What are the Most Disappointing Game Sequels ?

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RageQuitter69

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#1 RageQuitter69
Member since 2012 • 1366 Posts

What do you think the most disappointing game sequels are?
For me:

  • Resident Evil 5 (it's not a survival horror game).
  • Splinter Cell Conviction (it's not a stealth game).
  • Prince of Persia 2008 (you can't die).
  • New Super Mario Bros DS (repetivie level design and a terribe save system don't do justice for Mario).
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Minishdriveby

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#2 Minishdriveby
Member since 2006 • 10519 Posts

What do you think the most disappointing game sequels are?
For me:

  • Resident Evil 5 (it's not a survival horror game).
  • Splinter Cell Conviction (it's not a stealth game).
  • Prince of Persia 2008 (you can't die).

RageQuitter69

I don't understand the complaint about Prince of Persia's no death penalty... Having Eleka save you and starting at a checkpoint is the same as any other game where you "die" and respawn. With this logic BioShock sucks because you cannot die.

As for disappointing sequels I have quite a few:

No More Heroes 2 - It still has many flaws that the original had, or just completely removed the feature, but it also lacks any of the personality of the original. The Assassin's personalities are what made the first game truly special and above average.

BioShock 2 - Wasn't needed and just became monotonous towards the end.

DeadSpace 2 - Short and took a complete 180 from the first. It turned into an action game and the ending was horrible.

Mass Effect 3 - I'm playing this right now. I'm not even talking about the ending, but this game is definitely a step down from 2. The large party that you had in the second game has been brought down to about 6 members and none were really that special to me in the past 2 games (Garrus is cool though becaus he reminds me of Harrow from Boardwalk Empire). There doesn't seem to be as many conversation oportunities with my crew as there was in the past. No one wants to talk to me on the Normandy. Sidequests are a pain in the ass too. I don't want to accept a fetch quest, do it, and then return (go through about 5 loading screens) just to talk to the person again. Wrapping up some of my former crew members' stories have been touching though.

Crackdown 2 - Was the exact same game with some zombies.

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campzor

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#3 campzor
Member since 2004 • 34932 Posts

marvel vs capcom 3 - much smaller cast, no venom/gambit/thanos/etc..

AVP 2010 - rock paper scissors... meh campaigns... meh online

mw3 - worse spawn system than mw2..if that was even possible... maps designed for rushing and no camping... 1 claymore + heaps of stuff taken out making it less fun.

digimon world 4 - instead of being pretty open with turn based combat..they made it fairly linear in design and 'hack n slash' gameplay

gta4 - realism is NOT fun rockstar.. boring missions...infact NO memorable missions except the bank heist... no real estate buying, crappy radio stations

resistance 3 - just the story and change of protagonist...i actually liked hale and how the campaigns were set out in the first 2 games... and the ending...so anti climatic..

socom 4 - the lack of variety in the campaign settings

tekken 6 - its THE FREAKEN SAME AS TEKKEN 5!!

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D1zzyCriminal

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#5 D1zzyCriminal
Member since 2009 • 1839 Posts

Crysis 2

Its almost as if they forgot what Crysis was and made the game based off descriptions from someone who played the demo of the first game once. Such a waste of potential.

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Metamania

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#6 Metamania
Member since 2002 • 12035 Posts

You're definitely wrong about SC Conviction not being a stealth game, but I won't bring up the argument again. Just saying you're wrong in that opinion, that's all.

As for most disapponting sequels?

I can name you one; Chrono Cross.

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RageQuitter69

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#7 RageQuitter69
Member since 2012 • 1366 Posts

You're definitely wrong about SC Conviction not being a stealth game, but I won't bring up the argument again. Just saying you're wrong in that opinion, that's all.

As for most disapponting sequels?

I can name you one; Chrono Cross.

Metamania

I was expecting you to say that, Conviction is NOT a stealth game, have you even played the first three games in the series, those ARE stealth games. Also I was the review you wrote, it does not maintain the series roots one bit.

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nintendoboy16

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#8 nintendoboy16
Member since 2007 • 42201 Posts
Zelda: Twilight Princess (good game)- Just felt a bit dull compared to past installments, and even the earlier parts of Skyward Sword were better. Super Mario Galaxy 2 (great game)- The levels didn't give me the same punch as the first one, and Nintendo didn't learn a thing from the first game's boss battles. Gauntlet: Seven Sorrows (bad game)- What was had in Legends (N64) and Dark Legacy (PS2) is all gone here. Naruto Shippuden: Ultimate Ninja 4 (meh game)- Not one, but two dull single player modes with hardly ANY of the traditional fighting. Mario Kart 64 (meh game)- Just felt slow and boring. Controls were unresponsive at times as well.
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Vangaurdius

