Capcom Making Wii Owners Pay For Their Mistakes

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Jaysonguy

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#1 Jaysonguy
Member since 2006 • 39454 Posts

Capcom is using the Wii as some sort of developer ATM.
They're able to take money out of Wii user's pockets to make up for the money they lost on previous games. They're balancing their budget.

Example number one: Okami

Okami was one of the biggest disasters last gen. It did so poorly that it helped close a studio.

Capcom's soloution.....

Throw together a game quickly with their least experienced developers. Since this would be the only installment of the game there was no need to go all out. The rush job led to inferior visuals and control but that was ok for Capcom, they got their money.

Example number 2: Resident Evil 0

Capcom needed a way to test the waters for more remakes.

Capcom's soulution.......

They take one of their most popular franchises and tack on Wiimote controls.

Example number 3: Resident Evil Remake

They now see that Wii owers will buy old content. Capcom decides to pounce on this idea.

Capcom's solution.....

With Resident Evil 0 selling they decide to pad their wallets with another remake. This time they'll add Wiimote controls to another game and sell it.

Example number 4: Monster Hunter 3

Expensive development costs and a very long development cycle was going to make sure that Monster Hunter was not going to be a profitable game for Capcom.

Capcom's solution.....

Move the game to the Wii. With the platform taking 5 times less money to develop for they would save money and the studio already has the graphical layers on hand which would cut down production time. The market saturation of consoles mean that there'd be a greater number of potential buyers.

It would be one thing if Capcom was offering new content but that ship sailed a long time ago. Instead Capcom is following a pattern of making Wii owners pay for their mistakes. If Capcom has a failed game you bet you'll see it on the Wii. If Capcom needs to cut down it's development costs you'll see a Wii game from it. If Capcom needs to simply quiz the Wii owners they do it in a way that gets them money.

It's a very troubling trend.

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xboxplayer1990

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#2 xboxplayer1990
Member since 2008 • 941 Posts
Don't support their titles on Wii. Problem solved.
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sonic_spark

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#3 sonic_spark
Member since 2003 • 6196 Posts

I agree that Capcom is milking the Wii.

But really, what developer isn't?

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Cesar_Barba

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#4 Cesar_Barba
Member since 2003 • 3665 Posts
Example number one: Okami

Okami was one of the biggest disasters last gen. It did so poorly that it helped close a studio.

Capcom's soloution.....

Throw together a game quickly with their least experienced developers. Since this would be the only installment of the game there was no need to go all out. The rush job led to inferior visuals and control but that was ok for Capcom, they got their moneyJaysonguy

Really? You're playing the graphics card argument? As for control, personal opinion I know, I my self recently had the chance to try it on PS2, and I still like the Wi controls far better, just saying.

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Mike1978Smith

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#5 Mike1978Smith
Member since 2005 • 2012 Posts
You said RE 0, but I assume you meant 4.

Personally, I think RE4 Wii was excellent. The "tacked on controls" actually improved on the game and I'm really looking forward to seeing another game done like this on the Wii. The control ****is an absolutely perfect fit for this system.

But I don't see where RE4 fits in to your "money they lost on previous games" theory.

And throwing Monster HUnter 3 into this post? Umm,.. we have such little info on it so far. Not even any game play vids yet or anything. Just a couple of screen shots. You can't really base an opinion on a couple of screen shots. Just look at Street Fighter 4. That game looks completely different in motion than it did from the initial screen shots they gave us.

EDIT: I tried to put a strike out through the first half of this post to disregard those comments, but couldn't find that option, so I just darkened it instead. I didn't wantto completely erase it, though, to keep thread continuity.

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Jaysonguy

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#6 Jaysonguy
Member since 2006 • 39454 Posts

No, I mean Resident Evil 0

Capcom's reasoning for Resident Evil 4 on the Wii was that they wanted to give Wii users something to play while they got other "new" efforts ready.

So we got RE4 and then RE:UC and Zack and Wiki.

From there it's been straight down for Capcom.

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Mike1978Smith

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#7 Mike1978Smith
Member since 2005 • 2012 Posts

No, I mean Resident Evil 0

Capcom's reasoning for Resident Evil 4 on the Wii was that they wanted to give Wii users something to play while they got other "new" efforts ready.

So we got RE4 and then RE:UC and Zack and Wiki.

From there it's been straight down for Capcom.

Jaysonguy

So Capcom is making RE0 AND REmake for the Wii now?

