3DS specs Updated

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tocool340

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#51 tocool340
Member since 2004 • 21697 Posts
[QUOTE="osan0"][QUOTE="tocool340"][QUOTE="osan0"] i think alot of people were expecing iphone 4 type specs (i think its roughly 512MB of ram, a DX10.1 compliant GPU and a dual core 1GHz CPU). thats where the dissapointment is coming from i think.

I was expecting that amount of Ram, but at half CPU speed @ 512MHz dual processor and at least 64MB of VRAM. If the system did cost $200+, I think those specs would definitely be more fair for the price it would cost...

i think its going to come in at 200. an iphone 4 is not cheap if nintendo did go with your proposed specs though then it would cost alot more....and eat the battery silly. also your proposed spec would be very out of balance....the GPu would be way to weeny to compliment the rest of it. its a spec more suited to a multimedia device running a heavy OS rather than a dedicated gaming system with a more specialised OS. i mean it would have more ram than a PS3 or 360.....thats a bit much. as i mentioned in another thread....i think people were getting way ahead of themselves. many seemed to be thinking that this would be an iphone killer in performance (and some possibly in features....really not going to happen people)...the standard by which all mobile hardware would be judged. a little unrealistic for a handheld that will at its highest be 250 quid at launch. assuming its going to be 200 (imho 250 would be a bit pricey) i think your getting a solid deal. new glasseless 3D screen, touch screen, 2 core CPU, 64Mb of ram, battery, g wireless at least (possibly N, have ninty specified the wireless?), 1.5GB of internal storage and a GPU with more poke than a GC. not the deal of the century perhaps but solid. if you want a multimedia device, a cutting edge device and/or a device full of features then get something else.....the 3DS is not for you. an iphone, an android phone or something like an open pandora may be more to your liking. you will be dissapointed with the 3DS. if your buying it just for the 3D then stay your hand...there will be other devices out there with better implementations....including future revisions of the 3DS. also the wow effect of that will ware off. if there are games on the 3DS that you are looking forward to then get a 3DS.

Actually, your right. I completely forgot we are dealing with a handheld video game console. And with that considered, those specs still look like that could be beefed up a little. Not greatly, but a little more than shown here....
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blacktorn

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#52 blacktorn
Member since 2004 • 8299 Posts
I think the rumour's haven't helped nintendo because i read 1 article that said it would have a 1.2ghz cpu and a gpu running at 400mhz (360 gpu runs at 500mhz just to compare). So it seem's very subpar when compared to the rumours HOWEVER every nintendo handheld has had similar specs and graphics compared to it's last gen home console,so in this respect it is actually right on the money.The spec's outmatch the gamecube and are more like the wii's,i don't understand some saying it's more like the xbox 360 or ps3 than the wii as the spec's don't look anywhere near those 'next-gen' consoles. Anyway i was initially but shocked how low the cpu clock speed was but within 10 minutes i thought compared to the gamecube it is actually better and there are some gamecube games that look great even to this day (zelda wind waker,metroid prime,pikmin 2). So all in all it should lead to a battery life of the dsi which is still a good bit better than the psp.I wonder why they went with two cpu's at 266mhz instead of 1 at 600mhz (found in iphone 3gs)
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painguy1

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#53 painguy1
Member since 2007 • 8686 Posts

I think the rumour's haven't helped nintendo because i read 1 article that said it would have a 1.2ghz cpu and a gpu running at 400mhz (360 gpu runs at 500mhz just to compare). So it seem's very subpar when compared to the rumours HOWEVER every nintendo handheld has had similar specs and graphics compared to it's last gen home console,so in this respect it is actually right on the money.The spec's outmatch the gamecube and are more like the wii's,i don't understand some saying it's more like the xbox 360 or ps3 than the wii as the spec's don't look anywhere near those 'next-gen' consoles. Anyway i was initially but shocked how low the cpu clock speed was but within 10 minutes i thought compared to the gamecube it is actually better and there are some gamecube games that look great even to this day (zelda wind waker,metroid prime,pikmin 2). So all in all it should lead to a battery life of the dsi which is still a good bit better than the psp.I wonder why they went with two cpu's at 266mhz instead of 1 at 600mhz (found in iphone 3gs)blacktorn
apparently its more efficient in terms of power, performance, and heat. (having 2 as 266mhz)

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blacktorn

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#54 blacktorn
Member since 2004 • 8299 Posts