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#9 Vangaurdius
Member since 2007 • 671 Posts
Splinter Cell Conviction: Not a stealth game. Not negotiable. Ghost Recon: Went from a tactical game to another Call of Duty clone starting with advanced warfighter. The upcoming Hitman: It's a re-skinned Conviction, yet another series ruined by casuals. Rainbow Six: Went down hill after Raven Shield and the terrible Vegas games. The planning was removed because casuals are too stupid and ADHD to deal with it. Doom 3: Lost the pacing of the others. Became just another corridor shooter with cheap jump scares that failed to even scare you. Level complexity gone to cater to brain dead casuals along with secrets. Deus Ex HR: Removed a lot of complexity, shoe horned boss fights, went out of it's way to encourage a half-assed stealth approach Empire Total War: Utterly broken mess that remains that way today. Diablo 3: Pay2win korean cartoony game Dawn of War 2: Removed any sort of complexity, lost the feel of the WH40k, encourages cheese, no actual fighting, just a game of whack-a-mole. Starcraft 2: Based entirely around rushing. Empire Earth 3: Ditched the great things about the first game to dumb it down. Quake 4: Once again, pacing ruined and turned into a casual disaster. Also lost all the secret areas and map complexity. Bad Company 1/2, Battlefield 3: Ditched the strategy required in previous titles, consistently got rid of features, doesn't support modding, still using punkbuster. Civilization 5: A lot of the complexity removed, dlc everywhere, no mod support so they don't have to compete with dedicated modders who aren't in it for the money Every Call of Duty after 2: Self Explanatory Cliffs of Dover: Still utterly broken, much of the realism is gone. Sniper Elite V2: Corridor shooter with bullet cam. Elder Scrolls: Consistently dumbed down. Ruined Magic. No proper mod support and you can't add in new behaviors because the planned DLC would already be done by mod creators. Resident Evil: Self Explanatory. Went from zombies to tentacle monsters. No actual concerns about surviving. Always have plenty of resources, even on hardest difficulty. Microsoft Flight: The simulation is gone. But, at least there are far superior alternatives. Sim City: Sim City 4 was an incredibly complex game. Once again, casuals can't handle complexity because they don't apply themselves in life. Jagged Alliance Back in Action: Dumbed down, a lot of removed features. Homeworld 2: Much of the complexity was removed. Though mods do fix this. Sword of the Stars 2: Didn't learn from their mistakes. Stronghold 2 and 3: What made the first one and crusader great was gone along with any sort of passion. Both are incredibly buggy and lackluster. Crysis 2: Casual mess. The open ended nature, graphical quality made for gamers, skill based gameplay, excellent power set up down to selection, enemies, and atmosphere were gone and became a generic super soldier game. Command and Conquer 3/4/RA3: Units removed because the engine couldn't handle it, dumbed down, lost the feel and atmosphere of the previous games, especially with cutscenes. At least the casuals can't ruin grand strategy and rougelikes. Of course, now that I say that they somehow will.
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jg4xchamp

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#10 jg4xchamp
Member since 2006 • 64054 Posts

Mafia 2
Halo 2s campaign
Halo 3s campaign
Devil May Cry 2
Ninja Gaiden 3
Crysis 2
Deus Ex Invisible War
Bioshock 2
FEAR 2
Call of Duty 2
Modern Warfare 2
Fallout 3
Elder Scrolls 4: Oblivion
Super Paper Mario
Skyward Sword
Final Fantasy 13
STALKER Clear Skies
Star Wars Rogue Squadron 3
Unreal Tournament 3
Doom 3
Metal Gear Solid 4
Splinter Cell Conviction
Splinter Cell Double Agent
Ratchet and Clank: Tools of Destruction

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Smashbrossive50

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#11 Smashbrossive50
Member since 2009 • 3915 Posts
Splinter Cell Conviction:I like it better with a special someone before this Tekken 6:I wish it was different,but what's the point?! GTA 3: no sound from the hero=big bull
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D1zzyCriminal

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#12 D1zzyCriminal
Member since 2009 • 1839 Posts


Bioshock 2
FEAR 2
Call of Duty 2
Modern Warfare 2

jg4xchamp

How did I forget that one? FEAR had the most fantastic single player gun fights in any game, and FEAR2 dropped that in favour of a streamline, brain dead, mainstream, action whack a mole shooter.

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IndianaPwns39

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#13 IndianaPwns39
Member since 2008 • 5037 Posts

DeadSpace 2 - Short and took a complete 180 from the first. It turned into an action game and the ending was horrible.

Minishdriveby

Still don't get this one. Ok the ending being bad, fine. You're lying to yourself if you think the first game wasn't an action title though. It had a better atmosphere, but that's about it.

And I'm shocked as hell nobody said Dragon Age II yet.

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NightmareP3

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#14 NightmareP3
Member since 2010 • 259 Posts

Holy mother of god, it's like we both share the same mind. I agree with you on everything except for Homeworld 2, i found the game to be alot of fun and not disappointing mainly becuse i didn't play the first game.

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NightmareP3

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#15 NightmareP3
Member since 2010 • 259 Posts

Holy mother of god, it's like we both share the same mind. I agree with you on everything except for Homeworld 2, i found the game to be alot of fun and not disappointing mainly becuse i didn't play the first game.

NightmareP3

this message was ment for Vangaurdius but for some reason it didn't Quote his post . _ .

