Virtua Fighter 5: Final Showdown

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DarkCatalyst

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#1 DarkCatalyst
Member since 2002 • 21074 Posts

So, a bit of good news for the VF community.

Suddenly the lack of a VF5R console port makes sense. After hotshotting VF4 Evo to the PS2, they were unable to find a home for Final Tuned. This time, they brushed the midway point aside, and hopefully will have no trouble getting the final version to our consoles.

Like Final Tuned was to VF4, Final Showdown looks to be a no-frills upgrade to VF5R, devoid of new characters, but with lots of rebalancing and new tech to be found for the existing ones.

Hopefully we see it on PS3/360 this time around. Anyone else in on this?

(And hot damn, that Goh sequence just made me smile.)

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LikeHaterade

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#2 LikeHaterade
Member since 2007 • 10645 Posts

I'm not too big on Virtua Fighter, but I certainly respect the game itself for what it is. I just hate the blonde that wants a serious fight.

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#3 King9999
Member since 2002 • 11837 Posts

I can't watch the vid at work (browser needs to be updated), but I hope this gets released to consoles. I had a lot of fun with VF5 when I played it on the 360. I hope Sega gives this game the VF4 Evo treatment.

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#4 djsundowner
Member since 2006 • 995 Posts

I've always felt that VF was the pinnacle of 3D fighters. It definitely doesn't have the flash of Tekken or DoA, but it has always seemed more balanced than any other fighter out there. Like if two people of a similar skill level both just chose random characters you'd always have a good match no matter who they ended up with. I would very much like to see a console version of this (with online for PS3).

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#5 LoG-Sacrament
Member since 2006 • 20397 Posts
rebalancing? it seems like that couldve just been a patch.
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#6 DarkCatalyst
Member since 2002 • 21074 Posts
rebalancing? it seems like that couldve just been a patch. LoG-Sacrament
Not the way they do it. Thing is, this isn't the first game to follow VF5. There was VF5R in which a bunch of changes were already made, plus two characters added (well, one added, one returning). So that's the starting point, not anything we already have on disc. Now we're going to see more new stages, more changes to existing stages, probably a whole new soundtrack again, and a ton of new moves per character. That's more than a patch. Not to mention, disc-based releases are mandatory for the fighting genre. Even HD Remix will have to be released that way sooner or later.
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#7 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="LoG-Sacrament"]rebalancing? it seems like that couldve just been a patch. DarkCatalyst
Not the way they do it. Thing is, this isn't the first game to follow VF5. There was VF5R in which a bunch of changes were already made, plus two characters added (well, one added, one returning). So that's the starting point, not anything we already have on disc. Now we're going to see more new stages, more changes to existing stages, probably a whole new soundtrack again, and a ton of new moves per character. That's more than a patch. Not to mention, disc-based releases are mandatory for the fighting genre. Even HD Remix will have to be released that way sooner or later.

it just doesnt seem worthy of a full game. hopefully, it wont be priced as such.
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#8 DarkCatalyst
Member since 2002 • 21074 Posts
[QUOTE="DarkCatalyst"][QUOTE="LoG-Sacrament"]rebalancing? it seems like that couldve just been a patch. LoG-Sacrament
Not the way they do it. Thing is, this isn't the first game to follow VF5. There was VF5R in which a bunch of changes were already made, plus two characters added (well, one added, one returning). So that's the starting point, not anything we already have on disc. Now we're going to see more new stages, more changes to existing stages, probably a whole new soundtrack again, and a ton of new moves per character. That's more than a patch. Not to mention, disc-based releases are mandatory for the fighting genre. Even HD Remix will have to be released that way sooner or later.

it just doesnt seem worthy of a full game. hopefully, it wont be priced as such.

I and many others will gladly buy it regardless.
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#9 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="DarkCatalyst"][QUOTE="LoG-Sacrament"]rebalancing? it seems like that couldve just been a patch. LoG-Sacrament
Not the way they do it. Thing is, this isn't the first game to follow VF5. There was VF5R in which a bunch of changes were already made, plus two characters added (well, one added, one returning). So that's the starting point, not anything we already have on disc. Now we're going to see more new stages, more changes to existing stages, probably a whole new soundtrack again, and a ton of new moves per character. That's more than a patch. Not to mention, disc-based releases are mandatory for the fighting genre. Even HD Remix will have to be released that way sooner or later.

it just doesnt seem worthy of a full game. hopefully, it wont be priced as such.

Bear in mind the VF series never adds more than two fighters at a time (adding in tons of characters at a time makes balancing pretty much impossible).

Anyway, I'm game for VF Final Tuned.

