Can you %$#%!# STOP arguing about stuff,and tell me if you like my ideas?
This isn't a thread to argue about!
>_>
This topic is locked from further discussion.
Can you %$#%!# STOP arguing about stuff,and tell me if you like my ideas?
This isn't a thread to argue about!
>_>
[QUOTE="Minishdriveby"] this is when the real argument started: [QUOTE="GunSmith1_basic"]
[QUOTE="Sepewrath"]I know what they were saying, I was having some fun. Regardless, I don't agree, the desire to run away from the image of attractive women in gaming is not good. There is nothing that says a women in a bathing suit cant be a badass bounty hunter too. There should not be some set image of what a strong woman has to look like. She doesn't need to be an older "matriarchal" figure, she can look exactly the way she looks now and still be someone, people in the universe look to, respect and look to for leadership. BrunoBRS
I can't disagree more with you there. Metroid isn't about a sex-sell. Making Samus super hot was also a strange move, much less making her walk around in painted-on tights. Why can't the heroine of a game look like Alyx from Half-Life? She is still very attractive, but she's a real woman. That's what Samus should have been like, not Sakamoto's sexual fantasy
Bottom line is that it is not empowering. It's exploitative. When a guy is the protagonist it is the generic, normal character and the player can focus on the gameplay. When it's a woman you have to include the sexual element.
your post was just the initial trigger to the discussion, which evolved into what we now see.and even then, why is there a need to move on? the "sex symbol" samus is literally the last thing you see in the game (if you don't turn off before the credits end), and it's never seen again until you beat the game again. and like i brought up a couple times in this thread, it's not as much "sex symbol" as it is "a woman dressed like a normal person rather than having an armor on at all times like some socially disfunctional freak".
There was nothing about emotions in his post.I am very sorry this pointless argument happened to your thread over a simple comment.Can you %$#%!# STOP arguing about stuff,and tell me if you like my ideas?
This isn't a thread to argue about!
>_>
GreekGameManiac
Your idea is Other M with flying and a more exploration, congratulations :PCan you %$#%!# STOP arguing about stuff,and tell me if you like my ideas?
This isn't a thread to argue about!
>_>
GreekGameManiac
There was nothing about emotions in his post.MinishdrivebyBut that eventually came up from Gunsmith, the take home message is simple, regardless of what she wears or her emotional state, Samus is Samus. The day Nintendo puts her in a DOA volleyball game, with jiggly physics, then we can talk about her character being sold on sex appeal. Until that day, this argument is pointless, because there is no validity to the statement that she is being sold as sexy symbol.
Moments of intimacy with whom? I'm not sure if you can have it be both more story heavy and have more exploration. One or the other will take precedence.Even moments of intimacy(why not?).
GreekGameManiac
Edit: As for the Samus' status as a sex symbol; the first time I ever saw her without a suit on in game, she was wearing a bikini, so it didn't exactly start with Other M.
Moments of intimacy with whom? I'm not sure if you can have it be both more story heavy and have more exploration. One or the other will take precedence.[QUOTE="GreekGameManiac"]
Even moments of intimacy(why not?).
meetroid8
Edit: As for the Samus' status as a sex symbol; the first time I ever saw her without a suit on in game, she was wearing a bikini, so it didn't exactly start with Other M.
that's right that it didn't start with Other M, but the Prime games were a throw-back, almost redirecting the series back to its roots after the direction some of Super Metroid and Fusion included, both of which were the product of Sakamoto who took over the series from Gunpei Yokoi. Then of course Sakamoto's response to the Prime games were Zero Mission and Other M which took Metroid in the opposite direction that Retro did. Sakamoto is totally out of touch with gamers want. If any of you liked Zero Mission and Other M that is fine but they are an example of how Sakamoto is turning his back on what made Metroid so great. The result is that both Zero Mission and Other M were total flops commercially and critically. Metroid Prime took the series back to its roots and what made the series so popular that it spawned a whole sup-genre of games (Metroid-vania). Other M is not in that genre.this all came about because we're discussing what is the best kind of game. Some people want more stuff like Other M. I want a game more like the original Metroid and Metroid Prime. A lot of it was over-discussed so I apologize for hijacking the thread and I'll drop the argument now. I think the Metroid:Mass Effect idea is a good way to expand the idea.Can you %$#%!# STOP arguing about stuff,and tell me if you like my ideas?
This isn't a thread to argue about!
