A 2-D gameplay Metroid for the Wii with aiming example. (Updated 3-14-2009)

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danger_ranger95

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#51 danger_ranger95
Member since 2006 • 5584 Posts

I think it's more suited for the DS personally. Not a bad idea at all. But I don't think I would like the high stress situations like bosses or if there was a ton of smaller enemies. Your wrist likes to bounce everytime you use the "B" or "A" buttons, and the aiming would be tuff for grapling and things like that.

I'd take it at 10 bucks for a Wii Ware game if it was huge, but I, again...wouldn't pay 50$USD for it.

IMO Samus and the 3d go along side together great when it comes to FPA/FPS (whatever you wanna call it)

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livinitup01

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#52 livinitup01
Member since 2004 • 1245 Posts
[QUOTE="pop7934"]

But here's the thing you need to relize...All of the actual Metroid Games have been 2D, I know Prime was 3D, but that was a side story, inbetween two established games. Metroid is meant to be a 2D game, and the idea that TC has posted, you must admit is good. Super metroid proves that you can be 2D and epic.

BrooklynHotBoy

prime was the first metroid series to come to a major console since snes. how can you say it was meant to be 2d? it was a franchise that needed to be ressurected. it was only getting games on handhelds for the longest time and that was the only way to keep up with the story line which over a period of time got redundant and played out.

then metroid goes 3d and wins all these awards and gets praises for innovation and creativity. that right there is enough reason to scrap 2d. I don't know why majority of nintendo gamers are so scared of change. just because metroid started out as 2d doesn't mean it has to continue on as such. yes prime was a side story to the actual storyline but i wouldn't be surprised if it was nintendos way of testing the waters of putting metroid on a major console.

either way, where zero mission left off, i would not want that to be another 2d game. its stale and old. i would much rather have that as a 3rd person shooter/adventure. kill 2d metroid, nintendo

Who ever said that we wanted the continuation of Metroid to be 2D? That would be backtracking. All we are asking for is for a Retro-Wiimake. We want a classic game to be upgraded, the story can be the same or somewhat different but all we want is an upgraded Wiimake.

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BrooklynHotBoy

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#53 BrooklynHotBoy
Member since 2003 • 818 Posts
[QUOTE="BrooklynHotBoy"][QUOTE="Mike1978Smith"][QUOTE="BrooklynHotBoy"]

I already said yes to the idea of this being on wiiware.

Mike1978Smith

Then why are you still arguing? lol

good question. what was yours? on yea to insult me as a gamer. i forgot

I never insulted you. :question:

that was more so directed to Mau-Justice it also includes you for using my age a reason as to why I wouldn't fancy a 2d fighting game. I take that as an insult.

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BrooklynHotBoy

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#54 BrooklynHotBoy
Member since 2003 • 818 Posts
[QUOTE="BrooklynHotBoy"][QUOTE="Mike1978Smith"][QUOTE="BrooklynHotBoy"]

2d games aren't sellers now a days.

Mike1978Smith

Yeah, no one makes side scrolling platformers anymore, right?

A quick search on gamespot shows:

Wii: Lost Winds; Eternity's Child

360: Braid; Little Gamers

PS3: Elefunk; PixelJunk Eden

PC: Fez; Pirate Loves Ninja

There's 2 NEW side scrolling platformers for each major system that are coming out soon. That's right, brand new 2-D side scrolling games on all major consoles. I'm sure there's even more examples out there, but this isn't a college paper, so I'm not going to do any real research, hehe. I just wanted to point out that 2-D gaming is still alive and they DO sell. If not, then no one would bother making them.

As I said before, there's room in this world for ALL game types. Why the 2-D hate?

i said they don't sell and you're going on a rant about them still being made.

little reading comprehension problem going on here.

You said they don't sell and I provided info on them still having a place in the market (ie: selling).

Where's the problem?

No you drew up some games and made it out to see as though i said they arent being made anymore.

but as I said before........They are not sellers. They don't sell which is why they end up on pc or programs like wiiware or other forms of online download on teh other consoles. I didnt say they werent sellers as in they arent in the market and you knew that and you tried to find a way to get yourself out of that. nice try though.

