-Enemies that are focused only on the player, no matter how many team mates you have.
-Infinite spawning enemies that can be stopped only by running to the next checkpoint
-Perfect grenade aim, enemies throw 'nades at your exact location every 5-10 seconds
-Rocket-launchers that aren't powerful at all. (Its okay if they do that in multiplayer for balancing, but in single player against AIs i'm expecting a huge explosion)
-Extremely standard Weapons. Where are the creative and crazy weapons in most fps? Turok had so cool weapons but now the games mostly use a standard formular...
-Cheap & stupid AI. Enemies knowing always where you are and sometimes shooting directly at you even though your behind a wall (i recently saw this in UC2)
-Punching/melee thats stronger then bullets (also seen in UC2 and tons of other games)
-Useless AI team mates. They don't seem to get any kills at all, leaving you to do all the work. (Saw this in UC2 too, i was out of bullets in cover with two enemies in front and two team mates behind. They stood out in the open, shooting at the two enemies for like 5 minutes without killing anything.)
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