Can nintendo combat this?

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micahismyname

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#1 micahismyname
Member since 2007 • 427 Posts

This article shows what could be the future of gaming. http://pc.ign.com/articles/965/965535p1.html

i don't think it will have much of an impact immediatly, but in a future where everyone has extremly fast internet this could really take off. will nintendo still be able to sell consoles?

i think ideas like the wii and ds will keep people buying nintendos hardware for a while but i'm not sure it will work forever.

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AlexSays

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#2 AlexSays
Member since 2008 • 6612 Posts
I hate that. I like having my games. Boxes and booklets and all.
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micahismyname

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#3 micahismyname
Member since 2007 • 427 Posts
i know what you mean. this could definantly have its avantages though. maybe games will stop being 50 bucks when companies need so many materials. i can also see alot of independent gaming coming out of this.
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Legolas_Katarn

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#4 Legolas_Katarn
Member since 2003 • 15556 Posts
I hate that. I like having my games. Boxes and booklets and all.AlexSays
Same here.
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TheSmitto

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#5 TheSmitto
Member since 2008 • 1898 Posts

I hate that. I like having my games. Boxes and booklets and all.AlexSays

I agree. Staring at a file download just isn't as satisfying as breaking a seal.

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19061980

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#6 19061980
Member since 2005 • 961 Posts

[QUOTE="AlexSays"]I hate that. I like having my games. Boxes and booklets and all.Legolas_Katarn
Same here.

And me.

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Mike1978Smith

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#7 Mike1978Smith
Member since 2005 • 2012 Posts
This will never get full support. Why? Because Sony, Nintendo, and Microsoft aren't just game developers, they are hardware developers. You'll never see Mario, Zelda, Metroid, Halo, or Metal Gear on that service, simply because they will still be exclusive to the hardware their developers sell. As long as the hardware developers keep pumping out big name exclusives, there will be demand for those consoles. I can see OnLive getting support from third party developers, but it won't destroy the console market, as the article seems to think it would. This will basically just be a better version of Gametap.
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tnfaith

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#8 tnfaith
Member since 2008 • 149 Posts

[QUOTE="Legolas_Katarn"][QUOTE="AlexSays"]I hate that. I like having my games. Boxes and booklets and all.19061980

Same here.

And me.

Et moi.

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teknic1200

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#9 teknic1200
Member since 2007 • 3191 Posts

[QUOTE="19061980"]

[QUOTE="Legolas_Katarn"] Same here.tnfaith

And me.

Et moi.

not me, i just want to play the game and thats it.
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AdRock92

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#10 AdRock92
Member since 2007 • 1616 Posts

This will never get full support. Why? Because Sony, Nintendo, and Microsoft aren't just game developers, they are hardware developers. You'll never see Mario, Zelda, Metroid, Halo, or Metal Gear on that service, simply because they will still be exclusive to the hardware their developers sell. As long as the hardware developers keep pumping out big name exclusives, there will be demand for those consoles. I can see OnLive getting support from third party developers, but it won't destroy the console market, as the article seems to think it would. This will basically just be a better version of Gametap.Mike1978Smith

I'm not saying you're wrong here and that gaming will go into this direction, but I think it's still a possibility. If this comes out and enough developers make games for it, it could sway major 3rd party devs into developing for it. If they make good games and it's enough of a success, people might stop buying consoles and put the big three out of console-making. Like Sega, they could still develop games and therefore make games for this thing. I know, it's unlikely, but I'm just throwing that out there.

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Kcdragon8116

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#11 Kcdragon8116
Member since 2008 • 1300 Posts
This could possibly be the mega-console that some people have been wanting for years. I believe that it has the potential to completely change the way console gaming works.
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AdRock92

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#12 AdRock92
Member since 2007 • 1616 Posts
This could possibly be the mega-console that some people have been wanting for years. I believe that it has the potential to completely change the way console gaming works.Kcdragon8116
The problem with that: No competition among consoles=Developers don't try as hard
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knightfire35

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#13 knightfire35
Member since 2006 • 431 Posts

I actually like going to the store and buying the game, not just downloading it. I sure hope this isn't the route we are going.