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BrooklynHotBoy

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#55 BrooklynHotBoy
Member since 2003 • 818 Posts
[QUOTE="BrooklynHotBoy"][QUOTE="pop7934"]

But here's the thing you need to relize...All of the actual Metroid Games have been 2D, I know Prime was 3D, but that was a side story, inbetween two established games. Metroid is meant to be a 2D game, and the idea that TC has posted, you must admit is good. Super metroid proves that you can be 2D and epic.

livinitup01

prime was the first metroid series to come to a major console since snes. how can you say it was meant to be 2d? it was a franchise that needed to be ressurected. it was only getting games on handhelds for the longest time and that was the only way to keep up with the story line which over a period of time got redundant and played out.

then metroid goes 3d and wins all these awards and gets praises for innovation and creativity. that right there is enough reason to scrap 2d. I don't know why majority of nintendo gamers are so scared of change. just because metroid started out as 2d doesn't mean it has to continue on as such. yes prime was a side story to the actual storyline but i wouldn't be surprised if it was nintendos way of testing the waters of putting metroid on a major console.

either way, where zero mission left off, i would not want that to be another 2d game. its stale and old. i would much rather have that as a 3rd person shooter/adventure. kill 2d metroid, nintendo

Who ever said that we wanted the continuation of Metroid to be 2D? That would be backtracking. All we are asking for is for a Retro-Wiimake. We want a classic game to be upgraded, the story can be the same or somewhat different but all we want is an upgraded Wiimake.

did you not read what thread starter typed?

and I quote...

With the Prime trilogy finished, I think it's time Nintendo revived the epicness of Metroid in it's original game play style.

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livinitup01

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#56 livinitup01
Member since 2004 • 1245 Posts
[QUOTE="livinitup01"][QUOTE="BrooklynHotBoy"][QUOTE="pop7934"]

But here's the thing you need to relize...All of the actual Metroid Games have been 2D, I know Prime was 3D, but that was a side story, inbetween two established games. Metroid is meant to be a 2D game, and the idea that TC has posted, you must admit is good. Super metroid proves that you can be 2D and epic.

BrooklynHotBoy

prime was the first metroid series to come to a major console since snes. how can you say it was meant to be 2d? it was a franchise that needed to be ressurected. it was only getting games on handhelds for the longest time and that was the only way to keep up with the story line which over a period of time got redundant and played out.

then metroid goes 3d and wins all these awards and gets praises for innovation and creativity. that right there is enough reason to scrap 2d. I don't know why majority of nintendo gamers are so scared of change. just because metroid started out as 2d doesn't mean it has to continue on as such. yes prime was a side story to the actual storyline but i wouldn't be surprised if it was nintendos way of testing the waters of putting metroid on a major console.

either way, where zero mission left off, i would not want that to be another 2d game. its stale and old. i would much rather have that as a 3rd person shooter/adventure. kill 2d metroid, nintendo

Who ever said that we wanted the continuation of Metroid to be 2D? That would be backtracking. All we are asking for is for a Retro-Wiimake. We want a classic game to be upgraded, the story can be the same or somewhat different but all we want is an upgraded Wiimake.

did you not read what thread starter typed?

and I quote...

With the Prime trilogy finished, I think it's time Nintendo revived the epicness of Metroid in it's original game play style.