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#10 LoG-Sacrament
Member since 2006 • 20397 Posts

[QUOTE="LoG-Sacrament"][QUOTE="DarkCatalyst"] Not the way they do it. Thing is, this isn't the first game to follow VF5. There was VF5R in which a bunch of changes were already made, plus two characters added (well, one added, one returning). So that's the starting point, not anything we already have on disc. Now we're going to see more new stages, more changes to existing stages, probably a whole new soundtrack again, and a ton of new moves per character. That's more than a patch. Not to mention, disc-based releases are mandatory for the fighting genre. Even HD Remix will have to be released that way sooner or later.CarnageHeart

it just doesnt seem worthy of a full game. hopefully, it wont be priced as such.

Bear in mind the VF series never adds more than two fighters at a time (adding in tons of characters at a time makes balancing pretty much impossible).

Anyway, I'm game for VF Final Tuned.

i suppose im swayed since vf5 was my first in the series so it really felt like a ton of fresh content. still, id hope that they would add new multiplayer modes, a more robust campaign, or something depending on what theyre charging.
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#11 DarkCatalyst
Member since 2002 • 21074 Posts
[QUOTE="CarnageHeart"]

[QUOTE="LoG-Sacrament"] it just doesnt seem worthy of a full game. hopefully, it wont be priced as such.LoG-Sacrament

Bear in mind the VF series never adds more than two fighters at a time (adding in tons of characters at a time makes balancing pretty much impossible).

Anyway, I'm game for VF Final Tuned.

i suppose im swayed since vf5 was my first in the series so it really felt like a ton of fresh content. still, id hope that they would add new multiplayer modes, a more robust campaign, or something depending on what theyre charging.

You can't really do much with multiplayer in VF without throwing off the format. I would imagine, however, that online lobbies would be a certainty. For the campaign, all they could do within the scope of VF is go back to the VF4 Evo format.
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LoG-Sacrament

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#12 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="DarkCatalyst"][QUOTE="LoG-Sacrament"][QUOTE="CarnageHeart"]

Bear in mind the VF series never adds more than two fighters at a time (adding in tons of characters at a time makes balancing pretty much impossible).

Anyway, I'm game for VF Final Tuned.

i suppose im swayed since vf5 was my first in the series so it really felt like a ton of fresh content. still, id hope that they would add new multiplayer modes, a more robust campaign, or something depending on what theyre charging.

You can't really do much with multiplayer in VF without throwing off the format. I would imagine, however, that online lobbies would be a certainty. For the campaign, all they could do within the scope of VF is go back to the VF4 Evo format.

well if all theyre doing is balancing some moves and updating the graphics a bit (vf5 was by no means an ugly game), they have an opportunity to get creative with additional modes.
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#13 DarkCatalyst
Member since 2002 • 21074 Posts
[QUOTE="DarkCatalyst"][QUOTE="LoG-Sacrament"] i suppose im swayed since vf5 was my first in the series so it really felt like a ton of fresh content. still, id hope that they would add new multiplayer modes, a more robust campaign, or something depending on what theyre charging.LoG-Sacrament
You can't really do much with multiplayer in VF without throwing off the format. I would imagine, however, that online lobbies would be a certainty. For the campaign, all they could do within the scope of VF is go back to the VF4 Evo format.

well if all theyre doing is balancing some moves and updating the graphics a bit (vf5 was by no means an ugly game), they have an opportunity to get creative with additional modes.

Graphics quality will be about the same. We'll see changes to some stages and some new ones outright. A new soundtrack is also certain. Balancing some moves is on the agenda, but as I said before, they're adding a ton of new ones as well (everything in the trailer was new) and balancing those in location tests. Virtua Fighter would not lend itself very well to additional modes, and the core audience would not respond that positively, either..
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#14 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="LoG-Sacrament"][QUOTE="DarkCatalyst"] You can't really do much with multiplayer in VF without throwing off the format. I would imagine, however, that online lobbies would be a certainty. For the campaign, all they could do within the scope of VF is go back to the VF4 Evo format.DarkCatalyst
well if all theyre doing is balancing some moves and updating the graphics a bit (vf5 was by no means an ugly game), they have an opportunity to get creative with additional modes.

Graphics quality will be about the same. We'll see changes to some stages and some new ones outright. A new soundtrack is also certain. Balancing some moves is on the agenda, but as I said before, they're adding a ton of new ones as well (everything in the trailer was new) and balancing those in location tests. Virtua Fighter would not lend itself very well to additional modes, and the core audience would not respond that positively, either..