>_>
GreekGameManiac
Actually, did you know that Retro originally wanted to do something like that, as in have Samus be a bounty hunter by collecting bounties? Sakamoto used veto power to block it, Actually if you look at all his games and zero mission in particular, he seems obsessed with ret-conning Metroid to make it so that Samus was never a bounty hunter and does things only for the good of humanity. I don't think Sakamoto's idea was bad exactly, but I would love to see her be a bounty hunter again, and Mass Effect gives a good model for that. I hope Sakamoto's failures in Zero Mission and Other M are enough to kick him off the next Metroid project, but imo the damage he did was so extreme that we might not see a new game for a long time.
[QUOTE="meetroid8"]Moments of intimacy with whom? I'm not sure if you can have it be both more story heavy and have more exploration. One or the other will take precedence.[QUOTE="GreekGameManiac"]
Even moments of intimacy(why not?).
GunSmith1_basic
Edit: As for the Samus' status as a sex symbol; the first time I ever saw her without a suit on in game, she was wearing a bikini, so it didn't exactly start with Other M.
that's right that it didn't start with Other M, but the Prime games were a throw-back, almost redirecting the series back to its roots after the direction some of Super Metroid and Fusion included, both of which were the product of Sakamoto who took over the series from Gunpei Yokoi. Then of course Sakamoto's response to the Prime games were Zero Mission and Other M which took Metroid in the opposite direction that Retro did. Sakamoto is totally out of touch with gamers want. If any of you liked Zero Mission and Other M that is fine but they are an example of how Sakamoto is turning his back on what made Metroid so great. The result is that both Zero Mission and Other M were total flops commercially and critically. Metroid Prime took the series back to its roots and what made the series so popular that it spawned a whole sup-genre of games (Metroid-vania). Other M is not in that genre. zero mission is the best 2D metroid, followed closely by super. if that's how sakamoto handles things, then please, more.and seriously, how is a remake of the first game "taking away from what the series is"?
Your idea is Other M with flying and a more exploration, congratulations :P Sepewrath
Actually,you're totally wrong.
Read my post again.
I DON'T want Another M.(unless it's on the 3DS and they fix all the flaws)
Please don't misunderstand me ppl.
And yes,the Prime games are supposed to take place between Zero Mission & Metroid II.
A Hub area is the starting point,maybe that planet/colony from Other M at the end. *COULD BE AWESOME*
Open ended world,with different planets and stuff *COULD BE AWESOME BUT NEEDS TO BE REWORKED CAUSE Prime 3 and Hunters sty1e sucked*
Takes place some years after Fusion,with an older Samus,a new suit or new powers. *NOT NECESSARY*
Even moments of intimacy(why not?). *NOT NECESSARY*
I want the ability to fly around by the middle of the game. *COULD BE AWESOME*
More story-heavy,exploring Samus' past,with playable chapters from it. *GOOD IF DONE WELL, BUT DON'T CARE EITHER WAY*
Third-person action adventure style. *YES! LIKE PRIME, BUT IN THIRD PERSON WITH A BIT MORE PLATFORMING TO SUIT THE CAMERA*
Feeling of exploration more prominent. *YES!*
I want a third person prime game that utilizes the third person perspective to make for more interesting platforming. The world should be very exploration based as Prime 1, Prime 2, and Super Metroid are. Flying could be great, but the worlds and such you fly to need to be done very well and less linear than Prime 3 and Hunters.
PS - if we get an older version of character, I would rather have it be Link.
[QUOTE="Sepewrath"]Your idea is Other M with flying and a more exploration, congratulations :P GreekGameManiac
Actually,you're totally wrong.
Read my post again.
I DON'T want Another M.(unless it's on the 3DS and they fix all the flaws)
Please don't misunderstand me ppl.
And yes,the Prime games are supposed to take place between Zero Mission & Metroid II.
third person, 3D environment, heavy on story (and "moments of intimacy"...what). that's other M. then you ask to be able to fly around and explore more. i say sepe described your idea pretty well :Pi don't remember any log that made me go "oh look, this ties the game to this part of the timeline, and it can't be moved from it at all", space pirate or not.BrunoBRSZebes has fallen. All ground personnel are presumed dead, either killed by the Hunter clad in metal or in the subsequent destruction of the underground facilities. Our research frigates Orpheon, Siriacus and Vol Paragom were in orbit at zero hour and managed to retreat. Frigate Orpheon is now docked at Vortex Outpost. Orpheon's cargo appears to have a 100% survival rate: Metroids are healthy but on restricted feeding schedules due to uncertain supply status. We are ready to begin research on the Metroids and other promising life-forms. Security status remains at Code Blue: no signs of pursuit from the Hunter.
