Do you like Red Steel... ?

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toadster101

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#1 toadster101
Member since 2006 • 12622 Posts
I don't know why a lot of people hate it. Its starts out hard to control, but once you figure everything out, its a blast.
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TheJuggla17

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#2 TheJuggla17
Member since 2003 • 16307 Posts

I bought it not to long ago when Bestbuy had it on sale for thirty bucks. Good game.

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reycli123

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#3 reycli123
Member since 2005 • 512 Posts
I think the main complain is the turning, very slow. Even with that, I still enjoy it. I love Red Steel!
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cam2009

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#4 cam2009
Member since 2005 • 1397 Posts
It's got a lot of little problems, but it gets fun once you get into it. It's worth it for the rabbit-fun-house level.
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m_machine024

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#5 m_machine024
Member since 2006 • 15874 Posts

I love it. MANY flaws but I still love it.

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Optusnet

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#6 Optusnet
Member since 2003 • 11065 Posts
As long as you don't get nitpicky about the game like those bloody fussy Zelda-fanatic gits, then you should enjoy it, like I did. A solid 7.5-8.0 game. Great first-gen effort.
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m_machine024

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#7 m_machine024
Member since 2006 • 15874 Posts
It's got a lot of little problems, but it gets fun once you get into it. It's worth it for the rabbit-fun-house level.cam2009
That's a classic level, lol.
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cobrax80

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#8 cobrax80
Member since 2003 • 4658 Posts

I don't know why a lot of people hate it. Its starts out hard to control, but once you figure everything out, its a blast.toadster101

Everybody knows Red Steel has problems but it still manages to be a pretty fun game, i think it's underrated but not by too much. It was a rushed launch title afterall. I remember they were talking about how hard they were working to get it ready for launch and make it look and play as well as possible.

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Hungry_Homer111

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#9 Hungry_Homer111
Member since 2005 • 22479 Posts
Its AI is not that good. Its controls are glitchy, but once you get used to it, it's not that bad. I haven't actually finished the game (as you can see in my sig), but I am pretty far into it. So far I have had a real fun time playing it. Its level design is pretty good too (although a friend of mine tells me that I haven't played the best level of the game). It is definitely underrated. It does have a lot of flaws like I said, with the AI and glitches, but it doesn't affect the gamplay as much as other games which have similar problems.
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meimnobody

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#10 meimnobody
Member since 2003 • 5565 Posts
The AI is no worse then most console games. In fact it's often a tad bit better. 360 and PS3 game AI is often worse then the AI in red steel if you actually examine what the enemies are doing. Also as for turning the thing is you aren't meant to turn fast to engage enemies. You get punished for rushing into things so enemies get to shoot you for a bit before you can turn. Hate to tell but in a combat situation you look around the room and shoot from the doorway or cover before enterting. That way enemies don't get to shot you from the side or from the back. In real life if you forget to do that it's instant death with the enemy getting to take a whiz on your corpse. I expect a Red steel sequel to be loads better. Have to admit for an untried development team who never handled a fps before with swordfighting they did a decent job. It's also the first game where these game mechanics were. Gotta give some slack there.
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decepticondevil

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#11 decepticondevil
Member since 2003 • 3607 Posts
See, this is my thing. I don't have hours upon hours a day to play games. I'd love to, but I have a couple jobs, a band, a life (not like "ooohh I have a life! I'm too good for games"... just saying), so I really don't want to spend a few hours "getting used to" glitchy, poor controls. If I pick up a game and play it for an hour or two and it's not doing anything for me, then I'll move on to the next game. I think it's a developer's job to make a game that grips your from the start... of course there's nothing wrong with a bit of a learning curve, but when the learning curve is just that the controls were not thought-out well and the game was rushed, then that's just a waste of my time.
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NRGCDS

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#12 NRGCDS
Member since 2005 • 1470 Posts
Its the best FPS on the wii til Metroid Prime 3 comes. but there will be a Red Steel 2 for Online.
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Avatar_Taxidous

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#13 Avatar_Taxidous
Member since 2006 • 4407 Posts
Loved it
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LeperMessiahXX9

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#14 LeperMessiahXX9
Member since 2004 • 156 Posts

Hated it. Was really excited to play it and it felt cheap. Like a bargain bin PC game.

