What's the point of being able to upgrade your armor and health throughout a game only to have tougher enemies. I mean it all equals out the same really. It really doesn't bother me I was jw lol. Any opinions?
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Well, if the enemies are getting tougher, wouldn't not upgrading make the tough enemies even tougher?What's the point of being able to upgrade your armor and health throughout a game only to have tougher enemies. I mean it all equals out the same really. It really doesn't bother me I was jw lol. Any opinions?
zkeymon
I think that's the downside of having non-linear open-world games...
When they were linear you progressed in the game and faced tougher and tougher enemies, without
enough experience or equipped powerful weapons/armor you would'nt stand a chance against them...
but then you had it just because you already progressed by beating the lesser enemies beforehand!
Now that you can explore worlds in a non-linear fashion there's no way for the game to be a good challenge
without kinda leveling the enemies to your current status,
since you can choose whatever zone you feel like going to...
That way you always find enemies you can actually beat, and not have to escape from places you should have visited
later in the game because the enemies are tougher than you, but you had no way to tell!
yeah, RAGE!!!! Rage wont have upgrades, guns are guns just like doom 3 and quake 4. Diffirent weapons mean diffirent techniques no upgrades!! So you might wanna wait for Rage!!What's the point of being able to upgrade your armor and health throughout a game only to have tougher enemies. I mean it all equals out the same really. It really doesn't bother me I was jw lol. Any opinions?
zkeymon
Have you played any of the old Lunar games? You would then ask what is the point of leveling up if all of the Boss' will level up with you. Dracula68That also happens in Final Fantasy VIII.
What's the point of being able to upgrade your armor and health throughout a game only to have tougher enemies. I mean it all equals out the same really. It really doesn't bother me I was jw lol. Any opinions?
Well, if the enemies are getting tougher, wouldn't not upgrading make the tough enemies even tougher? I agree, the whole point is put you on a even playing field with the tougher enemies you are fighting.Wow is this conversation circular! Everyone here seems to like begging the question. Not that I have much else better to offer. It seems to me that we do this mainly because that's just the way it's always been done.
I like it. It feels good to see progression in your character. To go from a wizard whose greatest power is conjuring a few rocks to, several hours of gameplay latter, a wizard capable of conjuring a few rocks and using 'Mordenkeinan's Make Everything Die Level Awesome' spell (a cookie to all the nerds who get the reference). As you get bigger and your powers get flashier, you feel better. The only way to keep it balanced is to make the enemies stronger. So I don't think we upgrade armour, health and weapons because the enemies get stronger. I think it's done the other way around to make us feel better and thus make the game more fun.
Of course it makes just as much sense for us to stay the same and the monsters to stay the same. Actually it makes more sense for us to stay the same and the monsters get stronger, relying on our building skill rather than our building equipment. I think the perfect balance is that the monsters become stronger faster than us so that we require better equipment and more skilled playing to get by.
And I don't like the idea of the world levelling up with us. I like the idea of revisiting the places I was when I was weaker and using my amazing new skills and powers to rain doom on the goblins who used to be such a challenge.
tl;dr No I'm not going to make allowances for your laziness. Read the whole post if you want my opinion.
What's the point of being able to upgrade your armor and health throughout a game only to have tougher enemies. I mean it all equals out the same really. It really doesn't bother me I was jw lol. Any opinions?
zkeymon
It's to make sure the game is balanced and you don't get too powerful. Play a game like Castlevania: Symphony of the Night, and you'll see what an unbalanced game is like.
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