Anyone else think a Pokemon RPG on the WII is past due?

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sagax04

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#1 sagax04
Member since 2010 • 86 Posts
Okay so I know Battle Revolution came out like 3 years a go but that wasn't really a RPG. GOD& Colosseum on GC were decent but wasn't really Pokemon and more of a rescue style save the Pokemon game. Infact Nintendo has shown no love putting a full real Pokemon RPG on any of there hom systems. I think NIntendo should put the next Pokemon RPG after Black&White on the WII. It could work. Your thoughts?
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funsohng

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#2 funsohng
Member since 2005 • 29976 Posts
No, there is a reason they call it "Pocket" Monsters...
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#3 Renegade_Fury
Member since 2003 • 21753 Posts

For the Wii? I remember wanting one so badly for the N64. At this point, I'm convinced Nintendo will never put a full fledged Pokemon game on a console. With that said, I doubt a console version would provide a better experience than that of a handheld.

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Fightingfan

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#4 Fightingfan
Member since 2010 • 38011 Posts
Just give me pokemon stadium Wii with superb online. (even though I don't really like pokemon I'd get this Pokemon stadium was beast)
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timdor69

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#5 timdor69
Member since 2010 • 55 Posts

No, there is a reason they call it "Pocket" Monsters...funsohng

And that reason is because Ash carries pokeballs in his pocket.

A pokemon RPG would be ballin.

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Fightingfan

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#6 Fightingfan
Member since 2010 • 38011 Posts

[QUOTE="funsohng"]No, there is a reason they call it "Pocket" Monsters...timdor69

And that reason is because Ash carries pokeballs in his pocket.

A pokemon RPG would be ballin.

I thought it was because you carried the cards in your pocket, aren't the cards older? The farthest I can remember the show being from is like 1992. (American DUB)
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JAB991

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#7 JAB991
Member since 2007 • 6077 Posts
A Pokemon game that I can't play on the toilet or bring to a friend's house to trade with them? No.
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Renegade_Fury

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#8 Renegade_Fury
Member since 2003 • 21753 Posts
[QUOTE="timdor69"]

[QUOTE="funsohng"]No, there is a reason they call it "Pocket" Monsters...Fightingfan

And that reason is because Ash carries pokeballs in his pocket.

A pokemon RPG would be ballin.

I thought it was because you carried the cards in your pocket, aren't the cards older? The farthest I can remember the show being from is like 1992. (American DUB)

What? The Pokemon dub came out in '98.
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#9 Pixel-Perfect
Member since 2009 • 5778 Posts

I don't think that's a good idea.

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funsohng

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#10 funsohng
Member since 2005 • 29976 Posts

[QUOTE="funsohng"]No, there is a reason they call it "Pocket" Monsters...timdor69

And that reason is because Ash carries pokeballs in his pocket.

A pokemon RPG would be ballin.

1) Ash didn't exist when Pokemon came out, technically he's a different guy 2) Ash doesn't have them in his pockets, he has them on his belt 3) It's because Gameboy is a portable gaming device you can put in your "pocket" 4) Pokemon game won't work since its design is sorely focused on pick-up-and-play, which is amplified if the device it is being played on is pick-up-and-play also. You want a pokemon game on Wii? Then change the whole game design.
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UbiquitousAeon

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#11 UbiquitousAeon
Member since 2010 • 2099 Posts
[QUOTE="timdor69"]

[QUOTE="funsohng"]No, there is a reason they call it "Pocket" Monsters...funsohng

And that reason is because Ash carries pokeballs in his pocket.

A pokemon RPG would be ballin.

1) Ash didn't exist when Pokemon came out, technically he's a different guy 2) Ash doesn't have them in his pockets, he has them on his belt 3) It's because Gameboy is a portable gaming device you can put in your "pocket" 4) Pokemon game won't work since its design is sorely focused on pick-up-and-play, which is amplified if the device it is being played on is pick-up-and-play also. You want a pokemon game on Wii? Then change the whole game design.