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paranoidpixie95

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#16 paranoidpixie95
Member since 2009 • 2198 Posts

Assassin's Creed Revelations
Call of Duty: Modern Warfare 3
The Elder Scrolls IV: Oblivion

I spent over 50 hours on each of Brotherhood, MW2 and Morrowind (close to 100) and I couldn't even get into the double digits on these.

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valium88

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#17 valium88
Member since 2006 • 4455 Posts

[QUOTE="Minishdriveby"]

DeadSpace 2 - Short and took a complete 180 from the first. It turned into an action game and the ending was horrible.

IndianaPwns39

Still don't get this one. Ok the ending being bad, fine. You're lying to yourself if you think the first game wasn't an action title though. It had a better atmosphere, but that's about it.

And I'm shocked as hell nobody said Dragon Age II yet.

Dragon Age II

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CrossChecked

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#18 CrossChecked
Member since 2011 • 69 Posts

Halo Reach- Campaign had no real story whatsoever until the last 2 levels, no memorable vehicle sequences, and multiplayer was seriously hurt by pointlessly large maps and lack of armor ability balance.

Crackdown 2- Literally the same game as 1 but without gang leaders and just adding zombies.

Command And Conquer 4- Wasn't even like any other Command and Conquer game, very poorly executed gameplay, and the singleplayer was pretty bad, even the cuscenes known for their cheesiness were awful.

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chilly-chill

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#19 chilly-chill
Member since 2010 • 8902 Posts
Star Wars The Force Unleashed 2 Dragon Age 2
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Elann2008

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#20 Elann2008
Member since 2007 • 33028 Posts
Crysis 2 and Mafia 2.
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valium88

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#21 valium88
Member since 2006 • 4455 Posts

Crysis 2 and Mafia 2. Elann2008

Indeed, Mafia 2 was a huge letdown for me as well.

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EvilSelf

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#22 EvilSelf
Member since 2010 • 3619 Posts

Dragon Age 2. It is horrible.

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WTA2k5

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#23 WTA2k5
Member since 2005 • 3999 Posts

Resident Evil 5 was killed by co-op and one of the stupidest stories imaginable.

Gears of War 2 had terrible online issues when it first came out.

Uncharted 3 was just underwhelming in every way except for the presentation.

And Dragon Age 2, of course, which is just one of the worst games this gen.

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brucecambell

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#24 brucecambell
Member since 2011 • 1489 Posts

Splinter Cell Conviction - Maybe the most dissapointing game of all time? & also maybe the most stripped down, dumbed down game of all time. 99% of SC gameplay is missing. This game did so much wrong that it should be buried out in the desert with ET.

Resident Evil 4 & 5 - On their own they are good games, as sequels in the RE series they are complete abominations

Call Of Duty 4 - What happened to the authentic WW2 campaigns? What happened to the great multiplayer the series had in its past?

Far Cry 2 - I didnt think Far Cry could do any wrong. Its Ok though, FC3 will be the game FC2 was suppose to be.

Gears Of War 3 - I dont know what to say here. I was dissapointed though.

Crysis 2 - Crysis Of Duty should be its name.

Call Of Juarez The Cartel - Call me crazy but i liked the 1st two. Once again a series tried to go modern & did nothing but ruin anything good that was previously there.

MarioKart Wii - The battle tracks suck, the campaign tracks sucked, drift mechanics suck, once again a sequel fails to be better than its predeccessors.

Dead Rising 2 - Dead rising 1 all over again with the ability to craft some items together

Crackdown 2 - Same city? Really?

FEAR 3 - FEAR of Duty. I feel no FEAR here?

Saints Row 2 - Saints Row 3 is what SR2 should have been. That's all im going to say about that.

Halo ODST & REACH - Dated, generic games. Halo in general is pretty much the only series ever to make absolutley no progress over an entire decade

Fable 3 - Weakest combat i've ever experienced in a game. Each game attempts to dumb itself down ever further rather than add, improve, & add complexity.

Im tired of this trend of games dumbing themselves down, pretty soon there will be no gameplay left & you only be left with the menu screen on the disc. You dont want to be grouped in with SC Conviction ( no gameplay ) now do you Fable?

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King_Kerfuffle

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#25 King_Kerfuffle
Member since 2012 • 25 Posts
Just about every FF game after X.
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chilly-chill

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#26 chilly-chill
Member since 2010 • 8902 Posts

Splinter Cell Conviction - Maybe the most dissapointing game of all time? & also maybe the most stripped down, dumbed down game of all time. 99% of SC gameplay is missing. This game did so much wrong that it should be buried out in the desert with ET.

brucecambell

You're being a bit harsh on Conviction, despite it being dumbed down and stripped of what made SC a SC game it was still good fun. I don't really see how it was the most disappointing...

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Renegade_Fury

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#27 Renegade_Fury
Member since 2003 • 21753 Posts

Rogue Squadron 3: Rebel Strike. - The first two were amazing, but then Factor 5 had to go and ruin the third one with ground missions. It was really too bad, because the normal flight combat missions were still fun, but they were just annoyingly hard to get to.

Halo 2 - It just couldn't live up to all the hype, and the arbiter and his "I don't give a **** story" really dampened the fun in the campaign. The MP was still great since there was nothing else like it on consoles.

