Has anyone here ever enjoyed a mission or game mode that was based on beating the objective in under a certain time? I've ALWAYS hated these modes or game sequences and just wish they would go away forever!
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Has anyone here ever enjoyed a mission or game mode that was based on beating the objective in under a certain time? I've ALWAYS hated these modes or game sequences and just wish they would go away forever!
Interesting point. On one hand some of the games mentioned used time very well imo including Majora's mask, pikmin1, pikmin2. Yet, on the other hand some fun games go wrong when you're faced with time. I can't really think of many, but i know I hate these missions most of the time too. Stuff like win in this many turns and follow this guy to a location w/o being seen are only good if done just right.
Ugh I hate timed games, I can't stand them. Entire levels/missions, or when you just have to get out of a specific place in a certain amount of time like in Sonic where you'll drown if you're under water too long. I hate that!
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