Pokemon is nothing more than a basic RPG, there's nothing holding it back from working on a console. You people are over thinking it... Sure, you can't take it with you where ever the hell you go, but the core gameplay won't be affected. Is it really that hard to picture Pokemon running on a console, with a fully realized 3D world?
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LegatoSkyheart

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#12 LegatoSkyheart
Member since 2009 • 29733 Posts

[QUOTE="funsohng"]No, there is a reason they call it "Pocket" Monsters...timdor69

And that reason is because Ash carries pokeballs in his pocket.

A pokemon RPG would be ballin.

Pokemon is an RPG. :|

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locopatho

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#13 locopatho
Member since 2003 • 24300 Posts

For the Wii? I remember wanting one so badly for the N64. At this point, I'm convinced Nintendo will never put a full fledged Pokemon game on a console. With that said, I doubt a console version would provide a better experience than that of a handheld.

Renegade_Fury
Yeah same, one of my first disappointments with Nintendo was finding out in a N64 magazine that the big secret N64 Pokemon game was actually Pokemon Snap....
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#14 locopatho
Member since 2003 • 24300 Posts
[QUOTE="timdor69"]

[QUOTE="funsohng"]No, there is a reason they call it "Pocket" Monsters...funsohng

And that reason is because Ash carries pokeballs in his pocket.

A pokemon RPG would be ballin.

1) Ash didn't exist when Pokemon came out, technically he's a different guy 2) Ash doesn't have them in his pockets, he has them on his belt 3) It's because Gameboy is a portable gaming device you can put in your "pocket" 4) Pokemon game won't work since its design is sorely focused on pick-up-and-play, which is amplified if the device it is being played on is pick-up-and-play also. You want a pokemon game on Wii? Then change the whole game design.

You don't need to change anything about the game design (though at this stage after so many sequels it'd be nice :P) You gather a team, explore a world, fight, get exp, level up, etc. Same as many console RPGs.
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JAB991

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#15 JAB991
Member since 2007 • 6077 Posts
[QUOTE="Renegade_Fury"]

For the Wii? I remember wanting one so badly for the N64. At this point, I'm convinced Nintendo will never put a full fledged Pokemon game on a console. With that said, I doubt a console version would provide a better experience than that of a handheld.

locopatho
Yeah same, one of my first disappointments with Nintendo was finding out in a N64 magazine that the big secret N64 Pokemon game was actually Pokemon Snap....

I remember begging my parents into buying that game when I was little and not knowing what it was. I'm glad I did that as it's my favorite game in the entire franchise.
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wazzawazza18

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#16 wazzawazza18
Member since 2009 • 936 Posts

pokemons ment for handheld

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#17 so_hai
Member since 2007 • 4385 Posts

No, there is a reason they call it "Pocket" Monsters...funsohng
You mean before Nintendo bought Pokemon, and when it was yet to be a videogame, they named the series with the gameboy in mind?

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#19 funsohng
Member since 2005 • 29976 Posts
[QUOTE="funsohng"][QUOTE="timdor69"]

And that reason is because Ash carries pokeballs in his pocket.

A pokemon RPG would be ballin.

locopatho
1) Ash didn't exist when Pokemon came out, technically he's a different guy 2) Ash doesn't have them in his pockets, he has them on his belt 3) It's because Gameboy is a portable gaming device you can put in your "pocket" 4) Pokemon game won't work since its design is sorely focused on pick-up-and-play, which is amplified if the device it is being played on is pick-up-and-play also. You want a pokemon game on Wii? Then change the whole game design.