Fable II - The first one was good, but with all the promises that Molyneux failed to implement, he just had to do a better job with the second one right? Nope, Fable II sucked on almost every level, and that "final boss fight," just WTF was that?

Wind Waker - After being so hyped from the Space World 2000 demo, me and everyone else I knew eagerly anticipated the eventual new Zelda for GameCube. Instead, we got a watered down game that was inferior in comparison to every Zelda that came before and after aside from maybe the NES ones.

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BigBoss255

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#28 BigBoss255
Member since 2010 • 3539 Posts
MGS2. The Plant chapter had a terrible story, lame music and lacked the atmosphere of Moses or the Tanker. It took the MGS storyline in a stupid new direction. Splinter Cell Conviciton - Streamlined crap and no Spy vs Merc. One of the worst games I've played. Resi 5 - No horror, just an average TPS Fallout NV - Not half the game Fallout 3 was. GTA IV - Poor driving and shooting mechanics. Dead Space 2- Repetitive and not scary, just stupid. Crackdown 2 - Basically the same game, just in a different order.
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IBullseye

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#29 IBullseye
Member since 2011 • 254 Posts

Modern Warfare 3

Dragon Age 2

Bioshock 2

Resident Evil 5

Fable 3

Fable 2

Fallout New Vegas

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Lostboy1224

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#30 Lostboy1224
Member since 2007 • 3425 Posts
I'll just go with a couple recently played games. 1. Mass Effect 3 (Was having fun until the final ending scene/choice, but the frame rate could've been a hell of a lot smoother and would've been nice to have some closure with my crew and friends, besides joker and EDI.) 2. Modern Warfare 3 (I was really hoping this might recapture the fun had with MW1 but I got tired of this one faster then any other COD game.)
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lensflare15

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#31 lensflare15
Member since 2010 • 6652 Posts

Although only a PSP game,Socom Fireteam Bravo 3 was one of my most anticipated games from the moment it was announced. I loved FTB2, and the 3rd wasn't anywhere near as good as the previous game.

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megadeth1117

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#32 megadeth1117
Member since 2010 • 1830 Posts

.Vangaurdius

You speak as if "casual players" are lesser than you. If you truly feel you are some hard bad-ass because you play complex video games, please walk off a cliff.

Thank you.

As for the thread, I'll have to say Uncharted 3. It's definitely a good game, but I thought it didn't reach the greatness of its predecessor. Also, the multiplayer had some potential but was ruined by balance issues, like giving high ranked players all the good weapons and mods. The least they could have done was set matchmaking to group people with similar levels together.

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benleslie5

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#33 benleslie5  Moderator
Member since 2006 • 9196 Posts
  • Resident Evil 5
  • Devil May Cry 2
  • Halo 2 (Campaign Mode)
  • Grand Theft Auto 4
  • The Darkness II (It was too short)
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Vangaurdius

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#34 Vangaurdius
Member since 2007 • 671 Posts

[QUOTE="NightmareP3"]

Holy mother of god, it's like we both share the same mind. I agree with you on everything except for Homeworld 2, i found the game to be alot of fun and not disappointing mainly becuse i didn't play the first game.

NightmareP3

this message was ment for Vangaurdius but for some reason it didn't Quote his post . _ .

Yah, I was debating whether to include it or not. There are a tonne of others I haven't mentioned. But Homeworld 2 wasn't really a bad game, but I felt that without mods, especially the campaign, it warranted being added. Probably more of an "honourable" mention sort of thing. I can understand not playing the earlier ones though. It took me a lot of work and numerous hours just to get Homeworld 2 to work.
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Grammaton-Cleric

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#35 Grammaton-Cleric
Member since 2002 • 7515 Posts

Saint's Row 2 was sewage.

I liked the first game but the second was an ugly, clunky mess of a game and the purported humor was juvenile to an extreme.

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Metamania

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#36 Metamania
Member since 2002 • 12035 Posts

Saint's Row 2 was sewage.

I liked the first game but the second was an ugly, clunky mess of a game and the purported humor was juvenile to an extreme.

Grammaton-Cleric

Have you played the third one yet, Grammaton? It has improved in some areas, but not in all areas. Still, it's a fantastic sequel.

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Grammaton-Cleric

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#37 Grammaton-Cleric
Member since 2002 • 7515 Posts

Resident Evil 4 & 5 - On their own they are good games, as sequels in the RE series they are complete abominations

brucecambell

RE5 had some serious issues but RE4 is a masterpiece and was a much-needed progression of the franchise.

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Grammaton-Cleric

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#38 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="Grammaton-Cleric"]

Saint's Row 2 was sewage.

I liked the first game but the second was an ugly, clunky mess of a game and the purported humor was juvenile to an extreme.

Metamania

Have you played the third one yet, Grammaton? It has improved in some areas, but not in all areas. Still, it's a fantastic sequel.

Yes, and I enjoyed it.

I still think the franchise as a whole is a bit shallow but it was a sizeable improvement over SR2.

I am glad I played through it.

