculous when walking slowly up to along bar table and accidentally touching it makes you butt slide across the whole thing like youhad just been slung shotat it with an ass covered in Crisco.

I find many games are doing things these days that are dampening the enjoyability of an otherwise great looking game.

Does everyone you walk up close to or choose to target in Assassin's Creed really have to light up like a light bulb and become bathed in milky white to the point that the person is completely unrecognizable? Is a small icon over the head too much to ask for? I'd much rather see my opponent and the expressions on his face while I fight him.

Another one is the Aggro meter in Army of Two. Game looks like a blast, but do I have to turn into a glowing red blob every time I fire a gun and my partner doesn't? Do I have to turn see-through every time my partner starts shooting?

Be a little more subtle devs.....

AlwaysSoft

That gave me a mental picture and I LOL'ed.

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Felix-Legions

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#74 Felix-Legions
Member since 2003 • 1194 Posts
Meh, it was okay. I think it would get highly repetitive after awhile.
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VMan

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#75 VMan
Member since 2003 • 4940 Posts

Meh, it was okay. I think it would get highly repetitive after awhile.Felix-Legions

Seeing what the gameplay is obviously insprired from, I don't think the gameplay will get anymore repetitive than Max Payne and Dead to Rights.

May Payne, IMO, is highly repetitive, but that doesn't mean gameplay gets boring. If the gameplay is good enough, then it won't be a problem.

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Dominari

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#76 Dominari
Member since 2006 • 2729 Posts

PLease show me this 700 dollar PC. Anyway, WTF a demo?? I had no idea, but I have been pretty excited for this game for a while.

*runs to dads house*

F1Lengend

I'll show you mine! :D

I put mine together for about $800 and that was a year ago. Those are pretty much the exact specs of it, too.

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PhatSoul

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#77 PhatSoul
Member since 2002 • 3469 Posts
Thats what I was thinking the first few mins of playing. Some of the best features show up later in the demo. By the way, this is a pretty long game demo. The replay should be great also..trying out different ways of killing
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MyopicCanadian

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#78 MyopicCanadian
Member since 2004 • 8345 Posts

Yeah I went through every difficulty level in the demo... and barrage and spin attack are awesome specials! :D I can just imagine doing those in the later levels with more enemies.

I only rarely get this much out of a demo :)

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argianas

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#79 argianas
Member since 2005 • 6779 Posts

The PS3 edition is odd, from what I could gather from other sources they were talking about the EU version being delayed for whatever reason, and Midway is still claiming mid-Sept for the PS3. So, I don't know, nor do I care as I'll have a lot of other games to hold me over for the rest of the year. They could delay the thing to February and I probably wouldn't mind. Still, this is a game I paid no attention to prior to about E3, then the impressions of the game suddenly made me anticipate it. Still waiting for a PS3 demo, though.

Also, only thelimited edition of the PS3 version has Hard Boiled on the disc, which obviously costs you an extra $10 and in this case is actually limited to a set amount sold due to an agreement with the company that owns the movie's rights. Still, $10 for a HD movie isn't a bad deal at this point, and that alone makes it far better than pretty much every other collector's edition out there. What would you rather have, an HD movie the game is based off of, or a $2 plastic helmet?