You don't need to change anything about the game design (though at this stage after so many sequels it'd be nice :P) You gather a team, explore a world, fight, get exp, level up, etc. Same as many console RPGs.

it needs to have better story, better staged fights, different pacing, different world structure, different battle system (since it's on consoles, the fast-paced simplistic gameplay should be replaced by more complex and prettier battle system) which will bring whole different balancing issues that will be needed to be fixed, etc that's how i see it. @so_hai Tajiri Satoshi first came up with the idea long time ago, but the actual development started after he saw Game Boy and saw how it was ideal for his idea to be on the handheld device. here is the story. It's mainly about connectivity issue, which current consoles can handle, but nonetheless it was made for handheld, and a lot of other designs were made to fit that situation.
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Suzy_Q_Kazoo

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#20 Suzy_Q_Kazoo
Member since 2010 • 9899 Posts

I think that could actually work out, I'd play it!

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maverick_41

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#21 maverick_41
Member since 2007 • 1195 Posts

I've always wanted a Pokemon MMORPG. That would be the best!

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#22 mattngc
Member since 2005 • 568 Posts
I'm all for having a full pokemon game on the Wii. Playing though Heart gold at the moment.
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#23 Madmangamer364
Member since 2006 • 3716 Posts

I think funsohng is the only person so far in this thread that seems to get what exactly Pokemon is. Sure, the game is an RPG, and as such, it's probably not difficult to see the game on a console. However, once you begin to break down the Pokemon series and its strengths and weakness, you really start to see why putting the game on a console isn't as ideal as many want to make it.

One of Pokemon's greatest appealing factors is how quick and simple of a game it is in nature. On the portable systems, such as the GameBoy, GameBoy Advance, and even the DS, the series hasn't had to worry about moving too fast in the way of its presentation in order to become a viable series. As such, the series has been able to stick to what it does well, such as being a super-accessible and quick to access game. This is a series that really hasn't had to deal with things such as load-times that are required to create the game's massive world (the GCN RPGs locals typically weren't as large and allowed a player to jump from area to area), the need to create an involving story, more complex battle sequences, and various other elements that are standard for modern-day console RPG games. It's not just a matter of taking what works on portables and slapping it onto a console-ready disc; the game has to make some design changes along the way, and by doing so, you risk tampering what makes Pokemon works so well for so many people. What was once accessible and quick now becomes something that demands you put sufficient time into a session it to make a worthwhile playthrough, as most console RPGs do.

Not to mention that putting a Pokemon game on a console takes away the ability to play it just about anywhere and interact with just about anyone, which is STILL a key selling point for the series. Even if you throw an online mode into the game, it wouldn't be enough to make up for the fact that the series prides itself on being able to be picked up and carried off into any random venture and giving you the opportunity to interact with a group of people locally through the game. Even the most recent Pokemon games have continued to build mechanics based on the idea of encouraging players to take their games with them and meet up with different people, and that's something you simply can't reproduce with any gaming console.

While the core gamplay of Pokemon wouldn't be as changed on a console, the things that allow that core gameplay to work so well would have to be impacted in order for the game to fit as a console-styled RPG. For a series that fits so well on portables and has become so successful being almost strictly a handheld-based series, it doesn't really make a lot of sense to create a full-fledged console game and put together an experience that probably wouldn't compare to what the handheld Pokemon games provide when it's all said and done. Perhaps this is why we've yet to see a true console Pokemon RPG, and if that's the case, I'd doubt we'll see one anytime soon, since I doubt the standards for RPGs on consoles are going to become less complex.

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#24 locopatho
Member since 2003 • 24300 Posts

I think funsohng is the only person so far in this thread that seems to get what exactly Pokemon is. Sure, the game is an RPG, and as such, it's probably not difficult to see the game on a console. However, once you begin to break down the Pokemon series and its strengths and weakness, you really start to see why putting the game on a console isn't as ideal as many want to make it.

One of Pokemon's greatest appealing factors is how quick and simple of a game it is in nature. On the portable systems, such as the GameBoy, GameBoy Advance, and even the DS, the series hasn't had to worry about moving too fast in the way of its presentation in order to become a viable series. As such, the series has been able to stick to what it does well, such as being a super-accessible and quick to access game. This is a series that really hasn't had to deal with things such as load-times that are required to create the game's massive world (the GCN RPGs locals typically weren't as large and allowed a player to jump from area to area), the need to create an involving story, more complex battle sequences, and various other elements that are standard for modern-day console RPG games. It's not just a matter of taking what works on portables and slapping it onto a console-ready disc; the game has to make some design changes along the way, and by doing so, you risk tampering what makes Pokemon works so well for so many people. What was once accessible and quick now becomes something that demands you put sufficient time into a session it to make a worthwhile playthrough, as most console RPGs do.