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Syk0_k03r

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#39 Syk0_k03r
Member since 2008 • 1147 Posts

GTA IV: cutting excellent content across the board in exchange for some crappy multiplayer. Good idea

Skyrim: Dumbed down beyond belief, fetch quests galore. Without mods, it's a rather poor game

Mass Effect 3: Rushed, poor direction, and one of the few games that managed to take a step down in every way from it's predecessor

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Grammaton-Cleric

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#40 Grammaton-Cleric
Member since 2002 • 7515 Posts

Splinter Cell Conviction: Not a stealth game. Not negotiable. Ghost Recon: Went from a tactical game to another Call of Duty clone starting with advanced warfighter. The upcoming Hitman: It's a re-skinned Conviction, yet another series ruined by casuals. Rainbow Six: Went down hill after Raven Shield and the terrible Vegas games. The planning was removed because casuals are too stupid and ADHD to deal with it. Doom 3: Lost the pacing of the others. Became just another corridor shooter with cheap jump scares that failed to even scare you. Level complexity gone to cater to brain dead casuals along with secrets. Deus Ex HR: Removed a lot of complexity, shoe horned boss fights, went out of it's way to encourage a half-assed stealth approach Empire Total War: Utterly broken mess that remains that way today. Diablo 3: Pay2win korean cartoony game Dawn of War 2: Removed any sort of complexity, lost the feel of the WH40k, encourages cheese, no actual fighting, just a game of whack-a-mole. Starcraft 2: Based entirely around rushing. Empire Earth 3: Ditched the great things about the first game to dumb it down. Quake 4: Once again, pacing ruined and turned into a casual disaster. Also lost all the secret areas and map complexity. Bad Company 1/2, Battlefield 3: Ditched the strategy required in previous titles, consistently got rid of features, doesn't support modding, still using punkbuster. Civilization 5: A lot of the complexity removed, dlc everywhere, no mod support so they don't have to compete with dedicated modders who aren't in it for the money Every Call of Duty after 2: Self Explanatory Cliffs of Dover: Still utterly broken, much of the realism is gone. Sniper Elite V2: Corridor shooter with bullet cam. Elder Scrolls: Consistently dumbed down. Ruined Magic. No proper mod support and you can't add in new behaviors because the planned DLC would already be done by mod creators. Resident Evil: Self Explanatory. Went from zombies to tentacle monsters. No actual concerns about surviving. Always have plenty of resources, even on hardest difficulty. Microsoft Flight: The simulation is gone. But, at least there are far superior alternatives. Sim City: Sim City 4 was an incredibly complex game. Once again, casuals can't handle complexity because they don't apply themselves in life. Jagged Alliance Back in Action: Dumbed down, a lot of removed features. Homeworld 2: Much of the complexity was removed. Though mods do fix this. Sword of the Stars 2: Didn't learn from their mistakes. Stronghold 2 and 3: What made the first one and crusader great was gone along with any sort of passion. Both are incredibly buggy and lackluster. Crysis 2: Casual mess. The open ended nature, graphical quality made for gamers, skill based gameplay, excellent power set up down to selection, enemies, and atmosphere were gone and became a generic super soldier game. Command and Conquer 3/4/RA3: Units removed because the engine couldn't handle it, dumbed down, lost the feel and atmosphere of the previous games, especially with cutscenes. At least the casuals can't ruin grand strategy and rougelikes. Of course, now that I say that they somehow will.Vangaurdius

Diablo III and the next Hitman game are on your list?

So do you honestly think you can legitimately gauge the quality of a game without playing it?

Because you can't.

All you've accomplished is ensuring that nobody with even a modicum of intelligence would take your critiques seriously.

Also, on what do you predicate the assertion that Hitman is a "re-skinned" version of Conviction when these two games are entirely different both thematically and in terms of core mechanics? Do you have any evidence to back up that claim?

I would also point out that your attack on Ghost Recon is nonsensical, since Advanced Warfighter was released well before the Call of Duty franchise hit its stride. The notion that it or its sequel was influenced by COD makes no sense given the fact that it was released a full two years before Modern Warfare. It also retained the gameplay from the earlier entries in the franchise and stuck to a third person perspective so again, I find your postulations illogical.

Actually, based on your list and rationale, I have this suspicion you don't necessarily play all of the games you critique but rather make hasty judgments based on gameplay footage. The irony here is that it comes off as the type of kneejerk and vapid assessment you would find in a casual consumer, something you seem to vehemently rally against in your post.

You are of course entitled to your opinion but if you are slandering and deriding some of these games without playing them then that opinion isn't worth a piece of well-trodden toilet paper on a men's room stall.

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#41 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Metamania"]

[QUOTE="Grammaton-Cleric"]

Saint's Row 2 was sewage.

I liked the first game but the second was an ugly, clunky mess of a game and the purported humor was juvenile to an extreme.

Grammaton-Cleric

Have you played the third one yet, Grammaton? It has improved in some areas, but not in all areas. Still, it's a fantastic sequel.

Yes, and I enjoyed it.

I still think the franchise as a whole is a bit shallow but it was a sizeable improvement over SR2.

I am glad I played through it.

