Guess you didn't get one of the good endings either :P. I don't know if we got the same ending, but the ending I got made sense even though it meant things turning out pretty much the opposite of how I wanted them to. The stakes are really high on the last few segments, but what game doesn't get harder as it progresses? What differentiates Heavy Rain is that failure has costs, one doesn't just reappear and start over again at the point of failure.
*Shrugs* If you don't like the last bits/ending of the game, to each his own, but I loved every second of it. I've been a gamer for thirty two years and HR is one of the rare games which is both superbly done and like nothing I've played before.
CarnageHeart
well, great the spoiler tags arent working today. Anyone who hasn't finished the game, do not read below. Get out, get out while u still can.
Again, do not blame me spoiling the ending for you. You've been warned.
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I got the worst possible ending. Where everything that can go wrong, does. Now here's the problem, I dont think it's because the game got harder or it's because i screwed up a QTE sequence. I was playing around with the prompts in Ethan's car towards the end trying to figure out the puzzle, and he started the car and went to the wrong address. It didnt even ask to confirm me if i wanted to go. Then I found the freaking golden watch with Jaden, but accidently shook my controller and it pulled me out of the ARI program, and wouldnt let me go back. Worst ending possible there as well. Then after a long sequence with madison, i accidently walk into the fire trying to activate the next QTE prompt and guess what? No second chances there either. I just went back and played those three chapters again, and realized that i was on the right trackeverytime my last try, I knew all the clues, i knew where the kid was, i knew which QTE to activate in the fire, but because of the silly sixaxis implementation and other QTE related mishaps, i was forced to sit through what is quite possibly the most unfulfilling ending ever. I dont mind sad endings, i loved what they did in Seven. The ending here was forced upon me even though i basically nailed almost every single QTE in the game before that. For instance, i played those three segments again and got a whole new scenario. In this scenario, a long fight takes place.... i wont say with who or where, but after this long QTE fight which was interrupted three times by cutscenes involving other characters, i mess up two consecutive sixaxis QTEs and just like that, that character dies. Then the other character dies as well because his fate apparently was tied to that other dude's fate. I mean two deaths based on two consecutive sixaxis QTEs? really? I hope Sony signs him up for another game, because this game at times, was brilliant! David Cage is a really good writer and he had a fantastic story to tell here. Hopefully no sixaxis QTEs in his next game though. :P
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