EDIT: Bah.. nvm. It was a Japan only release, that's why I didn't know about it. Yeah, I guess they are milking the "port last gen games to Wii" formula a bit much.

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Devil-Itachi

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#8 Devil-Itachi
Member since 2005 • 4387 Posts
From my understanding of Okami the developers came to Capcom with the idea. Resident Evil 0 and Resident Evil were obviously just trying to cash in but seeing as it didn't take much effort or money for Capcom to pull off. It's not really worth complaining about especially when you don't even see it on store shelves, where you live. Monster Hunter 3, isn't that a good thing?
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VegetaJr

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#9 VegetaJr
Member since 2006 • 1437 Posts
I really was shocked at just how bad the Wii port of Okami was, and this game got a 9? Oi, what the hell? The PS2 version seems to have made it's way to Greatest Hits, I'm going to pick that back up again one of these days, Gamestop seems to suddenly have plenty of copies, so no big rush. It wasn't just the fact that the graphics were worse, but the celestial brush wiimote functions were entirely inaccurate and frustrating.
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starmetroid

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#10 starmetroid
Member since 2007 • 5000 Posts
When I saw it was Jaysonguy I thought he would bring up Megaman 9 DlC.
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wiifan001

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#11 wiifan001
Member since 2007 • 18660 Posts

Capcom is just too lazy and doesn't even care about the Wii anymore.

They've given up on the Wii and decided it's just time to make some money off whatever system they work with best.

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Mau-Justice

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#12 Mau-Justice
Member since 2008 • 4907 Posts

Say what you want about Okami, the dodging is the only problem with it. It doesn't even matter what direction you dodge most of the time, just that you do. I'm just glad they remade it.

Capcom is one of the best Devs of all time, I blame Nintendo not them. They obviously don't care about the Wii anyway, they are just doing a bunch of remakes, they aren't even releasing Resident Evil 5 on Wii as of yet.

Maybe if Nintendo would fill their third parties in on their plans, or gave them any sort of help once in a while, they'd have more games. You should be mad at Nintendo for letting a dev like Capcom stray away. But god forbid you give Nintendo any sort of negative criticism. Let's just blame EVERY 3rd party developer one by one.

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Cesar_Barba

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#13 Cesar_Barba
Member since 2003 • 3665 Posts

Say what you want about Okami, the dodging is the only problem with it. It doesn't even matter what direction you dodge most of the time, just that you do. I'm just glad they remade it.

Capcom is one of the best Devs of all time, I blame Nintendo not them. They obviously don't care about the Wii anyway, they are just doing a bunch of remakes, they aren't even releasing Resident Evil 5 on Wii as of yet.

Maybe if Nintendo would fill their third parties in on their plans, or gave them any sort of help once in a while, they'd have more games. You should be mad at Nintendo for letting a dev like Capcom stray away. But god forbid you give Nintendo any sort of negative criticism. Let's just blame EVERY 3rd party developer one by one.

Mau-Justice
Oh, but he does, yes he does indeed.
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gmc2u_64

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#14 gmc2u_64
Member since 2005 • 2402 Posts

Say what you want about Okami, the dodging is the only problem with it. It doesn't even matter what direction you dodge most of the time, just that you do. I'm just glad they remade it.

Capcom is one of the best Devs of all time, I blame Nintendo not them. They obviously don't care about the Wii anyway, they are just doing a bunch of remakes, they aren't even releasing Resident Evil 5 on Wii as of yet.

Maybe if Nintendo would fill their third parties in on their plans, or gave them any sort of help once in a while, they'd have more games. You should be mad at Nintendo for letting a dev like Capcom stray away. But god forbid you give Nintendo any sort of negative criticism. Let's just blame EVERY 3rd party developer one by one.

Mau-Justice
I agree with you. I used to love Nintendo back in the N64 & GC days. But now, they're the biggest sell-outs in gaming. The fact that they don't care about 3rd parties is disturbing.
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BubbyJello

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#15 BubbyJello
Member since 2007 • 2750 Posts

Making? I believe Wii owners are willingly paying.

I bought RE4, and if RE0 and REmake come to the States, I will most likely buy them as well. I never played them before, and I want too. I'm very happy Capcom is doing this, stop making it seem like it's a bad thing, it makes you seem very selfish.