Not to mention that putting a Pokemon game on a console takes away the ability to play it just about anywhere and interact with just about anyone, which is STILL a key selling point for the series. Even if you throw an online mode into the game, it wouldn't be enough to make up for the fact that the series prides itself on being able to be picked up and carried off into any random venture and giving you the opportunity to interact with a group of people locally through the game. Even the most recent Pokemon games have continued to build mechanics based on the idea of encouraging players to take their games with them and meet up with different people, and that's something you simply can't reproduce with any gaming console.

While the core gamplay of Pokemon wouldn't be as changed on a console, the things that allow that core gameplay to work so well would have to be impacted in order for the game to fit as a console-styled RPG. For a series that fits so well on portables and has become so successful being almost strictly a handheld-based series, it doesn't really make a lot of sense to create a full-fledged console game and put together an experience that probably wouldn't compare to what the handheld Pokemon games provide when it's all said and done. Perhaps this is why we've yet to see a true console Pokemon RPG, and if that's the case, I'd doubt we'll see one anytime soon, since I doubt the standards for RPGs on consoles are going to become less complex.

Madmangamer364
I used to play Pokemon for hours at home though. Like nearly all Nintendo games, it had little to no story but the gameplay was so sweet that's all I cared about. It's never gonna sway the Final Fantasy/Mass Effect crowd but as it's own little RPG sub genre it could do very well on consoles with few substantial changes. Plus now that consoles have internet all the trading/community stuff would be still intact, not to mention the wiimote can be used as a memory card :o
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#25 BrunoBRS
Member since 2005 • 74156 Posts
you're all forgetting the main reason it won't happen: pokemon is meant to be a multiplayer experience: trade pokemon, raise them to battle your friends everywhere, etc. trading this for GTS and an online mode is not nintendo's styIe.
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#26 JuarN18
Member since 2007 • 4981 Posts

That will affect handheld sales

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Madmangamer364

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#27 Madmangamer364
Member since 2006 • 3716 Posts

I used to play Pokemon for hours at home though. Like nearly all Nintendo games, it had little to no story but the gameplay was so sweet that's all I cared about. It's never gonna sway the Final Fantasy/Mass Effect crowd but as it's own little RPG sub genre it could do very well on consoles with few substantial changes. Plus now that consoles have internet all the trading/community stuff would be still intact, not to mention the wiimote can be used as a memory card :olocopatho

I don't think you got my point exactly. Playing Pokemon for hours at home doesn't speak about what the series does well. Sure, it's a game enjoyable enough to be played like so, but it's a game more known for being picked up and played quickly. That's one of Pokemon's strengths that has always made it a series so ideal for portable gaming and for those who play it, especially children and people without a lot of time to devote into a standard RPG. However, with the way console RPGs are build these days, they can't be enjoyed in the same way as going through a quick session of Pokemon, and when you have things like load times and prolonged battles that are typically the norm in console RPGs, terms like "accessibility" are usually quickly thrown out of the window. These things WILL likely have to be incorporated into a Pokemon console RPG, and they are things that hurt a very significant part of what makes Pokemon so great for so many people, not just those who can play RPGs for hours at a time.