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Sepewrath

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#14 Sepewrath
Member since 2005 • 30712 Posts
Nintendo doesn't have to combat this they simply don't have to support it, and likely will not, the same goes for Sony and Microsoft. Also this will catch on slowly because I doubt it will hold up well on the lag free thing, its like watching Netflix moves on Xbox live, the quality is to inconsistent to make it a really viable option to opposed physical dvd. 3rd parties will support this but they will also support hardware for years to come, we likely mostly see demos which is good. I don't see this as being a threat to console gaming, but I see it as threat to rental services.
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danger_ranger95

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#15 danger_ranger95
Member since 2006 • 5584 Posts

[QUOTE="Kcdragon8116"]This could possibly be the mega-console that some people have been wanting for years. I believe that it has the potential to completely change the way console gaming works.AdRock92
The problem with that: No competition among consoles=Developers don't try as hard

the NES was the MEGA console (for that era)compared to Atari, Colecovision, etc. and look at all the classics that were created in that period. Dev's would still create good product

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Nintend0-BuDDy

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#16 Nintend0-BuDDy
Member since 2008 • 639 Posts

risky. That's all I say.

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aerial6790

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#17 aerial6790
Member since 2008 • 1229 Posts

The bad thing is that you have to buy the game to play it forever like buying a 360 game or PS3 or Wii , and you only have a limitied time to play the demo.

So i'll just stick with my 360 and Wii.

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AdRock92

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#18 AdRock92
Member since 2007 • 1616 Posts

[QUOTE="AdRock92"][QUOTE="Kcdragon8116"]This could possibly be the mega-console that some people have been wanting for years. I believe that it has the potential to completely change the way console gaming works.danger_ranger95

The problem with that: No competition among consoles=Developers don't try as hard

the NES was the MEGA console (for that era)compared to Atari, Colecovision, etc. and look at all the classics that were created in that period. Dev's would still create good product

Oh yeah, true. Maybe they would try just as hard.
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07pops07

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#19 07pops07
Member since 2008 • 552 Posts

[QUOTE="AlexSays"]I hate that. I like having my games. Boxes and booklets and all.TheSmitto

I agree. Staring at a file download just isn't as satisfying as breaking a seal.

there is no downlaod you buy the game and you can instantly play it same with demos patchs updates dlc

its really sad that some people must have the boxes and booklets becuase one day they wont do that anymore (not saying there's anything wrong with collecting that stuff but one day it may not be available)

alot of peoples problem is the fact they cant own the physical copy but that part isn't new digital distribution is not the great thing about this. its the fact that any one can play crysis or if nitendo made the next zelda with this that it could have graphics that would boggle your mind and every one could play it.

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dragonball3900

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#21 dragonball3900
Member since 2005 • 8511 Posts

I hate that. I like having my games. Boxes and booklets and all.AlexSays

+1

I can't stand this idea if it means no games at the stores and no game boxes for me. If we have both(which would be very unlikely if this did take off), great, if not...I don't like this thing one bit.

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AlexSays

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#22 AlexSays
Member since 2008 • 6612 Posts
its really sad that some people must have the boxes and booklets becuase one day they wont do that anymore (not saying there's anything wrong with collecting that stuff but one day it may not be available)07pops07
There's no proof boxes will ever become extinct. A lot of people still want boxes and most gamers, especially with Nintendo, would never play games if it meant complicating things.
alot of peoples problem is the fact they cant own the physical copy but that part isn't new digital distribution is not the great thing about this. its the fact that any one can play crysis or if nitendo made the next zelda with this that it could have graphics that would boggle your mind and every one could play it.07pops07
Nintendo wouldn't make Zelda for the PC. So I'm not sure where you're going with this. Nintendo will always make people buy their console to play their games.
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alphamale1989

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#23 alphamale1989
Member since 2008 • 3134 Posts
Lets say this is a huge success. Nintendo will just provide something different and inovative that you cant get though that system.
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07pops07

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#24 07pops07
Member since 2008 • 552 Posts

