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I cannot possibly believe that WW is more of a resource hog and thus more of a powerhouse showcase for the GC than RE4 is. It may be cel-shaded but it, like, doesn't even have shading. Not all games are as demanding, even though they may all use graphics engines.clicketyclick
Yes, it does have shading. Take a look:
Note the darker color of green in Link's hat, the shadow Link casts on the wood, and the darker blue underneath the dock, to name a few. How did those get there? The answer is simple: the game combined the base color of the texture at a point with the extent to which the light from the light source reaches the point to create a shaded color. This is exactly what any game does. The difference with cel-shading, however, is that it has only two (or sometimes more) allowed levels of lighting: "dark" or "light", and the value of the lighting calculated at each point is snapped to one of these levels rather than allowed to smoothly blend. This is no more or less resource-intensive than realistic shading; it is simply a filter applied to the output to change the way in which the calculated results are used. It's done for styIe, not for efficiency. Compare Link against, say, that tree in the distance - Link's appearance is kept deliberately simple for effect.
This isn't to say that WW is more resource-intensive than RE4, mind you. I don't know whether or not it is. What I am saying, however, is that the cel-shaded styIe is not necessarily lighter in the realm of required graphics processing than the alternative, contrary to popular belief. A large number of polygons in each model is far and away the biggest contributor to resource-intensive graphics, with complex lighting (bloom, self-shadowing, refraction, etc.) another large contributor, and there's nothing stopping cel-shaded video games from making use of these.
well, it wasn't a very good game, so why should people buy it? sure it wasn't the worst, but it was very... meh.
UC was a fun "distraction". It was awesome. DC felt tired and mostly phoned in.
well, it wasn't a very good game, so why should people buy it? sure it wasn't the worst, but it was very... meh.
UC was a fun "distraction". It was awesome. DC felt tired and mostly phoned in.fluffy_kins
Yeah it was a Mature title. a very 'MEH'-ture title. :lol:
Dead Space Extractions graphics had nothing to do with it being on rails, Visceral could have made a RE4 type game with visuals of that quality. how a game looks is not determined by how it is played. I can list a few Gamecube games that look better then DSE and REDSC.
[QUOTE="Kenny789"]Umbrella Chronicles - Cool, Resident Evil in rail shooter form. Interesting. House of the Dead Overkill - Sweet! House of the Dead goodness on Wii! Dead Space Extraction - Nice but wish it was a proper Dead Space game.... Darkside Chronicles - Want a proper Resident Evil please.....Madmangamer364
It's called over-saturation. Maybe some of these third party publishers should look into that term... :P
Exactly :P Umbrella Chronicles, Overkill and Extraction all contributed to the rail shooter genre. We don't need any more than those three.Sorry, but I enjoy seeing my games. If I wanna play Doom 3: Monsters Jumping Out of Closets in the Dark then I would play that. WW was cool-looking, like a comic book, but the colours and textures were entirely flat. It's just not doing as much work as a game with all kinds of lighting effects, shine effects, human models, monsters, gunfire, dismemberment of body parts contextual to where you shot them, explosions, etc. etc. etc. DSE wouldn't look nearly as good if it were free cam. Common sensically (notaword) it would be more taxing of resources because things wouldn't be pre-rendered and the camera wouldn't be controlled. It would probably look only a bit better than RE4. Now you may think that's ok but RE4 was awfully jaggy on my widescreen. You know that part when you're at the farm in the first third of the game and the dog you saved earlier comes back in is running around on the farm? All I saw was a big fuzzy blob on the screen and unloaded 4 rounds of ammo into him before realising that the fuzzy blob on my screen was not an enemy monster.clicketyclickIt doesn't need to "look as good" unlike you I enjoy playing my games. if I want to just see something I can watch a bluray. Also I think since WW wasn't on rails and things had to be dynamic to the situation it wasn't all set in stone like in Extraction, you are grossly under estimating it and over estimating Extraction. The dismemberent thing even in the original was sort of set up like if you get the shot in this area, that limb comes off. Its not like its dynamic where you can clip it off piece by peice. The Wii is capable of the canned animation dismemberment, how do I know? Because there was limb removal just like that in the Star Wars game on the PS2. And just because RE4 looked jaggy and muddy what does that have to do with a Dead Space game? Hey if visuals mean the world to you, thats your thing. But those of us who would rather play our games instead of watching them; we would much prefer a full experience if the cost was a few polygons and texture layers. I have no issue with visuals on the Wii, if they give me Metroid Prime with the same great gameplay that made me a fan of series I would be a happy gamer. Because sticking it on rails or not it will not look like the first game so why bother with it?
