[QUOTE="wiouds"][QUOTE="The_Last_Ride"] Because almost all of them follow the same recipe and haven't changedThe_Last_Ride
FPS shooter have push their level design to give players options while still allowing the game developers to have control over the staging. Many FPS games have new ideals for level design.
Shooters have become more linear then ever, only shooters like Borderlands and Far Cry lets you explore the game in singleplayerWhat does that have to do with anything? Less Linear does not mean a game is better. Most of Far Cry 3's shootouts were not that good. In a shooter I want the best shootout I can get even if that mean that I can not explore in singleplayer.
Most current FPS gives the player more option than older games. The first level of Fire Warrior (PS2) was just narrow trenches. In CoD Black Ops 2, there were more way to get through the levels than what was in Fire Warrior.
As I said Far Cry 3s shootouts were not good. This comes from the fact that you can come from any directions and the game developers can not make the good shootout from all directions. The best they can do is place you in a bottle neck and force you down a more linear path like Borderlands.
Current FPS does a better job at give the player option while still giving the developers the power to make the best shootouts they can.
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