Directly after that are the ones talking about discovering Talon IV and transforming Ridley into Meta Ridley onboard the space ship that makes up the game's first level. Prime has to take place right after either the first or Super.
Zebes has fallen. All ground personnel are presumed dead, either killed by the Hunter clad in metal or in the subsequent destruction of the underground facilities. Our research frigates Orpheon, Siriacus and Vol Paragom were in orbit at zero hour and managed to retreat. Frigate Orpheon is now docked at Vortex Outpost. Orpheon's cargo appears to have a 100% survival rate: Metroids are healthy but on restricted feeding schedules due to uncertain supply status. We are ready to begin research on the Metroids and other promising life-forms. Security status remains at Code Blue: no signs of pursuit from the Hunter.[QUOTE="BrunoBRS"] i don't remember any log that made me go "oh look, this ties the game to this part of the timeline, and it can't be moved from it at all", space pirate or not.meetroid8
Directly after that are the ones talking about discovering Talon IV and transforming Ridley into Meta Ridley onboard the space ship that makes up the game's first level. Prime has to take place right after either the first or Super.
"Zebes has fallen. All ground personnel are presumed dead, either killed by the Hunter clad in metal or in the subsequent destruction of the underground facilities." that single line is the only tie in the entire trilogy? that's a rather weak link. a footnote on the first level of the first game. and if ridley is already meta ridley on zero mission, how can they pick his pre-meta ridley leftovers and turn him into meta ridley?"Zebes has fallen. All ground personnel are presumed dead, either killed by the Hunter clad in metal or in the subsequent destruction of the underground facilities." that single line is the only tie in the entire trilogy? that's a rather weak link. a footnote on the first level of the first game. and if ridley is already meta ridley on zero mission, how can they pick his pre-meta ridley leftovers and turn him into meta ridley?BrunoBRS
My reaction to the entire Metroid timeline
[spoiler] [/spoiler]
I don't know, none of it makes much sense. Ridley's been defeated some five or six times, how does he ever come come back in the first place? I don't know. All I know is that Prime is in there, logs suggest directly after Zero Missiion, but really, I don't know.
3rd person & new enemies, should really put Ripley to rest....kinda boring to have to keep fighting it.
that's other M. then you ask to be able to fly around and explore more. i say sepe described your idea pretty well :PBrunoBRS
No,just because i said that doesn't mean i want Other M.
[QUOTE="BrunoBRS"]that's other M. then you ask to be able to fly around and explore more. i say sepe described your idea pretty well :PGreekGameManiac
No,just because i said that doesn't mean i want Other M.
you described other M, then you say you don't want other M. what? what's not like other M that you want in your totally-not-other-M-with-flying-and-exploration?[QUOTE="GreekGameManiac"][QUOTE="BrunoBRS"]that's other M. then you ask to be able to fly around and explore more. i say sepe described your idea pretty well :PBrunoBRS
No,just because i said that doesn't mean i want Other M.
you described other M, then you say you don't want other M. what? what's not like other M that you want in your totally-not-other-M-with-flying-and-exploration?OMG,just because i said "story-heavy" does not mean i want Another M,AT ALL.
I want better story,and more.
And third person adventuure doesn't mean it has to be like Other M!
Get it already.
you described other M, then you say you don't want other M. what? what's not like other M that you want in your totally-not-other-M-with-flying-and-exploration?[QUOTE="BrunoBRS"][QUOTE="GreekGameManiac"]
No,just because i said that doesn't mean i want Other M.
GreekGameManiac
OMG,just because i said "story-heavy" does not mean i want Another M,AT ALL.
I want better story,and more.
And third person adventuure doesn't mean it has to be like Other M!
Get it already.
it's hard to get it when your description is as deep as "story heavy 3rd person 3D metroid", which describes other M perfectly. so again: what is it that you're envisioning that is not like other M?[QUOTE="GreekGameManiac"][QUOTE="BrunoBRS"] you described other M, then you say you don't want other M. what? what's not like other M that you want in your totally-not-other-M-with-flying-and-exploration?BrunoBRS
OMG,just because i said "story-heavy" does not mean i want Another M,AT ALL.
I want better story,and more.
And third person adventuure doesn't mean it has to be like Other M!
