I wasn't impressed. Granted it's a type of game I tend to not get into very much, but still, it has its issues. It certainly does some things right, and the whole techno-Norse setting is just fascinating, but as said before, the game can behave as if it's a port, not a game built for the 360 for a while now.
The one thing that really got to me was the first boss, which felt exactly like a PS1 fight. In that I mean that the boss does a ground hammer attack that causes a shockwave to jump over. But there's two things here - first, said shockwave is paper thin, it's literally a 2D shock that's perfectly horizontal. Second, the fight is on a giant staircase. If you're a few feet away from him down the stairs, the shock will go over your head harmlessly as you fire your guns. If you're above him, the shockwave clips right through the ground and also does not hit you at all. Toss in the fact that his pathing often gets bugged on this staircase, so he often stands there just trying to pound you with his ineffective attack. In order to make this battle work as the developers envisioned it, it'll take a lot of work by the player to try to position the enemy correctly to give it a fair fight. What a horrible first impression for the first boss battle.
The controls were hard to get used to. I mean, the right stick is the camera in pretty much every other game, but here it's the attack, causing camera control to be an annoyance in some areas. I guess I could get used to it over time, but eh, not feeling that desire. No blocking, and the fact that every attack animation must finish before you can make another move, even if the enemy died or you just wanted to cancel it, was also frustrating. Ironically, the best way to fight in a room with a lot of enemies was to just spin the right stick 360 degrees over and over and over. Your character would do a lunge for an enemy, causing him to evade the incoming attacks, then immediately repeated the process. Two big fights at the end all I did for 2 minutes or more was just spin around the right stick and I barely ever got hit and cleared out the room. I wonder if this is just a trick that works on the first level or if it's just an overpowered win button throughout the game.
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