of course virtua fighter would lend itself well to additional modes. other fighting games have added large and more diverse gameplay options with their roots still in fighting. soul caliber 3, for instance, added in a rts/fighting hybrid mode on the side. it wasnt the main attraction (arcade and a vs. mode with many more options were still there untouched), but it added value to the package.
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#15 DarkCatalyst
Member since 2002 • 21074 Posts
[QUOTE="DarkCatalyst"][QUOTE="LoG-Sacrament"] well if all theyre doing is balancing some moves and updating the graphics a bit (vf5 was by no means an ugly game), they have an opportunity to get creative with additional modes. LoG-Sacrament
Graphics quality will be about the same. We'll see changes to some stages and some new ones outright. A new soundtrack is also certain. Balancing some moves is on the agenda, but as I said before, they're adding a ton of new ones as well (everything in the trailer was new) and balancing those in location tests. Virtua Fighter would not lend itself very well to additional modes, and the core audience would not respond that positively, either..

of course virtua fighter would lend itself well to additional modes. other fighting games have added large and more diverse gameplay options with their roots still in fighting. soul caliber 3, for instance, added in a rts/fighting hybrid mode on the side. it wasnt the main attraction (arcade and a vs. mode with many more options were still there untouched), but it added value to the package.

It's hard to explain, but there's a completely different mentality attached to Virtua Fighter. Its playerbase prides itself on AM2's singleminded focus on making the gameplay as tight and balanced as possible. If any other modes were thrown in, they would instantly become the scapegoat for the slightest blemish on the core gameplay ("If they hadn't wasted their time on [whatever mode] and put that effort into balancing, this wouldn't have slipped through the cracks!"), and would risk alienating that core playerbase for not that great a return. Yes, SoulCalibur III had that RTS/fighting hybrid mode, and look how messy the core game turned out. SCIII nearly tanked the franchise.
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#16 LoG-Sacrament
Member since 2006 • 20397 Posts
[QUOTE="LoG-Sacrament"][QUOTE="DarkCatalyst"] Graphics quality will be about the same. We'll see changes to some stages and some new ones outright. A new soundtrack is also certain. Balancing some moves is on the agenda, but as I said before, they're adding a ton of new ones as well (everything in the trailer was new) and balancing those in location tests. Virtua Fighter would not lend itself very well to additional modes, and the core audience would not respond that positively, either..DarkCatalyst
of course virtua fighter would lend itself well to additional modes. other fighting games have added large and more diverse gameplay options with their roots still in fighting. soul caliber 3, for instance, added in a rts/fighting hybrid mode on the side. it wasnt the main attraction (arcade and a vs. mode with many more options were still there untouched), but it added value to the package.

It's hard to explain, but there's a completely different mentality attached to Virtua Fighter. Its playerbase prides itself on AM2's singleminded focus on making the gameplay as tight and balanced as possible. If any other modes were thrown in, they would instantly become the scapegoat for the slightest blemish on the core gameplay ("If they hadn't wasted their time on [whatever mode] and put that effort into balancing, this wouldn't have slipped through the cracks!"), and would risk alienating that core playerbase for not that great a return. Yes, SoulCalibur III had that RTS/fighting hybrid mode, and look how messy the core game turned out. SCIII nearly tanked the franchise.

i agree that virtua fighter has the superior combat system, but these redux editions are the perfect opportunity for the developers to add on to the core package. its not like a full on sequel where they are adding in completely new characters and balancing them in with the old cast and then possibly dealing with new hardware. they are mainly just adding on to the old archetypes (using goh as an example since hes one of my fighters, hes still sticking to his strength of taking the opponent down and delivering the pain there). i might expect a conservative amount of new game modes in a full on sequel, but this is the opportunity to make additions reguardless of superstitions.
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#17 djsundowner
Member since 2006 • 995 Posts

[QUOTE="LoG-Sacrament"][QUOTE="DarkCatalyst"] Not the way they do it. Thing is, this isn't the first game to follow VF5. There was VF5R in which a bunch of changes were already made, plus two characters added (well, one added, one returning). So that's the starting point, not anything we already have on disc. Now we're going to see more new stages, more changes to existing stages, probably a whole new soundtrack again, and a ton of new moves per character. That's more than a patch. Not to mention, disc-based releases are mandatory for the fighting genre. Even HD Remix will have to be released that way sooner or later.CarnageHeart

it just doesnt seem worthy of a full game. hopefully, it wont be priced as such.

Bear in mind the VF series never adds more than two fighters at a time (adding in tons of characters at a time makes balancing pretty much impossible).

Anyway, I'm game for VF Final Tuned.

Yeah, and if I remember correctly, VF4 Evo was released for PS2 as a Greatest Hits $19.99 title from the get-go. I would probably expect a $30-$40 game (SSFIV is going to be $40, so why not?).

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#18 Kreatzion
Member since 2003 • 6468 Posts

Just got home. I saw the trailer and I'm excited. I'll post more on my opinion when I wake up later on during the day. It's 5:00 AM over here. Need sleep.

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#19 Grammaton-Cleric
Member since 2002 • 7515 Posts

I'd happily shell out full price but I agree that a lowered price tag is probably smart given how poorly the original game did here in the States.