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meimnobody

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#15 meimnobody
Member since 2003 • 5565 Posts
See, this is my thing. I don't have hours upon hours a day to play games. I'd love to, but I have a couple jobs, a band, a life (not like "ooohh I have a life! I'm too good for games"... just saying), so I really don't want to spend a few hours "getting used to" glitchy, poor controls. If I pick up a game and play it for an hour or two and it's not doing anything for me, then I'll move on to the next game. I think it's a developer's job to make a game that grips your from the start... of course there's nothing wrong with a bit of a learning curve, but when the learning curve is just that the controls were not thought-out well and the game was rushed, then that's just a waste of my time.decepticondevil
99.999 of games are not for you then. It should take a few hours to get used to a new control scheme. It should take a few hours to get down to the nitty and gritty of how the game mechanics work.
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LeperMessiahXX9

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#16 LeperMessiahXX9
Member since 2004 • 156 Posts
See, this is my thing. I don't have hours upon hours a day to play games. I'd love to, but I have a couple jobs, a band, a life (not like "ooohh I have a life! I'm too good for games"... just saying), so I really don't want to spend a few hours "getting used to" glitchy, poor controls. If I pick up a game and play it for an hour or two and it's not doing anything for me, then I'll move on to the next game. I think it's a developer's job to make a game that grips your from the start... of course there's nothing wrong with a bit of a learning curve, but when the learning curve is just that the controls were not thought-out well and the game was rushed, then that's just a waste of my time.decepticondevil
No matter who attacks what you said here...I agree with you. People need to tell people they are wrong, or that they aren't gamers, based on a persons opinions.
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kefkaconchetuma

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#17 kefkaconchetuma
Member since 2006 • 674 Posts
As long as you don't get nitpicky about the game like those bloody fussy Zelda-fanatic gits, then you should enjoy it, like I did. A solid 7.5-8.0 game. Great first-gen effort.Optusnet
lol you mean the shirley temple brand.
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thisisjosh

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#18 thisisjosh
Member since 2005 • 2845 Posts

I love it. MANY flaws but I still love it.

m_machine024
exactly. i would have liked to have been able to change the difficulty level, once you've beaten it, there is no need to go back and play it, at least not until it comes out on the Wii2's VC.
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PikaPichu

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#19 PikaPichu
Member since 2003 • 17813 Posts
Hard to like it for $50. Decent game at $30 though. The only way it'd be a good game imo is if it sold for $10-$20. Compared to FPS games on other platforms it seems like a pretty bad attempt.
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PikaPichu

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#20 PikaPichu
Member since 2003 • 17813 Posts
[QUOTE="decepticondevil"]See, this is my thing. I don't have hours upon hours a day to play games. I'd love to, but I have a couple jobs, a band, a life (not like "ooohh I have a life! I'm too good for games"... just saying), so I really don't want to spend a few hours "getting used to" glitchy, poor controls. If I pick up a game and play it for an hour or two and it's not doing anything for me, then I'll move on to the next game. I think it's a developer's job to make a game that grips your from the start... of course there's nothing wrong with a bit of a learning curve, but when the learning curve is just that the controls were not thought-out well and the game was rushed, then that's just a waste of my time.meimnobody
99.999 of games are not for you then. It should take a few hours to get used to a new control scheme. It should take a few hours to get down to the nitty and gritty of how the game mechanics work.

Which is exactly why people like us rely on reviews and AA-AAA scores.

I agree with what ddevil said. I have other things to do than to trudge through bad games.
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SephirothSyZtem

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#21 SephirothSyZtem
Member since 2004 • 2027 Posts

HAHAHA!!!.......no.

If you like red steel then you have very low Ambitions about the wii.

Graphics where awful in so many spots.

Sword play was so dull.

Generic voice acting in every front of the whole game.

EXTREAM!!!!!! LEFT!!!!!!!!!!!!!

k-bye.

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andrewkozis

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#22 andrewkozis
Member since 2005 • 3336 Posts
i personally think its terrible
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WiiNut6493

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#23 WiiNut6493
Member since 2007 • 538 Posts
I got this game when i got my nintendo wii bundle in the mail. i played it and wondered why people thought it sucked. the uzi in the game rocks!
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tar82

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#24 tar82
Member since 2006 • 612 Posts
I don't like the game. There's way too many glitches in it. I do like the samurai sword fighting idea of the game a little bit though.
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CLeRKSfan4life

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#25 CLeRKSfan4life
Member since 2004 • 2606 Posts

I think it's awesome. It hasn't got perfect controls but they're good enough to give you a sense of satisfaction when you cap some guy in the back of the head.

I think the graphics are really underrated too. If some of the people that said the graphics  are s*** actually took the time to look at some of the environments and effects, they'd see how great this game looks.

