Why do the games of this generation not hold their value?

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ubpoker123

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#1 ubpoker123
Member since 2007 • 877 Posts
Pretty much as the question asks.
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SteveTabernacle

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#2 SteveTabernacle
Member since 2010 • 2584 Posts
I think quite a lot of them do. You ask the question as if you assume everyone feels the same. You assume wrongly.
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ps2snesgod

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#3 ps2snesgod
Member since 2009 • 771 Posts

because few of them are rpgs and most games won't be in low supply due to hd being so expensive.

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branketra

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#4 branketra
Member since 2006 • 51726 Posts
Some do.
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majadamus

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#5 majadamus
Member since 2003 • 10292 Posts
Look at prices for games like Metroid Prime Trilogy.
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speedfreak48t5p

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#6 speedfreak48t5p
Member since 2009 • 14491 Posts

Most of them do. The only ones that don't are the 6 hours SP games like Vanquish. There are tons that do. Super Mario Galaxy 1 and 2, Metroid Prime Trilogy, Uncharted 2, Resistance 1 and 2, Call of Duty 4, Battlefield Bad Company 2, Gears of War, Grand Theft Auto 4, Burnout Paradise, Red Dead Redemption, Mass Effect 2, Fallout 3, Forza 3, Gran Turismo 5, LittleBigPlanet/Modnation Racers, Halo Reach, Call of Duty Black Ops, Starcraft 2, Rock Band 1,2,3, Civilization V, Assissin's Creed Brotherhood, Need for Speed Hot Pursuit, Fallout New Vegas, Dragon Age, The Orange Box, Crysis, Super Smash Bros, World of Warcraft, Left 4 Dead 2, Street Fighter 4, shadow complex, Toy Soldiers, Battlefield 1943, Trials HD, plus there are too many iphone games and games on the virtual console, platstation network, and Steam. You get the idea.

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CRS98

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#7 CRS98
Member since 2004 • 9036 Posts
There are too many good games to distract you every year, unlike the dime in a dozen games back in the olden days.
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avail447

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#8 avail447
Member since 2003 • 1694 Posts

Probably because many games lately are too busy focusing on graphics and art as opposed to the game play and whether the game is even fun

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SouL-Tak3R

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#9 SouL-Tak3R
Member since 2005 • 4024 Posts

Honestly I think it is just the people expecting too much and saying oh it could of had this, or that.

Really they do, just like I said it is the people getting too critical. I've been noticing that a lot lately. Games these days have much more than they did years ago and people fail to see that.

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lamprey263

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#10 lamprey263
Member since 2006 • 45464 Posts
because they keep getting better and better
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warmaster670

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#11 warmaster670
Member since 2004 • 4699 Posts

There are too many good games to distract you every year, unlike the dime in a dozen games back in the olden days.CRS98

This, people really are unapriciative of all teh good games they have, compared to the 95% crap that came with most other gens.

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DJ_Lae

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#12 DJ_Lae
Member since 2002 • 42748 Posts
Games have never held value well, although digital distribution has meant more competition and more sales this gen. And it's driving down prices for 'collectable' games, thankfully.
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wiouds

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#13 wiouds
Member since 2004 • 6233 Posts

If a game become pure digital distribution then the value of the games become zero after buying them. For the retailers, they charage the full price and not worry about used games.

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UT_Wrestler

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#14 UT_Wrestler
Member since 2004 • 16426 Posts
For the same reason that games of ANY generation don't hold their value. How exactly do you think this generation is different?
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SteelAttack

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#15 SteelAttack
Member since 2005 • 10520 Posts
Are we talking about monetary value, or some sort of subjective thing like replay value?
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turtlethetaffer

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#16 turtlethetaffer
Member since 2009 • 18973 Posts

Mostly hype. There are a few overrated games that aren't worth the price of admission, but it's mostly because of the media.

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juliankennedy23

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#17 juliankennedy23
Member since 2005 • 894 Posts

Go ahead and play a near launch game such as Quake 4 on the xbox or Lair on the PS3 and tell me they should hold their value. Quake 4 looks like it belongs on a Dreamcast and Lair wants you to waggle your controller for some unknown reason.