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#20 Metamania
Member since 2002 • 12035 Posts

A couple of questions after watching the trailer. Obviously, I too am excited. I love VF - greatest 3D fighting series of all time.

-Is it just me or was that...Taka-Arashi from Virtua Fighter 3? Is he officially back now? I know that he was missing in VF4 and in VF5...until now?

-If this game is possibly headed consoles - will it be coming out here in the US on both PS3 and XB360? I'm game if it does.

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DarkCatalyst

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#22 DarkCatalyst
Member since 2002 • 21074 Posts

A couple of questions after watching the trailer. Obviously, I too am excited. I love VF - greatest 3D fighting series of all time.

-Is it just me or was that...Taka-Arashi from Virtua Fighter 3? Is he officially back now? I know that he was missing in VF4 and in VF5...until now?

-If this game is possibly headed consoles - will it be coming out here in the US on both PS3 and XB360? I'm game if it does.

Metamania
Taka already came back in VF5R.
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#23 ipwnzthaish
Member since 2009 • 232 Posts

I love VF so much, I would pay full price if they just fixed the lobby system, making it more like Street Fighter where people "quarter up" and play the winner of any given match. Not to mention adding in the feature to watch the ongoing match.

As it is, it's such a pain to coordinate multiplayer games if you have more than one friend willing to play.

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#24 Metamania
Member since 2002 • 12035 Posts
[QUOTE="Metamania"]

A couple of questions after watching the trailer. Obviously, I too am excited. I love VF - greatest 3D fighting series of all time.

-Is it just me or was that...Taka-Arashi from Virtua Fighter 3? Is he officially back now? I know that he was missing in VF4 and in VF5...until now?

-If this game is possibly headed consoles - will it be coming out here in the US on both PS3 and XB360? I'm game if it does.

DarkCatalyst
Taka already came back in VF5R.

I didn't know that bro. This is my first time seeing him in VF5 FS.
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#25 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="DarkCatalyst"][QUOTE="Metamania"]

A couple of questions after watching the trailer. Obviously, I too am excited. I love VF - greatest 3D fighting series of all time.

-Is it just me or was that...Taka-Arashi from Virtua Fighter 3? Is he officially back now? I know that he was missing in VF4 and in VF5...until now?

-If this game is possibly headed consoles - will it be coming out here in the US on both PS3 and XB360? I'm game if it does.

Metamania

Taka already came back in VF5R.

I didn't know that bro. This is my first time seeing him in VF5 FS.

The problem is VF5R never got released in the States and was barely mentioned outside of Japan.

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#26 violentken88
Member since 2005 • 717 Posts

They should release it here. I support VF as well as Capcom's and Namco's fighters.

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#27 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Metamania"][QUOTE="DarkCatalyst"] Taka already came back in VF5R.Grammaton-Cleric

I didn't know that bro. This is my first time seeing him in VF5 FS.

The problem is VF5R never got released in the States and was barely mentioned outside of Japan.

Which is true, actually, since VF, as a whole, isn't much of a popular fighter compared to Japan, who plays the game religiously.
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#28 DarkCatalyst
Member since 2002 • 21074 Posts
[QUOTE="Grammaton-Cleric"]

[QUOTE="Metamania"] I didn't know that bro. This is my first time seeing him in VF5 FS. Metamania

The problem is VF5R never got released in the States and was barely mentioned outside of Japan.

Which is true, actually, since VF, as a whole, isn't much of a popular fighter compared to Japan, who plays the game religiously.

Well, not even Japan got a console release of VF5R.
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#29 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Metamania"][QUOTE="Grammaton-Cleric"]

The problem is VF5R never got released in the States and was barely mentioned outside of Japan.

DarkCatalyst

Which is true, actually, since VF, as a whole, isn't much of a popular fighter compared to Japan, who plays the game religiously.

Well, not even Japan got a console release of VF5R.

Really? That's surprising! Then let us hope that Sega can change their tune about that soon!

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#31 Allicrombie
Member since 2005 • 26223 Posts
Funny, I thought this thread was named Virtua Tennis 5, I was like, "yay, tennis goes hardcore!" =P
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#32 AdmiralRJW
Member since 2010 • 556 Posts

I've always enjoyed a bit of Virtua Fighter, never got around to playing VF5 so I guess I'll just wait for this.

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#33 DarkCatalyst
Member since 2002 • 21074 Posts

[QUOTE="DarkCatalyst"][QUOTE="Metamania"] Which is true, actually, since VF, as a whole, isn't much of a popular fighter compared to Japan, who plays the game religiously. Metamania

Well, not even Japan got a console release of VF5R.

Really? That's surprising! Then let us hope that Sega can change their tune about that soon!

Final Tuned didn't get released on console anywhere, either.