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mothergaia

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#16 mothergaia
Member since 2007 • 1412 Posts
What do you do TC? Stay up all night thinking of this? God dang man. . .lol
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haziqonfire

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#17 haziqonfire
Member since 2005 • 36392 Posts

I agree -- for Okami though they outsourced the project to Ready at Dawn studio's, not their internal team.

They basically had to start from scratch -- but even then they still managed to make it meh. The game works on Wii, just if you hold down the Z button to draw straight lines. I shouldn't have to do it though...

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Sepewrath

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#18 Sepewrath
Member since 2005 • 30712 Posts

3rd party devs have access to the same development tools that Nintendo used to make games like Twilight Princess, Galaxy and Retro used to make MP3. So therefore their half-assed efforts to this point is not Nintendo's doing, the blame goes squarely on them, yes one by one. Look at what High Voltage is doing with the Wii and Grasshopper and Suda did with No More Heroes, they put in effort that most other 3rd party devs do not. If you want to fault Nintendo all you can fault them for is allowing 3rd party devs to make such poor efforts on their console.

When it comes to Capcom, there is some truth to what Jaysonguy is saying, they are going nuts with the remakes in an effort to recoup losses. It is much cheaper and more profitable to port a popular game than it is to develop a brand new game that may not sell that well. However I would group Monster Hunter 3 with that list of games, because while they did bring it to the Wii becasue they feel it will be more profitable. Thats not a bad thing, its a new title from a franchise, that history shows to produce solid titles. Its like SE bringing KH3 to the Wii and complaining about it.

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Wezker619

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#19 Wezker619
Member since 2006 • 1427 Posts
yeah RE0 is out in japan right now for the wii. Check playasia. Anyway REUC was fun, I love that game so much. Capcom is awesome. Go beat megaman 9, then come talk to me.
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garrett_duffman

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#20 garrett_duffman
Member since 2004 • 10684 Posts
who cares? im getting games that i like WITH motion controls, whats the problem?
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haziqonfire

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#21 haziqonfire
Member since 2005 • 36392 Posts
who cares? im getting games that i like WITH motion controls, whats the problem?garrett_duffman

The problem is that Wii is a dumping ground for Ports/Remakes and thats not the reason I bought a Wii.

I bought a Wii for games like De Blob and Boom Blox.
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Ganados0

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#22 Ganados0
Member since 2008 • 1074 Posts

Okai on the wii didn't even sell well, I blame the price, Capcom got greedy there.

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wiifan001

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#23 wiifan001
Member since 2007 • 18660 Posts

Okai on the wii didn't even sell well, I blame the price, Capcom got greedy there.

Ganados0

It was $40, ten bucks cheaper than most Wii titles.

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Lto_thaG

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#24 Lto_thaG
Member since 2006 • 22611 Posts
[QUOTE="Ganados0"]

Okai on the wii didn't even sell well, I blame the price, Capcom got greedy there.

wiifan001

It was $40, ten bucks cheaper than most Wii titles.


60euros where I live..I don't know.I stopped caring about ports.I bought some ports.But the one thing that grinds my gears so hard is the fact that they are sold at these ridiculous prices.I'm done with buying these.
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garrett_duffman

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#25 garrett_duffman
Member since 2004 • 10684 Posts
i think all wii games are pretty overpriced, i miss the days when 100 bucks could actually buy you something
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canadianloonie

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#26 canadianloonie
Member since 2004 • 384 Posts

Example number one: Okami
Okami was one of the biggest disasters last gen. It did so poorly that it helped close a studio.

Capcom's soloution.....

Throw together a game quickly with their least experienced developers. Since this would be the only installment of the game there was no need to go all out. The rush job led to inferior visuals and control but that was ok for Capcom, they got their money.Jaysonguy

What you said about Okami is inaccurate. The port was done by Ready at Dawn Studios, not Capcom. Ready at Dawn Studios is the exact same developer that did God of War on the PSP and is a very well respected development studio in the industry. I wouldn't categorized them as "least experienced developers".

I'm actually really happy that they ported Okami to the Wii, otherwise I wouldn't been able to play through this masterpiece. Yes, there are some control issues, but I'm actually enjoying Okami a lot more and more drawn into the story than I was with Twilight Princess.

As for Capcom, they are actually my favourite third party developer right now. They are doing some really exciting stuff with the remakes of Bionic Commando, Mega Man, and Street Fighter. Yes, they are milking their established franchises, but you can blame Nintendo for the exact same thing...if not more so.

