Fire Emblem: Awakening Demo Available on NA eShop

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Meinhard1

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#51 Meinhard1
Member since 2010 • 6790 Posts
Not sure if I like the writing / art style in this one. Will need to give it more of a chance. Also, the battle scenes don't look great in 3D.
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darksongbird

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#52 darksongbird
Member since 2009 • 1237 Posts

I'm late in posting but I've always wanted to play a FE game and now I have. I downloaded the demo the night it came out and played it the next day and must say it was so fantastic I'm looking forward to it being the next video game I purchase. Consider me a fan of the series now!

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Legolas_Katarn

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#53 Legolas_Katarn
Member since 2003 • 15556 Posts
[QUOTE="Meinhard1"]Not sure if I like the writing / art style in this one. Will need to give it more of a chance. Also, the battle scenes don't look great in 3D.

It would have been nice if they stuck with 2D. Just make it damn good 2D, like Odin and Muramasa.
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Sokol4ever

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#54 Sokol4ever
Member since 2007 • 6717 Posts

Absolutely loved it. Can't wait until the game is actually out.

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Lebowski__basic

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#55 Lebowski__basic
Member since 2003 • 1252 Posts
Seems like Gamestop cut off preorders today, the girl there said they are worried about being able to fill all orders already in. Amazon has a related notice on their preorder page. I guess they didn't make enough copies, at least not in for the first shipment :PWill47
I was pretty bummed they cut off their pre-orders as well. They only have the bundle available, which is tempting, but I'd rather have an XL.
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haziqonfire

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#56 haziqonfire
Member since 2005 • 36392 Posts
I picked up my copy today, just played the first two chapters. The opening chapter is different from the demo, but the second one was the same.
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Sora278

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#57 Sora278
Member since 2009 • 1496 Posts

I picked up my copy today, just played the first two chapters. The opening chapter is different from the demo, but the second one was the same. Haziqonfire
How did you get one? And be sure to tell us how it was!

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haziqonfire

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#58 haziqonfire
Member since 2005 • 36392 Posts

[QUOTE="Haziqonfire"]I picked up my copy today, just played the first two chapters. The opening chapter is different from the demo, but the second one was the same. Sora278

How did you get one? And be sure to tell us how it was!

EB Games Canada was selling it early, so I grabbed a copy. The first hour or so is essentially the demo, that's all I've played so far!
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Sokol4ever

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#59 Sokol4ever
Member since 2007 • 6717 Posts

[QUOTE="Sora278"]

[QUOTE="Haziqonfire"]I picked up my copy today, just played the first two chapters. The opening chapter is different from the demo, but the second one was the same. Haziqonfire

How did you get one? And be sure to tell us how it was!

EB Games Canada was selling it early, so I grabbed a copy. The first hour or so is essentially the demo, that's all I've played so far!

That's good to know, I will check my local Toronto EB. :)

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Soilworkcob

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#60 Soilworkcob
Member since 2003 • 626 Posts

[QUOTE="Sora278"]

[QUOTE="Haziqonfire"]I picked up my copy today, just played the first two chapters. The opening chapter is different from the demo, but the second one was the same. Haziqonfire

How did you get one? And be sure to tell us how it was!

EB Games Canada was selling it early, so I grabbed a copy. The first hour or so is essentially the demo, that's all I've played so far!

 

No way!

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hydralisk86

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#61 hydralisk86
Member since 2006 • 8845 Posts
Question is, how hard can this game get at the easiest settings? I'm not good at video games, so i want to know. I couldn't really go through Advance Wars Dual Strike, if that information is important.
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BrunoBRS

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#62 BrunoBRS
Member since 2005 • 74156 Posts
Question is, how hard can this game get at the easiest settings? I'm not good at video games, so i want to know. I couldn't really go through Advance Wars Dual Strike, if that information is important.hydralisk86
well supposedly normal is very straightforward and simple, and you can choose to play on casual mode, where your units don't die permanently. it's pretty noob friendly, it seems.
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WWIAB

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#63 WWIAB
Member since 2006 • 4352 Posts
still no demo for the UK What a joke
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Hakumen21

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#64 Hakumen21
Member since 2013 • 359 Posts

Always hated grid-based strategy games.

they just feel so slow and monotenous.

tried the dmeo anyways, and it still felt boring as hell.

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HowlingLotus

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#65 HowlingLotus
Member since 2012 • 657 Posts

I assumed that call was just a friendly heads up :shock:. Better call them first thing in the morning to be safe as I don't want my copy sold due to that 48 hour garbage they pull. They also didn't make it clear that it was released early so they better not have given my copy away.... :evil:

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Business_Fun

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#66 Business_Fun
Member since 2009 • 2282 Posts

I'm replaying Sacred Stones while I wait for this. Is it my imagination or are Ephraim's chapters trickier than his sister's? Once again I'm grinding my teeth as I deal with his Phantom Ship mission - thick fog, swarms of flying foes and nowhere to run.

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El_Zo1212o

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#67 El_Zo1212o
Member since 2009 • 6057 Posts

I'm replaying Sacred Stones while I wait for this. Is it my imagination or are Ephraim's chapters trickier than his sister's? Once again I'm grinding my teeth as I deal with his Phantom Ship mission - thick fog, swarms of flying foes and nowhere to run.