You know when Oblivion came out we were blown away. I still think its a good game but like the dinosaurs in the movie Jurassic Park it simply doesn't have that OMG I can't believe I am playing this feeling

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Anicsin

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#18 Anicsin
Member since 2009 • 116 Posts

Because nowadays the developers care about the graphics, not the gameplay factor. And, of course, there are almost none new RPG games, and the new ones - which i wouldn't call rpg games, for eg. dragon age - are crap. Think about the old games, Icewind Dale I-II, nothing has changed in the graphics in the second part sicne the first. The game developers don'tmake rpg games, because they think that there wouldn't be so much buyers, because the dumb people of nowadays don't want to think when they play games, just go forward and shoot.

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#19 foxhound_fox
Member since 2005 • 98532 Posts

Twilight Princess is still being sold for $50-60 at retail... and Metal Gear Solid 3: Subsistence Limited Edition runs for over $200 USD on eBay used.

Many games hold their value... you are just looking at the mainstream market of games that aren't made to be good after 5, 10 or 15 years. Just products made for consumption.

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Cyrez60659

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#20 Cyrez60659
Member since 2009 • 183 Posts
I think the problem is that today's standard for video games is just so high. Everyone knows how awesome graphics can look now. Developers really need to focus on new forms of gameplay which only a few of them do. The best example I can think of is Valve who have evolved the gameplay of the FPS genre from something as simple as 'run around, point 'n' click' to friggin' bizarre games like TF2 (with automated sentry guns, disguises & invisibility) and the upcoming Portal 2 (which looks like the Source engine on acid). The stealth genre has also evolved through games like MGS4 and AC2. Just like the RPG genre has evolved through games like Mass Effect 2 (in terms of cinematic storytelling) and New Vegas (in terms of the sheer amount of dialogue options/weapons). All the successful games that 'hold their value' these days have to innovative and have to have a lot of content. It's the bland bog standard FPS's, third person shooters, platformers that all seem to fail.
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StevenKreg

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#21 StevenKreg
Member since 2009 • 260 Posts

I think the problem is this... Games are too easy to get to the end.

In the old days it would be a challenge to get to the end of the game. They didnt have diffilulty that could be set to baby. They were a challenge and you could hang onto a game forever trying to beat it.

In fact, it used to be a super accomplishment just to get to the end of a game. Or if it was based on score, the game could be played over and over again to eek out a higher score.

Now, while the games have gotten better in terms of quality and cinamatic, they suffer in the other aspect and to me when you finish a game now a days in no time flat, its lost its value.

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JayQproductions

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#22 JayQproductions
Member since 2007 • 1806 Posts

because everyone thinks about graphics so they end up making a beautiful 5 hour game with no re-play value. developers need to stop with the graphics, they are fine how they are, they need to start working on improving AI and making games tougher, i miss the days of Resident Evil 1 where you had to play it for a month to beat it.

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ubpoker123

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#23 ubpoker123
Member since 2007 • 877 Posts

Twilight Princess is still being sold for $50-60 at retail... and Metal Gear Solid 3: Subsistence Limited Edition runs for over $200 USD on eBay used.

Many games hold their value... you are just looking at the mainstream market of games that aren't made to be good after 5, 10 or 15 years. Just products made for consumption.

foxhound_fox

Your actually getting to one of the reasons that I think games of this generation don't hold their value as well as previous generations of gaming. When my PS3 got YLOD I decided I wasn't going to buy another one but instead try a lot of games from previous generations that I had never played before. I still have alot of games from this generation that I have not played, but I feel games from previous generations were actually devolped by "gamers" for the gamers, whether the game is aimed at one group of gamers or another, meaning a quality game that you actually want to play. More and more of the current generation games seemed to be aimed at just one thing, lower quality of games and more money, and I think part of this is made possible because the amount of Casual Gamers is just continuing to increase thanks to game franchises like Call Of Duty that target a large group of a certain audience, amongst many other things as well. I've just been wondering why some games this generation seem to not have held their value as well as games of previous generations, and this is one of my thoughts as well as some others.