[QUOTE="JustPlainLucas"]When I was playing Lego City Undercover, I will admit that it felt weird trying to complete the game 100 percent, like I did for other Lego games on the 360. Now, here's the thing. When I finally understood that I was trying to 100 percent finish Lego City Undercover with no accomplishment in sight, I suddenly stopped putting up with the tediousness and moved on with other games. In a way, I'm thankful Wii U games don't have them. You should keep playing a game because it's so fun that you can't put it down, not to get some unlockable trinket.homegirl2180
Well you might enjoy a game enough to where you can kind of put up with something just to find out what that unlockable is. I could have looked up what you get at 100% for LCU, but I was still enjoying it the city enough to keep striving for that, even if I didn't know what it was. Sadly, it wasn't a rideable Yoshi that could eat people and spit them out as fireballs as I had hoped. :(
Something like Dark Moon though, which I enjoyed, but I didn't want to go and put in the effort to get 3-stars on every mission unless the reward was good enough. It wasn't, so I was content with having simply captured all Boos.
a lot of the time, even if i do like a game i wont feel compelled to get 100% or do the crazy **** some achieves ask for (beating uber bosses on hard, that kinda thing), if theres no achieve for it. for me, getting those achieves are a game all their own. most of the time there more alluring then their ingame "reward"like you said, dark moon's completion bonus aint great, but if it had achieves, you bet ur ass id get it, its a great game, but not great enough for me to do all that for no (or lil) reason.
i just like getting achieves cause i love gaming, and i love my accomplishments being carved in stone instead of just my head.
dont get me wrong ive been gaming long be4 achieves, i dont "need" em to enjoy a game. but now it should be a standard.
achieves kinda changed the way i play :P
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