This has little to do with swaying the Final Fantasy/Mass Effect crowd as it does with making with a Pokemon console game that incoporates the strengths of not only a console RPG but the expected Pokemon RPG experience. With the accessibility and portability taken away from the Pokemon experience, really all you have left is a battle system and a bare-bones plot, and that doesn't make a complete console RPG by any stretch of the imagination. Furthermore, I don't see what standard console RPGs can bring to the Pokemon formula to actually improve it in order to overcome the downsides to taking away the accessible and portable gaming experience. Plus, the portable and interaction factor goes beyond trading and battling; it's having to the ability to access your game at anytime and do whatever, wherever, and whenever you come across other players that makes Pokemon such an appealing game on-the-go. Online console gaming will never be able to duplicate all of what a handheld gaming system to do to a community-based game, such as Pokemon, nor will it be able to do the same things as seemlessly and involving. (And I'm not quite sure what you're getting at with the Wii Remote being a memory card thing. A Pokemon game =/= a memory card, for one.)

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#28 BluesKing527
Member since 2009 • 441 Posts

No, there is a reason they call it "Pocket" Monsters...funsohng

No it's because the poke balls fit in their pockets :P

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#29 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="funsohng"]No, there is a reason they call it "Pocket" Monsters...BluesKing527

No it's because the poke balls fit in their pockets :P

that too, it's a dual meaning. funsohng is right, though. pocket monsters has this name because you can carry the game in your pocket, so given you also carry a game link cable all the time too, if you ever found another player, you could trade with them and even challenge them for a battle. of course, with the advent of wireless, we're getting much closer to the original concept behind pokemon.
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#30 gamer_CNSK
Member since 2010 • 175 Posts
A console Pokemon RPG has pretty much been my dream game for years. I would love to see full 3D exploration and sweet battle animations. I think it could help the stories and make the game more engrossing. I also really want to see a new Pokemon TCG game for the DS. I even wrote a blog on here about it.
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#31 funsohng
Member since 2005 • 29976 Posts
thank you Madmangamer and Bruno :)
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#32 gamenerd15
Member since 2007 • 4529 Posts

Nintendo needs a killer app for handhelds. Pokemon makes their handhelds fly off shelves like no tomorrow. Making it a console game might bring down sales of those systems. Each and every sytem is entitled to have it's own games that use the system's unique strengths. Multiplatforming has already gotten bad enough, we don't need it happening anymore. Games wouldn't use unique abilities of a system and there would be no point in owning multiple systems.

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#33 6connormatt
Member since 2010 • 97 Posts

I think funsohng is the only person so far in this thread that seems to get what exactly Pokemon is. Sure, the game is an RPG, and as such, it's probably not difficult to see the game on a console. However, once you begin to break down the Pokemon series and its strengths and weakness, you really start to see why putting the game on a console isn't as ideal as many want to make it.

One of Pokemon's greatest appealing factors is how quick and simple of a game it is in nature. On the portable systems, such as the GameBoy, GameBoy Advance, and even the DS, the series hasn't had to worry about moving too fast in the way of its presentation in order to become a viable series. As such, the series has been able to stick to what it does well, such as being a super-accessible and quick to access game. This is a series that really hasn't had to deal with things such as load-times that are required to create the game's massive world (the GCN RPGs locals typically weren't as large and allowed a player to jump from area to area), the need to create an involving story, more complex battle sequences, and various other elements that are standard for modern-day console RPG games. It's not just a matter of taking what works on portables and slapping it onto a console-ready disc; the game has to make some design changes along the way, and by doing so, you risk tampering what makes Pokemon works so well for so many people. What was once accessible and quick now becomes something that demands you put sufficient time into a session it to make a worthwhile playthrough, as most console RPGs do.

Not to mention that putting a Pokemon game on a console takes away the ability to play it just about anywhere and interact with just about anyone, which is STILL a key selling point for the series. Even if you throw an online mode into the game, it wouldn't be enough to make up for the fact that the series prides itself on being able to be picked up and carried off into any random venture and giving you the opportunity to interact with a group of people locally through the game. Even the most recent Pokemon games have continued to build mechanics based on the idea of encouraging players to take their games with them and meet up with different people, and that's something you simply can't reproduce with any gaming console.