[QUOTE="07pops07"]its really sad that some people must have the boxes and booklets becuase one day they wont do that anymore (not saying there's anything wrong with collecting that stuff but one day it may not be available)AlexSays
There's no proof boxes will ever become extinct. A lot of people still want boxes and most gamers, especially with Nintendo, would never play games if it meant complicating things.
alot of peoples problem is the fact they cant own the physical copy but that part isn't new digital distribution is not the great thing about this. its the fact that any one can play crysis or if nitendo made the next zelda with this that it could have graphics that would boggle your mind and every one could play it.07pops07
Nintendo wouldn't make Zelda for the PC. So I'm not sure where you're going with this. Nintendo will always make people buy their console to play their games.

it wouldnt be for the pc... it would use a server to stream it too you just plug in a wii controler onlive having zelda probadly not nintedo making there own version ya mabe

instead of buying nintedo console you would pay a subscription

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nintendoboy16

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#25 nintendoboy16
Member since 2007 • 42203 Posts
Downoladable Games (such as Mega Man 9) are fine and all, but I like buying cartridges and discs as well.
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kirbyfalco55

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#26 kirbyfalco55
Member since 2008 • 214 Posts

[QUOTE="19061980"]

[QUOTE="Legolas_Katarn"] Same here.tnfaith

And me.

Et moi.

Moi, aussi.

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AlexSays

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#27 AlexSays
Member since 2008 • 6612 Posts

it wouldnt be for the pc... it would use a server to stream it too you just plug in a wii controler onlive having zelda probadly not nintedo making there own version ya mabe instead of buying nintedo console you would pay a subscription07pops07

Nintendo isn't supporting OnLive.

They're not letting people play their games without buying their console.

So I'm not sure where you're getting this idea.

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Mike1978Smith

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#28 Mike1978Smith
Member since 2005 • 2012 Posts

[QUOTE="Mike1978Smith"]This will never get full support. Why? Because Sony, Nintendo, and Microsoft aren't just game developers, they are hardware developers. You'll never see Mario, Zelda, Metroid, Halo, or Metal Gear on that service, simply because they will still be exclusive to the hardware their developers sell. As long as the hardware developers keep pumping out big name exclusives, there will be demand for those consoles. I can see OnLive getting support from third party developers, but it won't destroy the console market, as the article seems to think it would. This will basically just be a better version of Gametap.AdRock92

I'm not saying you're wrong here and that gaming will go into this direction, but I think it's still a possibility. If this comes out and enough developers make games for it, it could sway major 3rd party devs into developing for it. If they make good games and it's enough of a success, people might stop buying consoles and put the big three out of console-making. Like Sega, they could still develop games and therefore make games for this thing. I know, it's unlikely, but I'm just throwing that out there.

I see what you're saying. At best, this OnLive service will become it's own "console". I don't think it will eliminate the other consoles, though. Each console has it's first party exclusives. Those are usually big names in gaming. That alone, will keep people interested enough. Third party devs usually make multiplat games, so even if they support OnLive, they'll still be making a majority of those games for the other consoles, as well. The only way I could see this gaining favor over other consoles is if they struck up deals for a lot of exclusives, and even then their exclusives will have to battle with Nintendo's, Sony's, and Microsoft's exclusives.
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firefox59

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#29 firefox59
Member since 2005 • 4530 Posts

I like looking at my games stacked up in a line in their nifty cases.

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07pops07

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#30 07pops07
Member since 2008 • 552 Posts

[QUOTE="07pops07"]it wouldnt be for the pc... it would use a server to stream it too you just plug in a wii controler onlive having zelda probadly not nintedo making there own version ya mabe instead of buying nintedo console you would pay a subscriptionAlexSays

Nintendo isn't supporting OnLive.

They're not letting people play their games without buying their console.

So I'm not sure where you're getting this idea.

ok pull out your cystal ball her for a second lets say on live works wow has 40 million subscibers allready ok nintedo sees this is good they copy it and make the game cloud or somthing all it does is what this does now they make a legend of zelda the godlyness of time and put it on the game cloud now thats what i mean.....i not trying to say this is a faq im saying think about with a what if and not a nothing offical things....also they wouldnt need to have people buy a console if they made them pay subsciption fees. please try to think ahead of now and use your imagination

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craigalan23

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#31 craigalan23
Member since 2006 • 15879 Posts

I like looking at my games stacked up in a line in their nifty cases.

firefox59

Same here. I enjoy looking through the manual,disc art,and case art.

