Which is harder, a console FPS or PC FPS?

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VCWilson121

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#1 VCWilson121
Member since 2008 • 251 Posts

I've never played a PC FPS, but it seems like if you can use a mouse, it'd be easier. I know I had a hard time when I started playing FPS's on my 360 with aiming with the two analog sticks.

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Oakfront

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#2 Oakfront
Member since 2007 • 2788 Posts

Console FPS require more skill.

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Planeforger

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#3 Planeforger
Member since 2004 • 20034 Posts

Developers balance out the mouse/controller thing by having auto-aim on the consoles and giving PC FPS games more fast-paced action (or, at least, bits that require you to accurately shoot enemies above/below you, etc.).

I don't think you can really judge difficulty by the controller.

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samuraiguns

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#4 samuraiguns
Member since 2005 • 11588 Posts

console FPS?

this is an awkward question because of controller preference.

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warmaster670

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#5 warmaster670
Member since 2004 • 4699 Posts

Console FPS require more skill.

Oakfront

Lol, ya right, console FPS require less skill, the controls are just harder.

guaranteed a console player would get smoked in CoD4 or unreal if they were to play agaisnt even a mediocre pc player.

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fletch627

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#6 fletch627
Member since 2008 • 67 Posts
Console is harder. Not hard but harder.
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falconrye

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#7 falconrye
Member since 2006 • 153 Posts

Idk about difficulty or anything but it seems people on the PC have a greater skill level, I play a console FPS and easily kill alot of people but start up DoD or CSS and get pwned.

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fletch627

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#8 fletch627
Member since 2008 • 67 Posts

Idk about difficulty or anything but it seems people on the PC have a greater skill level, I play a console FPS and easily kill alot of people but start up DoD or CSS and get pwned.

falconrye
That really goes for any game that you don't play a lot.
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deactivated-5ac102a4472fe

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#9 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

I would say that Controlerwise it is likely the consoles that have the hardest games, there just is not getting around it, on a console (even with tweaked controles) it takes time to turn and then aim at anything, on a pc it takes something like a 10th of a second to turn geat a beat on thier head and pull hte trigger.

Gameplaywise I think the PC overall has the hardest FPS games (not multiplats they are kind of the same). But honestly games like SoC will eat you up and sh*t you out if you as much as make 1 dumb mistake. Even Crysis (or worse yet Far Cry) can be pretty hard at times.

I have playied alot of console FPS in my time ^^ (Golden eye was very good, and pretty hard for the time, as well as perfect dark).

but they strike me as somewhat easier, KZ2 was a good game, just not very hard, because they always supply you with a solution, unlike where in a PC game if you used up the ammo for a specific ammo for a weapon that was called for you are screwed).

It is not all PC FPS games that are hard tho, the Quake series, reminds me a bit of the Halo series diff wise. not really that hard, just pull the trigger and have fun ^^

Overall I think that it is more to do with modern FPS games just not being hard at all (console or pc) because there is a huge audience that gets turned off by the prospect of losing to a game (recharging health gimmick anyone?)

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LiquidClear

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#10 LiquidClear
Member since 2008 • 356 Posts

You're going to get a wide array of answers, since everyone has their own preference and some are quite touchy about it. I know that I definitely prefer PC; the mouse is much easier to start using, and I have my mouse settings down to a science. Also, you can whip the mouse to whatever you point in an instant, while if you have to 180 on the analog stick you have to wait longer while it turns around in most cases. Just my opinions though, of course :P

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Vilereciprocity

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#11 Vilereciprocity
Member since 2008 • 25 Posts

um ya i agree with alot that has been said becaus its true its preference and well hmm.... physics 4 1 doest lie let do an expariment play cod4 on pc k then play cod4 on xbox but max out the contoler sensativaty witch is harder to control you can 180 in the same amount of time but whos gonna get the head shot... easy way to find out havent they already cross platformd like 5 games???