While the core gamplay of Pokemon wouldn't be as changed on a console, the things that allow that core gameplay to work so well would have to be impacted in order for the game to fit as a console-styled RPG. For a series that fits so well on portables and has become so successful being almost strictly a handheld-based series, it doesn't really make a lot of sense to create a full-fledged console game and put together an experience that probably wouldn't compare to what the handheld Pokemon games provide when it's all said and done. Perhaps this is why we've yet to see a true console Pokemon RPG, and if that's the case, I'd doubt we'll see one anytime soon, since I doubt the standards for RPGs on consoles are going to become less complex.

Madmangamer364

I didn't realy have enough time to read that.

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SoAmazingBaby

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#34 SoAmazingBaby
Member since 2009 • 3023 Posts
Some type of battlestadium with good online would be awesome.
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#35 Charpig
Member since 2010 • 36 Posts
If they make a Pokemon RPG for the Wii, I'd like to see the following things: 1. An actual storyline. Instead of collecting 8 Badges, maybe the Pokemon finally decide to rebel against their human oppressors. 2. The battle animations need to be as least as good as Final Fantasy X. 3. Give the Pokemon actual voices (I wanna hear Pikachu say "Pikachu!") 4. Maybe it could be set in ancient times, so we see how trainers fared without Pokeballs, Pokedexes, or Pokemon Centers. 5. Make it possible to catch every single Pokemon without trading or special events, including Pokemon like Mew and Celebi.
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#36 mischief139
Member since 2009 • 25 Posts

A 3D pokemon RPG would be great, especially with online play and DS connectivity.

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#37 wazzawazza18
Member since 2009 • 936 Posts

no

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Kyousuk3z

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#38 Kyousuk3z
Member since 2010 • 61 Posts

We wont see it on the Wii, but maybe on nintendo`s next console. Anyways i think nintendo should make a pokemon MMORPG instead, full chat support, tons of people big world to explore you get the idea, either that or pokemon stadium 3.

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#39 CryptexNinja01
Member since 2010 • 41 Posts

I truly agree with funsohng's thoughts on this but imo I would like the DS to connect to the Wii and to take over it's Wi-Fi Capabilities (meaning I don't have to hang around at Mc'Donalds just to trade) or at least let the Pokemon Game do this. Even with my agreement with funsohng, I do wish that Nintendo could make a full fledged game which includes: The ability to play as the Pokemon while battling and do something as attack(Kinda like PokePark but much more story).

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xshrewsburyx

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#40 xshrewsburyx
Member since 2010 • 25 Posts
there should definately be a pokemon rpg on the wii. im getting sick of playing my pokemon games on a tiny screen. you should be able to catch pokemon, gain exp, collect badges and stuff just like on the handheld series but in a 3D perspective. and it would be awesome if you could actually control the pokemon when it battles like in super smash bros brawl. it should come out after black and white so it has all 5th gen pokemon. if they came out with a game like this i would probably play it 24/7
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FPS1337

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#41 FPS1337
Member since 2009 • 2519 Posts
I totally agrizzle, zelda made the tranformation to 3d keeping all it's items and stuff, why can't nintendo have a 3d rpg pokemon for Wii?
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King-gamer

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#42 King-gamer
Member since 2006 • 5633 Posts

Okay so I know Battle Revolution came out like 3 years a go but that wasn't really a RPG. GOD& Colosseum on GC were decent but wasn't really Pokemon and more of a rescue style save the Pokemon game. Infact Nintendo has shown no love putting a full real Pokemon RPG on any of there hom systems. I think NIntendo should put the next Pokemon RPG after Black&White on the WII. It could work. Your thoughts?sagax04

I'm just gonna skip the rest the thread and reply to you...

No they will not. Because Pokemon is a system seller for the handhelds. Should Pokemon come to a home console then there would be less of a reason to purchase a DS. Let's face it, a lot of people bought a DS just for Pokemon. The reason why Battle Revolution was a piece of crap that is pretty much unplayable unless you owned Diamond and Pearl is because Nintendo WANTS you to buy Diamond and Pearl, and of course a DS. The Wii already has a system seller, it's Mario, Zelda and Metroid.