[QUOTE="blacktorn"]I think the rumour's haven't helped nintendo because i read 1 article that said it would have a 1.2ghz cpu and a gpu running at 400mhz (360 gpu runs at 500mhz just to compare). So it seem's very subpar when compared to the rumours HOWEVER every nintendo handheld has had similar specs and graphics compared to it's last gen home console,so in this respect it is actually right on the money.The spec's outmatch the gamecube and are more like the wii's,i don't understand some saying it's more like the xbox 360 or ps3 than the wii as the spec's don't look anywhere near those 'next-gen' consoles. Anyway i was initially but shocked how low the cpu clock speed was but within 10 minutes i thought compared to the gamecube it is actually better and there are some gamecube games that look great even to this day (zelda wind waker,metroid prime,pikmin 2). So all in all it should lead to a battery life of the dsi which is still a good bit better than the psp.I wonder why they went with two cpu's at 266mhz instead of 1 at 600mhz (found in iphone 3gs)painguy1

apparently its more efficient in terms of power, performance, and heat. (having 2 as 266mhz)

Ok i was thought that maybe it has to do with the 3d screen as it processes two images at 1 time so maybe 1 cpu for each image to create the 3d effect,or maybe it was just the cheapest option and nintendo will make more $$$ from them than other cpu's
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IronstaunchB

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#55 IronstaunchB
Member since 2008 • 160 Posts

Processing a 2nd image for stereo 3D doesn't require as much power as the original one. So the dual core ARM11 has much more uses if Nintendo allows devs to use both as they please.

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painguy1

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#56 painguy1
Member since 2007 • 8686 Posts

[QUOTE="painguy1"]

[QUOTE="blacktorn"]I think the rumour's haven't helped nintendo because i read 1 article that said it would have a 1.2ghz cpu and a gpu running at 400mhz (360 gpu runs at 500mhz just to compare). So it seem's very subpar when compared to the rumours HOWEVER every nintendo handheld has had similar specs and graphics compared to it's last gen home console,so in this respect it is actually right on the money.The spec's outmatch the gamecube and are more like the wii's,i don't understand some saying it's more like the xbox 360 or ps3 than the wii as the spec's don't look anywhere near those 'next-gen' consoles. Anyway i was initially but shocked how low the cpu clock speed was but within 10 minutes i thought compared to the gamecube it is actually better and there are some gamecube games that look great even to this day (zelda wind waker,metroid prime,pikmin 2). So all in all it should lead to a battery life of the dsi which is still a good bit better than the psp.I wonder why they went with two cpu's at 266mhz instead of 1 at 600mhz (found in iphone 3gs)blacktorn

apparently its more efficient in terms of power, performance, and heat. (having 2 as 266mhz)

Ok i was thought that maybe it has to do with the 3d screen as it processes two images at 1 time so maybe 1 cpu for each image to create the 3d effect,or maybe it was just the cheapest option and nintendo will make more $$$ from them than other cpu's

nah the cpu's dont rly have much to do with rendering a 3d image. The GPU does that :D

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blacktorn

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#57 blacktorn
Member since 2004 • 8299 Posts

[QUOTE="blacktorn"][QUOTE="painguy1"]apparently its more efficient in terms of power, performance, and heat. (having 2 as 266mhz)

painguy1

Ok i was thought that maybe it has to do with the 3d screen as it processes two images at 1 time so maybe 1 cpu for each image to create the 3d effect,or maybe it was just the cheapest option and nintendo will make more $$$ from them than other cpu's

nah the cpu's dont rly have much to do with rendering a 3d image. The GPU does that :D

I see
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mouthforbathory

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#58 mouthforbathory
Member since 2006 • 2114 Posts

I wonder if it's literally two ARM dies as opposed to a dual core ARM die. Assuming it's available a dual core ARM die will use less energy than two separate chips, but the manufacturing cost could be more. Heck, it could've been interesting if Nintendo managed to get a complete system-on-a-chip, but that would make mid-generation improvements outside of clock speed increases/die shrinks somewhat problematic. Surely Ninty will bump up the clock speeds and the amount of RAM for mid life upgrades to non-game functionality just like with the DS generation. The dual ARM design isn't a bad idea though, it allows older DS games to have all the power they need on one core, with another core available to devs for 3DS games themselves if they need it. Two dedicated chips will be good for games that may want to run a higher level physics engine that would otherwise hold up a single core trying to make fast switches between multiple programs. Also the ability to run a web browser on one core + music, or run a game + overlaying menu system will be easy to cope with on two complete CPU dies.

It's too bad Nintendo didn't get this baby: DMP's SMAPH-S Graphics Core

At least twice the Xbox's real world polygon pushing capabilties, and twice the pixel pushing too. Too bad as it's probably too big and consumes too much power for such a small device. The PICA200 at 133 MHz sits happily at about half the capability, which is still alot of power for a handheld.