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jjtiebuckle

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#12 jjtiebuckle
Member since 2008 • 1856 Posts
Mouse+keyboard is easier to aim, but because of this make the games much harder. With consoles I can maneuver fluently with 2 analog sticks and don't get bummed out when I miss the kill. With the mouse, it's so sensitive to keep it locked on that online games are much less enjoyable. Halo > CS in terms of fun factor
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osan0

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#13 osan0
Member since 2004 • 18235 Posts
it really depends on how the dev balances everything. PC FPSs are generally faster paced to make targeting harder for example.
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Anthony01355

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#14 Anthony01355
Member since 2006 • 1486 Posts

Not sure exactly what you mean by harder, but controllers are harder for me to use.

I used to love Halo2 on my xbox. I tried to play with my cousin who is addicted to Halo3, aiming with my thumb with an analog stick is too imprecise/sluggish and turning around takes forever. Playing on 10 sensitivity and bumper jumper like her doesn't help.

I perfer mouse and keyboard. It wouldn't be fair for the two to compete.

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Jackels92

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#15 Jackels92
Member since 2009 • 25 Posts
Console is harder. The PC runs more smoothly.
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stike22

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#16 stike22
Member since 2009 • 3401 Posts
The only thing that changes is controller and that depends on your preference, I can do both and am good at both but I do sometimes every now and then press a wrong key so I am better with controller, also take into account some FPSs don't go to console Stalker and Crysis for instance so I would say PC was harder.
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Lethalhazard

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#17 Lethalhazard
Member since 2009 • 5451 Posts
I think console, because it's harder to aim....
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NBSRDan

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#18 NBSRDan
Member since 2009 • 1320 Posts
Every game is different. Difficulty is not determined by the platform on which a game runs.
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ThatsSimtastic

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#19 ThatsSimtastic
Member since 2009 • 2054 Posts
[QUOTE="warmaster670"]

[QUOTE="Oakfront"]

Console FPS require more skill.

Lol, ya right, console FPS require less skill, the controls are just harder.

guaranteed a console player would get smoked in CoD4 or unreal if they were to play agaisnt even a mediocre pc player.

Obviously, just like how a PC player will get smoked on a console online. It really comes down to what you've been playing longer PC's or consoles.
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pvtdonut54

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#20 pvtdonut54
Member since 2008 • 8554 Posts

Pc, because everything has to that much more precised. My friend who has CoD 4 played CoD 5 on my Pc and said it was so much tougher.

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muthsera666

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#21 muthsera666
Member since 2005 • 13271 Posts
I don't know about harder, but a lot depends on preference. I prefer a controller to a mouse.
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LongZhiZi

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#22 LongZhiZi
Member since 2009 • 2453 Posts
[QUOTE="ThatsSimtastic"][QUOTE="warmaster670"]

[QUOTE="Oakfront"]

Console FPS require more skill.

Lol, ya right, console FPS require less skill, the controls are just harder.

guaranteed a console player would get smoked in CoD4 or unreal if they were to play agaisnt even a mediocre pc player.

Obviously, just like how a PC player will get smoked on a console online. It really comes down to what you've been playing longer PC's or consoles.

No. While my first FPS was Doom/Wolf3D, I was just using the keyboard to play those. My next FPS was Goldeneye and I was a console FPS player all throughout the last generation. About a year ago, I made an effort to try to learn KB/M. Now I don't really like playing FPS with a controller. So my six years of learning to play with a controller were quickly outclassed by just 6 months of kb/m. If we could pit two reasonably skilled players from PC/consoles into one game, took away auto-aim/aim assist for the controller player, and put them in a new map neither had ever experienced, the kb/m player would utterly crush the player using the controller. Once a person is comfortable with both control schemes, I'd say the vast majority of the time he/she will prefer using the kb/m. There are a few occasions were I like to relax with a gamepad...but it's getting rarer.
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UT_Wrestler

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#23 UT_Wrestler
Member since 2004 • 16426 Posts
It's all a matter of preference. Either control scheme works well when you get used to it.
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FishSquared

