any chance of achievement/trophy system on the wii u?

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i-rock-socks

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#1 i-rock-socks
Member since 2007 • 3826 Posts

i love the idea of my gaming accomplishments being tracked for all to see and just so i can keep track myself.

i find myself not caring about getting 100% in some games i like or even beating some of them. whats the point if not even i'll remember, atleast with a trophy system i have a virtual checklist.

one would think that nintendo would know that achievement tracking is a standard now (even if YOU dont like it, lots of people do and theres no reason NOT to have it)

so why no trophy tracking, and what are your thoughts on the matter?

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haziqonfire

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#2 haziqonfire
Member since 2005 • 36392 Posts
Nintendo doesn't have an achievement/trophy system. Reggie has said that the Wii U would have system wide achievements, like the 3DS (known as accomplishments), but the games themselves will not use a system wide method. Every game can have an achievement system within them, it's up to the developer.
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sailor232

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#3 sailor232
Member since 2003 • 6880 Posts

I love that type of system, I believe developers have been given the option by Nintendo to include this sort of thing inside the games themselves. NintendoLand  has stamps, Ubisoft have the Uplay system. 

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KBFloYd

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#4 KBFloYd
Member since 2009 • 22714 Posts

you know what would be a cool achievement system for nintendo?

coins...

youll be like "hey bro how many coins you got?"  i have 1000 coins!

got 500 coins playing New super mario bros U!

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gronk-bonk

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#5 gronk-bonk
Member since 2008 • 1951 Posts

hopefully in the future. Nintendo is too stubborn, so a community push might force them to implement them on the wii u

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nini200

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#6 nini200
Member since 2005 • 11484 Posts

you know what would be a cool achievement system for nintendo?

coins...

youll be like "hey bro how many coins you got?"  i have 1000 coins!

got 500 coins playing New super mario bros U!

KBFloYd
Stars would be better. :P
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homegirl2180

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#7 homegirl2180
Member since 2004 • 7161 Posts
I hope they do, just like the PS3 eventually did. I don't care about comparing my stats with friends much, but I do like seeing my progress in all games from just the home menu.
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goblaa

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#8 goblaa
Member since 2006 • 19304 Posts

I hope not

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goblaa

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#9 goblaa
Member since 2006 • 19304 Posts

you know what would be a cool achievement system for nintendo?

coins...

youll be like "hey bro how many coins you got?"  i have 1000 coins!

got 500 coins playing New super mario bros U!

KBFloYd

coins would be cool if I could spend them to play arcade-style mini-games with online leaderboards.

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Master_Of_Fools

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#10 Master_Of_Fools
Member since 2009 • 1651 Posts

Few things: 1st: Devs can put in Achievments if they so wish. 2nd: Nintendo doesnt and will never care about system wide achievements. 3rd: If you need a pat of the back for every little thing you do in a game, well thats just sad. 4th: Theres the same amount of people who hate Achievments that like them. As for me only with the Halo games do I get achievements. Other then those Im 100% against them.

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fgjnfgh

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#11 fgjnfgh
Member since 2005 • 2649 Posts

I'd rather have a built in games achievement system rather than a console achievement system. Leaderboards is enough for me

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Jaysonguy

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#12 Jaysonguy
Member since 2006 • 39454 Posts

No, and there's a chance there never will be.

Nintendo fans don't much like competition, they're rather a "you played a game here's a star!" type of audience.

The thing is that the achievement/trophy system is the evolution of a high score. High scores aren't bad to most people except those who can't get them.

The idea that games themselves have them is useless. This is 2013, there's no excuse why everything I do in gaming can't be tied to me. Every other platform allows me this except for Nintendo.

But that goes back to the type of people that play the hardware and games, that's why Nintendo does a time played instead. It's not how you played it's that you played at all.

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nini200

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#13 nini200
Member since 2005 • 11484 Posts

No, and there's a chance there never will be.

Nintendo fans don't much like competition, they're rather a "you played a game here's a star!" type of audience.

The thing is that the achievement/trophy system is the evolution of a high score. High scores aren't bad to most people except those who can't get them.

The idea that games themselves have them is useless. This is 2013, there's no excuse why everything I do in gaming can't be tied to me. Every other platform allows me this except for Nintendo.

But that goes back to the type of people that play the hardware and games, that's why Nintendo does a time played instead. It's not how you played it's that you played at all.

Jaysonguy
Hey, I like stars. You sir, have hurt my feelings. :cry:
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bowlingotter

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#14 bowlingotter
Member since 2005 • 6464 Posts

I don't understand the achievement hate. Not everyone sees them as "pats on the back." I like them for my own personal tracking. I can look back and see when I finished certain games years ago now. And when they're tied into services like Raptr, they're great conversation starters.

