[QUOTE="Grammaton-Cleric"][QUOTE="Mawy_Golomb"] I used to be like most of the people here. I enjoyed violence and knew little to nothing about how the media influences society. But now, I have a far greater understanding of mass media. In addition, I am more religious. And as a result of having looked at a realistic depiction of the emotions that surround violence as well as how violence looks, I no longer feel joy in it. In fact, I am a nonviolent individual, having studied the ways of Gandhi's philosophy of Satyagraha and MLK's philosophy of Christian Satyagraha, which both teach people to be nonviolent.
As we look upon many of the popular things in mass media, we see that violence and sex, as well as hatred are often glorified. This is truly the case in the video games industry. Almost every game offers violence as the only option for moving throughout a storyline. Sure, cut scenes have dialogue and other things, but that is not interactivity. Why do games not make full use of interactivity, to the point where dialogue can be done in real time as well as many other non-violent things? Well, many people in mass media know that stereotypes and other unrealistic expectations are easy to sell to a huge audience and they deceive many people. That is why most of the content that we see not only displays violence, it glorifies it. Look at the theme of revenge. How many times has it ever been deglorified? Even William Shakespeare's plays glorified it.
Has the whole world gone mad? Why do we need to continue seeing violence and hatred at the center of gameplay?
Let's start with the obvious: A few questions you should ask yourself.
On your spiritual quest to reach some sort of personal enlightenment, did you happen to come across any teachings from your mentors regarding the inherent pitfalls of foisting your own personal beliefs onto other people? Have you pondered the inevitable backlash that your self-righteous musings might evoke in people as you admonish their choice of diversions? Do you reflect on your own choice of words and the way you talk down to people, as if your philosophy is the only viable and proper way to look at the issues you raise?
Firstly, your assessment of this medium is painted with broad strokes while employing crass generalizations, which renders your entire argument flaccid. There are actually a number of games that eschew violent themes so either your own exposure to the medium has been woefully limited or you are purposely omitting this fact to further your own arguments and agenda. If the latter is the reason, we call that propaganda.
Now, pushing aside the structure of your argument, let's delve into some of your assertions:
The glorification of violence - This is a term thrown around quite liberally and often inappropriately. You seem to equate a depiction of violence as automatically endorsing violence, which, when you really consider the proposition, is quite absurd. There have been plenty of films that depict violence as brutal, horrific, and even nauseating, refuting the notion that such works glorify violence. While games are a bit different because they are an interactive medium, plenty of titles have actually given the player choices in terms of how and when to apply violence, essentially letting the gamer deliberate whether a person lives or dies. At the end of GTAIV I literally held a gun on my enemy for several minutes before deciding to let him live. It was an incredibly unique experience.
As to the theme of revenge, as a literary scholar and a teacher, I'd love to know which Shakespearian play you feel glorifies the concept because in most cases, when the revenge thematic is applied, it is painted as a destructive act that destroys everyone in its path, including the one seeking revenge. In Hamlet, his quest for revenge kills just about everybody he loves and ultimately destroys him. In Romeo and Juliet, Romeo's rage at the loss of his friend causes him to slay Tybalt, which in turn begins a chain reaction that leads to his own destruction and the death of his beloved. If you want a more contemporary example of revenge in the media, look no further than Burton's Sweeny Todd, which is ****c Greek tragedy about a man whose lust for vengeance ultimately ruins him. I would actually venture to say that in most cases, revenge is treated as a negative and rarely as a positive.
I'm also fascinated that you mentioned sex in your diatribe, essentially equating it with violence and hatred in terms of being an objectionable presence in the media. I feel compelled to tell you that I find your ****fication of sex, which is one of the more remarkable and sublime experiences of the human condition, to be grotesque and offensive.
In your conclusion, you ask a rhetorical and ultimately ridiculous question: "Has the whole world gone mad?"
The truth is that our world in most respects is a much less violent place than it was even a few hundred years ago. Perhaps in your mind, killing a collection of pixels and polygons has some sort of viable, emotional repercussion but I'm simply too levelheaded, educated and full of common sense to subscribe to such a notion.
I can respect your personal decision not to indulge in media that offends your personal sensibilities just as I can respect your beliefs even as they diverge from my own. What I won't accept is being told that my way is wrong, which is ultimately what you have done with this post.
True enlightenment is being able to live your own life your own way without encroaching on the manner in which others live theirs. I applaud your spiritual growth but I urge you to expand your perceptions, otherwise you risk ignorance and becoming insular and rigid.
I am very sorry for the way in which I acted before, Grammaton-Cleric. Even though I have different opinions than that of most of the people over here, I still should give everyone the respect that they deserve. I do not care whether a person is religious or not. And I certainly should know from my experience, reading a lot about psychology, that you cannot change people by forcing them to do so; you must change yourself first, and they will respond to you differently that way. Yes, it is true. I hate mass media for the many things that it has been responsible for, mainly due to the fact that it causes us to be that much more slothful and greedy, as we really on and care more about items than people. Besides, violence is not the only problem in this world. There are many other problems that should be discussed. While I do not like the idea of having fantasies, which can lead to immoral thoughts or actions, I do accept that many people are that way. While I cannot promise that I will like everyone, I most certainly promise that I will try to be that much more respectable and understanding of them. Also, while it may have made it quite repetitive to see me make several threads about how video games often are pro-violence and about the NWO, I would like to point out that I did make two very interesting threads that many of you should check out. It's either one or two (I can't remember for sure). There was a thread that I made about how character development has been a very lacking element in many of today's games, which has caused a lot of lack in innovation. If you want to take a look at this topic, I will provide you with the link below. http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=26790942&tag=topics;title
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