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AlexSays

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#32 AlexSays
Member since 2008 • 6612 Posts
ok pull out your cystal ball her for a second lets say on live works wow has 40 million subscibers allready ok nintedo sees this is good they copy it and make the game cloud or somthing all it does is what this does now they make a legend of zelda the godlyness of time and put it on the game cloud now thats what i mean.....i not trying to say this is a faq im saying think about with a what if and not a nothing offical things....also they wouldnt need to have people buy a console if they made them pay subsciption fees. please try to think ahead of now and use your imagination07pops07
Okay first things first, periods and commas are your friends. Now from what I can tell, you're suggesting Nintendo might do something like this in the future? You say they wouldn't have to buy a console, but then how would people play games? OnLive doesn't support motion sensing. Nintendo would still have to have actual technology in the home. Your idea means Nintendo abandoning motion sensing and I don't see that happening when it's worked out so great for them. This OnLive thing also isn't very appealing to a lot of people. Nintendo wouldn't think about something this complicated when so many of it's users aren't even online.
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07pops07

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#33 07pops07
Member since 2008 • 552 Posts

[QUOTE "AlexSays"]

ok pull out your cystal ball her for a second lets say on live works wow has 40 million subscibersallreadyoknintedo sees this is good they copy it and make the game cloud or somthing all it does is what this does now they make a legend of zelda the godlyness of time and put it on the game cloud now thats what i mean.....i not trying to say this is a faqim saying think about with a what if and not a nothing offical things....also they wouldnt need to have people buy a console if they made them pay subsciption fees. please try to think ahead of now and use your imagination07pops07
Okay first things first, periods and commas are your friends. Now from what I can tell, you're suggesting Nintendo might do something like this in the future? You say they wouldn't have to buy a console, but then how would people play games? OnLive doesn't support motion sensing. Nintendo would still have to have actual technology in the home. Your idea means Nintendo abandoning motion sensing and I don't see that happening when it's worked out so great for them. This OnLive thing also isn't very appealing to a lot of people. Nintendo wouldn't think about something this complicated when so many of it's users aren't even online.

please to do not try to win a argument bye insulting my grammar.

ok you still not using your crystal ball man look into it deeper motion sensing could be done (read this part please) will onlive do it probadly not. lets look at what this is your playing the game on a server off in nevada (or somwhere) meaning i dont see why motion sensing could not be done just like a input from your keyboard or controler.

your making this hard to explain read this please :). ill try though you still need a gaming machine to play a game but what this is instead of having a wii ,pc ,ps3 and xbox360 you have the micro console or the 1mb download you install on your comp which lets onlive stream the game to you (like watching a hulu video)

but i does it so fast you cant see any lag....hence you wouldn't need the 400$ gaming console you need only hook the micro console to you tv. well you may say hey that still a console right... well its just streaming into your tv there are servers that are filled to the brim with the latest hardware and they are upgrading every 6 months . there are two reason i think nitendo will do this contrary to what you said its a really seamless casual (friendly?) experience.

reason two? its pretty simple money $$$ and if onlive takes off (imho i think it will) then nitnedo is going to have to compete.

also another thing alot of people have over looked is how easy its is to spectate your friends in a game you dont own or if you do own it jump in with them very fast. not only can you spectate your friends you can watch any one and find out if you would like the game.

dang forgot another thing it stops pirating (bigger deal on pcs but still it matters for all versions to a point)

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AlexSays

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#34 AlexSays
Member since 2008 • 6612 Posts

reason two? its pretty simple money $$$ and if onlive takes off (imho i think it will) then nitnedo isgoing to have to compete.07pops07
And that's wrong.

None of the games on the Wii can be played the same way on OnLive.

OnLive will have ZERO affect on the Wii. They don't share ANYTHING. lol

Also there is some serious doubt when it comes to OnLive.

They said they experienced problems and noticeable lag when they had a couple people, with high speed connections, playing not that far away. What happens when they have millions of people trying to play with just "okay" connections. The technology is unproven, the market is not ready, and to think this has a way of affecting Nintendo is silly.

ill try though you still need a gaming machine to play a game but what this is instead of having a wii ,pc ,ps3 and xbox360 you have the micro console07pops07

That does nothing with motion sensing. You still need a Wii.