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DTbikerider9

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#26 DTbikerider9
Member since 2006 • 1771 Posts
its a fun and pretty good game look at my review: http://www.gamespot.com/wii/action/redsteel/player_review.html?id=425428
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euro96

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#27 euro96
Member since 2005 • 499 Posts
I love Red Steel defintitly one of the best games out on the Wii i think too many people have made up their mind based on bad reviews but if you give the game abit of time and learn the controls it is very good.
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pinebark

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#28 pinebark
Member since 2003 • 1501 Posts
Peoples' standards are way too low if they think Red Steel deserves anything more than a 7. The game is riddled with insane bugs, like people floating flagrantly in the air. The autoaim is incredibly generous, to the point that I barely felt like I was hitting enemies, the swordfighting was boring and repetitive, and the voice acting was, without a doubt, the worst I've ever heard.

By the time I got to the end of the game it was a chore to continue -- the scattered save points didn't help either. I'd give it around a 6 out of 10, and I think that's being generous. I just don't see how everyone can like this game -- maybe it's because it's the only half-decent FPS on the Wii right now.
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Demonic_Jin

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#29 Demonic_Jin
Member since 2005 • 10650 Posts
Its good but its not the most immersive game ever.
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merch

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#30 merch
Member since 2005 • 4235 Posts
im returning it and im only gonn aget 15$ for it and there still selling it for 50$ that tells u its bad.
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meimnobody

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#31 meimnobody
Member since 2003 • 5565 Posts
Funny how a Madden would only get two bucks when it sells for 30 bucks used. Hate to tell you that trade in value doesn't equal the quality of the game. It's determined by how many copies they have of the used one. Lots of used very little trade in value. 15 is what most games would get if they don't have many used copies. Sell online and you would get a better deal.
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cam2009

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#33 cam2009
Member since 2005 • 1397 Posts
Peoples' standards are way too low if they think Red Steel deserves anything more than a 7. The game is riddled with insane bugs, like people floating flagrantly in the air. The autoaim is incredibly generous, to the point that I barely felt like I was hitting enemies, the swordfighting was boring and repetitive, and the voice acting was, without a doubt, the worst I've ever heard.

By the time I got to the end of the game it was a chore to continue -- the scattered save points didn't help either. I'd give it around a 6 out of 10, and I think that's being generous. I just don't see how everyone can like this game -- maybe it's because it's the only half-decent FPS on the Wii right now.
ZephyrSB
I would give it a 6, 6.5 too, but it was still fun. The bugs brought it down a lot, and you can't give it a very high score with something like that, I agree. But if you look past those, it can be a good game, sometimes a great game. I don't think it's underrated, but it's pretty easy to get past those things that brought it down and have fun.
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pinebark

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#34 pinebark
Member since 2003 • 1501 Posts
[QUOTE="ZephyrSB"]Peoples' standards are way too low if they think Red Steel deserves anything more than a 7. The game is riddled with insane bugs, like people floating flagrantly in the air. The autoaim is incredibly generous, to the point that I barely felt like I was hitting enemies, the swordfighting was boring and repetitive, and the voice acting was, without a doubt, the worst I've ever heard.

By the time I got to the end of the game it was a chore to continue -- the scattered save points didn't help either. I'd give it around a 6 out of 10, and I think that's being generous. I just don't see how everyone can like this game -- maybe it's because it's the only half-decent FPS on the Wii right now.
cam2009
I would give it a 6, 6.5 too, but it was still fun. The bugs brought it down a lot, and you can't give it a very high score with something like that, I agree. But if you look past those, it can be a good game, sometimes a great game. I don't think it's overrated, but it's pretty easy to get past those things that brought it down and have fun.



It admit that it has its moments, but even looking past the bugs, there isn't that fantastic a game underneath.
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FireEmblem24

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#35 FireEmblem24
Member since 2007 • 1097 Posts
I love hopping around a corner and headshoting someone, then running to cover. Its a blast. 
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Exxelerator

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#36 Exxelerator
Member since 2005 • 826 Posts
Im gonna get it for like 30 bucks in a couple of days, im sure i will like it plus i need some multiplayer games.
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AdioSkater0085

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#37 AdioSkater0085
Member since 2005 • 29 Posts
I had to get used to it at first, but once I did it was very enjoyable. Call of Duty 3 was a better wii shooter, in my opinion, yet I still have both.
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grafkhun

