I love competitive multiplayer but it's only fun when the games are balanced. I simply cannot get into BF3 because it feels unbalanced, it's too often the case that one team gets pushed to deploy and gets stuck there. Then, depending on which side you are on, you either die over and over or you sit back and pick people off. BOOORING. For some reason I found that BFBC2 did not have a big problem in this rehard and I enjoyed it A LOT more. Sad.
So yeah, balanced competitive multiplayer shooters are, imo, some of the best fun out there but it can be ruined easily if there is imbalance.
As for games like LoL, I do not play those. I can say however that GW2 PvP sucks. This was very disappointing to me because I loved playing high end HA and GvG in GW1. Unfortunately in GW2 PvP has been dumbed downed and made less intense. There was nothing as satisfying to me as playing ranger, spreading poison, rupting, and when called spiking someone down. Oh my, it brings back some good memories. There is nothing like that in GW2.
Ultimately, what makes competitive multiplayer gaming of any sort fun is the ability to test your skill against other human players. AI is still nowhere good enough to challenge human players. Also, the greater the you can improve your skill in a game, the better. I don't mean leveling up either, I mean learning skills, strategies, and tactics. That's why GW has so much potential, it didn't focus on level or gear but rather on teamwork and individual ability. The greater your knowledge of skills, the greater your ability to position yourself effectively, the greater your team work together, the greater your chances of winning.
Uh, yeah well I could rant for a while but..
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