Yeah, but the thread starter didn't mean that. He meant now that the story has been carried on up to MP3 he thinks Nintendo should next make a Metroid game that was 2D like Metroid and Super Metroid. IT IN NO WAY, SHAPE OR FORM HAS TO CARRY ON THE STORY FROM METROID PRIME 3. IT CAN JUST BE A RE-MAKE OF SUPER METROID. (btw, I'm not angry at all. Just exemplifying my point. :) )

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Mike1978Smith

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#57 Mike1978Smith
Member since 2005 • 2012 Posts
Updated post with info about Metroid: Bounty, a fan made Metroid game that uses mouse aiming. Just playing this game shows how fun a 2-D Metroid with Wiimote aiming could be. Check it out to see a perfect example of a 2-D Metroid with point-aiming controls and imagine how this control type could translate to the Wii.
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legend26

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#58 legend26
Member since 2007 • 16010 Posts
i love the idea and it would work awesome:D, but about the game via wiiware i woudnt like that, nothin wrong with wii ware but i like to physically hold my games...
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Lord_Omikron666

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#59 Lord_Omikron666
Member since 2007 • 4838 Posts
I think the idea for Metroid Dread could finally get rolling if devs would look at this.
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Mike1978Smith

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#60 Mike1978Smith
Member since 2005 • 2012 Posts

i love the idea and it would work awesome:D, but about the game via wiiware i woudnt like that, nothin wrong with wii ware but i like to physically hold my games...legend26

I agree. Although I would lvoe a 2-D Metroid on the Wii either way, the WiiWare has a 43mb limit. I would imagine they could come up with much more than 43mb worth of content for a Metroid game...

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klarfis

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#61 klarfis
Member since 2008 • 232 Posts
I don't know...they already MADE Super Metroid, And Zero Mission, and Fusion. And Metroid II for gameboy...and, that other one...Metroid. So why not go back and play one of those.
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Mike1978Smith

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#62 Mike1978Smith
Member since 2005 • 2012 Posts

I don't know...they already MADE Super Metroid, And Zero Mission, and Fusion. And Metroid II for gameboy...and, that other one...Metroid. So why not go back and play one of those.klarfis

Yeah, they already made super smash bros and super smash bros melee, so why did they even bother with brawl? Or what's up with Mario Kart Wii, why did they make that? :P

I'm not talking about a re-hash of super metroid, I'm talking about a completely new side scrolling experience with Wii controls and extra features not found in any previous 2-D metroid game. Why not go back and read the original post? (sorry for the grumpiness, I haven't had my coffee yet).

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lilarchie232

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#63 lilarchie232
Member since 2007 • 223 Posts

That is a really killer idea. Now Nintendo would never do this, but imagine a 2-D kid Icarus. There are really tons of possibilities there, but Nintendo wouldn't do that because there are going to want Kid Icarus to show off the Wii's graphics. I just really hope Capcom would do this with their new Mega Man game, that would be really crazy!

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ZombiezLovePie

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#64 ZombiezLovePie
Member since 2008 • 469 Posts
Yes...we need a 2.5D metroid game. would love to see what happens after Fusion.(Dread)
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nini200

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#65 nini200
Member since 2005 • 11484 Posts
For anyone that thinks 2d gameplay is dead, go play the new castlevania games then play the 3d ones and tell me which one is better. 3d platforming works well with some games and horribly with others, take mario for example, the transition from Super Mario World in 2d to Super Mario 64 in 3d was executed awesomely, but on the other hand, take Sonic, his transition from Sonic 3 & Knuckles in 2d to the Sonic Adventure games (Whilst I enjoyed them) weren't nearly as good as the original 2d gameplay. 2d Gameplay for Metroid would be awesome especially if they did the controls correctly or just implemented the controls from either Smash Bros Brawl or Super Metroid. I hope they do it.
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klarfis

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#66 klarfis
Member since 2008 • 232 Posts
I DID read the post! But I don't mind the grumpiness. I'm inherently grumpy, so the same thing doesn't bother me. Anyway, my point is the list of previous Metroid games in the 2D style is so LONG. At least 5 games so far in the same style. It really doesn't need to be perpetuated. As fondly as I remember all those games (with the exception of Metroid II which was kind of silly), if Nintendo were to put their energy into making a new Metroid game, I'd want something that actually developed the series somehow. Metroid Prime 4 would make me equally depressed. Maybe it's time for Metroid RPG... &^)
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ZombiezLovePie

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#67 ZombiezLovePie
Member since 2008 • 469 Posts
I wa watching this video on youtube for this fan made metroid game called Metroid:SR388....and it was amazing.i would link it but...i'm on my wii right now. >.>
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chickenscratch

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#68 chickenscratch
Member since 2003 • 342 Posts

Can anyone beat that friggin game? After I get the sprinting power-up I get lost.

