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I think the rumour's haven't helped nintendo because i read 1 article that said it would have a 1.2ghz cpu and a gpu running at 400mhz (360 gpu runs at 500mhz just to compare). So it seem's very subpar when compared to the rumours HOWEVER every nintendo handheld has had similar specs and graphics compared to it's last gen home console,so in this respect it is actually right on the money.The spec's outmatch the gamecube and are more like the wii's,i don't understand some saying it's more like the xbox 360 or ps3 than the wii as the spec's don't look anywhere near those 'next-gen' consoles. Anyway i was initially but shocked how low the cpu clock speed was but within 10 minutes i thought compared to the gamecube it is actually better and there are some gamecube games that look great even to this day (zelda wind waker,metroid prime,pikmin 2). So all in all it should lead to a battery life of the dsi which is still a good bit better than the psp.I wonder why they went with two cpu's at 266mhz instead of 1 at 600mhz (found in iphone 3gs)blacktornapparently its more efficient in terms of power, performance, and heat. (having 2 as 266mhz)
apparently its more efficient in terms of power, performance, and heat. (having 2 as 266mhz) Ok i was thought that maybe it has to do with the 3d screen as it processes two images at 1 time so maybe 1 cpu for each image to create the 3d effect,or maybe it was just the cheapest option and nintendo will make more $$$ from them than other cpu's[QUOTE="blacktorn"]I think the rumour's haven't helped nintendo because i read 1 article that said it would have a 1.2ghz cpu and a gpu running at 400mhz (360 gpu runs at 500mhz just to compare). So it seem's very subpar when compared to the rumours HOWEVER every nintendo handheld has had similar specs and graphics compared to it's last gen home console,so in this respect it is actually right on the money.The spec's outmatch the gamecube and are more like the wii's,i don't understand some saying it's more like the xbox 360 or ps3 than the wii as the spec's don't look anywhere near those 'next-gen' consoles. Anyway i was initially but shocked how low the cpu clock speed was but within 10 minutes i thought compared to the gamecube it is actually better and there are some gamecube games that look great even to this day (zelda wind waker,metroid prime,pikmin 2). So all in all it should lead to a battery life of the dsi which is still a good bit better than the psp.I wonder why they went with two cpu's at 266mhz instead of 1 at 600mhz (found in iphone 3gs)painguy1
Processing a 2nd image for stereo 3D doesn't require as much power as the original one. So the dual core ARM11 has much more uses if Nintendo allows devs to use both as they please.
[QUOTE="painguy1"]apparently its more efficient in terms of power, performance, and heat. (having 2 as 266mhz) Ok i was thought that maybe it has to do with the 3d screen as it processes two images at 1 time so maybe 1 cpu for each image to create the 3d effect,or maybe it was just the cheapest option and nintendo will make more $$$ from them than other cpu's[QUOTE="blacktorn"]I think the rumour's haven't helped nintendo because i read 1 article that said it would have a 1.2ghz cpu and a gpu running at 400mhz (360 gpu runs at 500mhz just to compare). So it seem's very subpar when compared to the rumours HOWEVER every nintendo handheld has had similar specs and graphics compared to it's last gen home console,so in this respect it is actually right on the money.The spec's outmatch the gamecube and are more like the wii's,i don't understand some saying it's more like the xbox 360 or ps3 than the wii as the spec's don't look anywhere near those 'next-gen' consoles. Anyway i was initially but shocked how low the cpu clock speed was but within 10 minutes i thought compared to the gamecube it is actually better and there are some gamecube games that look great even to this day (zelda wind waker,metroid prime,pikmin 2). So all in all it should lead to a battery life of the dsi which is still a good bit better than the psp.I wonder why they went with two cpu's at 266mhz instead of 1 at 600mhz (found in iphone 3gs)blacktorn
nah the cpu's dont rly have much to do with rendering a 3d image. The GPU does that :D
Ok i was thought that maybe it has to do with the 3d screen as it processes two images at 1 time so maybe 1 cpu for each image to create the 3d effect,or maybe it was just the cheapest option and nintendo will make more $$$ from them than other cpu's[QUOTE="blacktorn"][QUOTE="painguy1"]apparently its more efficient in terms of power, performance, and heat. (having 2 as 266mhz)
painguy1
nah the cpu's dont rly have much to do with rendering a 3d image. The GPU does that :D
I seeI wonder if it's literally two ARM dies as opposed to a dual core ARM die. Assuming it's available a dual core ARM die will use less energy than two separate chips, but the manufacturing cost could be more. Heck, it could've been interesting if Nintendo managed to get a complete system-on-a-chip, but that would make mid-generation improvements outside of clock speed increases/die shrinks somewhat problematic. Surely Ninty will bump up the clock speeds and the amount of RAM for mid life upgrades to non-game functionality just like with the DS generation. The dual ARM design isn't a bad idea though, it allows older DS games to have all the power they need on one core, with another core available to devs for 3DS games themselves if they need it. Two dedicated chips will be good for games that may want to run a higher level physics engine that would otherwise hold up a single core trying to make fast switches between multiple programs. Also the ability to run a web browser on one core + music, or run a game + overlaying menu system will be easy to cope with on two complete CPU dies.
It's too bad Nintendo didn't get this baby: DMP's SMAPH-S Graphics Core
At least twice the Xbox's real world polygon pushing capabilties, and twice the pixel pushing too. Too bad as it's probably too big and consumes too much power for such a small device. The PICA200 at 133 MHz sits happily at about half the capability, which is still alot of power for a handheld.
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