When 5 or 6 companies got really really greedy and all the good developers left. Now we are left with 4 or so major developers that hiked up the price to develop games because people are greedy and a bunch of pretentious wannabe developers that don't know how to develop games worth crap. Really all the oldschool developers are old now. And the new ones have been brought up in this age of crap and don't even know what makes a good game nor do they have the budget to even make them.
Serious though just look at gamespot and a lot of gamers today. They are pretentious idiots who aren't worth anything. As long as they are getting paid and money is going in someone's pocket they don't care or even know better.
It isn't nostalgia either. If you look at companies in the 80's and early 90's there were tons of major developers and they all had to make new games or they failed. Now you have the same 5 companies making the same games over and over. There were tons of major developers and each company had a ton of good games. Now on psn you have releases of tim schafer games and so old rockstar games when there were a ton more than that. Microprose, Westwood, Interplay, Bullfrog, Sierra, Brodurbund, Maxis, Atari, Access, Accolade, Origin, Lucasarts and about a million more alogn with bioware, blizzard, ea, activision etc... All those companies are gone now
Just look at the amount of games published by westwood studios from about the mid eighties and through the 90's. That's just one development house
https://en.wikipedia.org/wiki/Westwood_Studios
Back then there was always something and lots of different and interesting games to choose from. Now it's the same games over and over and a lot of junk and generic filler or pretentious artsy stuff.
Take a game like Populous for example. That game made Peter Moleuox then he became a puppet. Sid Meier was another guy who's still going though. But developers back then were creating genres. They were actually creating games and genres. Even the adventure genre. Now developers go out there trying to make an adventure game and use those rules vs actually making one with todays technology. We get Uncharted or the Witcher but you don't see any other takes on that with todays technology at all. That's it or we get a cheap knockoff. They are all developed to sell to the masses too and the lowest common denonominator and it shows in how those games are designed so a complete moron could play them.
The best develoeprs today are the ones that have managed to compete and get big enough like Rocksteady, and CD Project Red as well as a few others. But big publishers gobbled up all those developers and closed a lot of them or just put them out of business. Kept Bioware and Bungie around and Blizzard but even those companies aren't really doing much. Rocksteady is even controlled by Warner Brothers and it's not the same. EA, Sony, Microsoft, Activision, Warner Brothers, Nintendo. Those are the 5 or 6 companies I'm talking about. There is a lack of midlevel development in general. There is a lack of new ips and franchises. A lot of these developers run out of ideas and don't fail when they should. When they can market the same stuff over and over and have the bank to do that it is what it is. They also control who gets what.
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