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King-gamer

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#69 King-gamer
Member since 2006 • 5633 Posts

***UPDATE!!!*** Check out Metroid: Bounty, which is a fan made Metroid game that uses mouse aiming! A perfect example of what I'm talking about, plus an awesome fan made game!

Mike1978Smith

wow, that Metroid: Bounty was amazing. whoever it was who used gamemaker to make it was a genius. I can't make a single (fun) game with it. Metroid Bounty was rather short though. I'm done with it within an hour. I really liked how they used the mouse to shoot. I think Nintendo should do the same thing with the DS and Wii.

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TheSmitto

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#70 TheSmitto
Member since 2008 • 1898 Posts
Great idea. I'm all for 2D games on the wii, and warioland proves that this could be done.
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Raiko101

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#71 Raiko101
Member since 2005 • 3339 Posts
Sounds good. But it needs something to make it stand out. I don't just want to feel like i'm playing Super Metroid again, just with a new control scheme.
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KraillHitsCar

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#72 KraillHitsCar
Member since 2008 • 25 Posts

There seems to be a distinction (generally) between players of the 2D metroid games(made by first party team) and the metroid prime series. Its very well that brooklynboy doesnt think that a 2.5D game would sell very well, but that in no way is right of course, you could get a super metroid fanatic on here saying the exact opposite.

I think the idea of a 2.5D Metroid is excellent...only in the way i imagine it however... A subtle yet drastic change would be a z axis to the map, that there would be tunnels were u would turn into/out of the screen so to speak, where the camera would change 90 degrees to allow for side scrolling platforming. This alone with polygonal graphics would set it apart from the rest of the 2D series, but of course if such a game was realised there would be many more features allowing for diversity.

I personally am a fan of the in-house nintendo games (2D). But now that there is two different audiences of metroid fans, it is necessary to satisfy both. In which case there is no problem with creating another third person shooter metroid, just in the same way there isnt with 2D games. In support of the 2D games, Super Metroid or Return of Samus have both definately fought for most challenging, engaging Metroid game yet, although arguably the most engaging of most games of that era. However, the Metroid Prime series did offer something exclusive in the 1st person genre. The problem with the Metroid Prime series i encountered most was the loss of adventure, but perhaps to others this was accomplished. I also dislike the fact that alot of Metroid fans nowadays will follow the Prime series over the original series, which caused alot of emphasis of Prime features to be included in the newest release of Smash Bros.. Example, Ridley; In no way would inhouse developers allow for a robotic ridley to prequel a purely organic form. In my opinion the Prime series should have excluded all original metroid characters(with exception of samus) which would allow for a more conclusive storyline, rather than what we are left with, which i am sure to some do not feel authentic in a way.

I do think there is a market for a continuation of 1st person shooter metroid games, just as much as there is with 2D metroid games. The amount of opposition that prime series has dealt with shows that. With the additional features i mentioned for a 2D game, the unused memory should go into creating an extremely vast map, and a multiplayer mode, where a co-up format would be realised with each member of the team encountering different upgrades, therefore allowing for greater fore-thinking and co-operation.

All in all, i think the problem is that the Prime series is made by Retro, wereby the 2D games are made by nintendo themselves, following more closely to the original metroid games. Lets be honest, theres millions of ppl who would gladly play a gameswith super metroids gameplay with more maps to encounter and explore.