If you're saying "What if" Nintendo made something that did all this and motion sensing, that's great, but it's very unlikely Nintendo would consider something very few people are familiar with - also not sure they want servers in every state - and it'd be near impossible.

It's also not a matter of insulting your grammar in order to strengthen my point, it's legitimately hard to understand some of the things you're trying to say.

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kardine

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#35 kardine
Member since 2008 • 2863 Posts
[QUOTE="07pops07"]

[QUOTE="TheSmitto"]

I hate that. I like having my games. Boxes and booklets and all.AlexSays

I agree. Staring at a file download just isn't as satisfying as breaking a seal.

there is no downlaod you buy the game and you can instantly play it same with demos patchs updates dlc

its really sad that some people must have the boxes and booklets becuase one day they wont do that anymore (not saying there's anything wrong with collecting that stuff but one day it may not be available)

alot of peoples problem is the fact they cant own the physical copy but that part isn't new digital distribution is not the great thing about this. its the fact that any one can play crysis or if nitendo made the next zelda with this that it could have graphics that would boggle your mind and every one could play it.

People's main problem is anything with change is bad to them. Look how some people whine about certain franchises never wanting them to change or advance.
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AlexSays

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#36 AlexSays
Member since 2008 • 6612 Posts
People's main problem is anything with change is bad to them. Look how some people whine about certain franchises never wanting them to change or advance.kardine
There's a difference between not wanting change, and not wanting a gaming collection entirely dependent on a server. It's also unclear as to whether anyone actually "keeps" any games. You pay a monthly fee to access their servers, so what happens when you stop subscribing? Do you lose access to all of your games? If you have to pay every month to play games you've already purchased, since playing games requires use of their servers - which they charge for - then this really isn't the "change" anyone's been seeking.
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painguy1

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#37 painguy1
Member since 2007 • 8686 Posts

In case you havent realized they cant put nintodos games on their. It is illegal unless nintendo gives them the OK and they would never do that. Plus its only non exclusive games. for example their wont be GOW on their or guitar hero or my sims or any other thing. Only PC games, and im pretty sure it will die out. Also they only feature games from these companies excluding a few that they have made which will not be featured like EPICS Gears of War series or My sims from EA and so on.

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clicketyclick

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#38 clicketyclick
Member since 2008 • 7136 Posts

I can't believe that only Kcdragon8116, 07pops07, and kardine can see the potential here. This is an incredible INCREDIBLE innovation. These guys developed an entirely new compression algorithm because the current one used for video (like on netflix) is too slow, creating lag on around the scale of a half second or more. They have it down to less than a microsecond, and at a distance of over 1000 miles from the server centre! These guys developed their own servers that have GPUs! These guys developed the software to run this stuff! They developed a microconsole as well!

This is an incredible, difficult project they undertook, requiring coordinated software and hardware invention. It is absolutely astounding that they were successful, and their success merely with the creation of their specialised servers with GPUs and a new video compression algorithm that isn't linear already will find applications beyond the video game industry.

Without any downloads, that means NO piracy. It's all server-side. It means that the market is instantly and massively expanded because it opens up way more compys as viable platforms to play demanding games. Whereas before, a demanding game might only have a potential pool of 10 million people in NA having the computer to run it, with OnLive, the potential pool is equivalent to the number of people with any computer at all. Not even getting into the nice little features they have, like the ability to instantly rent and play a game as well as watch other people playing, which provide more money and advertisement to developers, aren't you beginning to see the potential?

This instantly expands the viable installed-base of PC platform to a size that consoles can't usually achieve. The DS has finally reached 100 million units shipped worldwide, and that's after over 4 years. To contrast, there are only 15 million houses in NA WITHOUT PCs. According to old data from 2005, there are nearly 244 million PCs used in the USA alone!

No piracy plus vastly increased potential market - this has the edge on console gaming and is good for both developers and consumers. Possibly why a bunch of big-name developers are already clamouring to get their stuff distributed on this service. Make no mistake; this is a big threat.