I thought it was a pretty good game. Nothing special, but it was fun. I certainly would love to see a new RE4 style game though.
I just got this second-hand and am aleady enjoying it much more than Umbrella Chronicles (which I also enjoyed). Was not sure about that shaky cam, but it's not that bad and actually works rather well imo. But I am glad I didn't pay full price as it would have not been worth it for me.
I bought it and I really like it. Picked up this and Deadspace.
I'd love for them to make more rail shooters for the Wii, it would be better with an all original story though. I don't want to see any bad ports on the Wii and I sure as hell don't want them wasting time making a game like RE4 or RE5 from the ground up for the Wii when they should be doing that for the PC/360/PS3 so it can be the best it can be graphic/AI/online/enemy number/etc wise.
I bought it and I really like it. Picked up this and Deadspace.Legolas_KatarnThank you for being you, and for not being one of the "it's on-rails so it's obviously crap and I refuse to buy it cuz i wanna see these fail!" chorus. You're a true gamer.
[QUOTE="Legolas_Katarn"]I bought it and I really like it. Picked up this and Deadspace.clicketyclickThank you for being you, and for not being one of the "it's on-rails so it's obviously crap and I refuse to buy it cuz i wanna see these fail!" chorus. You're a true gamer. Fire Emblem, possible future Paper Mario games, and rail shooters was pretty much why I got a Wii.
Capcom sold the first RE:UC to unsuspecting RE fans on the Wii. Now that these people know RE on the Wii is on rails, they won't be fooled again.psychobrewThe problem with that theory is that the people who bought RE:UC enjoyed it. It has an 8.1 overall user rating here on GS and an 8.3 user rating on IGN. Both higher than critical score averages.
[QUOTE="psychobrew"]Capcom sold the first RE:UC to unsuspecting RE fans on the Wii. Now that these people know RE on the Wii is on rails, they won't be fooled again.clicketyclickThe problem with that theory is that the people who bought RE:UC enjoyed it. It has an 8.1 overall user rating here on GS and an 8.3 user rating on IGN. Both higher than critical score averages. I think RE:UC was a unique experience when it came out, though now people don't care as much about its sequel. Though I don't know. I also blame the month it came out, poor timing consider other software that came out in November.
RE: DC is basically just another rail shooter eventho it is a good one...those that have played RE:UC aren't going to be interested unless they're big RE fans. As most have said Capcom have only themselves to blame ..Wii owners begged for a 3rd person shooter ..& what did we get?..another rail shooters, I don't mind it but I can understnad where others are coming from...heck a remake of RE2 in *RE4 style* would have been better even if its not RE5...
Spyborgs is not a very good game that's why it fails...STOP putting stupid AI partners in single player mode. Have better storyline or tell the story better. End of the day its just a beat-em up game in 3d? ..did they forget that Final Fight in 3D failed?
There is no such thing as market over-saturation of a particular genre. I'd like the people who claim that such a phenomenon exists to cite one past example of "over-saturation" of the market with a particular genre leading to the genre not selling anymore.clicketyclick
Since I'm the one who brought the term up in this thread, I suppose you're talking to me. :P Anyways, I think over-saturation happens quite often when a particular genre is frequently featured on a console, especially within the last couple of gens. I would say the high volume of WWII-based FPS last gen and Wii mini-game compilations are two solid examples; perhaps we didn't see sales on the level of this game or DSE with them (or at the very least, they weren't mentioned), but I think whenever multiple publishers/developers key in on one particular genre, you're going to see people start turning away.
If it's not "over-saturation," I want you to explain to me why this is a topic right now. Weren't rail-shooters supposed to be the one constant seller on the Wii for third parties, explaining why we've seen them take this route with some of their established franchises? When DSE flopped, many suspected that it was because of Darkside Chronicle's upcoming release and the Resident Evil name that it carried. Now that we know the RE name had little impact on this game's commercial success (or seemingly lack thereof), why is it that rail-shooters aren't becoming the safe bet that they were supposed to be on the Wii? If you ask me, it's because the Wii owners have had their fill already, or maybe they're just simply sending a message to publishers that they can't get away with such a tactic.