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zaku101

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#27 zaku101
Member since 2005 • 4641 Posts
Damn it, hes figured our plans out! Quickly release dead rising and make RE2 on it before it's too late! This plan was a success because most Wii owners don't own a PS2 since they only had either a Xbox or mainly a GC.
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SirSpudly

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#28 SirSpudly
Member since 2006 • 4045 Posts

Allow me to direct your attention here. Namely, this.

Gatchaman AND Casshan?

Oh that's worth admission right there!

Jaysonguy

Are we still willing to listen to such a bold statement now when TC has already shown his interest in such a similar "Capcom cash cow" coming to the Wii?

Please, restate your argument to include such incriminating evidence into your claim.

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Hells_Hammer

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#29 Hells_Hammer
Member since 2007 • 972 Posts

I don't see the reason to single out Capcom's treatment of the Wii. Capcom loves to port/re-release/re-make older titles.

Just off the top of my head you've got

Mega Man X, Mega Man Legends, Powerstone collection, breath of Fire 3, Street Fighter Alpha 3 on PSP

Marvel VS Capcom 2, Street Fighter 3rd Strike, the 3 or 4 'Gamecube exclusive' ports, and the endless amounts of Street Fighter, Mega Man, and classic arcade collections on PS2.

Aladdin, Breath of Fire, Super Ghouls and Ghosts, Mikey's Magical Quest, Street Fighter II on GBA.

Hell, there were original GameBoy ports of Street Fighter and Resident Evil.

This is nothing new or exclusive to the Wii.

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Dark_Link142

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#30 Dark_Link142
Member since 2004 • 6726 Posts

It's true the Wii is a dumping ground for ports and remakes. We don't get to see very many original games from third parties. Few of them sell well. The rest go the way of Zack and Wiki or Blast Works.

Since these companies believe that Wii owners don't want these games, they shove some port or remake in to make some money.

Okami is a great game but it's technically inferior to the PS2 version. The controls aren't very well done and the graphics (from a technical perspective) seem a bit worse, although that's debatable.

It really isn't our fault if they don't advertise their games properly.

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Cesar_Barba

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#32 Cesar_Barba
Member since 2003 • 3665 Posts

Allow me to direct your attention here. Namely, this.[QUOTE="Jaysonguy"]

Gatchaman AND Casshan?

Oh that's worth admission right there!

SirSpudly

Are we still willing to listen to such a bold statement now when TC has already shown his interest in such a similar "Capcom cash cow" coming to the Wii?

Please, restate your argument to include such incriminating evidence into your claim.

OUCH!!!

[quote="Jaysonguy"]Okami was one of the biggest disasters last gen. It did so poorly that it helped close a studio.Davey_B

This is conjecture and opinion on your part. I remember you going on and on about how bad the controls were because you couldn't execute them. Boohoo. The game was such a "disaster", it went on to garner good reviews such as these:

GamePro Review

IGN Okami Review

Metacritic Review

Gamespot Review

1Up Review

Based on those reviews, yeah, that game was a real "disaster".....shame on Capcom for making that game.....:roll:

I think Jasonguy was talking from the sales side of things. Okami should have sold much more than it did for being such a wonderful game, and I agree with that. I do however disagree that the port was bad, I could have bought a cheaper version for my PS2 but decided to show my support for 3rd party companies and bought the Wii version, and you know what? I am really happy I did, I recently tried it on the PS2, and I like the controllers on the Wii much more. I'm still hoping for a Zack & Wiki sequel of course.
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bob_newman

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#33 bob_newman
Member since 2006 • 8133 Posts

You forgot to write "In my opinion".

And while it's obvious that Capcom is capitalizing off of ports, you have to realize that most companies are also doing it. No need to single out one company, especially one who brought us MM9, Zack and Wiki and We Love Golf.

And way to beat a dead horse. You planning on complaining about Capcom for the rest of your life? We get it.

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Mau-Justice

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#34 Mau-Justice
Member since 2008 • 4907 Posts
Easy with the private investigating, if you want to discuss, negate his argument...not his credentials. What is this, a presidential election?
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alexh_99

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#35 alexh_99
Member since 2007 • 5378 Posts
I cannot believe that you did not mention Dead rising. That was one of the first things i thought you would say.
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wiifan001

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#36 wiifan001
Member since 2007 • 18660 Posts
I believe Jaysonguy backed out of this topic a long time ago ;) you all can stop teaming up on him now
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alexh_99

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#37 alexh_99
Member since 2007 • 5378 Posts

I believe Jaysonguy backed out of this topic a long time ago ;) you all can stop teaming up on him nowwiifan001

Maybe he just went to work?