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#38 grafkhun
Member since 2006 • 12827 Posts
it's okay, not the best but it will become a cult classic where when people look back they will remember this game... soo cheesy that it's funny, unforgettable glitches and some just downright other moronic aspects... i like it though but only for multiplayer. the campaign is okay and i have no problems with the controls, turning and aiming is fine, ducking is covered well, grenades are okay once u get the hang of it, melee attack is horrible though, and reload and switching is great... yeah the shooting parts are good but the sword parts are a bit underwhelming... good for a first try but i hope if they make red steel 2 then it will be much approved on.
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born2runak

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#39 born2runak
Member since 2004 • 414 Posts
I'm having a lot of fun with it. I just can't get past the aword fight with the asian guy outside the helicopter, the one that the first time you meet defeats you, but you face him on a ship outside a helicopter. thats what I cant get past. Can anyone help??
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waitaseck

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#40 waitaseck
Member since 2006 • 2309 Posts
It is far underrated and it doesn't deserve a 5.5. I would not spend $50 on it. At $30, it is a unique game that should be owned by more people.
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HappyInvader101

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#41 HappyInvader101
Member since 2005 • 3791 Posts
It is one of the worst games i have ever played.

If anyone is curious why i hate it, i have the review link in meh sig
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quetzalcoatl45

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#42 quetzalcoatl45
Member since 2005 • 1850 Posts
I bought it New on Lauch day for $60, and i Love it.
it has flaws, true, but so does every game.

And its was Started on GCN Hardware then Ported to the Wii to finish, plus they did rush it abit.
 Ubi is already working on Red Steel 2, infact they are over 30% done (Acorrding to one team member on Ubis message board), and they hope to have it out for the Holiday season.
 
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MarioFanatic

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#43 MarioFanatic
Member since 2003 • 6153 Posts
terrible, but at least not as disasterous as gt pro series
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stealth360snipa

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#44 stealth360snipa
Member since 2006 • 767 Posts

The AI is no worse then most console games. In fact it's often a tad bit better. 360 and PS3 game AI is often worse then the AI in red steel if you actually examine what the enemies are doing. meimnobody

you've got 2 be kiddin me 

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Dingram_Meridal

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#45 Dingram_Meridal
Member since 2005 • 523 Posts
I think for the first major FPS on the Wii it makes a very good impression, yes there are a few glitches but thats to be expected with launch titles, or just after launch titles, and also with the new hard-ware it will take a while for the Devs to learn how to implement it effectively. It certainly gives a good indication as to how sensitive the controller actually is, and for the future of FPS's on the Wii, I think it is an excellent starting point and things can only improve from here-on in.
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darkspider3

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#46 darkspider3
Member since 2006 • 127 Posts
I thought it was a pretty good game. The sword fights were my favorite. Just a few glitches though, but other that, it's a great game.
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shockwave04

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#47 shockwave04
Member since 2002 • 19257 Posts
At first I didn't like it but once I got used to the controlls I love it.
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meimnobody

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#48 meimnobody
Member since 2003 • 5565 Posts

[QUOTE="meimnobody"]The AI is no worse then most console games. In fact it's often a tad bit better. 360 and PS3 game AI is often worse then the AI in red steel if you actually examine what the enemies are doing. stealth360snipa

you've got 2 be kiddin me 

I am not. PS3 and 360 enemy AI isn't any better then prior console gen AI. It's up the programmers to program the AI. Added power doesn't make the AI better by default. You still have to program it. Programmer competance has more to do with the AI then the hardware. Resistance enemies who were so hyped up were found to be brain dead stupid outside the dev showings to the press. There are pc games five years old with enemy AI that are much better then anything the xbox 360 or PS3 has pumped out. The reason being the pc game AI enginners were quite brilliant and took two to three years of work. Hardware wasn't considered the factor it was the programming tools. This also applies to physics engines. Once again programmers not the hardware have far far more to do with how the physics react.
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jon_pwns_all

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#49 jon_pwns_all
Member since 2007 • 25 Posts

     I find it was too short and the sword fighting sucked. There were to many bugs in the game, and on multiplayer when ur being magic girl and all the characters that have sleaves they dont on your screen but when someone else looks at you you have sleeves wtf. Way to go Ubisoft all your games for the Wii suck! I give this game a 4.0

     Well it has Multiplayer and Call of Duty 3 didn`t have it so I`d have to say it`s better then that. Imagin COD3 with multiplayer for Wii it`d be to good to be true.

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BobbyBobby85

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#50 BobbyBobby85
Member since 2003 • 10336 Posts
It has pretty good controls and the graphics aren't bad, but there are a bunch of funny glitches that make the game kind of hard to take seriously.  It's a very fun game to play, and everyone should try it out, I just find it a bit awkward when guns are floating in midair and when defeated swordfighting opponents just disappear  into thin air.