That said, I'd be more than happy if you could provide a point from a potentially more logical perspective, if there is one. :P
[QUOTE="Legolas_Katarn"]I bought it and I really like it. Picked up this and Deadspace.clicketyclickThank you for being you, and for not being one of the "it's on-rails so it's obviously crap and I refuse to buy it cuz i wanna see these fail!" chorus. You're a true gamer.
Can people just not like rail shooters? or seeing a series they love go one rails? And to comment on your earlier statement my point simply can be summed up in one sentence. It doesn't have to be on rails to look the way they did, or as good as many other Wii titles that don't just dial it in. Thats it, simple as that.
Umbrella Chronicles came out one day after Super Mario Galaxy; I don't think one could possibly get worse timing than thatGabuEX
What about the same day as Galaxy? :P But yeah timing had nothing to do with the failure. Its business 101, people don't want your product it doesn't sale.
[QUOTE="Haziqonfire"]I also blame the month it came out, poor timing consider other software that came out in November.GabuEx
Umbrella Chronicles came out one day after Super Mario Galaxy; I don't think one could possibly get worse timing than that.
Did it really? Wow. lol.I wouldnt expect this game to sell good considering its a nother on the rail shooter
but Okami and Zack and wiki should have done good
thats all i have to say
There is no such thing as market over-saturation of a particular genre. I'd like the people who claim that such a phenomenon exists to cite one past example of "over-saturation" of the market with a particular genre leading to the genre not selling anymore.clicketyclick-2d /"the Mascot " Platformers in th 80's -early 90 remember bubsy, robocod, zool , aero the acrobat, ect.. the genre out side of ninty and segas games basically died because of over staturation only to be revied on home consoles this gen via your wiiware/vc psn xbl services -2d fighting games in the 90's outside of the SF & MK series there where alot of copycats
UC came out and sold 1 million along side Super Mario Galaxy, Halo 3, BioShock, Modern Warfare, Assassin's Creed
This sold coz, well i bet the number of torrent downloads of this is near 500k already
[QUOTE="GabuEx"][QUOTE="Haziqonfire"]I also blame the month it came out, poor timing consider other software that came out in November.Haziqonfire
Umbrella Chronicles came out one day after Super Mario Galaxy; I don't think one could possibly get worse timing than that.
Did it really? Wow. lol.How? UC sold much much better and went up against the same kinda of competition if not better
Mass Effect, Modern Warfare, Assassin's Creed, Halo 3, Super Mario Galaxy, Bioshock all near its release (plus Uncharted, Socom, Ratchet & Clank)
Why did UC (which is a solid on rails shooter) sell so well but DSC (which is still good) sell so poorly?
Its selling so bad you'd think its Fire Emblem! (lol sorry, fire emblem at least sold 100k plus!)
Did it really? Wow. lol.[QUOTE="Haziqonfire"][QUOTE="GabuEx"]
Umbrella Chronicles came out one day after Super Mario Galaxy; I don't think one could possibly get worse timing than that.
darth-pyschosis
How? UC sold much much better and went up against the same kinda of competition if not better
Mass Effect, Modern Warfare, Assassin's Creed, Halo 3, Super Mario Galaxy, Bioshock all near its release (plus Uncharted, Socom, Ratchet & Clank)
Why did UC (which is a solid on rails shooter) sell so well but DSC (which is still good) sell so poorly?
Its selling so bad you'd think its Fire Emblem! (lol sorry, fire emblem at least sold 100k plus!)
simple UC was a solid arcade shooter while SC (like DSE) was an interactive movie the majority do not like interactive movies in any form and that includes shenmue, as wellIt's flopping? Thank god. A lot of the problems with this game match the problems I had with Extraction. Both of them deserve to go down in flames.
Did it really? Wow. lol.[QUOTE="Haziqonfire"][QUOTE="GabuEx"]
Umbrella Chronicles came out one day after Super Mario Galaxy; I don't think one could possibly get worse timing than that.
darth-pyschosis
How? UC sold much much better and went up against the same kinda of competition if not better
Mass Effect, Modern Warfare, Assassin's Creed, Halo 3, Super Mario Galaxy, Bioshock all near its release (plus Uncharted, Socom, Ratchet & Clank)
Why did UC (which is a solid on rails shooter) sell so well but DSC (which is still good) sell so poorly?
