what game do think is so scary that you need to take a breath each time you do an intense fight
This topic is locked from further discussion.
Agreed. Not to mention all the random dead people lying around. That girl in the water wheel gave me plenty of nightmares.Fatal Frame.
Poor lighting, ghosts that can disappear and re-appear anywhere, and the character can hardly run makes some of the fight scare the crap out you.
Phazon64
System Shock 2 for atmosphere, Call of Cthulhu: Dark Corners of the Earth for oddity (and dread) and I don't doubt Penumbra will end up being a scary one as soon as I get to playing it.
Surprised nobody said Resident Evil 1 for playstation. That game had me terrified to open any doors. Spoiler to anyone that hasn't played it, but i think the part early on where you're just walking down the hall and all of a sudden the dogs jump through the window is the scariest moment i've ever encountered in any game. Even something as simple as crows just sitting there was scary.
from vids I seen , silent hill , dead space, maybe some condemmed 2?
the parts where head crabs jumped out from nowhere in half life 2 always freaked me out lol :P cute critters but just terrible when they fly at you :\
i agree 100%....im 24 years old and remember playing residentEvil when it first came out. me and my cousin would play in the middle of the night and the dogs coming Through that windowis still my most memorable time getting The crap scared outta me in a Game. plus just the ticking noise the dogs made while Walkingbefore you could see them gets your heart racing.Surprised nobody said Resident Evil 1 for playstation. That game had me terrified to open any doors. Spoiler to anyone that hasn't played it, but i think the part early on where you're just walking down the hall and all of a sudden the dogs jump through the window is the scariest moment i've ever encountered in any game. Even something as simple as crows just sitting there was scary.
Soko77788
Stalker, the atmopsphere is incredible, and because the AI has a life of their own, and they move around the world, you almost never know where they will be.
On another note, I think horror games should do that more often, if a player hangs around a certain area for awhile longer than it's anticipated for him to be, they should have spawn a new creature to scare him, or something to that effect, that way the game becomes unpredictable.
Surprised nobody said Resident Evil 1 for playstation. That game had me terrified to open any doors. Spoiler to anyone that hasn't played it, but i think the part early on where you're just walking down the hall and all of a sudden the dogs jump through the window is the scariest moment i've ever encountered in any game. Even something as simple as crows just sitting there was scary.
Soko77788
Ironically, it's also probably one of the funniest games ever. "Jill Sandwich", "Master of unlocking".
Anyways, I'll agree with you on the GC version since that's the version I played.
Fatal Frame 2: Crimson Butterfly. You're just an ordinary young girl with a camera. So you're incredibly vulnerable, and frankly, ghosts are scary as hell. Fatal Frame always maintains a thick atmosphere of fear. One of those games that makes you stand still and genuinely wish to not move, where you just enter a room and it's just ohhhh man I am so going to get attacked. The Ghosts range from pretty normal, to bizzare and disturbing. It's the disturbing ones that really stick with you, that and the ending. Oh damn, that ending. (I raged so much)
Silent Hill (PS1)
I remeber playing thoughs games when I was 6 and boy they freaked me out lol.
Melpoe
Silent Hill scared me all the time when I used to play it back in the day.
The two scariest games I've ever played are Resident Evil (the original) and Alan Wake. Alan Wake is full of sounds, bad guys coming up behind you, etc. It makes you wig out big time.
MathMattS
Alan Wake had a nice mood to it (specfically to the story), but the game never scared me once, I was disappointed in that regard. Thankfully it's still fun as hell.
[QUOTE="Zerocrossings"]That gameplay mechanic just doesn't sound interesting at all. Frustrating, yes. Fun, no. The same mechanic was in the sections of Siren: Blood Curse for the PS3 where you play as the little girl. The first was her alone in a hospital, and it was incredibly intense. It actually added to the game, and was one of the most pulse pounding sections of the game.Penumbra. Thereare no intense fights, you get spotted you die.
Gammit10
and to add, I haven't been scared of a game since I was like 14. But Stalker: Clear Sky (with the addon) was the first game in ages where I was standing in a corner freaking out, or taking a few deep breathes before heading into another room. Why you ask? THOSE FREAKING INVISIBLE MUTANTS are scary as **** when you're in some god forsaken underground area with nothing but a flashlight illuminating the room.Jordo321
I agree. I think what makes it even more effective though, is how the game isn't always about those dark scary places. Most horror games start at those kinds of areas, so there is no contrast, but in Stalker, you spend a lot of time outside in the day, fighting other humans, so that when you do go into those dark underground places, you really get a sense of "holy ****, I don't wanna go down there!".
[QUOTE="Zerocrossings"]Or stand on a crate and whack the dogs who can't get you to deathPenumbra. Thereare no intense fights, you get spotted you die.
Jordo321
Metal pipes work as well.
But really, play black plaque, there are no weapons.
Eternal Darkness. That thing messed with my head in a way no other game has managed before or since.
RE4. When you fight the first chainsaw guy, he got me and it scared the willies out of me.
Also in The Killing Floor with the boss at the end of every level who can go invisible, he appeared right in front of the screen and that made me quit the game all together.
I couldn't finish Dead Space. The enemies in that game were just too distressing for me to look at. I felt like I was looking at the aftermath of car crashes. This may very well have been the intent of the designers, but it produced a really intense feeling of loathing in me.
But as for the scariest game I've played in its entirety, I'd have to go with Fatal Frame 2 as well. They really nailed the atmosphere of horror and helplessness in that game. It was an intense experience for sure.
Please Log In to post.
Log in to comment