I personally would like achievements on the Wii U. I mean I can certainly live without them, but they would be fun. I am NOT a fan of services like UPlay which are just portals on top of portals. That crap is annoying, specifically on the PC. So, personally, I'd rather that they were implemented platform-wide, or not at all.

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homegirl2180

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#15 homegirl2180
Member since 2004 • 7161 Posts

No, and there's a chance there never will be.

Nintendo fans don't much like competition, they're rather a "you played a game here's a star!" type of audience.

The thing is that the achievement/trophy system is the evolution of a high score. High scores aren't bad to most people except those who can't get them.

The idea that games themselves have them is useless. This is 2013, there's no excuse why everything I do in gaming can't be tied to me. Every other platform allows me this except for Nintendo.

But that goes back to the type of people that play the hardware and games, that's why Nintendo does a time played instead. It's not how you played it's that you played at all.

Jaysonguy
Well that's not exactly true. iOS games don't have a standard achievement system for all their games. There's Game Center, but not every iOS game includes Game Center compatibility, such as Superbrothers: S&S or QuickHook. Also, stop being things I might get reprimanded for for saying. By that logic, Tt Games would not put achievements in their LEGO games because of the fact that children are the primary demographic. It's not a "Nintendo's demographic" issue, it's a "Nintendo's aversion to western trends" issue. There really is no reason they shouldn't have it though. Obviously the market wants it and expects it. No one's looking for a "pat on the head" for all they do, but some people do like comparing their progress and skills with others, and some (like me) can find plenty of achievements things that they ordinarily wouldn't pursue and can increase the longevity of the game. Sort of like the developer's challenge to the player.
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Master_Of_Fools

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#16 Master_Of_Fools
Member since 2009 • 1651 Posts

No, and there's a chance there never will be.

Nintendo fans don't much like competition, they're rather a "you played a game here's a star!" type of audience.

The thing is that the achievement/trophy system is the evolution of a high score. High scores aren't bad to most people except those who can't get them.

The idea that games themselves have them is useless. This is 2013, there's no excuse why everything I do in gaming can't be tied to me. Every other platform allows me this except for Nintendo.

But that goes back to the type of people that play the hardware and games, that's why Nintendo does a time played instead. It's not how you played it's that you played at all.

Jaysonguy

Cause we need Nintendo being a 3rd clone. Having each system all having the exact same stuff would give people no reason to buy more then 1 of the systems.

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homegirl2180

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#17 homegirl2180
Member since 2004 • 7161 Posts

[QUOTE="Jaysonguy"]

No, and there's a chance there never will be.

Nintendo fans don't much like competition, they're rather a "you played a game here's a star!" type of audience.

The thing is that the achievement/trophy system is the evolution of a high score. High scores aren't bad to most people except those who can't get them.

The idea that games themselves have them is useless. This is 2013, there's no excuse why everything I do in gaming can't be tied to me. Every other platform allows me this except for Nintendo.

But that goes back to the type of people that play the hardware and games, that's why Nintendo does a time played instead. It's not how you played it's that you played at all.

Master_Of_Fools

Cause we need Nintendo being a 3rd clone. Having each system all having the exact same stuff would give people no reason to buy more then 1 of the systems.

There's a difference between "doing something different" and "not doing anything at all." By that logic, if they could get GTAV, they shouldn't let GTAV be on their system, because the other two systems already have GTAV. Virtually no one is going to say "Oh, this console I'm considering doesn't have achievements, or anything like it. That's interesting, and makes me want to buy it more." Why didn't they also just not upgrade to HD visuals? Just because I don't personally care a lot about graphics doesn't mean the average consumer doesn't. What Nintendo has different is the GamePad, and that's what they're focusing on. So they already, inherently, have separated themselves from the competitors because the main device for interaction is very different (and don't give me that Glass or Vita nonsense). They don't need to keep separating themselves by offering less than their competitors. You don't have to pursue achievements, but it's ridiculous to say gamers should be given less options, especially when the cost to implement achievements, per game, is ridiculously miniscule.
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KBFloYd

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#18 KBFloYd
Member since 2009 • 22714 Posts

No, and there's a chance there never will be.

Nintendo fans don't much like competition, they're rather a "you played a game here's a star!" type of audience.

The thing is that the achievement/trophy system is the evolution of a high score. High scores aren't bad to most people except those who can't get them.

The idea that games themselves have them is useless. This is 2013, there's no excuse why everything I do in gaming can't be tied to me. Every other platform allows me this except for Nintendo.