On another note, I think that it is absolutely ridiculous that some ppl think that ridley was too big for SSBB. Firstly, these ppl are definately metroid prime series fans, where ridley is not realised in its true form and is huge, where they would like to see omega ridley or something. First of all, most levels from metroid are form the original Metroid!showing that nintendo obviously hold their inhouse games closest. So ridley would be of similiar descent, where he isnt so big!. Secondy, they are game designers, they could quite easily do it. If he was in it, do u really think he would be completely outstretched showing his complete length with his tail outstretched and tongue hanging out?! No! the least they would do would be to turn him sideways or something hiding his length with his wings folded (which arent that big anyway!), so that his body would be facing the screen or something, make him sidehop like a bird. Its their job u know, they could turn him into a pc fairly well. The reason they didnt would be maybe cos of time, i.e. choosing charizard over him with little time cos pokemon trainer has alot more originality.Which is fair enough, the rooster is fine even if a little metroid under-appreciative.

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Scsrhino

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#73 Scsrhino
Member since 2005 • 232 Posts
Very nice.
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scar-hawk

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#74 scar-hawk
Member since 2008 • 5404 Posts
Indeed... I didn't even read it lol
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ms-fable

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#75 ms-fable
Member since 2008 • 741 Posts

I want a 2d metroid badly. I am honestly admitting that I don't like the 3d ones that much except for hunters because of the online.

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fabz_95

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#76 fabz_95
Member since 2006 • 15425 Posts

Great idea! 2.5-D Metroid FTW! Speaking of which, where's Metroid Dread?JAB991

Wasn't that supposed to be for DS

And great Idea TC I love 2d metroid games and it would be great on the wii

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Tamim992000

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#77 Tamim992000
Member since 2005 • 65 Posts
MIKE1978SMITH, you are god!!! I WISH THEY DID MAKE THIS GAME!! GO WORK FOR NINTENDO NOW LOL
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starmetroid

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#78 starmetroid
Member since 2007 • 5000 Posts
If Nintendo made a 2.5d Metroid I would not complain about the HCore/Casual scenario
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Sword-Demon

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#79 Sword-Demon
Member since 2008 • 7007 Posts
i love this idea! prime 1 was the first metroid game that i played, but then i got the 2d games like super metrod and fusion. i like both the 2d and 3d games, but the last 3 have been 3d. i think its time for another 2d metroid..
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CG555

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#80 CG555
Member since 2006 • 25 Posts
i have a good idea. How about 1 type of 3D metroid sequel for the wii that happens after fusion. Then a 2.5D or 2D version for the DS. They can both tell the same story. Due to beter graphics and tech. the hand held could encompass a world just as large as the 3D one, but in 2.5D or 2D.
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DS_Lightning21

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#81 DS_Lightning21
Member since 2007 • 741 Posts
I was hoping the next Kid Icarus would be 2D with Wii cursor aiming. I miss 2D games...
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Mike1978Smith

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#83 Mike1978Smith
Member since 2005 • 2012 Posts
Updated with videos that show off mouse aiming Metroid fan games to help illustrate how a sidescroller Metroid could work on the Wii.
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darth-pyschosis

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#84 darth-pyschosis
Member since 2006 • 9322 Posts

[QUOTE="Toki1776"]

Way to answer a question...

BrooklynHotBoy

how much more in depth do you want me to go to answer the question? 2d games aren't sellers now a days. if nintendo truly wants to keep up with samus they need to stick with 3d. they pretty much have no incentive to make metroid 2d again other than to please a few fans who think 2d is better.

wrong. new super mario bros, super smash bros brawl, pixel junk monsters, echo chrome, pokemon, paper mario, mario and luigi, sonic rush series, wario land, yoshi island DS, braid, crash commando, castlevaniahave all utilized 2d or 2.5d gameplay and sold well and been critically praised on their respective platforms

you have valid ideas, but alot of core gamers like me prefer 2D when done right. and it can still be done very well a 2d game can deliver everything a 3d game can in terms of entertainment and quality of gameplay, story telling, etc even online multiplayer shoot outs (see the wonderful crash commando)

to say 2D games are dated is silly, perhaps you don't prefer them but if you're into gaming you won't turn down a good game just coz its 2d and after seeing what metroid was in 3d i'm sure nintendo can take the wonderful things about prime series and put it into an even more awesome 2d metroid

i'm guessing you dont like odin sphere and aren't hyped for muramasa:the demon blade?