I think its a well-thought out article that I disagree with completely.
He admits off-the-bat that FPS's don't interest him much in the first place. You could argue that its a chicken'n'egg situation and that the state of FPS's is what causes this, but I don't think so. He says that what immerses him most in a game is story, so right there, he's downplaying the effect of a 1st-person perspective in immersion, which is really one of the key ways of achieving this. But that's fine, that's his preference and I don't have a problem with that.
But I have to say, I will rarely agree on matters of video games with people who value story highly. Mainly because video game stories are cliche'd, badly written and just plain dumb overall. There's a few above average ones, which I would ironically say are games like Halo and Half Life, both FPS's, but its mostly B-tier narratives at best, and this goes for role playing games, third person shooters, visual novels, whatever. So when they say they value story in games more than anything, its telling me that they fundamentally see video games completely differently than I do and play them for different reasons.
I think the FPS genre has become fairly diverse lately and you are hardly limited to the stereotypical military, dudebro shooter if you are willing to take the time to look. I'm currently playing Dishonored and its been a huge surprise how great and fresh it feels. But if the article writer values story, then they're not going to like it, no matter how awesome the gameplay is, cuz the narrative is drivel.
Its pretty clear the person simply doesn't like FPS's in general and there's not going to be anything that changes their mind. Which, again, is fine, but I'd hardly say its a fair perspective of the state of FPS's today.
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