But that goes back to the type of people that play the hardware and games, that's why Nintendo does a time played instead. It's not how you played it's that you played at all.

Jaysonguy

lol..wiiU gamers fear competition...

i have a 360 and i can easily get a gamer score highter than 50% of their users...its a joke. it just means you play games everyday. no competition involved.

its just so you can look at it...drink kool aid and pat yourself on the back.

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JustPlainLucas

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#19 JustPlainLucas
Member since 2002 • 80441 Posts
When I was playing Lego City Undercover, I will admit that it felt weird trying to complete the game 100 percent, like I did for other Lego games on the 360. Now, here's the thing. When I finally understood that I was trying to 100 percent finish Lego City Undercover with no accomplishment in sight, I suddenly stopped putting up with the tediousness and moved on with other games. In a way, I'm thankful Wii U games don't have them. You should keep playing a game because it's so fun that you can't put it down, not to get some unlockable trinket.
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homegirl2180

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#20 homegirl2180
Member since 2004 • 7161 Posts

When I was playing Lego City Undercover, I will admit that it felt weird trying to complete the game 100 percent, like I did for other Lego games on the 360. Now, here's the thing. When I finally understood that I was trying to 100 percent finish Lego City Undercover with no accomplishment in sight, I suddenly stopped putting up with the tediousness and moved on with other games. In a way, I'm thankful Wii U games don't have them. You should keep playing a game because it's so fun that you can't put it down, not to get some unlockable trinket.JustPlainLucas

Well you might enjoy a game enough to where you can kind of put up with something just to find out what that unlockable is. I could have looked up what you get at 100% for LCU, but I was still enjoying it the city enough to keep striving for that, even if I didn't know what it was. Sadly, it wasn't a rideable Yoshi that could eat people and spit them out as fireballs as I had hoped. :(

Something like Dark Moon though, which I enjoyed, but I didn't want to go and put in the effort to get 3-stars on every mission unless the reward was good enough. It wasn't, so I was content with having simply captured all Boos.

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i-rock-socks

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#21 i-rock-socks
Member since 2007 • 3826 Posts

[QUOTE="Jaysonguy"]

No, and there's a chance there never will be.

Nintendo fans don't much like competition, they're rather a "you played a game here's a star!" type of audience.

The thing is that the achievement/trophy system is the evolution of a high score. High scores aren't bad to most people except those who can't get them.

The idea that games themselves have them is useless. This is 2013, there's no excuse why everything I do in gaming can't be tied to me. Every other platform allows me this except for Nintendo.

But that goes back to the type of people that play the hardware and games, that's why Nintendo does a time played instead. It's not how you played it's that you played at all.

Master_Of_Fools

Cause we need Nintendo being a 3rd clone. Having each system all having the exact same stuff would give people no reason to buy more then 1 of the systems.

troll logic. gotta love it. people buy consoles based on how they handle achievements now? someones gonna buy a "wii u" just because it doesnt have achievements? you should think before you put ur ideas to text.

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i-rock-socks

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#22 i-rock-socks
Member since 2007 • 3826 Posts

[QUOTE="Jaysonguy"]  [QUOTE="homegirl2180"][QUOTE="Master_Of_Fools"]

[QUOTE="Jaysonguy"]

No, and there's a chance there never will be.

Nintendo fans don't much like competition, they're rather a "you played a game here's a star!" type of audience.

The thing is that the achievement/trophy system is the evolution of a high score. High scores aren't bad to most people except those who can't get them.

The idea that games themselves have them is useless. This is 2013, there's no excuse why everything I do in gaming can't be tied to me. Every other platform allows me this except for Nintendo.

But that goes back to the type of people that play the hardware and games, that's why Nintendo does a time played instead. It's not how you played it's that you played at all.

Master_Of_Fools

Cause we need Nintendo being a 3rd clone. Having each system all having the exact same stuff would give people no reason to buy more then 1 of the systems.

There's a difference between "doing something different" and "not doing anything at all." By that logic, if they could get GTAV, they shouldn't let GTAV be on their system, because the other two systems already have GTAV. Virtually no one is going to say "Oh, this console I'm considering doesn't have achievements, or anything like it. That's interesting, and makes me want to buy it more." Why didn't they also just not upgrade to HD visuals? Just because I don't personally care a lot about graphics doesn't mean the average consumer doesn't. What Nintendo has different is the GamePad, and that's what they're focusing on. So they already, inherently, have separated themselves from the competitors because the main device for interaction is very different (and don't give me that Glass or Vita nonsense). They don't need to keep separating themselves by offering less than their competitors. You don't have to pursue achievements, but it's ridiculous to say gamers should be given less options, especially when the cost to implement achievements, per game, is ridiculously miniscule.

ur talking to a wall

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Master_Of_Fools

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#24 Master_Of_Fools
Member since 2009 • 1651 Posts

[QUOTE="Master_Of_Fools"]

[QUOTE="Jaysonguy"]

No, and there's a chance there never will be.