He doesnt back down from anything

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AlexSays

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#38 AlexSays
Member since 2008 • 6612 Posts

I believe Jaysonguy backed out of this topic a long time ago ;) you all can stop teaming up on him nowwiifan001

Orrrrr.

He's taking care of the essentials. Like eating, sleeping, working, etc.

Your idea is great and all, but I'd go with mine.

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bob_newman

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#39 bob_newman
Member since 2006 • 8133 Posts

[QUOTE="wiifan001"]I believe Jaysonguy backed out of this topic a long time ago ;) you all can stop teaming up on him nowalexh_99

Maybe he just went to work?

He doesnt back down from anything

Oh, he's not at work. He's for sure crying in a corner.

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wiifan001

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#40 wiifan001
Member since 2007 • 18660 Posts
[QUOTE="alexh_99"]

[QUOTE="wiifan001"]I believe Jaysonguy backed out of this topic a long time ago ;) you all can stop teaming up on him nowbob_newman

Maybe he just went to work?

He doesnt back down from anything

Oh, he's not at work. He's for sure crying in a corner.

Exactly :P

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mitu123

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#41 mitu123
Member since 2006 • 155290 Posts

[quote="Jaysonguy"]Okami was one of the biggest disasters last gen. It did so poorly that it helped close a studio.Davey_B

This is conjecture and opinion on your part. I remember you going on and on about how bad the controls were because you couldn't execute them. Boohoo. The game was such a "disaster", it went on to garner good reviews such as these:

GamePro Review

IGN Okami Review

Metacritic Review

Gamespot Review

1Up Review

Based on those reviews, yeah, that game was a real "disaster".....shame on Capcom for making that game.....:roll:

As for the Resident Evil Remakes, yeah, it's an easy way for Capcom to make quick money with minimal effort, but I guess if you were running the company it would be a paragon of virtue. You would never want to make the company money on such unscrupulous efforts as remaking popular games that people are obviously willing to buy. I guess Capcom's goons go around and force the Japanese to buy their games. You know, they could never have their own free will and actually like the remakes and purchase them. Capcom "makes" Wii owners pay for their mistakes....:roll:

It's funny how you criticize Capcom yet never touch on other companies that do exactly the same thing such as Square-Enix. How many remakes of Final Fantasy do we need on the DS, Playstation, etc.? I don't hear you complaining about them. How about all sports games in general that are basically just roster updates. You pretty much had an orgrasm over MLB Power Pros, yet the same thing could be said of games like that. All they are are visual updates with a roster patch, and if you're lucky, perhaps a new feature or two thrown into the mix for their "new" game.

Example number 4: Monster Hunter 3

Expensive development costs and a very long development cycle was going to make sure that Monster Hunter was not going to be a profitable game for Capcom.

Capcom's solution.....

Move the game to the Wii. With the platform taking 5 times less money to develop for they would save money and the studio already has the graphical layers on hand which would cut down production time. The market saturation of consoles mean that there'd be a greater number of potential buyers.Jaysonguy

Hmm...let's see, make a game for the PS3 with a higher cost of development and smaller user base or move it to a cheaper platform with a larger user base and make more money. As a company that wants to make a profit, I wonder what I would do? That's the real world of business decisions, like them or not.

Also, if all of Capcom's "failed" games go on the Wii, why are they taking the time and resources to port Dead Rising to the Wii? That game wasn't a failure on the 360, yet they are porting it to the Wii. It will probably fail on the Wii due to the lack of horsepower and changing of the game to more of a shooter, but time will tell that.

I'm honestly surprised you didn't blather on about MM9 or Samba De Amigo's DLC again. Arguing about something as trivial as a $2 DLC character or additional songs that are OPTIONAL purchases...well, words just escape me on that one. It's irrelevant when they are available. They are optional purchases, and you don't have to buy them. Arguing that the game is somehow not complete because of it is assinine. Nothing prohibits me from enjoying either game w/o that content. I could care less about Protoman or the songs for SdA but others may enjoy them. You call it a money grab, I call it a company giving fans something extra they can purchase later to extend the enjoyment of their game. Wii owners moan and boohoo for DLC, and when companies finally start giving some, people like you come along and moan about them being greedy. I guess it's damned if you do, damned if you don't.....