Get it already.
it's hard to get it when your description is as deep as "story heavy 3rd person 3D metroid", which describes other M perfectly. so again: what is it that you're envisioning that is not like other M?Wouldn't call Other M 3rd person..the only real 3rd person bit was the walking bit...she had *slow* walk from point A to B (camera angle from behind look forward)...most of the time its in 2.5D :P
it's hard to get it when your description is as deep as "story heavy 3rd person 3D metroid", which describes other M perfectly. so again: what is it that you're envisioning that is not like other M?[QUOTE="BrunoBRS"][QUOTE="GreekGameManiac"]
OMG,just because i said "story-heavy" does not mean i want Another M,AT ALL.
I want better story,and more.
And third person adventuure doesn't mean it has to be like Other M!
Get it already.
superbuuman
Wouldn't call Other M 3rd person..the only real 3rd person bit was the walking bit...she had *slow* walk from point A to B (camera angle from behind look forward)...most of the time its in 2.5D :P
there were plenty of 3D environments. just because there were also many 3D environments which used 2D movement (notice the "also") doesn't mean it's not a 3D 3rd person action game.lol you realize the term "3rd person" applies to you being able to see your character and who they interact with, your on the outside looking in. It doesn't matter if its in 2D or 3D. Super Metroid is a 3rd person game, Mario Bros 3 is 3rd person. That doesn't apply only to RE4 and its over the shoulder brethren.Wouldn't call Other M 3rd person..the only real 3rd person bit was the walking bit...she had *slow* walk from point A to B (camera angle from behind look forward)...most of the time its in 2.5D :P
superbuuman
[QUOTE="meetroid8"][QUOTE="Sepewrath"] lol you realize the term "3rd person" applies to you being able to see your character and who they interact with, your on the outside looking in. It doesn't matter if its in 2D or 3D. Super Metroid is a 3rd person game, Mario Bros 3 is 3rd person. That doesn't apply only to RE4 and its over the shoulder brethren. BrunoBRSThat doesn't sound right. For it to be 3rd person you have to be able to see the character from different angles, not just limited to the side like in a sidescroller. first person: i/we third person: he/she/it/they. third person camera means the camera is a third person, an outsider. in other words, the point of view is not that of the character controlled by the player. any game that isn't in first person is, by default, in third person.
While you are probably right, I say there are these camera angles in games
Overhead/top down
isometric
sidescrolling
first person
third person
you could also argue over the shoulder or by the feet (SKATE).
[QUOTE="meetroid8"][QUOTE="BrunoBRS"] first person: i/we third person: he/she/it/they. third person camera means the camera is a third person, an outsider. in other words, the point of view is not that of the character controlled by the player. any game that isn't in first person is, by default, in third person.BrunoBRSI suppose if you want to take it that literally. But it's obvious what superbuuman was referring to when he said 3rd person. No need to get technical. well it's pretty obvious what everyone else means by third person, but he got it wrong, so i explained it.
Heh so I was wrong wouldn't be the first time,..that's what I view as 3rd person & to me Other M is not that...maybe Im use to shooters reference of first person & third person.
I think it would be neat to have a sort of next-gen Metroid Prime. Back to first person. But to make the game more Super Metroid in ambience and mood, but with stellar visuals. And add elements of Mirror's edge, such as stopping your hands out in front of you when you run into a wall and have the environments more open and even more organic and allowing you to run and spin jump any time could also give the game the same pace potential as Super Metroid (which is also good for speed runs.) Faster shooting that feels more visceral, I want the aliens and creatures to cry and whimper at the blast of plasma, but for collision detection and interaction with more beastly aliens to be more dynamic and realistic. Keep the exploration the same, but also add sort of tangential and/or bonus pathways and options within the colinearity of the labyrinth. So make the upgrades a tad more flexible in that they can potentially allow to take a different path, skip something, or reach something even seemingly impossible with a new upgrade with a little cunning; more depth to the upgrades and the "soft key holes" of the Metroid experience. (A soft key hole is described as an obstacle that seems like it can't be overcome with current equiment, but with an extra flair of skill and cunning can be overcome, an example being Kraid's lair being accessible even without the hi-jump boots in Super Metroid.)
well it's pretty obvious what everyone else means by third person, but he got it wrong, so i explained it.[QUOTE="BrunoBRS"][QUOTE="meetroid8"] I suppose if you want to take it that literally. But it's obvious what superbuuman was referring to when he said 3rd person. No need to get technical.superbuuman
Heh so I was wrong wouldn't be the first time,..that's what I view as 3rd person & to me Other M is not that...maybe Im use to shooters reference of first person & third person.
it's not like anyone died because of it :PPlease Log In to post.
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