Nintendo fans don't much like competition, they're rather a "you played a game here's a star!" type of audience.

The thing is that the achievement/trophy system is the evolution of a high score. High scores aren't bad to most people except those who can't get them.

The idea that games themselves have them is useless. This is 2013, there's no excuse why everything I do in gaming can't be tied to me. Every other platform allows me this except for Nintendo.

But that goes back to the type of people that play the hardware and games, that's why Nintendo does a time played instead. It's not how you played it's that you played at all.

i-rock-socks

Cause we need Nintendo being a 3rd clone. Having each system all having the exact same stuff would give people no reason to buy more then 1 of the systems.

troll logic. gotta love it. people buy consoles based on how they handle achievements now? someones gonna buy a "wii u" just because it doesnt have achievements? you should think before you put ur ideas to text.

I NEVER troll on anything period. While Achievments dont effect me buying a system. But I have come across HUNDREDS OF PEOPLE on forums and even people on Miiverse who said If the Wii U doesnt get Achievments then I return my Wii U. And the people on the forums said No achievements no Wii U for me.
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i-rock-socks

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#25 i-rock-socks
Member since 2007 • 3826 Posts

[QUOTE="i-rock-socks"]

[QUOTE="Master_Of_Fools"] Cause we need Nintendo being a 3rd clone. Having each system all having the exact same stuff would give people no reason to buy more then 1 of the systems.

Master_Of_Fools

troll logic. gotta love it. people buy consoles based on how they handle achievements now? someones gonna buy a "wii u" just because it doesnt have achievements? you should think before you put ur ideas to text.

I NEVER troll on anything period. While Achievments dont effect me buying a system. But I have come across HUNDREDS OF PEOPLE on forums and even people on Miiverse who said If the Wii U doesnt get Achievments then I return my Wii U. And the people on the forums said No achievements no Wii U for me.

really? cause ive come across HUNDREDS OF PEOPLE on forums and even people on Miiverse whose said you are full of ****.

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i-rock-socks

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#26 i-rock-socks
Member since 2007 • 3826 Posts

[QUOTE="JustPlainLucas"]When I was playing Lego City Undercover, I will admit that it felt weird trying to complete the game 100 percent, like I did for other Lego games on the 360. Now, here's the thing. When I finally understood that I was trying to 100 percent finish Lego City Undercover with no accomplishment in sight, I suddenly stopped putting up with the tediousness and moved on with other games. In a way, I'm thankful Wii U games don't have them. You should keep playing a game because it's so fun that you can't put it down, not to get some unlockable trinket.homegirl2180

Well you might enjoy a game enough to where you can kind of put up with something just to find out what that unlockable is. I could have looked up what you get at 100% for LCU, but I was still enjoying it the city enough to keep striving for that, even if I didn't know what it was. Sadly, it wasn't a rideable Yoshi that could eat people and spit them out as fireballs as I had hoped. :(

Something like Dark Moon though, which I enjoyed, but I didn't want to go and put in the effort to get 3-stars on every mission unless the reward was good enough. It wasn't, so I was content with having simply captured all Boos.

a lot of the time, even if i do like a game i wont feel compelled to get 100% or do the crazy **** some achieves ask for (beating uber bosses on hard, that kinda thing), if theres no achieve for it. for me, getting those achieves are a game all their own. most of the time there more alluring then their ingame "reward"

like you said, dark moon's completion bonus aint great, but if it had achieves, you bet ur ass id get it, its a great game, but not great enough for me to do all that for no (or lil) reason.

i just like getting achieves cause i love gaming, and i love my accomplishments being carved in stone instead of just my head.

dont get me wrong ive been gaming long be4 achieves, i dont "need" em to enjoy a game. but now it should be a standard.

achieves kinda changed the way i play :P

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LaplandLongspur

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#27 LaplandLongspur
Member since 2003 • 26 Posts

I NEVER troll on anything period. While Achievments dont effect me buying a system. But I have come across HUNDREDS OF PEOPLE on forums and even people on Miiverse who said If the Wii U doesnt get Achievments then I return my Wii U. And the people on the forums said No achievements no Wii U for me.Master_Of_Fools

Isn't that exactly why the Wii U needs achievements? They're obviously popular.