What's the big deal about Spore?

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DaveGray

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#1 DaveGray
Member since 2002 • 1551 Posts

Can someone who's anticipating this game explain what it's all about?  I keep hearing that it's ambitious, but I'm not reallly sure what that means in the context of the game.  Apparently, it's kind of an evolution simulator, I take it?

Graphically, it looks like an N64 game from the clips I saw (granted, they were from a long time ago.)

Is it just Wright's pedigree that's making this so hyped?  What's the draw?

--Dave 

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Robnyc22

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#2 Robnyc22
Member since 2007 • 1029 Posts

Graphically, it looks like an N64 game from the clips I saw (granted, they were from a long time ago.)

DaveGray

 

If you're trying to figure out the big deal based on graphics, then you just wont get it.

Unlike some other games out there which are being hyped based on namebrand alone or pretty screenshots or a cutscene video, the people looking forward to Spore are doing so because of the actual gameplay content that was demonstrated in a 35 minute in-game demonstration.

Anyway, I'll just repost what I said in another thread:

This game is like Pac Mac, The Sims, Civilization, and Homeworld all rolled into one while allowing usermade content to be added seamlessly to the gameworld and gamegalaxy.

You don't just make an animal and have it walking around.....you try to create an advanced civilization.....and while you're doing that the CPU is also creating its own advanced civilization as well as using content uploaded from other users for your single player game.....in other words, the game looks for relevant content from what other people, just like yourself, have made for their single player game and uses it to populate your game world / galaxy.....this isnt like mods where you have to go searching for it, the game automatically downloads any uploaded relevant content and adds it to your single player game to expand your world and galaxy beyond that.

Second, once you've made a civilization thats advanced enough.....you can go out trying to conquer territories on your world or form alliances....once you've advanced further, you can now do interplanetary space travel and try to terraform, conquer, or ally with other worlds outside of your solar system.

So what makes it "GOTY" worthy....its pretty much the most ambitious Sim and Strategy and Puzzle game ever developed, in addition, it will greatly expand on how content from an online community can seemlessly expand and enhance a single player experience....if Spore actually manages to live up to what its claiming to do, it'll be beyond what any other game has done in how expansive and limitless it can be, in addition to how a community can enhance every single person's copy out there.

Robnyc22

 

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DaveGray

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#4 DaveGray
Member since 2002 • 1551 Posts

I'm not trying to figure out the big deal based on graphics, per se, but generally, games that are pre-hyped like this are done from: 1) previous entries in the series or 2) graphical or otherwise technical prowess.

Since this is a new franchise, I thought that people may have seen something I hadn't.

--Dave 

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cjdaweasel

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#5 cjdaweasel
Member since 2004 • 1560 Posts
I so far,  have the same hype issue with this game as I did with Snakes on a Plane. I just (and still) don't get it. I mean it looks neat and all, but I just don't understand the hype.
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Jedo

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#6 Jedo
Member since 2003 • 1094 Posts

No hype, just brilliant gameplay. The ability to shape your own species, the deep system of evolution, the social aspect and just the sheer scale of the thing makes me go "woooooow..."

P.S. The graphics were ok. I don't understand what yall talking about...

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capthavic

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#7 capthavic
Member since 2003 • 6478 Posts

I'm not trying to figure out the big deal based on graphics, per se, but generally, games that are pre-hyped like this are done from: 1) previous entries in the series or 2) graphical or otherwise technical prowess.

DaveGray

You just don't get it. The excitment is for the gameplay and direction not visual or technological prowess. In Spore you get to design you're own species from single celled organism all the way to space traveling society. You can even design your own custom building and spaceships as well. Gameplay > graphics.

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luke1889

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#8 luke1889
Member since 2004 • 14617 Posts
Spend a little time researching the game and you'll soon see what all the fuss is about. I personally can't wait for its release.  :D
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trylks

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#9 trylks
Member since 2005 • 1948 Posts

The same video as the youtube one but a little bigger.

I think an important part of it is the influence that all the players will have in the experience of others with their user created content, it is sort of game 2.0. As forums are part of web 2.0 because some users write what others read.

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deactivated-57e5de5e137a4

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#10 deactivated-57e5de5e137a4
Member since 2004 • 12929 Posts

It's not really the graphics or even really the gameplay that interests me that much.  It's the ultimate customization.  If they implement everything that they talked about in the video demonstrations, two people could be playing spore, but really playing two completely different games.

It's more that I feel this will be a stepping stone for future games.  Once they get the groundwork set, these ideas could be incorporated into other games fairly easily.  I'll expand my point later, but for now I'm taking my mom out for mother's day. 

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DaveGray

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#11 DaveGray
Member since 2002 • 1551 Posts

Everyone's so quick to jump on me....

Let me rephrase. I am not making a statement about graphics being important.

I'm simply saying that games that are hyped like this are usually done so for graphical or technical prowess...like Crysis or Doom 3. The only other case that I can think of for this level of hype, having seen so little, is sequels.

Since, based on the videos I've seen, graphics are clearly not the draw, and it isn't a sequel, what was the draw to the masses?

And to whoever was saying things about the gameplay...we know nothing about the gameplay. All we have for this game is a concept. An ambitious one, of course, but it seems awfully little to get excited about.

--Dave

 

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AquaMantor

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#12 AquaMantor
Member since 2004 • 7571 Posts

We know about the gameplay because we've seen gameplay videos, it's not just a concept, it's real. Imagine a system where you can create any kind of creature you want, like molding it from clay, and the game can bring it to life for you. That's what Spore is capable of.

I have SEEN Will Wright evolve a species from a microrganism to a universal dominator. I doubt that anything in a video game will ever amaze me again. 

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DaveGray

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#13 DaveGray
Member since 2002 • 1551 Posts

I just watched that 30 something minute demonstration video.

Definitely unique.  If it can be done correctly, I imagine it can offer a lot.  I think that they may have trouble making it fun, though.

--Dave 

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XaosII

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#14 XaosII
Member since 2003 • 16705 Posts

Spore might not appeal everyone, but its basically the ultimate sandbox game. That much is clear from the video showing gameply. If you're a fan of customization, building, and simulations, Spore seems pretty bad ass.

Dave, how often you play strategy or simulation games?

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DaveGray

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#15 DaveGray
Member since 2002 • 1551 Posts

Spore might not appeal everyone, but its basically the ultimate sandbox game. That much is clear from the video showing gameply. If you're a fan of customization, building, and simulations, Spore seems pretty bad ass.

Dave, how often you play strategy or simulation games?

XaosII

I don't, really.  I've been playing games for a long time, though, and played Populous and SimCity when they first came out.  Even then, while the concept was interesting, and I liked screwing around with playing God, I don't remember even playing the game seriously for any extended period of time.

It's funny that you mention "being a fan of customization".  I'm nor really sure how much I am.  I like being able to customize a character, for example, but even games that let you customize levels get away from me.  Spore seems to dwarf anything in that respect, and to be honest, it seems a little bit daunting.