So we've seen games that use pre-defined motions to engage a pre-defined animation (e.g. Wii Tennis). We've also seen games that use precise detection from pointing at the screen (e.g. Resident Evil 4). However, one thing we haven't seen is the use of precise detection when the wiimote is pointing away from the screen. I'm wondering if this is because of lazy developers or because of the Wii tech.
I'm talking about games where if you are swinging a sword, the wiimote will detect its precise position when the end is pointing away from the TV. The only hope I've seen is the driving games where the end is facing the side, but tilting is still precise.
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