All but one. Let me get this clear I am a good gamer, I am confident in that, I will blow my trumpet and challange anyone, but one game type that doesn't work well for me is playing real time strategy games such as Starcraft and Command and Conquere vs real human oppenents. There is a reason for this, it's the way I trained myself.
When it comes to real time strat games I mix together a sort of dig in cross assuslt game method, as I learned long ago you can't simply dig in in modern day RTS (Dawn of War is a good example). However I try not to overload myself with too much management, so I simplify things. As a result I play in a way that's very good vs the computer, but human oppenents are always able to exploid a weakness from a result of my simplicity.
An example of this:-
Supream Commander. Against computer I can tell which direction he will attack, and if he focus mostly on air offence i will create a barrier of anti air with anti ground turrets in front, but possistion it away from my base so no 'suicide rockets' can get throuh and wear my base thing. Against computer it's flawless, it gives me room to expand and gather resources while keeping him at bay, but try this on a human oppenent and they will launch a navel assulst on my base fromam angle I haven't yet built heavy defences.... Annoying. Of course what I am suppose to do then is adapt,but I find it annoying and not much fun, I prefer the praedictable computer AI, I don't like to micro-manage.
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