Business_Fun
I always thought of Ephraim's campaign as a hard mode of sorts. And the phantom ship was definitely the hardest mission in the game.
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Business_Fun

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#68 Business_Fun
Member since 2009 • 2282 Posts

[QUOTE="Business_Fun"]

I'm replaying Sacred Stones while I wait for this. Is it my imagination or are Ephraim's chapters trickier than his sister's? Once again I'm grinding my teeth as I deal with his Phantom Ship mission - thick fog, swarms of flying foes and nowhere to run.

El_Zo1212o

I always thought of Ephraim's campaign as a hard mode of sorts. And the phantom ship was definitely the hardest mission in the game.

I think I'm going to have to overcome my defensive tendencies on this one. My opening move is to put all but invincible characters such as Seth and Duessel at the head of the gangways and let the enemy come to the slaughter. But if I keep that up the flyers close in and cut the rest of my force to pieces. I think I need to rush the other ship, clear the gangways and bring everyone across so that we can link up with L'Arachel and Dozla and mount a real defense.

In the meantime I'm replaying Eirika's chapter's :)

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El_Zo1212o

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#69 El_Zo1212o
Member since 2009 • 6057 Posts

[QUOTE="El_Zo1212o"][QUOTE="Business_Fun"]

I'm replaying Sacred Stones while I wait for this. Is it my imagination or are Ephraim's chapters trickier than his sister's? Once again I'm grinding my teeth as I deal with his Phantom Ship mission - thick fog, swarms of flying foes and nowhere to run.

Business_Fun

I always thought of Ephraim's campaign as a hard mode of sorts. And the phantom ship was definitely the hardest mission in the game.

I think I'm going to have to overcome my defensive tendencies on this one. My opening move is to put all but invincible characters such as Seth and Duessel at the head of the gangways and let the enemy come to the slaughter. But if I keep that up the flyers close in and cut the rest of my force to pieces. I think I need to rush the other ship, clear the gangways and bring everyone across so that we can link up with L'Arachel and Dozla and mount a real defense.

In the meantime I'm replaying Eirika's chapter's :)

You should have leveled up Colm by now to be nearly untouchable. Use him as a walking torch. I don't remember how far along Joshua was by then, but his speed should make him untouchable as well, and if he's been classed up to swordmaster, he should be able to scythe his way through the enemy with ease. Form a ring around an archer or two for the fliers. L'Arachel should also carry a Torch staff. Taking the enemy ship is a good idea. Control as much real estate as possible, THEN defend.
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Meinhard1

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#70 Meinhard1
Member since 2010 • 6790 Posts

You know... as great as this game seems I'll miss when Fire Emblem actually had a distinctive art style.

Back on the GBA the visual style and battle animations were so interesting and unique.

While this game looks nice on my 3DS, visually it could be just about any JRPG.

I mean, look:

Lyn1Critical.gifLynSol.gif

Zephiel_king.gifeliwood_custom_critical.GIF

Resten.gif

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El_Zo1212o

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#71 El_Zo1212o
Member since 2009 • 6057 Posts

You know... as great as this game seems I'll miss when Fire Emblem actually had a distinctive art style.

Back on the GBA the visual style and battle animations were so interesting and unique.

While this game looks nice on my 3DS, visually it could be just about any JRPG.

I mean, look:

Lyn1Critical.gifLynSol.gif

Zephiel_king.gifeliwood_custom_critical.GIF

Resten.gif

Meinhard1
First, I'm pretty sure that Lyndis animation has been tampered with. Lyn just tilted her sword, dashed forward, slashed and dashed back, sheathed her sword. Identical to the critical strike, but without the sword-overhead-shadowy move. Second, from what I've seen of the demo, the battles look exactly the same, except rendered in 3D, and with multiple camera angles.
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BrunoBRS

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#72 BrunoBRS
Member since 2005 • 74156 Posts

You know... as great as this game seems I'll miss when Fire Emblem actually had a distinctive art style.

Back on the GBA the visual style and battle animations were so interesting and unique.

While this game looks nice on my 3DS, visually it could be just about any JRPG.

I mean, look:

Lyn1Critical.gifLynSol.gif

Zephiel_king.gifeliwood_custom_critical.GIF

Resten.gif

Meinhard1
i used to think the same back when i played PoR... until i started landing critical hits and unlocking offensive skills critical (aether lol). i'm pretty sure this one will be the same. normal attacks look average, critical hits (especially of advanced classes like swordmaster) pull stupidly insane stunts.
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El_Zo1212o

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#73 El_Zo1212o
Member since 2009 • 6057 Posts
i used to think the same back when i played PoR... until i started landing critical hits and unlocking offensive skills critical (aether lol). i'm pretty sure this one will be the same. normal attacks look average, critical hits (especially of advanced classes like swordmaster) pull stupidly insane stunts.BrunoBRS
I can't wait to turn my avatar into a swordmaster.
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El_Zo1212o

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#74 El_Zo1212o
Member since 2009 • 6057 Posts
Downloaded the full game last night, and I am loving it. Some of the menus take a little getting used to- like the new caravan/supply menu- but for the most part it's the same old Fire Emblem from the GBA games. The only change that is constantly causing me grief is that you no longer have a secondary move phase with mounted units. If you use an item or trade between units, you can no longer move your cavaliers and etc to use up the rest of their range. Characterwise, the magess is the only one I don't particularly like so far. She swings huge words around like a war mace, and it only makes her feel phony.