What do you think they should do to improve the series, especially with SR4?

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#42 Jacanuk
Member since 2011 • 20281 Posts

What do you think the most disappointing game sequels are?
For me:

  • Resident Evil 5 (it's not a survival horror game).
  • Splinter Cell Conviction (it's not a stealth game).
  • Prince of Persia 2008 (you can't die).
  • New Super Mario Bros DS (repetivie level design and a terribe save system don't do justice for Mario).

RageQuitter69

Resident Evil

Call of Duty

Battlefield

Splinter Cell Conviction

Batman Arkham City

Silent Hill

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meetroid8

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#43 meetroid8
Member since 2005 • 21152 Posts
Bioshock 2 comes to mind. Functionally it improved upon the first in almost every possible way, but it lacked everything that made the first a masterpiece.
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#44 Vangaurdius
Member since 2007 • 671 Posts

[QUOTE="Vangaurdius"]Splinter Cell Conviction: Not a stealth game. Not negotiable. Ghost Recon: Went from a tactical game to another Call of Duty clone starting with advanced warfighter. The upcoming Hitman: It's a re-skinned Conviction, yet another series ruined by casuals. Rainbow Six: Went down hill after Raven Shield and the terrible Vegas games. The planning was removed because casuals are too stupid and ADHD to deal with it. Doom 3: Lost the pacing of the others. Became just another corridor shooter with cheap jump scares that failed to even scare you. Level complexity gone to cater to brain dead casuals along with secrets. Deus Ex HR: Removed a lot of complexity, shoe horned boss fights, went out of it's way to encourage a half-assed stealth approach Empire Total War: Utterly broken mess that remains that way today. Diablo 3: Pay2win korean cartoony game Dawn of War 2: Removed any sort of complexity, lost the feel of the WH40k, encourages cheese, no actual fighting, just a game of whack-a-mole. Starcraft 2: Based entirely around rushing. Empire Earth 3: Ditched the great things about the first game to dumb it down. Quake 4: Once again, pacing ruined and turned into a casual disaster. Also lost all the secret areas and map complexity. Bad Company 1/2, Battlefield 3: Ditched the strategy required in previous titles, consistently got rid of features, doesn't support modding, still using punkbuster. Civilization 5: A lot of the complexity removed, dlc everywhere, no mod support so they don't have to compete with dedicated modders who aren't in it for the money Every Call of Duty after 2: Self Explanatory Cliffs of Dover: Still utterly broken, much of the realism is gone. Sniper Elite V2: Corridor shooter with bullet cam. Elder Scrolls: Consistently dumbed down. Ruined Magic. No proper mod support and you can't add in new behaviors because the planned DLC would already be done by mod creators. Resident Evil: Self Explanatory. Went from zombies to tentacle monsters. No actual concerns about surviving. Always have plenty of resources, even on hardest difficulty. Microsoft Flight: The simulation is gone. But, at least there are far superior alternatives. Sim City: Sim City 4 was an incredibly complex game. Once again, casuals can't handle complexity because they don't apply themselves in life. Jagged Alliance Back in Action: Dumbed down, a lot of removed features. Homeworld 2: Much of the complexity was removed. Though mods do fix this. Sword of the Stars 2: Didn't learn from their mistakes. Stronghold 2 and 3: What made the first one and crusader great was gone along with any sort of passion. Both are incredibly buggy and lackluster. Crysis 2: Casual mess. The open ended nature, graphical quality made for gamers, skill based gameplay, excellent power set up down to selection, enemies, and atmosphere were gone and became a generic super soldier game. Command and Conquer 3/4/RA3: Units removed because the engine couldn't handle it, dumbed down, lost the feel and atmosphere of the previous games, especially with cutscenes. At least the casuals can't ruin grand strategy and rougelikes. Of course, now that I say that they somehow will.Grammaton-Cleric

Diablo III and the next Hitman game are on your list?

So do you honestly think you can legitimately gauge the quality of a game without playing it?

Because you can't.

All you've accomplished is ensuring that nobody with even a modicum of intelligence would take your critiques seriously.

Also, on what do you predicate the assertion that Hitman is a "re-skinned" version of Conviction when these two games are entirely different both thematically and in terms of core mechanics? Do you have any evidence to back up that claim?

I would also point out that your attack on Ghost Recon is nonsensical, since Advanced Warfighter was released well before the Call of Duty franchise hit its stride. The notion that it or its sequel was influenced by COD makes no sense given the fact that it was released a full two years before Modern Warfare. It also retained the gameplay from the earlier entries in the franchise and stuck to a third person perspective so again, I find your postulations illogical.

Actually, based on your list and rationale, I have this suspicion you don't necessarily play all of the games you critique but rather make hasty judgments based on gameplay footage. The irony here is that it comes off as the type of kneejerk and vapid assessment you would find in a casual consumer, something you seem to vehemently rally against in your post.

You are of course entitled to your opinion but if you are slandering and deriding some of these games without playing them then that opinion isn't worth a piece of well-trodden toilet paper on a men's room stall.

