Did anyone notice that multiplayer in SSX On Tour was implemented terribly? When racing against a friend, if you get too far ahead of your competition, the game automatically brings your competitor forward to your current position. This defeats the very purpose of multiplayer.
SSX Blur has implemented the very same "feature" in SSX Blur. If you get more then 300 feet ahead of your competition, they are automatically brought forward to your position. I asked EA about this and wondered whether it was a feature that could be turned off. Their response is "It is not something that can be turned off. The reason for this is because the game is part of EA Sports Big, wherein it is more of a fantastical sport then a simulation." The problems with this explanation are:
A) So what? If it's a fantastical sport you can't race somebody fairly? This makes no sense.
B) The first 3 SSX titles were all part of EA Sports Big and were not affected by this.
Do not buy SSX Blur. Let EA know that if they want us to buy their games they need to be acceptable at the very least. A racing game without racing is simply not acceptable.
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