Its selling so bad you'd think its Fire Emblem! (lol sorry, fire emblem at least sold 100k plus!)
sorry to break it to you, but DSC is selling faster than fire emblem from nintendo did on the wii. The ww figures are well over 200,000 units already, something fire emblem didnt really get back then till much later. DSC is selling slower than UC, specially in France. But just barely less than UC in worldwide ,specially NA figures. I dont wanna imagine the french sales of fire emblem after a month but i honestly doubt more than 2k . When people thinks selling less or little, they forget to see the context. If capcom considers DSC isnt doing as hot, its because they expected much more. Selling well above Silent Hill, Cursed mountain, or even The Conduit(none of those on railed shooters). Is not a flop, is underperforming, and even at it barely so. To summarize, people need to check better the sources:whos moaning? capcom? No, a capcom division:capcom FRANCE. Second, seth killian (CAPCOM NA) stated even CTYD did alright, and that game took a year to reach DSC current sales.So in all honesty, get a grip on the media. Every single person who speaks about poor x game sales or not will get media attention, even if its not a CEO or a representative of a big market, just because it fuels to the wii drama. So if people is happy because at nearly 300k DSC is "flopping" because is a shooter, what it says about third person action games like Silent Hill?(A game that is outselling in a timeframe basis the 360 Silent Hill)-a game that sold much less?. We wont get more action horror games? we wont get more First person shooters since The Conduit sold half DSC did after 2 months? It wont get more co op brawlers since it sold 10 times more than Spyborgs? Excitebots sold 20 times less than DSE, what, racing games saturation? .Stop and think about the sources and numbers first people. to keep it brief: DSC got already half No more heroes lifetime sales in just 2 months. It means No more heroes 2 wont come right, since it makes no sense.[QUOTE="darth-pyschosis"][QUOTE="Haziqonfire"] Did it really? Wow. lol.intro94
How? UC sold much much better and went up against the same kinda of competition if not better
Mass Effect, Modern Warfare, Assassin's Creed, Halo 3, Super Mario Galaxy, Bioshock all near its release (plus Uncharted, Socom, Ratchet & Clank)
Why did UC (which is a solid on rails shooter) sell so well but DSC (which is still good) sell so poorly?
Its selling so bad you'd think its Fire Emblem! (lol sorry, fire emblem at least sold 100k plus!)
sorry to break it to you, but DSC is selling faster than fire emblem from nintendo did on the wii. The ww figures are well over 200,000 units already, something fire emblem didnt really get back then till much later. DSC is selling slower than UC, specially in France. But just barely less than UC in worldwide ,specially NA figures. I dont wanna imagine the french sales of fire emblem after a month but i honestly doubt more than 2k . When people thinks selling less or little, they forget to see the context. If capcom considers DSC isnt doing as hot, its because they expected much more. Selling well above Silent Hill, Cursed mountain, or even The Conduit(none of those on railed shooters). Is not a flop, is underperforming, and even at it barely so. To summarize, people need to check better the sources:whos moaning? capcom? No, a capcom division:capcom FRANCE. Second, seth killian (CAPCOM NA) stated even CTYD did alright, and that game took a year to reach DSC current sales.So in all honesty, get a grip on the media. Every single person who speaks about poor x game sales or not will get media attention, even if its not a CEO or a representative of a big market, just because it fuels to the wii drama. So if people is happy because at nearly 300k DSC is "flopping" because is a shooter, what it says about third person action games like Silent Hill?(A game that is outselling in a timeframe basis the 360 Silent Hill)-a game that sold much less?. We wont get more action horror games? we wont get more First person shooters since The Conduit sold half DSC did after 2 months? It wont get more co op brawlers since it sold 10 times more than Spyborgs? Excitebots sold 20 times less than DSE, what, racing games saturation? .Stop and think about the sources and numbers first people. to keep it brief: DSC got already half No more heroes lifetime sales in just 2 months. It means No more heroes 2 wont come right, since it makes no sense.i was under the impression that DSC had sold less than 100k WW, i was wrong
thanks for the info
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