First things first, your dialogue, shove it up your posterior you pretentious **** You don't sound smart, you sound like an idiot. Now that the insults are out of the way. I never said that the first Advanced warfighter was influenced by Call of Duty, I said the quality started to go down with that release, and now they want CoD's audience with the upcoming game. You can easily judge from gameplay footage unless your mental capacity is similar to that of a squirrel with downs syndrome, and that's impossible. And you can play Diablo 3. Go back to your hugbox and shorten your response. It was unnecessarily long. Now I really wish I could find that image where a man has his pants and underwear down to his ankles and has feces starting coming out of his rear, parked over a man's plate. The man the plate belongs to said "DUDE! Why are you s***ing on my plate?" And the man doing said action, said "How do you know it's s***, it's not even out yet."
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Solid_Snake325

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#45 Solid_Snake325
Member since 2006 • 6091 Posts
Mercenaries 2
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Solid_Snake325

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#46 Solid_Snake325
Member since 2006 • 6091 Posts
[QUOTE="Grammaton-Cleric"]

[QUOTE="Vangaurdius"]Splinter Cell Conviction: Not a stealth game. Not negotiable. Ghost Recon: Went from a tactical game to another Call of Duty clone starting with advanced warfighter. The upcoming Hitman: It's a re-skinned Conviction, yet another series ruined by casuals. Rainbow Six: Went down hill after Raven Shield and the terrible Vegas games. The planning was removed because casuals are too stupid and ADHD to deal with it. Doom 3: Lost the pacing of the others. Became just another corridor shooter with cheap jump scares that failed to even scare you. Level complexity gone to cater to brain dead casuals along with secrets. Deus Ex HR: Removed a lot of complexity, shoe horned boss fights, went out of it's way to encourage a half-assed stealth approach Empire Total War: Utterly broken mess that remains that way today. Diablo 3: Pay2win korean cartoony game Dawn of War 2: Removed any sort of complexity, lost the feel of the WH40k, encourages cheese, no actual fighting, just a game of whack-a-mole. Starcraft 2: Based entirely around rushing. Empire Earth 3: Ditched the great things about the first game to dumb it down. Quake 4: Once again, pacing ruined and turned into a casual disaster. Also lost all the secret areas and map complexity. Bad Company 1/2, Battlefield 3: Ditched the strategy required in previous titles, consistently got rid of features, doesn't support modding, still using punkbuster. Civilization 5: A lot of the complexity removed, dlc everywhere, no mod support so they don't have to compete with dedicated modders who aren't in it for the money Every Call of Duty after 2: Self Explanatory Cliffs of Dover: Still utterly broken, much of the realism is gone. Sniper Elite V2: Corridor shooter with bullet cam. Elder Scrolls: Consistently dumbed down. Ruined Magic. No proper mod support and you can't add in new behaviors because the planned DLC would already be done by mod creators. Resident Evil: Self Explanatory. Went from zombies to tentacle monsters. No actual concerns about surviving. Always have plenty of resources, even on hardest difficulty. Microsoft Flight: The simulation is gone. But, at least there are far superior alternatives. Sim City: Sim City 4 was an incredibly complex game. Once again, casuals can't handle complexity because they don't apply themselves in life. Jagged Alliance Back in Action: Dumbed down, a lot of removed features. Homeworld 2: Much of the complexity was removed. Though mods do fix this. Sword of the Stars 2: Didn't learn from their mistakes. Stronghold 2 and 3: What made the first one and crusader great was gone along with any sort of passion. Both are incredibly buggy and lackluster. Crysis 2: Casual mess. The open ended nature, graphical quality made for gamers, skill based gameplay, excellent power set up down to selection, enemies, and atmosphere were gone and became a generic super soldier game. Command and Conquer 3/4/RA3: Units removed because the engine couldn't handle it, dumbed down, lost the feel and atmosphere of the previous games, especially with cutscenes. At least the casuals can't ruin grand strategy and rougelikes. Of course, now that I say that they somehow will.Vangaurdius

Diablo III and the next Hitman game are on your list?

So do you honestly think you can legitimately gauge the quality of a game without playing it?

Because you can't.

All you've accomplished is ensuring that nobody with even a modicum of intelligence would take your critiques seriously.

Also, on what do you predicate the assertion that Hitman is a "re-skinned" version of Conviction when these two games are entirely different both thematically and in terms of core mechanics? Do you have any evidence to back up that claim?

I would also point out that your attack on Ghost Recon is nonsensical, since Advanced Warfighter was released well before the Call of Duty franchise hit its stride. The notion that it or its sequel was influenced by COD makes no sense given the fact that it was released a full two years before Modern Warfare. It also retained the gameplay from the earlier entries in the franchise and stuck to a third person perspective so again, I find your postulations illogical.

Actually, based on your list and rationale, I have this suspicion you don't necessarily play all of the games you critique but rather make hasty judgments based on gameplay footage. The irony here is that it comes off as the type of kneejerk and vapid assessment you would find in a casual consumer, something you seem to vehemently rally against in your post.

You are of course entitled to your opinion but if you are slandering and deriding some of these games without playing them then that opinion isn't worth a piece of well-trodden toilet paper on a men's room stall.