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Mike1978Smith

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#39 Mike1978Smith
Member since 2005 • 2012 Posts
Oh, the potential is amazing. Don't get me wrong. That potential is exactly the reason why Ninty, Sony, and Microsoft won't support it. This leaves only third party devs to support it, and most third party games are multiplat anyways. I just don't see this thing becoming the console killer that the article thinks it could be. That's not to say I'm against this tech, though. It's like VC on steroids that everyone has access to. I see OnLive type technology being the natural progression of consoles in the long run. Seeing this talked about now, makes me think it will be sooner than I expected.
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DJ-Lafleur

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#40 DJ-Lafleur
Member since 2007 • 35604 Posts

I'm not really for or against this Onlive thing. I am merely intrigued by it. It could certainly end up being a huge success, or not.

I can't wait for this thing to launch and see what happens with it, and what people think of it.

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#41 clicketyclick
Member since 2008 • 7136 Posts

Oh, the potential is amazing. Don't get me wrong. That potential is exactly the reason why Ninty, Sony, and Microsoft won't support it. This leaves only third party devs to support it, and most third party games are multiplat anyways. I just don't see this thing becoming the console killer that the article thinks it could be. That's not to say I'm against this tech, though. It's like VC on steroids that everyone has access to. I see OnLive type technology being the natural progression of consoles in the long run. Seeing this talked about now, makes me think it will be sooner than I expected.Mike1978Smith

Of course MS, Sony, and Ninty won't go for it. Or at least, MS and Sony at first. MS might have their games on there since their exclusives often go to PC anyways. It's possible that a number of devs might just release with OnLive (and possibly Steam, and other services like that) because:

1) there's no packaging, shipping, store, and distribution costs.

2) there's no possibility for lost sales from piracy - they've got better control of their IP when they don't release actual copies.

3) there is no possibility for lost sales from the used games market.

4) there is no possibility for lost sales from the game rental market.

5) there is no need to develop and port games for multiple different platform architectures, which is costly, especially considering licensing fees as well. Only one version is needed to play the game on any computer and on the TV.

If this gets a lot of customers, and barring an extravagant price I don't see why it wouldn't, then it will force the console makers to rethink their treatment of developers and their distribution practices. For PC devs, this is a godsend without question - no piracy and everyone meets the minimum requirements to play.

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kardine

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#42 kardine
Member since 2008 • 2863 Posts
[QUOTE="kardine"]People's main problem is anything with change is bad to them. Look how some people whine about certain franchises never wanting them to change or advance.AlexSays
There's a difference between not wanting change, and not wanting a gaming collection entirely dependent on a server. It's also unclear as to whether anyone actually "keeps" any games. You pay a monthly fee to access their servers, so what happens when you stop subscribing? Do you lose access to all of your games? If you have to pay every month to play games you've already purchased, since playing games requires use of their servers - which they charge for - then this really isn't the "change" anyone's been seeking.

Obviously they will have to iron out the problems. This service has not been fully implemented yet so we do not know. But I do know this changes everything. If they have your hardware vastly more powerful than any conventional way of playing and for a cheaper price then we have a whole different outlook on gaming. The advantages of this are not fully realised yet. Whatever the price is, if it cheaper or equal to conventional hardware then it wins.
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#43 deactivated-5d25ae64ef918
Member since 2008 • 8101 Posts
OnLive is more of a niche thing. It's too flawed for most people. Even when they polish it up.
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kardine

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#44 kardine
Member since 2008 • 2863 Posts

This will meld into PC much faster than any deal Nintendo, MS, and Sony makes with it.

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Nomad0404

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#45 Nomad0404
Member since 2004 • 1111 Posts

This will never get full support. Why? Because Sony, Nintendo, and Microsoft aren't just game developers, they are hardware developers. You'll never see Mario, Zelda, Metroid, Halo, or Metal Gear on that service, simply because they will still be exclusive to the hardware their developers sell. As long as the hardware developers keep pumping out big name exclusives, there will be demand for those consoles. I can see OnLive getting support from third party developers, but it won't destroy the console market, as the article seems to think it would. This will basically just be a better version of Gametap.Mike1978Smith

Pretty sure a senior exec at MS has already gone on record as saying this sort of thing will be the future of gaming.

I think you'll get an HD gaming standard like Blu Ray and the companies will make set-top boxes to use it. So I'll have a ninty one and you might have a Sony one. We might even get different additional features but we'll all download and play the same games.