In closing, don't feed the trolls people, Jaysonguy just gets off on people responding to his obvoiusly loaded "topics". Move along, nothing to see here but conjecture and opinion. Jayson, do me a favor and step out into the real world and learn how it works before posting innane "topics" like these....

Wow, just wow...
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chris3116

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#42 chris3116
Member since 2003 • 12174 Posts

I don't know what to say. I don't agree at all what Jaysonguy says but games like Okami even if it's port is still awesome. I want more original games however there's games that people didn't play it last gen and it could be a new chance for the game. I didn't play at Okami before the Wii version and it's very awesome.

The only ports I would get are Odin Sphere and Psychonauts. Besides that I don't care at all for the ports.

If you think Capcom is cheap in development, Square-Enix is the cheapest. How many remakes or ports from SE you'll see on DS in this coming year? SE should have taken these games and put them on the VC first.

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GameOverKayo

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#43 GameOverKayo
Member since 2007 • 471 Posts

That will make him stop talking. Calling Okami for the Wii a disaster just screams out something is wrong with him.

Do not feed the Jasonguys!

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SPD_WeBmAsTaH

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#44 SPD_WeBmAsTaH
Member since 2004 • 2668 Posts
MH3 would've shocked the world on the PS3, and Capcom was too cheap to do it but now it's on the Wii..... I guess we'll have to wait and see just how "good" it is.
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raahsnavj

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#45 raahsnavj
Member since 2005 • 4895 Posts
Easy with the private investigating, if you want to discuss, negate his argument...not his credentials. What is this, a presidential election?Mau-Justice
Jaysonguy for president! If you were elected president would you drill for real games in america or continue to buy games from competing nations that are just milking us?
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rgame1

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#46 rgame1
Member since 2008 • 2526 Posts
i wont buy any s*** from capcom.
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Mike1978Smith

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#47 Mike1978Smith
Member since 2005 • 2012 Posts

Capcom games for the Wii:

Ports:

  1. RE 4
  2. Okami
  3. RE 0 (Japan)
  4. REmake
  5. Dead Rising


New:

  1. Z & W
  2. RE:UC
  3. We Love Golf
  4. Spyborgs
  5. Monster Hunter 3
  6. Mega Man 9 (sure, it's multi-plat and done in 8-bit, but it's a big hit, so can't ignore it).
What am I missing? Tatsunoko vs Capcom? Is that a port or new game?
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Jaysonguy

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#48 Jaysonguy
Member since 2006 • 39454 Posts

Holy bananas!

I do more then this one topic. Though I must apologize, I planned on having more time to "tend" this thread todaywhich turned out to change in the afternoon.

Now onto talking

When it comes to Capcom, there is some truth to what Jaysonguy is saying, they are going nuts with the remakes in an effort to recoup losses. It is much cheaper and more profitable to port a popular game than it is to develop a brand new game that may not sell that well. However I would group Monster Hunter 3 with that list of games, because while they did bring it to the Wii becasue they feel it will be more profitable. Thats not a bad thing, its a new title from a franchise, that history shows to produce solid titles. Its like SE bringing KH3 to the Wii and complaining about it.

Sepewrath

I don't think you can put Monster Hunter in that category because the only reason it's on the Wii is to save their keisters.

It's not like they looked at the Wii and the market saturation and decided to make a game for the console. Instead they had a game on another platform and they worked on it until they decided that it wasn't worth it. Instead of just scrapping the idea and moving on they knew they could greatly cut the game down and release it on the Wii.

Allow me to direct your attention here. Namely, this.[QUOTE="Jaysonguy"]

Gatchaman AND Casshan?

Oh that's worth admission right there!

SirSpudly

Are we still willing to listen to such a bold statement now when TC has already shown his interest in such a similar "Capcom cash cow" coming to the Wii?

Please, restate your argument to include such incriminating evidence into your claim.

Spuds, I do not get where you're going here.

That's a new game that's only in arcades. It's coming to the Wii (at least) and hopefully comes stateside (though I guess all countries have states on the sides so let's call it Americaside)

And way to beat a dead horse. You planning on complaining about Capcom for the rest of your life? We get it.

bob_newman

Oh no, this horse wasn't dead.

I thought it was dead until Capcom unveiled the great Resident Evil remake idea. Then the horse sprung to life.

I wanted the horse to rest in peace, Capcom hooked some jumper cables to a car battery and went to town

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firefox59

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#50 firefox59
Member since 2005 • 4530 Posts
We already knew this. The Wii prints money for everyone.