First things first, your dialogue, shove it up your posterior you pretentious **** You don't sound smart, you sound like an idiot. Now that the insults are out of the way. I never said that the first Advanced warfighter was influenced by Call of Duty, I said the quality started to go down with that release, and now they want CoD's audience with the upcoming game. You can easily judge from gameplay footage unless your mental capacity is similar to that of a squirrel with downs syndrome, and that's impossible. And you can play Diablo 3. Go back to your hugbox and shorten your response. It was unnecessarily long. Now I really wish I could find that image where a man has his pants and underwear down to his ankles and has feces starting coming out of his rear, parked over a man's plate. The man the plate belongs to said "DUDE! Why are you s***ing on my plate?" And the man doing said action, said "How do you know it's s***, it's not even out yet."

Couldn't agree more with you. Grammaton Cleric has nothing to offer.
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#47 immortality20
Member since 2005 • 8546 Posts

Prince of Persia isn't a sequel, but rather a very failed attempt at a reboot. Forgotten Sands was the next true Sequel and it was great.

For me it's DMC4, GTA 4, Banjo Nuts and Bolts (not really a true sequel but closest we'll ever get), most Sonic games, Resistance 2, and many more I'm surely forgetting.

Reading some of these responses is underlining the elitist and smugness of the gamers now days, and the way they'll never be pleased by anything. It's rather sad.

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Grammaton-Cleric

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#48 Grammaton-Cleric
Member since 2002 • 7515 Posts

First things first, your dialogue, shove it up your posterior you pretentious **** You don't sound smart, you sound like an idiot. Now that the insults are out of the way. I never said that the first Advanced warfighter was influenced by Call of Duty, I said the quality started to go down with that release, and now they want CoD's audience with the upcoming game. You can easily judge from gameplay footage unless your mental capacity is similar to that of a squirrel with downs syndrome, and that's impossible. And you can play Diablo 3. Go back to your hugbox and shorten your response. It was unnecessarily long. Now I really wish I could find that image where a man has his pants and underwear down to his ankles and has feces starting coming out of his rear, parked over a man's plate. The man the plate belongs to said "DUDE! Why are you s***ing on my plate?" And the man doing said action, said "How do you know it's s***, it's not even out yet."

Vangaurdius

I'll ignore the insults (A clear violation of the TOS) because you strike me an overtly emotional person. You should learn to control that temper and perhaps a bit more logic would find its way into your writing.

As to Ghost Recon, this is a direct quote: "Ghost Recon: Went from a tactical game to another Call of Duty clone starting with advanced warfighter."

You clearly call the game derivative of COD. If that wasn't your intention then perhaps you should learn to articulate yourself better.

I do find it amusing that you feebly defend the notion that you can judge a game entirely from footage. It's a specious and illogical assertion but since you are clearly entrenched in your own myopic philosophy I won't bother attempting to pry you from your convictions, tenuous as they are.

I will state that your comments on Diablo III seem ridiculous given both the pedigree of the developer and the overwhelmingly positive impressions from those who have played the beta. A close friend of mine who played it extensively stated it was clear evolution of Diablo II but with vast improvements.

But then again, he only played the game.

You watched a video.

There really isn't much to be done about somebody who thinks they can formulate an opinion on something they haven't experienced. It's the apex of ignorance and worse, you extol such vapidity as if it is something worthy of praise.

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Grammaton-Cleric

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#49 Grammaton-Cleric
Member since 2002 • 7515 Posts

Couldn't agree more with you. Grammaton Cleric has nothing to offer.

Solid_Snake325

Setting aside the fact that you found favor with somebody who freely admits to critiquing games without playing them, I feel relatively secure in my contributions to this forum over the last ten years. To be certain there is a personality type who will generally find me disagreeable and that is the same type of person who thinks ignorance is a virtue and that a blind opinion is a shield against any and all criticism but to be honest I'm not really concerned with placating the emotions of such individuals.

If you have an opinion then you'd better be prepared to defend said opinion, especially on a public forum. If you are unable to do so it is probably best to keep that opinion to yourself.

And by all means, anytime you'd like to demonstrate your vastly superior argumentation skills and prove that I have nothing to contribute, feel free to attack any of my many opinions on this board.

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Grammaton-Cleric

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#50 Grammaton-Cleric
Member since 2002 • 7515 Posts

[QUOTE="Grammaton-Cleric"]

[QUOTE="Metamania"]

Have you played the third one yet, Grammaton? It has improved in some areas, but not in all areas. Still, it's a fantastic sequel.

Metamania

Yes, and I enjoyed it.

I still think the franchise as a whole is a bit shallow but it was a sizeable improvement over SR2.

I am glad I played through it.

What do you think they should do to improve the series, especially with SR4?

To be perfectly honest I'd rather see Volition return to something like Red Faction: Guerilla because I think there's only so far the satirical gangsta theme can carry the franchise.

I'd love to see them do a Blade Runner-type open world game or a sandbox construct that utilizes full destruction like Red Faction. I personally think Saint's Row, while fun, is so inherently derivative that I would rather see these talented developers do something more original.

That's my two cents.