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#25 FishSquared
Member since 2007 • 773 Posts
Honestly? From what I've seen (and I'm a console owner btw) KB&M can own any Dual Analog in any shooting game. It has more precision and control, but I mean it is just preference. Personally, I prefer dual Analog. That's just what I'm used to.
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Gammit10

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#26 Gammit10
Member since 2004 • 2397 Posts
Auto-aim cone of death? Aim within 3m of an enemy and hit them? Yeah, I'd say PC controlls are more difficult because they expect you to be more accurate.
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Mr_Fujiv1

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#27 Mr_Fujiv1
Member since 2008 • 4437 Posts

movement is easier with a controller PC is better at aiming :]

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HenriH-42

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#28 HenriH-42
Member since 2007 • 2113 Posts

PC.

There's the reflex-based shooters like Quake and Unreal where you WILL get owned unless you're very experienced. And then there's the ultra-realistic style shooters like ARMA and STALKER where you will get owned if you don't think the right strategy and learn the gun mechanics etc.

Console FPS is filled with auto-aim and the controller limits your abilities.

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spy2828

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#29 spy2828
Member since 2008 • 656 Posts

Console FPS are a bit harder

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ConkerAndBerri2

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#30 ConkerAndBerri2
Member since 2008 • 2009 Posts

well online, console would win simply because ive played on a pc online and it tends to lag. But i guess it depends on your preference of controls.

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07pops07

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#31 07pops07
Member since 2008 • 552 Posts

well online, console would win simply because ive played on a pc online and it tends to lag. But i guess it depends on your preference of controls.

ConkerAndBerri2

no way the consoles online lags way more, just because you had a bad ping doesn't mean all pc games have really bad lag..also consoles have a input lag(so do comps but its so tiny you cant notice) now don't get wrong but console fps are made with auto aim and made to be easier due to lacking controls.

just trust me though in online fight the pc would win hands down but it doesnt really matter because no one is going to make a game for that

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Paladin_King

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#32 Paladin_King
Member since 2008 • 11832 Posts
It depends on which you grew up playing. I have a couple of friends who grew up playing PC fps and only in the past couple of years have started playing console FPS. They struggle and can't stop whining about how they miss their mouse and keyboard. Conversely, I grew up playing console shooters (Doom on console, Turok, Goldeneye, etc) and despite all the hoo-hah about mouse and keyboard, I'm finding it to be a real challenge/adjustment. I freely admit wishing at times that I were playing Crysis on a controller.
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07pops07

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#33 07pops07
Member since 2008 • 552 Posts

It depends on which you grew up playing. I have a couple of friends who grew up playing PC fps and only in the past couple of years have started playing console FPS. They struggle and can't stop whining about how they miss their mouse and keyboard. Conversely, I grew up playing console shooters (Doom on console, Turok, Goldeneye, etc) and despite all the hoo-hah about mouse and keyboard, I'm finding it to be a real challenge/adjustment. I freely admit wishing at times that I were playing Crysis on a controller.Paladin_King
keep at it and you will adjust and see the difference :)

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IIIlllI

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#34 IIIlllI
Member since 2009 • 49 Posts
Console FPS usually take a greater degree of skill, but the controls on PC FPS are pretty gay and most of the time frusturating.
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Treflis

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#35 Treflis
Member since 2004 • 13757 Posts
FPS on console, I say this because i'm used to FPS on the PC. I've yet to complete the first level of Resistance: Fall of Man even on easy since I got it a year ago due to the very uncomfortable feel I get from a FPS played with a controler. xD
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xigna13

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#36 xigna13
Member since 2008 • 34 Posts
console FPS, I'm not that good at aiming with a controller :)
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todsnet

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#37 todsnet
Member since 2003 • 426 Posts

I've played them both and the pc mouse is a lot easier to use than the console controllers.

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KcurtorMas

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#38 KcurtorMas
Member since 2009 • 1484 Posts

Its like a Manual Car (PC)as opposed to an Automatic (Console). Manual is harder to get used to, but once you get comfortable, you have more control over the experience, and are rewarded for the effort, and ultimately gain more skill.