Phil

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#46 presto7640
Member since 2004 • 817 Posts

This is a good idea, but I think the subscription will be a tough sell. Do I lose access to games that I paid for in full if I stop subscribing? What if they raise the price and I don't want to pay it anymore?

The controller is another hang up. The way we control games is obviously changing, so I hope they have a way of advancing with motion control or Z-Camera or whatever else may be coming. Otherwise this onLive may suddenly become irrelevant at the beginning of the next console cycle.

But putting those things aside for now, this is a big first step towards server-side home computing, which is something I'm really excited for. I couldn't care less about owning a cardboard box.

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#47 manicfoot
Member since 2006 • 2670 Posts

I'm a collector and I quite like the idea. I understand the need to buy something tangible, but its possible disk based games could go the way of the CD in the next decade. When downloadable music started you had people saying similar things. "I like having the CD and reading the lyrics in the sleeve while I listen to it" etc.

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Mike1978Smith

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#48 Mike1978Smith
Member since 2005 • 2012 Posts

[QUOTE="Mike1978Smith"]This will never get full support. Why? Because Sony, Nintendo, and Microsoft aren't just game developers, they are hardware developers. You'll never see Mario, Zelda, Metroid, Halo, or Metal Gear on that service, simply because they will still be exclusive to the hardware their developers sell. As long as the hardware developers keep pumping out big name exclusives, there will be demand for those consoles. I can see OnLive getting support from third party developers, but it won't destroy the console market, as the article seems to think it would. This will basically just be a better version of Gametap.Nomad0404

Pretty sure a senior exec at MS has already gone on record as saying this sort of thing will be the future of gaming.

I think you'll get an HD gaming standard like Blu Ray and the companies will make set-top boxes to use it. So I'll have a ninty one and you might have a Sony one. We might even get different additional features but we'll all download and play the same games.

Phil

The technology, yes. But don't expect Nintendo and the rest to just give up their hardware businesses and just start making games for OnLive. They'll just do things on their own terms.
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#49 07pops07
Member since 2008 • 552 Posts

[QUOTE="Mike1978Smith"]Oh, the potential is amazing. Don't get me wrong. That potential is exactly the reason why Ninty, Sony, and Microsoft won't support it. This leaves only third party devs to support it, and most third party games are multiplat anyways. I just don't see this thing becoming the console killer that the article thinks it could be. That's not to say I'm against this tech, though. It's like VC on steroids that everyone has access to. I see OnLive type technology being the natural progression of consoles in the long run. Seeing this talked about now, makes me think it will be sooner than I expected.clicketyclick

Of course MS, Sony, and Ninty won't go for it. Or at least, MS and Sony at first. MS might have their games on there since their exclusives often go to PC anyways. It's possible that a number of devs might just release with OnLive (and possibly Steam, and other services like that) because:

1) there's no packaging, shipping, store, and distribution costs.

2) there's no possibility for lost sales from piracy - they've got better control of their IP when they don't release actual copies.

3) there is no possibility for lost sales from the used games market.

4) there is no possibility for lost sales from the game rental market.

5) there is no need to develop and port games for multiple different platform architectures, which is costly, especially considering licensing fees as well. Only one version is needed to play the game on any computer and on the TV.

If this gets a lot of customers, and barring an extravagant price I don't see why it wouldn't, then it will force the console makers to rethink their treatment of developers and their distribution practices. For PC devs, this is a godsend without question - no piracy and everyone meets the minimum requirements to play.

excatly and onlive is upgrading there hardware every six months so that alows deveoplers to allways works with the highest end hardware which would open up a huge thing not just in graphics but in pysics and dmms in games. alex im not saying nitendo is working with onlive at all but in 2-4 years they may have to compet becuase yes they can ride on mario but not if no one owns the wii 5 and instead uses this

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#50 ekalbtwin
Member since 2007 • 1044 Posts
i know what you mean. this could definantly have its avantages though. maybe games will stop being 50 bucks when companies need so many materials. i can also see alot of independent gaming coming out of this. micahismyname
for some games the price will come down but for all the big name ones this will simply mean that the Devs will get even more cash out of a 50 to 60+ dollar games.