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Frost47

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#39 Frost47
Member since 2008 • 142 Posts

PC I think. I played COD 4 for PC and PS3. Kill to death is like .5 on PC and .9 on console. Although my PC sucks...

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SideShow_Bob25

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#40 SideShow_Bob25
Member since 2008 • 27 Posts

i reckon that pc is easier to aim with the mouse, console is harder purely because of the fact that you have to try and aim witht the analog sticks, i find this difficult.

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cousin_eddy

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#41 cousin_eddy
Member since 2004 • 74681 Posts
I think the PC FPS's are an artin themselves..therefore they get my vote.
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rb2610

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#42 rb2610
Member since 2007 • 3325 Posts

Developers balance out the mouse/controller thing by having auto-aim on the consoles and giving PC FPS games more fast-paced action (or, at least, bits that require you to accurately shoot enemies above/below you, etc.).

I don't think you can really judge difficulty by the controller.

Planeforger
I tried playing CoD5 on 360 a while ago and the autoaim is so damn noticeable, I always thought it would be more subtle but there were several times where it just moved my aim right over to an enemy.
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ColonelRadec

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#43 ColonelRadec
Member since 2009 • 600 Posts
I would say that console fps are harder to play.
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JmanRBS

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#44 JmanRBS
Member since 2006 • 394 Posts

Console FPS.

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DOF_power

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#45 DOF_power
Member since 2008 • 804 Posts

PC.

There's the reflex-based shooters like Quake and Unreal where you WILL get owned unless you're very experienced. And then there's the ultra-realistic style shooters like ARMA and STALKER where you will get owned if you don't think the right strategy and learn the gun mechanics etc.

Console FPS is filled with auto-aim and the controller limits your abilities.

HenriH-42

Yep. Best way to put.

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PublicNuisance

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#46 PublicNuisance
Member since 2009 • 4582 Posts

I've never played a PC FPS, but it seems like if you can use a mouse, it'd be easier. I know I had a hard time when I started playing FPS's on my 360 with aiming with the two analog sticks.

VCWilson121

I usually find the PC AI to be much more sophisticated than the console or multiplatform AI. The ebst AI I have seen for its time have been on FEAR and Far Cry, both PC games (although FEAR was ported over later). People can say that the mouse makes PC easier but the gamepad games usually have autoaim so whats really cheaper ?

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XanderKage

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#47 XanderKage
Member since 2006 • 8956 Posts

It's much easier to play FPSs with the mouse, but I have to say I prefer the controller. But it's just because I like to kick back with my feet on the table...

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mirgamer

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#48 mirgamer
Member since 2003 • 2489 Posts

I've never played a PC FPS, but it seems like if you can use a mouse, it'd be easier. I know I had a hard time when I started playing FPS's on my 360 with aiming with the two analog sticks.

VCWilson121

Console FPS is harder to master simply because the controller is such a clumsy tool to play FPS with. Its like trying to aim a gun in real life while both arms tied to a 10kg weights each. You can do it, its harder to do it but it still makes no sense to do it compared to aiming it with both hands free.

You might think that PC FPS has it easier and they do, in some respects.

They are only easier for you to control your OWN character. If you think you can jump to a mouse + keyboard and start owning everyone, you'll be in for a very rough surprise.

Reason being, while mouse/keyboard combo is easier to use, the level of competitiveness also rises exponentially. The easier the control mechanism is, the higher the mastery lvl of the opponents that you are going to face. They are faster, they are deadlier and they are WAY harder to take down. You are going to need a lot of skill to take down a very experienced/skilled PC FPS gamer.

Those of you who have played Quake/Unreal Tournament series should know about this :)

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rjxtian

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#49 rjxtian
Member since 2005 • 2638 Posts
The mouse isn't the problem, it's the dang keyboard, for me.
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Eyad-93

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#50 Eyad-93
Member since 2009 • 717 Posts

FPS' are much harder on the consoles than the PC.